CHAPTER XVI

DIALOGUE IN THE PLAYLET

We have now come to one of the least important elements of the

playlet--yet a decorative element which wit and cleverness can

make exceedingly valuable.

If it is true that scenery is the habitation in which the playlet

moves, that its problem is the heart beating with life, that the

dramatic is the soul which shines with meaning through the whole,

that plot is the playlet's skeleton which is covered by the flesh

of the characters--then the dialogue is, indeed, merely a playlet's

clothes. Clothes do not make a man, but the world gives him a

readier welcome who wears garments that fit well and are becoming.

This is the whole secret of dialogue--speeches that fit well and

are becoming.

1. What is Dialogue?

It has been said that "Romeo and Juliet" played in English in any

country would be enjoyed by everyone, even though they could not

understand a word of what was said. There is a story told about

a Slav in Pennsylvania who could not speak one word of English,

but who happened to come up from his work as a laborer in a coal

mine just as the people were filing in to the performance of "The

Two Orphans," and as he had nothing in particular to do, in he

went--and nearly broke up the performance by the loudness of his

sobbing. I shall never forget an experience of my own, when I

took a good French friend to see David Warfield in "The Music

Master"; this young chap could not understand more than a word

here and there, but we were compelled to miss the last act because

he cried so hard during the famous lost-daughter scene that he was

ashamed to enter the theatre after the intermission.

Every great play is, in the last analysis, a pantomime. Words are

unnecessary to tell a stage story that has its wellspring deep in

the emotions of the human heart. Words can only embellish it. A

great pantomimist--a Mlle. Dazie, who played Sir James M. Barrie's

"The Pantaloon" in vaudeville without speaking a word; a Pavlowa,

who dances her stories into the hearts of her audience; a Joe

Jackson, who makes his audiences roar with laughter and keeps them

convulsed throughout his entire act, with the aid of a dilapidated

bicycle, a squeaky auto horn and a persistently annoying cuff--does

not need words to tell a story.

The famous French playwright Scribe--perhaps the most ingenious

craftsman the French stage has ever seen--used to say, "When my

subject is good, when my scenario (plot) is very clear, very

complete, I might have the play written by my servant; he would

be sustained by the situation;--and the play would succeed."

Plutarch tells us that Menander, the master of Greek comedy, was

once asked about his new play, and he answered: "It is composed

and ready; I have only the verses (dialogue) to write." [1]

[1] Reported in A Study of the Drama, by Brander Matthews.

If it is true that a great play, being in its final analysis a

pantomime, is effective without dialogue, and if some famous

dramatists thought so little of dialogue that they considered their

plays all written before they wrote the dialogue, then speech must

be something that has little _comparative_ value--something primarily

employed to aid the idea behind it, to add emphasis to plot--not

to exist for itself.

2. The Uses of Dialogue

Dialogue makes the dramatic story clear, advances it, reveals

character, and wins laughter--all by five important means:

(a) _Dialogue Conveys Information of Basic Events at the Opening_.

As we saw in the discussion of the structural elements of plot,

there are of necessity some points in the basic incidents chosen

for the story of a playlet that have their roots grounded in the

past. Upon a clear understanding of these prior happenings which

must be explained immediately upon the rise of the curtain, depends

the effect of the entire sequence of events and, consequently, the

final and total effect of the playlet. To "get this information

over" the characters are made to tell of them as dramatically as

possible. For instance:

Angela Maxwell knocks on Miss Carey's door the instant the curtain

rises on "The Lollard," and as soon as Miss Carey opens the door

Angela says: "Listen, you don't know me, but I've just left my

husband." And the dialogue goes on to tell why she left Harry,

clearly stating the events that the audience must know in order

to grasp the meaning of those that follow.

At the very beginning of a playlet the dialogue must be especially

clear, vividly informing and condensed. By "condensed," I meant

the dialogue must be tense, and supported by swift action--it must

without delay have done with the unavoidable explanations, and

quickly get into the rising movement of events.

