By Robert Silverberg

The Lexman Spacedrive gave man the stars--but at a fantastic price.

Interstellar exploration, colonization, and trade became things of

reality. The benefits to Earth were enormous. But because of the

Fitzgerald Contraction, a man who shipped out to space could never live

a normal life on Earth again.

Travelling at speeds close to that of light, spacemen lived at an

accelerated pace. A nine-year trip to Alpha Centauri and back seemed to

take only six weeks to men on a spaceship. When they returned, their

friends and relatives had aged enormously in comparison, old customs had

changed, even the language was different.

So they did the only thing they could do. They formed a guild of

Spacers, and lived their entire lives on the starships, raised their

families there, and never set foot outside their own Enclave during

their landings on Earth. They grew to despise Earthers, and the Earthers

grew to despise them in turn. There was no logical reason for it, except

that they were--different. That was enough.

But not all Starmen liked being different. Alan Donnell loved space, and

the ship, and life aboard it. His father, Captain of the VALHALLA, lived

for nothing but the traditions of the Spacers. But his twin brother,

Steve, couldn't stand it, and so he jumped ship.

It had happened only a few weeks before, as Alan experienced it. For

Steve, though, he knew it would have been nine years in the past. Now,

while Alan was still only 17 years old, Steve would be 26!

Thinking about it got under Alan's skin, finally. The bond between twins

is a strong one, and Alan couldn't stand to see it broken so abruptly

and permanently. There were other things, too. If Alan remained on the

VALHALLA, he'd have to marry one of the girls of the ship, and the

choice of those his own age was pitifully small. And above all else, he

was convinced that the secret of the Cavour Hyperdrive was hidden

somewhere on Earth--the Cavour Hyperdrive, that would enable man to leap

interstellar distances almost instantaneously, and bring an end to the

sharp differences between Earthers and Spacers.

These forces worked quietly within him--and suddenly, without really

meaning to, Alan in turn jumped ship and remained on Earth!

There were many times when he regretted it. He found Earth a bewildering

and utterly hostile place. To stay alive, he had to play a ruthless

game--and he couldn't even find anyone to tell him the rules. Within the

first few hours, he came dangerously close to being murdered and then to

being thrown in jail. He had no clues to the whereabouts of Steve, and

couldn't even be sure his nine-years-older twin brother was still alive.

And the Cavour Hyperdrive was the merest will-o'-the-wisp, dancing

wildly before him in his dreams.

Somehow, he survived. It wasn't easy, and he didn't do it without

serious sacrifices. He became a professional gambler, and almost became

a drug addict. He became involved in a monstrous criminal syndicate,

knowing that no criminal could possibly escape punishment. He betrayed

the few friends he had, and fought furiously against everyone and

everything he encountered.

He thought longingly, often, of the VALHALLA, and his lost life aboard

her. But he never completely lost hope.

STARMAN'S QUEST is Alan Donnell's story--a story that will keep you on

the edge of your chair until the very last page. It's the most exciting

book yet from one of the most exciting new writers ever to hit the

science-fiction field.

GNOME PRESS, INC.

P.O. Box 161, Hicksville, N. Y.

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