RED AND BLACK.

The fugitive was already out of sight when his pursuer gained the road.

In the crooked streets of Monaco, with their dark arches, narrow

passages and steep inclines, it is easy to evade pursuit, and Zertho, to

whom the place was well-known, was fully aware that if he could gain the

foot of the rock he could get clean away. He crushed his hat on his

head and ran swiftly as a deer.

Max knew the road the accused man must take, and dashed after him,

hatless, as fast as his legs would carry him. Suddenly, however, he

entered a crooked lane, only to find himself in a _cul-de-sac_. He

quickly retraced his steps and gained the square in front of the Palace,

but by this time the man he was pursuing was already at the foot of the

rock. Rushing up to the wall of the fortifications he peered over, and

saw far below the fugitive spring into a open cab and drive rapidly

towards La Condamine. To overtake him now was impossible. The police

must take up the chase.

He ran back to the Villa Fortunee to tell Mariette and the others of his

failure and obtain her sanction to invoke the aid of police, while the

other sat bolt upright in the cab, staring straight before him, not

daring to glance behind. Yet all seemed peaceful in that calm sunset

hour. Along the boulevard around the bay he drove at a spanking pace,

but in front the road to Monte Carlo rose steeply, and soon they were

only travelling at walking pace.

"Quicker!" he cried, impatiently to the driver; and with an oath added:

"Whip your horses! Quicker!"

"Impossible, m'sieur," the man answered without turning towards him.

The moments that went by during that slow ascent seemed hours. Each

instant he expected to hear loud cries and demands as the police bore

down upon him. He knew that his face must betray the deadly terror that

held him paralysed. Like a fox going to cover he had headed

instinctively for Monte Carlo, but knew not how he was about to act, or

whither he was going. He knew that he must fly to save his liberty and

life, and had a vague idea that if he crossed into Italy the pursuit

would thereby be delayed.

"Where to, m'sieur?" inquired the driver, when at last they gained the

brow of the hill.

"The Casino! Quick!" he answered, after an instant's reflection. Then

to himself, he muttered behind his set teeth: "One throw. My last

chance. Life or death!"

He sprang from the cab, tossed the man a ten-franc piece, and ran up the

red-carpeted steps to the atrium, showed his white ticket to the two

doorkeepers, and entered the hot, garish gaming-rooms.

The atmosphere was troubled, faint with the thousand perfumes exhaled

from the tightly-laced corsets of the women. Charming and pretty as

many of the latter are, they are, nevertheless, designedly or

unconsciously, the most active and dangerous companions at the tables.

Their influence upon their fellow-players is always on the side of the

bank.

Queen Roulette is the most absorbing and most imperious of all

mistresses. The most determined, young or old, audacious or timid, find

themselves powerless to resist her, for when the fatal fascination

creeps upon them she engages their brain, saps their spirit, holds

captive their senses, breaks asunder their resolutions, and lures them

to their ruin. She is indeed an enchantress infernal.

The jingle and chatter jarred upon his unstrung nerves. For a moment he

stood nauseated, half-dazed by the thousand memories, hideous spectres

of a guilty past, that crowded upon him.

But again he walked forward blindly, on past several of the tables

encircled by their hot, eager crowds, until he came to the Moorish room.

As he was passing a man rose wearily from the roulette-table with a

roll of notes in his hand, and instantly he took his chair. He cast a

furtive glance around the circle of faces, pale beneath the green-shaded

oil lamps suspended from the long brass chains. The emotions of hope,

disgust, anxiety, or greed were displayed on each of the perspiring

countenances ranged around that table. Next him was a beautiful woman

well-known in Riviera society, winning, and therefore a little excited,

her cheeks burning with two bright spots, her eyes shining like lamps;

and she looked like a girl as she now and then heaved a deep sigh. Next

her a blotchy-faced man, smelling strongly of rank cigars, was playing

and losing heavily, his countenance betraying nothing more than a

half-hearted smile, while opposite a staid matron made room for her

daughter, and handed her money to put on, believing, as so many believe,

that innocence is a kind of "mascot."

He lowered his gaze. The deathly pallor of his own cheeks had attracted

notice. It seemed as though these people, many of them personally known

to him, held him in suspicion.

He paused in hesitation, holding his breath the while, trying to calm

the wild tumultuous throbbing of his heart.

"_Messieurs, faites vos jeux_!"

The red and black disc in the centre of the table was revolving, the

money was already placed within the squares, and the little ivory ball

had already been launched when, with sudden resolve, he drew from his

pocket a louis and tossed it carelessly upon the scarlet diamond.

"Gain, I fly!" he murmured to himself. "Lose, I remain."

In flinging the coin his hand had lost its deftness, for instead of

falling flat, it fell upon its edge and rolled from the "red" over the

line into the "impair."

If Sinners Entice Thee · 第 47 / 51 题