(b) _Dialogue Brings out the Incidents Clearly_. Never forgetting

that action makes dialogue but that dialogue never makes action,

let us take the admirable surprise ending of "The System," for an

example:

The Inspector has left, after giving The Eel and Goldie their

freedom and advising them to clear out and start life anew. The

audience knows they are in hard straits financially. How are they

going to secure the money to get away from town? Goldie expresses

it concisely: "Well, we're broke again (tearfully). We can't go

West now, so there's no use packing." This speech is like a

sign-post that points out the condition the events have made them

face. And then like a sign-post that points the other way, it

adds emphasis to the flash of the surprise and the solution when

The Eel, stealthily making sure no one will see him and no one can

hear him, comes down to Goldie, sitting forlornly on the trunk,

taps her on the shoulder and shows her Dugan's red wallet. Of

course, the audience knows that the wallet spells the solution of

all their problems, but The Eel clinches it by saying, "Go right

ahead and pack."

Out of this we may draw one observation which is at least interesting,

if not illuminating: When an audience accepts the premises of a

playlet without question, it gives over many of its emotions and

most of its reasoning power into the author's hands. Therefore

the author must think for his audience and keenly suggest by

dialogue that something is about to happen, show it as happening,

and make it perfectly clear by dialogue that it has actually

happened. This is the use to which dialogue is put most

tellingly--bringing out the incidents in clear relief and at the

very same time interpreting them cunningly.

(c) _Dialogue Reveals Character Humanly_. Character is tried,

developed and changed not by dialogue, but by action; yet the first

intimate suggestion of character is shown in dialogue; and its

trials, development and change are brought into clear relief--just

as events, of which character-change is the vital part, are made

unmistakably clear--by the often illuminating word that fits

precisely. As J. Berg Esenwein says, "Just as human interest is

the heart of the narrative, so human speech is its most vivid

expression. In everyday life we do not know a man until we have

heard him speak. Then our first impressions are either confirmed,

modified, or totally upset." [1]

[1] Writing the Short-Slory, page 247.

It is by making all of his characters talk alike that the novice

is betrayed, whereas in giving each character individuality of

speech as well as of action the master dramatist is revealed.

While it is permissible for two minor characters to possess a hazy

likeness of speech, because they are so unimportant that the

audience will not pay much attention to them, the playlet writer

must give peculiar individuality to every word spoken by the chief

characters. By this I do not mean that, merely to show that a

character is different, a hero or heroine should be made to talk

with a lisp or to use some catch-word--though this is sometimes

done with admirable effect. What I mean is that the words given

to the chief characters must possess an individuality rising from

their inner differences; their speech should show them as not only

different from each other, but also different from every other

character in the playlet--in the whole world, if possible--and

their words should be just the words they and no others would use

in the circumstances.

If you will remember that you must give to the dialogue of your

chief characters a unity as complete as you must give to plot and

character as shown through action, you will evade many dialogue

dangers. This will not only help you to give individuality to

each character, but also save you from making a character use

certain individual expressions at one time and then at another

talk in the way some other character has spoken. Furthermore,

strict observance of this rule should keep you from putting into

the mouth of a grown man, who is supposed to be most manly,

expressions only a "sissy" would use; or introducing a character

as a wise man and permitting him to talk like a fool. As in life,

so in dialogue--consistency is a test of worth.

Keep your own personality out of the dialogue. Remember that your

characters and not you are doing the talking. You have laid down

a problem in your playlet, and your audience expects it to fulfill

its promise dramatically--that is, by a mimicry of life. So it

does not care to listen to one man inhabiting four bodies and

talking like a quartet of parrots. It wants to hear four different

personalities talk with all the individuality that life bestows

so lavishly--in life.

You will find little difficulty in keeping your individuality out

of dialogue if you will only remember that you cannot write

intelligently of characters you do not know. Make use of the

characters nearest you, submerge yourself in their individualities,

and you will then be so interested in them that you will forget

yourself and end by making the characters of your playlet show

themselves in their dialogue as individual, enthrallingly entertaining,

new, and--what is the final test of all dialogue--convincing.

