SCENE 1. BENEATH RICKETY RAILROAD BRIDGE.

_THE AUTHORS’ HAND-BOOK SERIES_

THE PHOTODRAMA

THE PHILOSOPHY OF ITS PRINCIPLES, THE NATURE

OF ITS PLOT, ITS DRAMATIC CONSTRUCTION

AND TECHNIQUE ILLUMINED BY

COPIOUS EXAMPLES

TOGETHER WITH

A COMPLETE PHOTOPLAY AND A GLOSSARY

MAKING THE WORK

A PRACTICAL TREATISE

BY

HENRY ALBERT PHILLIPS

Author of “The Plot of the Short Story,” “Art in Short Story

Narration,”

Formerly of Staff of Pathé Frères, Successful Contestant in

Vitagraph-Sun Contest

INTRODUCTION BY

J. STUART BLACKTON

Pioneer Manufacturer and Producer and Secretary of The Vitagraph

Company of America

(_SECOND EDITION_)

THE STANHOPE-DODGE PUBLISHING COMPANY

LARCHMONT, NEW YORK, U. S. A.

COPYRIGHT, 1914, BY

HENRY ALBERT PHILLIPS

(_Published September, 1914_)

The William G. Hewitt Press

Brooklyn, New York

TO

ALL LITERARY WORKERS

WHO STRIVE TO ELEVATE AND DIGNIFY

THE PHOTODRAMA

I DEDICATE

THIS LITTLE VOLUME

CONTENTS

CHAPTER PAGE

INTRODUCTION ix

FOREWORD xv

PART I.--THE PRINCIPLES OF THE PHOTODRAMA.

I.--A NEW MEDIUM OF ARTISTIC EXPRESSION 27

The Premise of All Art; the Battle of New

Standards; the Drama of the Eye; Not “Moving

Pictures”; All the World’s the Stage; a

Field Without Limitations.

II.--DIFFERENTIATION 32

How Photodrama Differs from Stage Drama

in Construction, Technique and Expression;

Also from Fiction Construction and Narration

in General and the Short Story and Novel

in Particular.

III.--PARTS OF THE PHOTOPLAY AND THEIR

PURPOSES 39

Title; Synopsis; Cast of Characters; Author’s

Remarks; Scenario; the Scene; the Setting.

IV.--VARIOUS DEVICES--THEIR USE AND MISUSE 48

The Caption; the Insert; the Close-View; the

Vision; Dialog; Breaking Up Long Scenes;

Preserving the Illusion.

V.--VISUALIZATION 65

Its Relation to Action; Importance of Vocabulary;

Literature; to Register; Interpretation;

in Terms of Emotion; the Part of Imagination.

VI.--CHARACTERIZATION 75

Identity and Personality; Characteristics and

Idiosyncrasies; Description and Delineation;

Establishing Relationship; Motives; Expression;

Contrasts.

VII.--THEME, TREATMENT AND THE CENSOR 87

Morals and Ethics; Crime; National Board of

Censorship; Taste; Inspiration and Influence.

VIII.--RULES OF THE GAME 97

Duration and Number of Scenes; Perpetual

Motion; the “Now” Element; Effective Form;

Natural Laws; Scene Principle.

IX.--BROMIDES WORTH REPEATING 107

The Virtue of Economy; Producing Policies;

Period and Costumes; Animals; Copyright and

Carbon Copies; Relation of Author’s Work to

His Audience; to the Manufacturer; to His

Manuscript.

PART II.--THE PLOT OF THE PHOTODRAMA.

I.--WHAT PLOT MATERIAL IS 119

The Plot Germ; the Premise Advanced; Ancient

Theme and Original Treatment.

II.--WHERE TO GET PLOT GERMS 124

Observation; Reading; Employment of Facts;

the Daily Newspaper; Dangers; Propriety;

Originality; the “True Story”; Importance of

Notes; Titles; Plot Classification.

III.--BEGINNING WITH THE END 132

Seeking the Climax; When to Begin the Photoplay;

Ever-Forward Movement; the Live Beginning.

IV.--DEVELOPMENT AND CONTINUITY 138

Each Scene Contributes to the Climax; Element

of Time and Chronological Sequence; Problems

of Continuity; the Central Theme; the Return;

Instantaneous Sequence; Time Indicatives.

