CHAPTER II. GAMBLING AMONG THE ANCIENT HINDOOS.--A HINDOO LEGEND AND ITS MODERN

PARALLEL.

The recent great contribution to the history of India, published by Mr

Wheeler,(15) gives a complete insight into this interesting topic;

and this passage of the ancient Sanskrit epic forms one of the most

wonderful and thrilling scenes in that most acceptable publication.

(15) The History of India from the Earliest Ages. By J. Talboys Wheeler.

Vol. I.--The Vedic Period and the Maha Bharata.

As Mr Wheeler observes, the specialties of Hindoo gambling are worthy

of some attention. The passion for play, which has ever been the vice of

warriors in times of peace, becomes a madness amidst the lassitude of a

tropical climate; and more than one Hindoo legend has been preserved

of Rajas playing together for days, until the wretched loser has been

deprived of everything he possessed and reduced to the condition of an

exile or a slave.

But gambling amongst the Hindoos does not appear to have been altogether

dependent upon chance. The ancient Hindoo dice, known by the name of

coupun, are almost precisely similar to the modern dice, being thrown

out of a box; but the practice of loading is plainly alluded to, and

some skill seems to have been occasionally exercised in the rattling of

the dice-box. In the more modern game, known by the name of pasha, the

dice are not cubic, but oblong; and they are thrown from the hand either

direct upon the ground, or against a post or board, which will break the

fall, and render the result more a matter of chance.

The great gambling match of the Hindoo epic was the result of

a conspiracy to ruin Yudhishthira, a successful warrior, the

representative of a mighty family--the Pandavas, who were incessantly

pursued by the envy of the Kauravas, their rivals. The fortunes of the

Pandavas were at the height of human prosperity; and at this point the

universal conception of an avenging Nemesis that humbles the proud and

casts down the mighty, finds full expression in the Hindoo epic. The

grandeur of the Pandavas excited the jealousy of Duryodhana, and revived

the old feud between the Kauravas and the former. Duryodhana plotted

with his brother Duhsasana and his uncle Sakuni, how they might

dispossess the Pandavas of their newly-acquired territory; and at length

they determined to invite their kinsmen to a gambling match, and seek by

underhand means to deprive Yudhishthira of his Raj, or kingdom.(16)

(16) The old Sanskrit words _Raj_, 'kingdom,' and Raja, 'king,' are

evidently the origin of the Latin _reg-num, reg-o, rex, regula_, 'rule,'

&c, reproduced in the words of that ancient language, and continued in

the derivative vernaculars of modern names--_re, rey, roy, roi, regal,

royal, rule_, &c. &c.

It appears from the poem that Yudhishthira was invited to a game at

coupun; and the legend of the great gambling match, which took place at

Hastinapur, is related as follows:

'And it came to pass that Duryodhana was very jealous of the _Rajasuya_

or triumph that his cousin Yudhishthira had performed, and he desired in

his heart to destroy the Pandavas, and gain possession of their Raj. Now

Sakuni was the brother of Gandhari, who was the mother of the Kauravas;

and he was very skilful in throwing dice, and in playing with dice that

were loaded; insomuch that whenever he played he always won the game. So

Duryodhana plotted with his uncle, that Yudhishthira should be invited

to a match at gambling, and that Sakuni should challenge him to a game,

and win all his wealth and lands.

'After this the wicked Duryodhana proposed to his father the Maharaja,

that they should have a great gambling match at Hastinapur, and that

Yudhishthira and his brethren should be invited to the festival. And the

Maharaja was glad in his heart that his sons should be friendly with the

sons of his deceased brother, Pandu; and he sent his younger brother,

Vidura, to the city of Indra-prastha to invite the Pandavas to the game.

