I did my best to make my ears perk.

"I told you that McCann's death occurred under somewhat suspicious

circumstances."

"Yes," I agreed, "you did."

"McCann and Karpin," he said, "have been partners--unincorporated, of

course--for the last fifteen years. They had found small rare-metal

deposits now and again, but they had never found that one big strike all

the Belt prospectors waste their lives looking for. Not until the day

before McCann died."

"Ah hah," I said. "_Then_ they found the big strike."

"Exactly."

"And McCann's death?"

"Accidental."

"Sure," I said. "What proof have we got?"

"None. The body is lost in space. And law is few and far between that

far out."

"So all we've got is this guy Karpin's word for how McCann died, is that

it?"

"That's all we have. So far."

"Sure. And now you want me to go on out there and find out what's

cooking, and see if I can maybe save the company ten thousand credits."

"Exactly," said Henderson.

* * * * *

The copter took me to the spaceport west of Cairo, and there I boarded

the good ship _Demeter_ for Luna City and points Out. I loaded up on

g-sickness pills and they worked fine. I was sick as a dog.

By the time we got to Atronics City, my insides had grown resigned to

their fate. As long as I didn't try to eat, my stomach would leave me

alone.

Atronics City was about as depressing as a Turkish bath with all the

lights on. It stood on a chunk of rock a couple of miles thick, and it

looked like nothing more in this world than a welder's practice range.

From the outside, Atronics City is just a derby-shaped dome of

nickel-iron, black and kind of dirty-looking. I suppose a transparent

dome would have been more fun, but the builders of the company cities in

the asteroids were businessmen, and they weren't concerned with having

fun. There's nothing to look at outside the dome but chunks of rock and

the blackness of space anyway, and you've got all this cheap iron

floating around in the vicinity, and all a dome's supposed to do is keep

the air in. Besides, though the Belt isn't as crowded as a lot of people

think, there _is_ quite a lot of debris rushing here and there, bumping

into things, and a transparent dome would just get all scratched up, not

to mention punctured.

From the inside, Atronics City is even jollier. There's the top level,

directly under the dome, which is mainly parking area for scooters and

tuggers of various kinds, plus the office shacks of the Assayer's

Office, the Entry Authority, the Industry Troopers and so on. The next

three levels have all been burned into the bowels of the planetoid.

Level two is the Atronics plant, and a noisy plant it is. Level three is

the shopping and entertainment area--grocery stores and clothing stores

and movie theaters and bars--and level four is housing, two rooms and

kitchen for the unmarried, four rooms and kitchen plus one room for each

child for the married.

All of these levels have one thing in common. Square corners, painted

olive drab. The total effect of the place is suffocating. You feel like

you're stuck in the middle of a stack of packing crates.

Most of the people living in Atronics City work, of course, for

International Atronics, Incorporated. The rest of them work in the

service occupations--running the bars and grocery stores and so on--that

keep the company employees alive and relatively happy.

Wages come high in the places like Atronics City. Why not, the raw

materials come practically for free. And as for working conditions,

well, take a for instance. How do you make a vacuum tube? You fiddle

with the innards and surround it all with glass. And how do you get the

air out? No problem, boy, there wasn't any air in there to begin with.

At any rate, there I was at Atronics City. That was as far as _Demeter_

would take me. Now, while the ship went on to Ludlum City and Chemisant

City and the other asteroid business towns, my two suitcases and I

dribbled down the elevator to my hostelry on level four.

* * *

Have you ever taken an elevator ride when the gravity is practically

non-existent? Well, don't. You see, the elevator manages to sink faster

than you do. It isn't being _lowered_ down to level four, it's being

_pulled_ down.

What this means is that the suitcases have to be lashed down with the

straps provided, and you and the operator have to hold on tight to the

hand-grips placed here and there around the wall. Otherwise, you'd clonk

your head on the ceiling.

But we got to level four at last, and off I went with my suitcases and

the operator's directions. The suitcases weighed about half an ounce

each out here, and I felt as though I weighed the same. Every time I

raised a foot, I was sure I was about to go sailing into a wall. Local

citizens eased by me, their feet occasionally touching the iron pavement

as they soared along, and I gave them all dirty looks.