V.--THE CLIMAX AND COMPLETED PLOT 146

Sequence and Consequence; Logical Cause and

Complete Solution; Sustained Climax; All

Expectations Fulfilled.

PART III.--DRAMATIC CONSTRUCTION OF THE

PHOTOPLAY.

I.--DRAMA AND PHOTODRAMA 150

Definition; Principles; Structure is Everything;

the Dramatic Idea; Emotion is the Secret;

Desire the Motive Power; Drama and Melodrama.

II.--DRAMATIC EXPRESSION 155

The Laws of Movement and Action; Character

and Motive; Relation to Audience and Character;

Dramatic versus Dynamic; Realism;

Romanticism and Idealism.

III.--SEQUENCE AND SUSPENSE 161

Cause and Effect; Effects Due to Arrangement;

the Raw Coincidence; Suspense Motors; Battle

of Opposing Motives; Motive as Well as Idea.

IV.--THE POTENTIAL SITUATION 166

Contrast; Situation’s Relation to Audience;

Harvesting Situations; Peril and Death; Climax

and Punch.

V.--UNITY PLUS HARMONY EQUALS EFFECT 175

Questions in the Mind of the Audience;

Reason; Truth; Struggle; Solution; the Title;

Harmony Values.

PART IV.-FORMS AND TYPES OF THE PHOTOPLAY.

I.-- 185

Drama and Melodrama; Tragedy; Comedy;

Other Forms; “Split Reel”; Short Play; Long

Play; Spectacle; Adaptations; Play Divisions.

II.--A SPECIMEN PHOTOPLAY 192

The Effectiveness of Typography; “The Salt of

Vengeance,”--a Short Play Drama.

GLOSSARY 212

The Most Used Terms Defined, with Many

Suggestions for Revision and Alternative Terms.

INTRODUCTION

As one of the pioneers in the most wonderful art-science of the

age--the motion picture industry--the writer feels doubly qualified

perhaps to throw some light upon a subject equally interesting to

author and producer.

A few years ago to the uninitiated “moving pictures” spelt little more

than pantomime, buffoonery or sensational catch-penny device. To-day,

there are few who maintain this view, and they are the unenlightened;

for to the vast majority of those familiar with the art and interested

in its progress, the word has become symbolic of things important and

far-reaching.

Literature is literally the basic foundation upon which the already

gigantic edifice of picturedom has risen.

Ten or twelve years ago picture manuscripts were unknown--office

boys, clerks, camera operators, any one with an “idea” furnished the

material from which motion pictures were produced. Plot was unknown,

technique did not exist, and literary and constructive quality was

conspicuous by its absence. The art, however, developed rapidly. It

was found possible to do more than portray outdoor scenes of moving

trains and other objects, or simple pantomimes with exaggerated

gesture _à la Française_. Methods were discovered and evolved whereby

powerfully dramatic scenes could be reproduced, subtilty of expression

in either serious or humorous vein could be communicated to numberless

people--their emotions played upon, laughter or tears evoked at

will--in other words, the Silent Drama was born.

Classic and standard literature was then reproduced in photodrama.

Shakespeare, Dickens, Thackeray, Scott and Hugo became known to

millions of people whose previous acquaintance with their famous works

was either very slight or non-existent. It was at this stage, when

literature was combined with other arts allied in picture production,

that the real impetus was given and the triumphant onward march of the

world’s greatest educator and entertainer commenced.

To-day, millions are invested in great industrial plants for the

creation and manufacture of the wordless drama; thousands of people

rely upon it as their sole maintenance and profession. Millions upon

millions of men, women and children all over the world look upon this

form of entertainment as their principal recreation and, incidentally,

are being unconsciously educated to understand and appreciate the

higher forms of art.

Bernard Shaw says: “The great artist is he who goes a step beyond the

demand and, by supplying works of a higher beauty and a higher interest

than have yet been perceived, succeeds after a brief struggle in adding

this extension of sense to the heritage of the race.”

There is no doubt that the works of higher beauty and interest

accomplished by the real artists in the motion picture profession have

been widely productive of the “extension of sense” above quoted.

All this brings us to the practical purpose of this discussion--the

dissemination among those who write of the intelligence that a new and

fruitful field is open for the works of their pens. The short-story

writer who gets from one hundred to five hundred dollars for magazine

stories can get a similar amount from the picture manufacturers; the

authors of international fame, who make thousands in royalties, can

make thousands more from picture royalties--and in every case without

interfering with their magazine or book rights. In fact, the greatest

advertising a novel could receive would be a preliminary exhibition all

over the world in pictures.