And Vidura went his way to the city of the Pandavas, and was received by

them with every sign of attention and respect. And Yudhishthira inquired

whether his kinsfolk and friends at Hastinapur were all well in health,

and Vidura replied, "They are all well." Then Vidura said to the

Pandavas:--"Your uncle, the Maharaja, is about to give a great feast,

and he has sent me to invite you and your mother, and your joint wife,

to come to his city, and there will be a great match at dice-playing."

When Yudhishthira heard these words he was troubled in mind, for he knew

that gaming was a frequent cause of strife, and that he was in no way

skilful in throwing the dice; and he likewise knew that Sakuni

was dwelling at Hastinapur, and that he was a famous gambler. But

Yudhishthira remembered that the invitation of the Maharaja was equal

to the command of a father, and that no true Kshatriya could refuse

a challenge either to war or play. So Yudhishthira accepted the

invitation, and gave commandment that on the appointed day his brethren,

and their mother, and their joint wife should accompany him to the city

of Hastinapur.

'When the day arrived for the departure of the Pandavas they took

their mother Kunti, and their joint wife Draupadi, and journeyed from

Indra-prastha to the city of Hastinapur. And when they entered the city

they first paid a visit of respect to the Maharaja, and they found

him sitting amongst his Chieftains; and the ancient Bhishma, and the

preceptor Drona, and Karna, who was the friend of Duryodhana, and many

others, were sitting there also.

'And when the Pandavas had done reverence to the Maharaja, and

respectfully saluted all present, they paid a visit to their aunt

Gandhari, and did her reverence likewise.

'And after they had done this, their mother and joint wife entered the

presence of Gandhari, and respectfully saluted her; and the wives of

the Kauravas came in and were made known to Kunti and Draupadi. And the

wives of the Kauravas were much surprised when they beheld the beauty

and fine raiment of Draupadi; and they were very jealous of their

kinswoman. And when all their visits had been paid, the Pandavas retired

with their wife and mother to the quarters which had been prepared for

them, and when it was evening they received the visits of all their

friends who were dwelling at Hastinapur.

'Now, on the morrow the gambling match was to be played; so when the

morning had come, the Pandavas bathed and dressed, and left Draupadi in

the lodging which had been prepared for her, and went their way to the

palace. And the Pandavas again paid their respects to their uncle the

Maharaja, and were then conducted to the pavilion where the play was to

be; and Duryodhana went with them, together with all his brethren, and

all the chieftains of the royal house. And when the assembly had all

taken their seats, Sakuni said to Yudhishthira:--"The ground here has

all been prepared, and the dice are all ready: Come now, I pray you, and

play a game." But Yudhishthira was disinclined, and replied:--"I will

not play excepting upon fair terms; but if you will pledge yourself to

throw without artifice or deceit, I will accept your challenge." Sakuni

said,--"If you are so fearful of losing, you had better not play at

all." At these words Yudhishthira was wroth, and replied:--"I have no

fear either in play or war; but let me know with whom I am to play, and

who is to pay me if I win." So Duryodhana came forward and said:--"I am

the man with whom you are to play, and I shall lay any stakes against

your stakes; but my uncle Sakuni will throw the dice for me." Then

Yudhishthira said,--"What manner of game is this, where one man throws

and another lays the stakes?" Nevertheless he accepted the challenge,

and he and Sakuni began to play.