Level four was nothing but walls and windows. The iron floor went among

these walls and windows in a straight straight line, bisecting other

"streets" at perfect right angles, and the iron ceiling sixteen feet up

was lined with a double row of fluorescent tubes. I was beginning to

feel claustrophobic already.

The Chalmers Hotel--named for an Atronics vice-president--had received

my advance registration, which was nice. I was shown to a second-floor

room--nothing on level four had more than two stories--and was left to

unpack my suitcases as best I may.

I had decided to spend a day or two at Atronics City before taking a

scooter out to Ab Karpin's claim. Atronics City had been Karpin's and

McCann's home base. All of McCann's premium payments had been mailed

from here, and the normal mailing address for both of them was GPO

Atronics City.

I wanted to know as much as possible about Ab Karpin before I went out

to see him. And Atronics City seemed like the best place to get my

information.

But not today. Today, my stomach was very unhappy, and my head was on

sympathy strike. Today, I was going to spend my time exclusively in bed,

trying not to float up to the ceiling.

* * * * *

The Mapping & Registry Office, it seemed to me the next day, was the

best place to start. This was where prospectors filed their claims, but

it was a lot more than that. The waiting room of M&R was the unofficial

club of the asteroid prospectors. This is where they met with one

another, talked together about the things that prospectors discuss, and

made and dissolved their transient partnerships.

In this way, Karpin and McCann were unusual. They had maintained their

partnership for fifteen years. That was about sixty times longer than

most such arrangements lasted.

Searching the asteroid chunks for rare and valuable metals is basically

pretty lonely work, and it's inevitable that the prospectors will every

once in a while get hungry for human company and decide to try a team

operation. But, at the same time, work like this attracts people who

don't get along very well with human company. So the partnerships come

and go, and the hatreds flare and are forgotten, and the normal

prospecting team lasts an average of three months.

At any rate, it was to the Mapping & Registry Office that I went first.

And, since that office was up on the first level, I went by elevator.

Riding _up_ in that elevator was a heck of a lot more fun than riding

down. The elevator whipped up like mad, the floor pressed against the

soles of my feet, and it felt almost like good old Earth for a second or

two there. But then the elevator stopped, and I held on tight to the

hand-grips to keep from shooting through the top of the blasted thing.

The operator--a phlegmatic sort--gave me directions to the M&R, and off

I went, still trying to figure out how to sail along as gracefully as

the locals.

The Mapping & Registry Office occupied a good-sized shack over near the

dome wall, next to the entry lock. I pushed open the door and went on

in.

The waiting room was cozy and surprisingly large, large enough to

comfortably hold the six maroon leather sofas scattered here and there

on the pale green carpet, flanked by bronze ashtray stands. There were

only six prospectors here at the moment, chatting together in two groups

of three, and they all looked alike. Grizzled, ageless, watery-eyed,

their clothing clean but baggy. I passed them and went on to the desk at

the far end, behind which sat a young man in official gray, slowly

turning the crank of a microfilm reader.

He looked up at my approach. I flashed my company identification and

asked to speak to the manager. He went away, came back, and ushered me

into an office which managed to be Spartan and sumptuous at the same

time. The walls had been plastic-painted in textured brown, the iron

floor had been lushly carpeted in gray, and the desk had been covered

with a simulated wood coating.

The manager--a man named Teaking--went well with the office. His face

and hands were spare and lean, but his uniform was immaculate, covered

with every curlicue the regulations allowed. He welcomed me politely,

but curiously, and I said, "I wonder if you know a prospector named Ab

Karpin?"

"Karpin? Of course. He and old Jafe McCann--pity about McCann. I hear he

got killed."

"Yes, he did."

"And that's what you're here for, eh?" He nodded sagely. "I didn't know

the Belt boys could get insurance," he said.

"It isn't exactly that," I said. "This concerns a retirement plan,

and--well, the details don't matter." Which, I hoped, would end his

curiosity in that line. "I was hoping you could give me some background

on Karpin. And on McCann, too, for that matter."

The Risk Profession · 第 5 / 12 题