(d) _Dialogue Wins Laughter_. There are three sources from which

laughter rises out of dialogue. First, from the word that is a

witticism, existing for its own sake. Second, from the word that

is an intensely individual expression of character--the

character-revealing phrase. Third, the word that is funny because

it is spoken at the right instant in the action. All three have

a place in the playlet, but the last, the dialogue that rises out

of and illuminates a situation, is productive of the best results.

This is but another way of saying what cannot be too often repeated,

that the playlet is plot. [1]

[1] See Chapter V, in which humor was discussed in relation to the

monologue.

Even in dialect, dialogue does not bother with anything much but

plot-expression of character. Indicate the odd twist of a character's

thoughts as clearly as you can, but never try to reproduce all his

speech phonetically. If you do, you will end disastrously, for

your manuscript will look like a scrambled alphabet which nobody

can decipher. In writing dialect merely suggest the broken English

here and there--follow the method so clearly shown in "The German

Senator." Remember that the actor who will be engaged to play the

part has studied the expression of that particular type all his

life. His method of conveying what you intend is likely to be

different from your method. Trust him--for you must.

(e) _Dialogue Advances the Action and Rounds Out the Plot_.

Precisely in the way that incidents are brought out clearly by

dialogue, dialogue advances the action and rounds out the plot at

the curtain. Clear as I hope the method has been made, I wish to

point out two dialogue peculiarities which come with the rise of

emotion.

First, as the action quickens, there inevitably occurs a compression

inherent in the dramatic that is felt by the dialogue. Joe Maxwell's

epitome of vaudeville as he once expressed it to me in a most

suggestive discussion of the two-a-day, illustrates this point

better, perhaps, than a chapter would explain: "Vaudeville is

meat," he said, "the meat of action, the meat of words." There

is no _time_ in vaudeville climaxes for one word that does not point

out, or clinch home the action. Here action speaks louder than

words. Furthermore, in the speed of bodily movement there is

actually no time for words. If two men are grappling in a life

and death struggle they can't stop for speech.

And second, as the playlet nears its ending there is no _need_ for

explanatory words--if the preceding action has been dramatic.

Every new situation rises out of the old, the audience knows it

all now, they even foresee the climax, and, in a well constructed

playlet, they feel the coming-to-an-end thrill that is in the air.

What need is there for dialogue? Only a need for the clearing,

clinching kind, and for

_The Finish Line_. While the last-speech of a playlet is bone of

the bone and blood of the blood of plot, the finish line is

peculiarly a part of dialogue. It is here, in the last line, that

the tragic has a strangely illuminating force and the comic must

be given full play. Indeed, a comedy act that does not end in a

"scream" is hardly worth anything. And, as comedy acts are most

in demand in vaudeville, I shall relate this discussion solely to

the comic ending. Here it is, then, in the last line of a comedy

act, that the whole action is rounded neatly off with a full play

of fancy--with emphasis on the use of wit.

Of course I do not mean that the last line may be permitted to

stray away from the playlet and crack an unrelated joke. But the

last line, being a completing line, may return to some incident

earlier than the closing action. It may with full profit even go

back to the introduction, as "The Lollard's" last line takes Miss

Carey back to her interrupted sleep with, "Now, thank Gawd, I'll

get a little sleep."

Or it may be merely a quaint line, like that which ended a very

successful playlet which has stuck in my memory, but whose title

I have forgotten. Here the sweethearts were brought together,

they flew into each other's arms, they kissed. Naturally the

curtain was on that kiss, but no--they drew apart and the girl

rubbed her lips with the back of her hand. "Aw," said the boy,

"what you rubbing it off for?" And the girl, half-crying,

half-laughing, answered, "I ain't rubbing it off; I'm rubbing it

_in!_"

Or the last line may be a character line, rounding back to the

opening, perhaps, but having its mainspring in character, like the

last line of "The Village Lawyer": "Well," he sighs--as he watches

the money with which he could have satisfied his longing to buy a

clarionet, disappear--"Maybe I couldn't play the darned thing

anyway!" [1]

[1] Chapter XV, section I.