'At this point in the narrative it may be desirable to pause, and

endeavour to obtain a picture of the scene. The so-called pavilion was

probably a temporary booth constructed of bamboos and interlaced with

basket-work; and very likely it was decorated with flowers and leaves

after the Hindoo fashion, and hung with fruits, such as cocoa-nuts,

mangoes, plantains, and maize. The Chieftains present seem to have sat

upon the ground, and watched the game. The stakes may have been pieces

of gold or silver, or cattle, or lands; although, according to the

legendary account which follows, they included articles of a far more

extravagant and imaginative character. With these passing remarks, the

tradition of the memorable game may be resumed as follows:--

'So Yudhishthira and Sakuni sat down to play, and whatever Yudhishthira

laid as stakes, Duryodhana laid something of equal value; but

Yudhishthira lost every game. He first lost a very beautiful pearl; next

a thousand bags, each containing a thousand pieces of gold; next a piece

of gold so pure that it was as soft as wax; next a chariot set with

jewels and hung all round with golden bells; next a thousand war

elephants with golden howdahs set with diamonds; next a lakh of slaves

all dressed in good garments; next a lakh of beautiful slave girls,

adorned from head to foot with golden ornaments; next all the remainder

of his goods; next all his cattle; and then the whole of his Raj,

excepting only the lands which had been granted to the Brahmans.(17)

(17)'A lakh is a hundred thousand, and a crore is a hundred lakhs, or

ten millions. The Hindoo term might therefore have been converted into

English numerals, only that it does not seem certain that the bards

meant precisely a hundred thousand slaves, but only a very large number.

The exceptional clause in favour of the Brahmans is very significant.

When the little settlement at Indra-prastha had been swelled by the

imagination of the later bards into an extensive Raj, the thought may

have entered the minds of the Brahmanical compilers that in losing the

Raj, the Brahmans might have lost those free lands, known as inams

or jagheers, which are frequently granted by pious Rajas for the

subsistence of Brahmans. Hence the insertion of the clause.'

'Now when Yudhishthira had lost his Raj, the Chieftains present in the

pavilion were of opinion that he should cease to play, but he would not

listen to their words, but persisted in the game. And he staked all the

jewels belonging to his brothers, and he lost them; and he staked his

two younger brothers, one after the other, and he lost them; and he then

staked Arjuna, and Bhima, and finally himself; and he lost every game.

Then Sakuni said to him:--"You have done a bad act, Yudhishthira, in

gaming away yourself and becoming a slave. But now, stake your

wife, Draupadi, and if you win the game you will again be free." And

Yudhishthira answered and said:--"I will stake Draupadi!" And all

assembled were greatly troubled and thought evil of Yudhishthira; and

his uncle Vidura put his hand to his head and fainted away, whilst

Bhishma and Drona turned deadly pale, and many of the company were very

sorrowful; but Duryodhana and his brother Duhsasana, and some others of

the Kauravas, were glad in their hearts, and plainly manifested their

joy. Then Sakuni threw the dice, and won Draupadi for Duryodhana.

'Then all in that assembly were in great consternation, and the

Chieftains gazed upon one another without speaking a word. And

Duryodhana said to his uncle Vidura:--"Go now and bring Draupadi hither,

and bid her sweep the rooms." But Vidura cried out against him with a

loud voice, and said:--"What wickedness is this? Will you order a woman

who is of noble birth, and the wife of your own kinsman, to become a

household slave? How can you vex your brethren thus? But Draupadi has

not become your slave; for Yudhishthira lost himself before he staked

his wife, and having first become a slave, he could no longer have power

to stake Draupadi." Vidura then turned to the assembly and said:--"Take

no heed to the words of Duryodhana, for he has lost his senses this

day." Duryodhana then said:--"A curse be upon this Vidura, who will do

nothing that I desire him."

'After this Duryodhana called one of his servants, and desired him to go

to the lodgings of the Pandavas, and bring Draupadi into the pavilion.

And the man departed out, and went to the lodgings of the Pandavas, and

entered the presence of Draupadi, and said to her:--"Raja Yudhishthira

has played you away, and you have become the slave of Raja Duryodhana:

So come now and do your duty like his other slave girls." And

Draupadi was astonished at these words, and exceedingly wroth, and she

replied:--"Whose slave was I that I could be gambled away? And who

is such a senseless fool as to gamble away his own wife?" The servant

said:--"Raja Yudhishthira has lost himself, and his four brothers, and

you also, to Raja Duryodhana, and you cannot make any objection: Arise,

therefore, and go to the house of the Raja!"

