THE MOVE

(1) After the Country is made and the sides chosen, then (and not until

then) the players shall toss for the first move.

(2) If there is no curtain, the player winning the toss, hereafter

called the First Player, shall next arrange his men along his back line,

as he chooses. Any men he may place behind or in front of his back line

shall count in the subsequent move as if they touched the back line at

its nearest point. The Second Player shall then do the same. But if a

curtain is available both first and second player may put down their men

at the same time. Both players may take unlimited time for the putting

down of their men; if there is a curtain it is drawn back when they are

ready, and the game then begins.

[Illustration: Fig. 2--Battle of Hook's Farm. A Near View of the Blue

Army]

[Illustration: Fig. 3--Battle of Hook's Farm. Position of both Armies

after first move.]

(3) The subsequent moves after the putting down are timed. The length of

time given for each move is determined by the size of the forces

engaged. About a minute should be allowed for moving 30 men and a minute

for each gun. Thus for a force of 110 men and 3 guns, moved by one

player, seven minutes is an ample allowance. As the battle progresses

and the men are killed off, the allowance is reduced as the players may

agree. The player about to move stands at attention a yard behind his

back line until the timekeeper says "Go." He then proceeds to make his

move until time is up. He must instantly stop at the cry of "Time."

Warning should be given by the timekeeper two minutes, one minute, and

thirty seconds before time is up. There will be an interval before the

next move, during which any disturbance of the Country can be rearranged

and men accidentally overturned replaced in a proper attitude. This

interval must not exceed five or four minutes, as may be agreed upon.

(4) Guns must not be fired before the second move of the first player--not

counting the "putting down" as a move. Thus the first player puts

down, then the second player, the first player moves, then the second

player, and the two forces are then supposed to come into effective

range of each other and the first player may open fire if he wishes to

do so.

(5) In making his move a player must move or fire his guns if he wants

to do so, before moving his men. To this rule of "Guns First" there is

to be no exception.

(6) Every soldier may be moved and every gun moved or fired at each

move, subject to the following rules:

Little Wars; a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books. · 第 12 / 29 题