Many of the best modern authors have already gone into this field and

many more will. For the day has arrived when, in addition to producing

well-known plays and successful books, there is a need for big original

features, especially written for pictorial presentation.

The motion picture has narrowed the field of the playwright, but there

is another and broader pasture awaiting both the play and fiction

writer when he has mastered the technique of the “life portrayal.”

It is the writer’s belief that a gripping, compelling story, hitherto

unknown and unpublished, _properly picturized_ and bearing the name of

one of the best known writers of modern fiction, would be a greater

success artistically and financially than a revived popular play or

“best seller.” The words “properly picturized” emphasized above are

significant.

The motion picture manufacturer stands to the author in the position

of publisher--he needs you--you need him. There are good and bad

publishers. You, whose name is an asset, would not deal with a

publisher of questionable methods; ergo, when seeking out a market

for your work, deal with none but the highest class and best and

old-established motion picture concerns.

Picturedom is looked upon by many as the New Eldorado. Many misguided

fools are rushing in where experienced angels fear to tread. Many

theatrical concerns are now “going into the moving picture business,”

and they blithely announce their intention to uplift the motion picture

and show the public some real stage productions done in pictures. The

few that have come to light so far have been very sad affairs, as is

but natural. The average theatrical man makes about the same brand of

pictures as the average picture producer made five years ago. To quote

again the invaluable Shaw, “Vital art work comes always from a cross

between art and life.”

The art of the picture is to convey an impression of absolute realism

in a manner artistic. The theatrical stage manager has been proven to

be utterly useless in picture production until he has unlearned all

traditions of the stage and acquired an entirely new technique. It is

unfortunate that many stock-jobbing, security-selling schemes are being

offered to investigators and the public under the magic “movie” name.

Many royalties are being promised that will never be paid and of many

of these cardboard houses great will be the fall thereof. “A word to

the wise is sometimes money in pocket.”

All summed up in a paragraph, the answer is, without a _story_ motion

pictures would be what they were styled at their inception--a novelty

or a fad. So literature is indissolubly linked with the future and

success of the greatest of the allied arts. The “life portrayal” or

“thought visualized” is perhaps better than all “literature realized.”

J. STUART BLACKTON.

_The coarse passion of the Crowd constitutes “What the public wants”

in the way of productions; the refined emotion of the artist must

discipline, guide and gratify it by his appealing creations._

FOREWORD

Writers of fiction and dramatic literature have been less apt to

respond to the call of a new literary vocation, than a world-wide

public has been ready to flock to the appeal of a new dramatic art.

A wonderful event has come to pass in the annals of dramatic literature

thru the development of cinematography. So wonderful indeed was this

new addition to the art of effective dramatic expression, that even

after a decade of existence, scarcely a dozen successful writers of

literature had realized its potentiality and had allied themselves with

the new drama.

The public’s first recognition of cinematography was as a novel

diversion. People flocked to see these presentations that crudely

reproduced not merely static likenesses, but moving realities, just

as they had appeared before the camera. In those early days only the

elemental reproduction of moving objects was attempted. The photography

was miserable; the presentation itself a blurred, eye-racking ordeal.

Luckily for the waning novelty, the possibilities for the trick picture

were suddenly realized and cinematography took on a new lease of

life. But once the wonder, amazement and speculation that surrounded

the unnatural phenomena of these animated photographs wore off, they

became deadly monotonous for the mature mind. Once again cinematography

hovered near the abyss of oblivion.

Something significant, however, had transpired: the trick picture had

blundered, as it were, into the realms of misadventure and laughter.

Slap-stick farce supplemented and finally succeeded the trick picture.

Cinematography as an entertainment acquired a tremendous commercial

impetus immediately. In less than a year the puling infant became

a healthy youngster, and the five-cent theater began to take its

rightful place as “the poor man’s playhouse.”

Thus we have arrived at the beginnings of a need for a literature

to provide for the screen portrayals. What had previously been the

device of a moment or the conception of an hour, on the part of some

ingenious--or ingenuous--director, together with the combined aid of

all concerned, now became a matter of serious consideration in order

more nearly to meet and to co-operate with the mechanical requirements

of length of film, speed of operation and duration of projection. All

products were “home-spun” and in no way belied their crude sources. In

a very short while it was discovered that there were surprisingly few

funny ideas and situations in real life. The comedy personalities of

clever actors were worked to death trying to put something new into

old, frowsy and threadbare saws.