'Then Draupadi cried out:--"Go you now and inquire whether Raja

Yudhishthira lost me first or himself first; for if he played away

himself first, he could not stake me." So the man returned to the

assembly, and put the question to Yudhishthira; but Yudhishthira hung

down his head with shame, and answered not a word.

'Then Duryodhana was filled with wrath, and he cried out to his

servant:--"What waste of words is this? Go you and bring Draupadi

hither, that if she has aught to say, she may say it in the presence

of us all." And the man essayed to go, but he beheld the wrathful

countenance of Bhima and he was sore afraid, and he refused to go, and

remained where he was. Then Duryodhana sent his brother Duhsasana; and

Duhsasana went his way to the lodgings of Draupadi and said:--"Raja

Yudhishthira has lost you in play to Raja Duryodhana, and he has sent

for you: So arise now, and wait upon him according to his commands;

and if you have anything to say, you can say it in the presence of the

assembly." Draupadi replied:--"The death of the Kauravas is not far

distant, since they can do such deeds as these." And she rose up in

great trepidation and set out, but when she came near to the palace of

the Maharaja, she turned aside from the pavilion where the Chieftains

were assembled, and ran away with all speed towards the apartments of

the women. And Duhsasana hastened after her, and seized her by her hair,

which was very dark and long, and dragged her by main force into the

pavilion before all the Chieftains.

'And she cried out:--"Take your hands from off me!" But Duhsasana heeded

not her words, and said:--"You are now a slave girl, and slave girls

cannot complain of being touched by the hands of men."

'When the Chieftains thus beheld Draupadi, they hung down their heads

from shame; and Draupadi called upon the elders amongst them, such as

Bhishma and Drona, to acquaint her whether or no Raja Yudhishthira had

gamed away himself before he had staked her; but they likewise held down

their heads and answered not a word.

'Then she cast her eye upon the Pandavas, and her glance was like the

stabbing of a thousand daggers, but they moved not hand or foot to help

her; for when Bhima would have stepped forward to deliver her from the

hands of Duhsasana, Yudhishthira commanded him to forbear, and both he

and the younger Pandavas were obliged to obey the command of their elder

brother.

'And when Duhsasana saw that Draupadi looked towards the Pandavas, he

took her by the hand, and drew her another way, saying:--"Why, O slave,

are you turning your eyes about you?" And when Karna and Sakuni heard

Duhsasana calling her a slave, they cried out:--"Well said! well said!"

'Then Draupadi wept very bitterly, and appealed to all the assembly,

saying:--"All of you have wives and children of your own, and will you

permit me to be treated thus? I ask you one question, and I pray you to

answer it." Duhsasana then broke in and spoke foul language to her, and

used her rudely, so that her veil came off in his hands. And Bhima could

restrain his wrath no longer, and spoke vehemently to Yudhishthira; and

Arjuna reproved him for his anger against his elder brother, but Bhima

answered:--"I will thrust my hands into the fire before these wretches

shall treat my wife in this manner before my eyes."

'Then Duryodhana said to Draupadi:--"Come now, I pray you, and sit

upon my thigh!" And Bhima gnashed his teeth, and cried out with a loud

voice:--"Hear my vow this day! If for this deed I do not break the thigh

of Duryodhana, and drink the blood of Duhsasana, I am not the son of

Kunti!"

'Meanwhile the Chieftain Vidura had left the assembly, and told the

blind Maharaja Dhritarashtra all that had taken place that day; and the

Maharaja ordered his servants to lead him into the pavilion where all

the Chieftains were gathered together. And all present were silent when

they saw the Maharaja, and the Maharaja said to Draupadi:--"O daughter,

my sons have done evil to you this day: But go now, you and your

husbands, to your own Raj, and remember not what has occurred, and let

the memory of this day be blotted out for ever." So the Pandavas

made haste with their wife Draupadi, and departed out of the city of

Hastinapur.

