By William A. Stern, 2nd Cross Word Puzzle Champion of the World

Two years ago I saw a friend of mine earnestly studying a checkered

diagram in the magazine section of a Sunday newspaper. Curiosity

impelled me to ask him whether he had taken up cross-stitching, because

the pattern he so zealously pored over resembled closely that of an

old-fashioned sampler. When he explained that he was attempting to

solve a puzzle I laughed, because in my ignorance I believed that

puzzles were childish time-wasters. I snorted my disdain at this sort

of balderdash and, angered, he challenged me to try my hand at it.

I confidently predicted that I would easily solve the foolish enigma

and after he had explained the manner of solution I set to work. A few

minutes later I started asking questions. What was one supposed to do?

My friend explained a second time and I was all at sea. Finally I

understood what to do, but was shaky on how to do it. I finished that

puzzle the next day. I gave little thought to food and rest; in the end

I triumphed.

Since that time I have solved many cross word puzzles but on none have

I consumed as much time as on that first heart-breaker. I used to blame

my slowness on the fact that the method was never properly explained,

but I now believe that my friend who gave me my first cross word

baptism was an adequate instructor. The chief difficulty which the

uninitiate meets lies in the struggle to concentrate on the

explanation. In their simplest terms here are the rules and technique

of cross word puzzling:

The primary object of the game is to fill up the blank spaces in a

cross word design with letters which spell out words. The solver

guesses the words from their definitions. By looking at a pattern we

can tell how many letters are in a word to be guessed. Suppose, for

example, you were asked for a six letter word meaning unsteady. You

would go through all the synonyms for unsteady that you could recall.

You would discard unstable, shaky, tipsy, tottering and rocky because

none of these words has the proper number of letters. You would accept

groggy or fickle. Now apply this system to the solution of a puzzle.

The definitions of the words are shown in two divisions: one division

is captioned Horizontal, the other Vertical. Before each definition is

a number which indicates that the word defined has its first letter in

the square of the same number on the pattern. For example, in the

puzzle on the jacket of this book (which is Number 1 in the book

itself), we see under Horizontal, “1. stout.” This means that the word

is read horizontally and starts in the space numbered “1” on the

pattern. The answer is “plump.”

A word always runs from its first letter to a black square or to the

end of the diagram. Having the word “plump” written in, we now have

hints of a certain letter in each of four other words, because each of

the letters in this word, except the letter “L,” is used to form a word

which is read downwards. Under the heading Vertical may be found the

definitions of the words which read downwards. So we see that the

letters in plump are used in the words prove, up, map, and plant. The

letter “L” is called in cross word parlance an unkeyed letter because

it does not give the solver a key to another word. Well constructed

puzzles have few unkeyed letters. You will notice also that all the

words in the puzzle are joined together or interlocked so that after

guessing the first word the solver may decode the entire puzzle without

once being minus a hint of some sort.

I do not mean to infer that these puzzles must be so constructed that

the solver has a simple task. An object of crosswording is to puzzle,

but fairness to a hard working puzzler dictates certain laws for the

designer to follow. The first of these laws is the all-over interlock.

The second is that in obsolete, rare, and unfamiliar words no letter

should be unkeyed.

And now a few words as to technique. Of course I prefer my own method

to any other, but I do not claim for it greater merit than the systems

I will tell you about. When I get a puzzle to solve, my first move is

to read all the definitions. Among these I am sure to find some

familiar and overworked words which I can set into place and be off to

a flying start. Certain simple three letter words such as bog, fen,

pen, boa, emu, and roc, and other words in which vowels pre-dominate

such as opera and arena are used in hundreds of puzzles. I get these

out of the way in short order. My next move is to start working on that

part of the puzzle where I have filled in the largest number of words,

because it is there that I have the greatest number of hints. If I

strike a snag I immediately take up my work in some other place. And so

I work my way around to completion.

Some people obtain excellent results by another method. They first do

all the horizontal words which quickly come to mind. And then all the

vertical. Thus they get an excellent start from which to work. Some

solvers use the system of building up from the first word which they

can guess.

Just a few words of warning:

First—Beware of putting in certain words whose definitions do not

accurately define. Parts of the verb “to be,” personal pronouns,

exclamations, notes of the scale, prefixes, suffixes and prepositions

should not be filled in unless an interlocking word gives you a hint as

to what they are. They are so numerous that without a hint it is futile

to attempt to guess them.

Second—Beware of homonyms. A homonym is two words which have the same

sound, but have different meanings. The best illustration of a homonym

appeared in F. P. A.’s column, the Conning Tower, a few years ago.

According to my feeble memory the sentence ran, “If I should say that

you are prone to carp, I would not mean that you are lying face

downward to a deep sea fish.” How often does the solver struggle over

such a definition as “light,” believing all the while that he must find

a word meaning an illuminant, when the correct word is “airy”!

Third—Beware of sloppy printing and careless erasing. When you write in

a word, letter neatly. Do not make a P look like an R. And when you

find it necessary to erase be sure to obliterate every letter. Dangling

characters which rubber crumbs have failed to pick up have cost so many

wasted hours that experts in efficiency have taken up the matter in

executive session.

Whatever method you employ or whatever mistakes you make, you will reap

pleasure and profit for your time. You will increase your vocabulary,

give yourself mental discipline, and, above all, you’ll have fun.

I want to thank the Plaza Publishing Company, whose real name is Simon

and Schuster, for its work in getting out these Cross Word Puzzle

Books. Most of the puzzles are of the first rank and the variety of

design is amazing. In fact I feel so kindly toward the publishers that

I do not upbraid them for the time they made me lose by a few errata in

the first edition, which they promptly corrected in the later editions.

I can heartily congratulate any owner of this Cross Word Puzzle Book

and all the Cross Word Puzzle Books to follow on the days of real

pleasure that lie before him.

William A. Stern, 2nd.

New York City, June, 1924.

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