But a world-old, child-young desire had been awakened. The now vast

audiences wanted to be told a story--logical, dramatic, gripping,

living! They did not quite realize--as they never do--what they were

clamoring for, and the producers had paused aghast, as tho conscious

of the new and Silent Drama that stood at that moment on the threshold

of cinematography.

The first cinematograph stories were humorous. Most of them were

pathetic--which is the case when any but a story teller tries to tell a

funny story. The serious story was attempted with even worse results.

The arrogance of the trained writer of fiction or of drama and the

price of the producer were still beyond conciliation.

The first borrowings may have come in taking excerpts from history to

make the modest spectacles that gave a new note to cinematography.

Suffice it to say, that soon familiar masterpieces of fiction and

dramatic literature began to appear. The moment that the exhaustless

stores of literature were opened to the needs of cinematography we may

say that the photodrama really had its inception. In the voracious

search for a story, borrowing became more general, descending from the

greater to the lesser lights. At first, borrowings were looked upon

by both authors and publishers almost good-naturedly. Not until the

intrinsic commercial value of literary work, from a photodramatic point

of view, became obvious was the virtue of the copyright called into

effect.

Several successful suits by publishers brought the fear of the

copyright into the producers’ hearts. The scenario editor and the

photoplaywright became a power from that time on.

All said and done, a large percentage of the photoplaywrights

developed in the mechanico-commercial atmosphere of the early days of

cinematography were bound to be limited in their range of vision, in

their conception of artistic drama and in their ideas of the needs

of the ever-widening audiences. From the five-cent show, with its

audiences of crude farce- and melodrama-loving people of small or

limited education, had sprung the million-dollar theaters, including

the rich and poor, the learned and the ignorant, the young and the old

in their vast, changing throng of patrons, demanding something always

better.

Is it any wonder--with the heads of the companies becoming wealthy

magnates by the hour--that many of them gave little thought to

anything else but the income end of their wonderful business,

forgetting the output almost to the point of killing the goose that

laid the golden egg? Many of these men had not the slightest conception

what the word drama meant; altho their employees had grown up with the

business, yet they knew nothing of those more cultured professions of

literature and drama. Drama to them meant only the production of so

many feet of “pictures.”

On the other hand, the consummate handlers of plots, the trained

writers of fiction and dramatic literature, who had made writing their

profession and had given years of their life to demonstrating their

ability to make men laugh and cry and wait, by means of dramatic

pictures on page or stage--they had stood aloof. The studio-bred

photoplaywright smiled indulgently as tho an insuperable barrier

separated these literary mastodons from their preserves; the writers

scanned the field arrogantly as tho viewing the common herd. Neither

was giving the other his due.

It is true, many well-known writers have failed as photoplay

technicians; but it is even more true that most photoplaywrights would

fail as writers of fiction or stage drama.

Thus we arrive at our point: photoplay writing is a new profession,

for the simple reason that the photodrama is a new form of dramatic

expression, tho in many ways like, yet in even more ways differing

from, either fiction or stage drama.

The studio-bred photoplaywright needs just as much to study and to

learn the valued art of choosing, developing and completing the

dramatic idea artistically, as the writer of fiction or stage drama

needs to master the difficult and effective technique of the photoplay.

The photodrama is more sophisticated than either the writer of

other forms of literature, who dabbles with it, or the studio-bred

photoplaywright, who struggles with it, at first suspects. Each new

test of illusion that is put to it has been met effectively, maintained

realistically and completed convincingly--providing it has had the

artistic co-operation of director, actors and appropriate scenic

effects.

It was but a natural consequence that years of dearth of play material

and practical apprenticeship should have brought to the surface many

promising photodramatists from among the studios. While there have been

a limited number of plays effective from a purely artistic standpoint,

and depending thruout on emotional situations, there have been

thousands upon thousands of productions, startling because of dynamic

spectacles, with scarcely a dramatic suggestion outside of outlandish

peril. The clash of souls is lost sight of in the orchestral crash

of falling buildings; the climax in the struggle of a heroic spirit

is hidden behind locomotives coming head-on and smashing themselves

into junk; the pathetic twilight closing over some wonderful character

depiction is lost in the glare of a bona-fide fire advertised to cost

thousands of dollars. These are melodramatic sensations, not drama.