'Then Duryodhana was exceedingly wroth, and he said to his father, "O

Maharaja, is it not a saying that when your enemy hath fallen down,

he should be annihilated without a war? And now that we had thrown the

Pandavas to the earth, and had taken possession of all their wealth, you

have restored them all their strength, and permitted them to depart with

anger in their hearts; and now they will prepare to make war that they

may revenge themselves upon us for all that has been done, and they will

return within a short while and slay us all: Give us leave then, I pray

you, to play another game with these Pandavas, and let the side which

loses go into exile for twelve years; for thus and thus only can a

war be prevented between ourselves and the Pandavas." And the Maharaja

granted the request of his son, and messengers were sent to bring back

the brethren; and the Pandavas obeyed the commands of their uncle,

and returned to his presence; and it was agreed upon that Yudhishthira

should play one game more with Sakuni, and that if Yudhishthira won the

Kauravas were to go into exile, and that if Sakuni won, the Pandavas

were to go into exile; and the exile was to be for twelve years, and one

year more; and during that thirteenth year those who were in exile were

to dwell in any city they pleased, but to keep themselves so concealed

that the others should never discover them; and if the others did

discover them before the thirteenth year was over, then those who were

in exile were to continue so for another thirteen years. So they sat

down again to play, and Sakuni had a set of cheating dice as before, and

with them he won the game.

'When Duhsasana saw that Sakuni had won the game, he danced about for

joy; and he cried out:--"Now is established the Raj of Duryodhana." But

Bhima said, "Be not elated with joy, but remember my words: The day will

come when I will drink your blood, or I am not the son of Kunti." And

the Pandavas, seeing that they had lost, threw off their garments and

put on deer-skins, and prepared to depart into the forest with

their wife and mother, and their priest Dhaumya; but Vidura said to

Yudhishthira:--"Your mother is old and unfitted to travel, so leave her

under my care;" and the Pandavas did so. And the brethren went out from

the assembly hanging down their heads with shame, and covering their

faces with their garments; but Bhima threw out his long arms and looked

at the Kauravas furiously, and Draupadi spread her long black hair over

her face and wept bitterly. And Draupadi vowed a vow, saying:--

'"My hair shall remain dishevelled from this day, until Bhima shall

have slain Duhsasana and drank his blood; and then he shall tie up my

hair again whilst his hands are dripping with the blood of Duhsasana."'

Such was the great gambling match at Hastinapur in the heroic age

of India. It appears there can be little doubt of the truth of the

incident, although the verisimilitude would have been more complete

without the perpetual winning of the cheat Sakuni--which would be

calculated to arouse the suspicion of Yudhishthira, and which could

scarcely be indulged in by a professional cheat, mindful of the

suspicion it would excite.

Throughout the narrative, however, there is a truthfulness to human

nature, and a truthfulness to that particular phase of human nature

which is pre-eminently manifested by a high-minded race in its primitive

stage of civilization.

To our modern minds the main interest of the story begins from the

moment that Draupadi was lost; but it must be remembered that among that

ancient people, where women were chiefly prized on sensual grounds, such

stakes were evidently recognized.

The conduct of Draupadi herself on the occasion shows that she was by

no means unfamiliar with the idea: she protested--not on the ground of

sentiment or matrimonial obligation--but solely on what may be called a

technical point of law, namely, 'Had Yudhishthira become a slave before

he staked his wife upon the last game?' For, of course, having ceased to

be a freeman, he had no right to stake her liberty.

The concluding scene of the drama forms an impressive figure in the mind

of the Hindoo. The terrible figure of Draupadi, as she dishevels her

long black hair, is the very impersonation of revenge; and a Hindoo

audience never fails to shudder at her fearful vow--that the straggling

tresses shall never again be tied up until the day when Bhima shall have

fulfilled his vow, and shall then bind them up whilst his fingers are

still dripping with the blood of Duhsasana.