Example after example might be quoted to illustrate every possible

variation, yet in the end we would come to the very same conclusions

these four instances reveal. The finish line is the concluding

thought of the action. It may round back to the opening plainly;

bring out sharply the most prominent point developed; vividly

present a pleasing side-light with a punch; illuminate a character

point; take some completing element and twist it into a surprise--

indeed, the finish line may present anything at all, so long as it

thrills with human interest and laughter.

3. Fit and Becoming Dialogue

In playlet dialogue there is as much need of the dramatic spirit

as in the playlet plot. Not what is said in real life, but what

must be said to express the action concisely, is its aim. Playlet

dialogue cannot take time to reproduce small talk. It must connote,

not denote, even the big things. To omit is more important than

to include. A whole life must be compressed into a single speech

and entire stages of progression be epitomized in a single sentence.

True enough, in really big scenes a character may rise to lofty

expression; but of all playlet moments, here sane selection and

compression are most vital. The wind of talk must be made compressed

air.

Conversation for conversation's sake is the one thing, above all

others that stamps a playlet as in vain. I have seen producing

manager after producing manager run through manuscripts to select

for careful reading the ones with short speeches. Those weighty

with long speeches were returned unread. Why? Because experience

had taught them that a playlet filled with long speeches is likely

to be filled with little else. They realize that conversation as

an art died the day the first automobile did the mile in sixty

flat. Speed is what the playlet needs, and talk slows the track.

In the classic words of vaudeville, if you must talk, "hire a

hall."

Where is it you hear more clever lines than anywhere else? In

vaudeville. Where is it that slang hits the hardest? In vaudeville.

On what stage do people talk more nearly like you and I talk? The

vaudeville stage. For vaudeville is up-to-the-minute--vaudeville

is the instant's dramatic review.

And it is this speech of the instant that playlet dialogue needs--

the short, sharp, seemingly thoughtless but vividly pulsating words

of everyday life. If today men talked in long speeches filled

with grandiloquent periods, the playlet would mimic their length

and tone, but men today do not speak that way and the playlet must

mimic today's shortness and crispness. As Alexander Black says,

"The language of the moment is the bridge; that carries us straight

to the heart of the whole world, and all the past. Life or fancy

that comes in the language of the moment comes to us _translated_.

Fantastically, the language of the street is always close to the

bones of art. It is always closer to the Bible and to all the big

fellows than the language of the drawing rooms. Art is only the

_expression_ of ideas. Ideas, emotions, impulses, are more important

than the _medium_, just as religion is more important than theology.

There is just as much excuse for saying 'theology for its own sake'

as for saying 'art for art's sake.' The joy of a new word should

make us grateful for the fertility of the street out of which most

of the really strong words come. The street doesn't make us fine,

but it keeps us from being too sweet and thin. It loves the punch.

And the punch clears the path." It is the punch in dialogue that

the playlet demands.

Before we agree upon what is fit and becoming dialogue, I think

it advisable to condense into a few words all that I have said on

the subject. In its final analysis a playlet is a pantomime.

Dialogue is primarily employed to add emphasis to the plot. It

does this by conveying information of basic events at the opening;

by bringing out the succeeding incidents clearly; by revealing

character humanly; by winning laughter; by advancing the action;

and by rounding out the plot in a finish line which thrills with

human interest and, in the comedy playlet, with laughter. And

now, what is fit and becoming dialogue? Fit dialogue is--what

fits the plot exactly. Becoming dialogue is--what makes the plot

_seem_ even better. But dialogue cannot make plot better, it can

only make it seem better--it can only dress it. Remember that.

Writing for Vaudeville · 第 16 / 26 章