Just as the average person can seldom appreciate a startling sensation

except for the first time, so we find producers, directors and

audiences clamoring for something new and surpassing all that has gone

before, resenting repetition or spectacles that are keyed below the

highest pitched sensation they have already witnessed. One visit to the

circus a year suffices most people; tho few of us are contented with

a weekly attendance at the theater with the promise of a good drama.

Dramatic revivals are always welcome.

And so we see the feverish daily change of program, and films that

flare for a day and then, like the reams of cheap reading trash of the

hour, are literally thrown into the waste-basket and justly perish.

Many problems have been met with wonderful facility in this new art.

The actor, for instance, has had to mould himself to new requirements,

demanding of him oftentimes a more exquisite art than the spoken drama

comprehends. A vast number of actors have acquired something near

perfection.

A power has risen in the production of the photoplay, however, that has

often hampered the progress of the new drama. All authority, in too

many instances, has been given to the director. Even tho the meaning

of the word classic was as remote from his understanding as the study

of astronomy, yet all manuscripts were subject to his interpretation,

alteration and elimination, from “Lucile” to “Lear.” Too often actors

en masse have had no further intimation of what they were doing than

the vociferous bellowings of a director beyond the camera. Thus was the

writer deprived of his most necessary ally in the interpretation of

his finer dramatic ideas. If many directors cannot “see,” and possibly

perceive every scene and situation of a manuscript with all their five

senses, they have been known to return it to the author as “impossible

for production.” In true drama our five senses--in photodrama but one,

sight--merely act as the agent of the emotions, the real participant in

the drama.

The photodrama is bound to be taken seriously in the end. We have

theaters, we have actors, manufacturing plants, we have a world-wide

audience--but no vital drama worth mentioning yet. When we are supplied

with good plays the millennium of the photodrama will begin, which, in

its universality, will eclipse anything known in the realms of artistic

expression. The photodrama needs thinkers, not tinkers. There must come

writers with ideas as well as methods. The future has room only for

swayers of world-wide emotion, and not mere footage producers. The

trained writer has only a slight advantage over the untrained writer,

because he must reject all his well-grounded rules of fiction and

dramatic technique. The novice has a better chance in photoplay writing

than in any other field of expression, providing he is mentally and

temperamentally equipped to take it up.

Photoplay writing is bound to become a dignified profession despite

the obloquy that seemed to rest upon it for so long. But the

photoplaywright must elevate himself thru his artistic product and

thru a demand for recognition of meritorious work by appropriate

compensation and also by credit of his name to appear on the screen as

author of his plays.

It is to further these high aims in the realization that the photodrama

needs students earnest in their desire to become honest artisans and

true artists--that this book has been written by an ardent student of

the new art.

HENRY ALBERT PHILLIPS.

May 18, 1914.

PART I

THE PRINCIPLES OF THE PHOTODRAMA

_The writer of the Silent Drama must portray emotions that may be felt

by all mankind, and create heartbeats that may be heard round the

world._

CHAPTER I

A NEW MEDIUM OF ARTISTIC EXPRESSION

THE PREMISE OF ALL ART; THE BATTLE OF NEW STANDARDS; THE DRAMA OF THE

EYE; NOT “MOVING PICTURES”; ALL THE WORLD’S THE STAGE; A FIELD WITHOUT

LIMITATIONS.

In all expressions of true art we find the portrayal of a message from

the soul, mind and emotions of one man to those of his fellows. The

message may be graven in stone, wrought in iron, blended in color,

soaring in song, poured thru a pen, or spoken from the stage. If it be

art none may pass by without a portion of it entering his soul and

enriching his experience.

There is one essential condition, however, that precedes all

participation in, and mutual enjoyment of, art--only true believers

may enter the shrine of complete illusion. The observer, the reader,

the listener, the participator in a work of art, must concentrate the

attention of his body, mind and soul upon the emotional message it

contains, regardless of the artificial mediums employed in giving it

material existence. For art consists simply in an endeavor to express

thru an outward and visible symbol some inward and spiritual truth, or

struggle.