The avenging battle subsequently ensued. Bhima struck down Duhsasana

with a terrible blow of his mace, saying,--'This day I fulfil my vow

against the man who insulted Draupadi!' Then setting his foot on the

breast of Duhsasana, he drew his sword, and cut off the head of his

enemy; and holding his two hands to catch the blood, he drank it off,

crying out, 'Ho! ho! Never did I taste anything in this world so sweet

as this blood.'

This staking of wives by gamblers is a curious subject. The practice may

be said to have been universal, having furnished cases among civilized

as well as barbarous nations. Of course the Negroes of Africa stake

their wives and children; according to Schouten, a Chinese staked

his wife and children, and lost them; Paschasius Justus states that a

Venetian staked his wife; and not a hundred years ago certain debauchees

at Paris played at dice for the possession of a celebrated courtesan.

But this is an old thing. Hegesilochus, and other rulers of Rhodes,

were accustomed to play at dice for the honour of the most distinguished

ladies of that island--the agreement being that the party who lost had

to bring to the arms of the winner the lady designated by lot to that

indignity.(18)

(18) Athen. lib. XI. cap. xii.

There are traditions of such stakes having been laid and lost by

husbands in _England;_ and a remarkable case of the kind will be found

related in Ainsworth's 'Old Saint Paul's,' as having occurred during the

Plague of London, in the year 1665. There can be little doubt that it is

founded on fact; and the conduct of the English wife, curiously

enough, bears a striking resemblance to that of Draupadi in the Indian

narrative.

A Captain Disbrowe of the king's body-guard lost a large sum of money to

a notorious debauchee, a gambler and bully, named Sir Paul Parravicin.

The latter had made an offensive allusion to the wife of Captain

Disbrowe, after winning his money; and then, picking up the dice-box,

and spreading a large heap of gold on the table, he said to the officer

who anxiously watched his movements:--'I mentioned your wife, Captain

Disbrowe, not with any intention of giving you offence, but to show you

that, although you have lost your money, you have still a valuable stake

left.'

'I do not understand you, Sir Paul,' returned Disbrowe, with a look of

indignant surprise.

'To be plain, then,' replied Parravicin, 'I have won from you two

hundred pounds--all you possess. You are a ruined man, and as such, will

run any hazard to retrieve your losses. I give you a last chance. I will

stake all my winnings--nay, double the amount--against your wife. You

have a key of the house you inhabit, by which you admit yourself at all

hours; so at least I am informed. If I win, that key shall be mine. I

will take my chance of the rest. Do you understand me now?'

'I do,' replied the young man, with concentrated fury. 'I understand

that you are a villain. You have robbed me of my money, and would rob me

of my honour.'

'These are harsh words, sir,' replied the knight calmly; 'but let

them pass. We will play first, and fight afterwards. But you refuse my

challenge?'

'It is false!' replied Disbrowe, fiercely, 'I accept it.' And producing

a key, he threw it on the table. 'My life is, in truth, set on the die,'

he added, with a desperate look; 'for if I lose, I will not survive my

shame.'

'You will not forget our terms,' observed Parravicin. 'I am to be your

representative to-night. You can return home to-morrow.'

'Throw, sir,--throw,' cried the young man, fiercely.

'Pardon me,' replied the knight; 'the first cast is with you. A single

main decides it.'

'Be it so,' returned Disbrowe, seizing the bow. And as he shook the dice

with a frenzied air, the bystanders drew near the table to watch the

result.

'Twelve!' cried Disbrowe, as he removed the box. 'My honour is saved! My

fortune retrieved--Huzza!'

'Not so fast,' returned Parravicin, shaking the box in his turn. 'You

were a little hasty,' he added, uncovering the dice. 'I am twelve too.

We must throw again.'

'This is to decide,' cried the young officer, rattling the dice,--'Six!'

Parravicin smiled, took the box, and threw _TEN_.

'Perdition!' ejaculated Disbrowe, striking his brow with his clenched

hand. 'What devil tempted me to my undoing?... My wife trusted to this

profligate!... Horror! It must not be!'

'It is too late to retract,' replied Parravicin, taking up the key, and

turning with a triumphant look to his friends.

Disbrowe noticed the smile, and, stung beyond endurance, drew his sword,

and called to the knight to defend himself. In an instant passes were

exchanged. But the conflict was brief. Fortune, as before, declared

herself in favour of Parravicin. He disarmed his assailant, who rushed

out of the room, uttering the wildest ejaculations of rage and despair.

* * * * * * The winner of the key proceeded at once to use. He gained

admittance to the captain's house, and found his way to the chamber

of his wife, who was then in bed. At first mistaken for her husband

Parravicin heard words of tender reproach for his lateness; and then,

declaring himself, he belied her husband, stating that he was false to

her, and had surrendered her to him.

At this announcement Mrs Disbrowe uttered a loud scream, and fell back

in the bed. Parravicin waited for a moment; but not hearing her move,

brought the lamp to see what was the matter. She had fainted, and was

lying across the pillow, with her night-dress partly open, so as to

expose her neck and shoulders. The knight was at first ravished with her

beauty; but his countenance suddenly fell, and an expression of horror

and alarm took possession of it. He appeared rooted to the spot, and

instead of attempting to render her any assistance, remained with his

gaze fixed upon her neck. Rousing himself at length, he rushed out of

the room, hurried down-stairs, and without pausing for a moment, threw

open the street door. As he issued from it his throat was forcibly

griped, and the point of a sword was placed at his breast.

It was the desperate husband, who was waiting to avenge his wife's

honour.

'You are in my power, villain,' cried Disbrowe, 'and shall not escape my

vengeance.'

'You are already avenged,' replied Parravicin, shaking off his

assailant--'_YOUR WIFE HAS THE PLAGUE_.'

The profligate had been scared away by the sight of the 'plague spot' on

the neck of the unfortunate lady.

The husband entered and found his way to his wife's chamber.

Instantaneous explanations ensued. 'He told me you were false--that you

loved another--and had abandoned me,' exclaimed the frantic wife.

'He lied!' shouted Disbrowe, in a voice of uncontrollable fury. 'It is

true that, in a moment of frenzy, I was tempted to set you--yes, _YOU_,

Margaret--against all I had lost at play, and was compelled to yield up

the key of my house to the winner. But I have never been faithless to

you--never.'

'Faithless or not,' replied his wife bitterly, 'it is plain you value me

less than play, or you would not have acted thus.'

'Reproach me not, Margaret,' replied Disbrowe. 'I would give worlds to

undo what I have done.'

'Who shall guard me against the recurrence of such conduct?' said Mrs

Disbrowe, coldly. 'But you have not yet informed me how I was saved!'

Disbrowe averted his head.

'What mean you?' she cried, seizing his arm. 'What has happened? Do not

keep me in suspense? Were you my preserver?'

'Your preserver was the plague,' rejoined Disbrowe, mournfully.

The unfortunate lady then, for the first time, perceived that she was

attacked by the pestilence, and a long and dreadful pause ensued, broken

only by exclamations of anguish from both.

'Disbrowe!' cried Margaret at length, raising herself in bed, 'you have

deeply, irrecoverably injured me. But promise me one thing.'

'I swear to do whatever you may desire,' he replied.

'I know not, after what I have heard, whether you have courage for the

deed,' she continued. 'But I would have you kill this man.'

'I will do it,' replied Disbrowe.

'Nothing but his blood can wipe out the wrong he has done me,' she

rejoined. 'Challenge him to a duel--a mortal duel. If he survives, by my

soul, I will give myself to him.'

'Margaret!' exclaimed Disbrowe.

'I swear it,' she rejoined,' and you know my passionate nature too well

to doubt I will keep my word.'