All new and unfamiliar forms of art, therefore, are subject to

superficial criticism, if not ridicule, on the part of the uninitiated,

who either fail, or refuse, to see the underlying truth interpreted by

a work of art. Upon being shown one of the splendid marbles of Angelo

they see but a piece of chiseled stone and not the wonderful vision

that inspired the artist. To them one of Turner’s symphonies of color

is but a daubed canvas.

But once let appreciation of art values become part of a people’s

understanding, and the glories of a new and more wonderful world is

opened to them, which brings us to the conclusion that there is a

division of opinion regarding even the Fine Arts--some of which are

patronized by the few, others are participated in by the many. Among

the latter we find the devotees of fiction and dramatic literature

far outnumbering all others. The reason, without doubt, for the wider

popular approval of these two mediums of artistic expression lies

in their portrayal of a segment of life with all the vicissitudes,

settings, characters and contributing elements that lead to its

dramatic climax, as opposed to the single static incident that the

artist has limned in stone or wood or on canvas.

Stage drama takes even a step in advance of fiction literature in its

approximation of realistic illusion. The characters of the play become

the breathing, living, walking and talking persons conceived by the

playwright and anticipated by the audience. Audiences laugh and weep,

rejoice and sigh, despite themselves, wherever good stage drama is

offered.

Thus we come to the inception and introduction of a new medium of

artistic expression that is destined to be numbered among the Fine

Arts. While the Photodrama is closely allied and dependent upon

both Fiction and Dramatic Literature, yet it has a construction, an

expression, and a production so uniquely its own that it is even more

unlike than like its allied sources. The Photodrama is notable, too, in

being science’s first contribution to the Fine Arts.

The Photodrama has had to fight its battle of the new standards.

The day was when we scoffed at the possibility of a mere animated

photograph making an artistic appeal to us sufficient to stir our

emotions. The conquest of the lighter emotions is already a reality, as

any one may learn who will take the trouble to step into a photoplay

theater while a good comedy is being run. But the supreme test of

the appeal of art--the drama that loosens the treasured tears of a

self-conscious, conservative audience--is still the unattained, but

attainable, goal of the new profession.

Too often the message of fiction or stage drama is limited, by the

printed or spoken word, to the understanding of one’s own people; but

the drama of the screen is told in terms of world-wide action, spelt in

a tremor of world-old emotion, and writ in the simple language of the

human heart--regardless of culture or color, clime or creed. He who has

eyes to see may readily understand.

_In Photodrama, as in real life, we are never permitted to reverse the

hand of Time and relive the deeds of yesterday--except we pass thru

the gateway of visions and dreams._

CHAPTER II

DIFFERENTIATION

HOW PHOTODRAMA DIFFERS FROM STAGE DRAMA IN CONSTRUCTION, TECHNIQUE AND

EXPRESSION; ALSO FROM FICTION CONSTRUCTION AND NARRATION IN GENERAL

AND THE SHORT STORY AND THE NOVEL IN PARTICULAR.

The very first impulse that comes to the photoplaywright, as a true

exponent of literary art, must be stifled--he cannot clothe his message

in glowing words that will ravish the ear and please the eye of an

esthetic public. Rather, he must construct a silent, technically

wordless picture. He must smother his vocabulary under a mass of

technique. He must hide the light of his diction under a bushel of

“business.”

Nevertheless, there must be the message to radiate, the story to tell,

the gratifying material for entertainment. Granted an idea worth

artistic exploitation, there remains the exercise of one of the most

difficult processes known to literary or dramatic construction.

A photoplay is composed primarily of mechanical units, technically

termed reels. A full reel consists of 1,000 feet of film and occupies

approximately twenty minutes to display its contents upon the screen.

By contents, we mean to include everything that is projected:

trade-mark frame of manufacturer, including title of play and name of

the author; cast of characters, with Board of Censorship notice at the

end. The foregoing take approximately two minutes of valuable time

and are merely incidental to the play. They concern the writer only

in so far as they act as limitations. The essential photodrama itself

includes portrayal of dramatic action of the characters; printed words

contained in captions and inserted dialog; close-views for the purpose

of emphasis; inserted printed matter bearing upon the unfolding of the

story.

We find a distinct advantage in the construction of the short stage

play over that of the short photoplay in the fact that the former

permits us approximately as long a time for its single scene as we are

allowed for the entire photoplay composed of from 25 to 60 scenes!