'But you have the plague!'

'What does that matter? I may recover.'

'Not so,' muttered Disbrowe. 'If I fall, I will take care you do not

recover.... I will fight him to-morrow,' he added aloud.

About noon on the following day Disbrowe proceeded to the Smyrna

Coffee-house, where, as he expected, he found Parravicin and his

companions. The knight instantly advanced towards him, and laying aside

for the moment his reckless air, inquired, with a look of commiseration,

after his wife.

'She is better,' replied Disbrowe, fiercely. 'I am come to settle

accounts with you.'

'I thought they were settled long ago,' returned Parravicin, instantly

resuming his wonted manner. 'But I am glad to find you consider the debt

unpaid.'

Disbrowe lifted the cane he held in his hand, and struck the knight with

it forcibly on the shoulder. 'Be that my answer,' he said.

'I will have your life first, and your wife afterwards,' replied

Parravicin fiercely.

'You shall have her if you slay me, but not otherwise,' retorted

Disbrowe. 'It must be a mortal duel.'

'It must,' replied Parravicin. 'I will not spare you this time. I shall

instantly proceed to the west side of Hyde Park, beneath the trees. I

shall expect you there. On my return I shall call on your wife.'

'I pray you do so, sir,' replied Disbrowe, disdainfully.

Both then quitted the Coffee-house, Parravicin attended by his

companions, and Disbrowe accompanied by a military friend, whom he

accidentally encountered. Each party taking a coach, they soon reached

the ground, a retired spot completely screened from observation by

trees. The preliminaries were soon arranged, for neither would admit of

delay. The conflict then commenced with great fury on both sides; but

Parravicin, in spite of his passion, observed far more caution than his

antagonist; and taking advantage of an unguarded movement, occasioned

by the other's impetuosity, passed his sword through his body. Disbrowe

fell.

'You are again successful,' he groaned, 'but save my wife--save her!'

'What mean you?' cried Parravicin, leaning over him, as he wiped his

sword.

But Disbrowe could make no answer. His utterance was choked by a sudden

effusion of blood on the lungs, and he instantly expired.

Leaving the body in care of the second, Parravicin and his friends

returned to the coach, his friends congratulating him on the issue of

the conflict; but the knight looked grave, and pondered upon the words

of the dying man. After a time, however, he recovered his spirits, and

dined with his friends at the Smyrna; but they observed that he drank

more deeply than usual. His excesses did not, however, prevent him from

playing with his usual skill, and he won a large sum from one of his

companions at Hazard.

Flushed with success, and heated with wine, he walked up to Disbrowe's

residence about an hour after midnight. As he approached the house, he

observed a strangely-shaped cart at the door, and, halting for a moment,

saw a body, wrapped in a shroud, brought out. Could it be Mrs Disbrowe?

Rushing forward to one of the assistants in black cloaks, he asked whom

he was about to inter.

'It is a Mrs Disbrowe,' replied the coffin-maker. 'She died of grief,

because her husband was killed this morning in a duel; but as she had

the plague, it must be put down to that. We are not particular in such

matters, and shall bury her and her husband together; and as there is no

money left to pay for coffins, they must go to the grave without them.'

And as the body of his victim also was brought forth, Parravicin fell

against the wall in a state of stupefaction. At this moment, Solomon

Eagle, the weird plague-prophet, with his burning brazier on his head,

suddenly turned the corner of the street, and, stationing himself before

the dead-cart, cried in a voice of thunder--'Woe to the libertine! Woe

to the homicide! for he shall perish in everlasting fire! Woe! woe!'

Such is this English legend, as related by Ainsworth, but which I have

condensed into its main elements. I think it bids fair to equal in

interest that of the Hindoo epic; and if it be not true in every

particular, so much the better for the sake of human nature.

The Gaming Table: Its Votaries and Victims. Volume 1 (of 2) · 第 2 / 14 章