Again, the short stage play is merely episodical in an intensive

sense, developing a single dramatic situation to an immediate and

effective climax; while the short photoplay is usually expansive in

character, comparable to the wider boundaries of the short story in

selecting a supreme dramatic moment in the life or lives of characters

and portraying even the remote cumulative incidents that began,

contributed to and compelled the climax, and possibly containing many

situations, tho of lesser power than the climax itself. Aside from

the incidental employment of a mob now and then, we may say that a

vital characteristic of the short stage play is economy, often two and

seldom more than five characters appearing in the play. Because of its

multiplicity of scenes, however, the short photoplay normally includes

the employment of many extra characters who establish and naturalize

settings, and seldom employs less than five important characters, for

the reason that frequent change of scene is necessary to photoplay

development and effect.

(_EXAMPLE 1._) _In a short photoplay it may be necessary for our

hero to visit his club, to gamble and to lose the money that he is

holding in trust. While he and the villain, his opponent in the game,

are the two principal characters, it is essential to introduce many

others to make the club-setting natural. We might call these “setting

characters.”_

(_EXAMPLE 2._) _We must always take into consideration those scenes

that act as a foil for those in which our principal characters appear

in their important situations. Photoplay scenes without the prop of

dramatic dialog begin to lose power after being sustained for two or

three minutes. New power is provided by reverting to another scene

that has a direct cumulative bearing upon the scene in hand. With but

two characters, or only a small group that must be kept together for

effect, quick changes would keep the characters moving unnaturally

fast._

An examination of the three-act, or long, stage play and a comparison

with either short or long photoplay, likewise disclose some advantages

in favor of the stage drama. Each act of the long play allows the

playwright approximately forty minutes in which to attain a desired

effect, or about one hour and twenty minutes of combined action in all.

By means of the condensed method and rapid action of photoplay drama,

we may often get a three-act play into a single reel of photoplay

action, while a solid evening’s entertainment may include several short

plays, and one long one, equivalent in itself to a meaty drama.

The great advantage of photodrama over stage drama, however, lies in

the playwright’s privilege to fill in all essential action of the

most infinitesimal character in exactly the order and degree of its

occurrence, so that the spectator gets everything first-hand and not

thru hearsay. Furthermore, the photoplay begins at the beginning of

things essential.

(_EXAMPLE 3._) _Stage drama, thru the use of a few well-chosen

phrases, will often make clear to the audience the relationship

between characters and the cause for the struggle that is the basis

of the play. Photoplay construction takes us back to the causal act,

tho it may have happened months before the opening of the bigger

situations._

The great problem that confronts the photoplaywright is how to make his

story convincing without words, how to interpret every emotion into

pure action. He must learn the truth of that axiom which states that

“actions speak louder than words.”

With fiction construction and expression, the photoplay has much in

common. The short photoplay, as we have pointed out, is expanded

to practically the same degree as the short story, while the

multiple-reel, or long photoplay, has within its scope the complete

and satisfactory dramatization of the novel or many-volumed literary

work, thus enriching the dramatic field with new forms of surpassing

material which must forever have been denied millions of people who

abhor reading even the glorious treasures of fiction literature.

The two fields--of fiction writing and photoplay writing--diverge

into opposite directions the moment we discuss the narration of one

and the visualization of the other. In fiction narration, we resort

unequivocally to words to express our inmost vision and weave our

story; in the photoplay our words merely indicate the line of action.

The effectiveness to be gained thru descriptive writing is barred to

us; we must confine our description to a line at the head of each

scene. Fine paragraphs on introspection, or mental agony, or deep

feeling are helpless, unless they have their counterpart in vivid

action. Artistic narration is a handicap; expressive vocabulary is

essential. We must express ourselves, then, in terms of action rather

than in periods of rhetoric.

But does not the absence of the spoken word make it easier to give

expression to the universal language of the heart? All motives and

emotions must be made to appear on the surface. Even sounds must be

silently, yet effectively, portrayed. The music artist peoples the

imagination of his audience with a glorious phantasmagoria. There is

a music of vision that delights the beholder of motion and action,

typifying life, health and sanity. We have only to give photoplay art

its premise and we may find it ranked among the muses. In artistic

photodrama we perceive with the ears of the heart and the soul, gifted,

it would seem, with a new soul organ. The day of the skilled spectator

must follow the dawn of the art of the ideal interpreter.

_Here we do not want that mechanics of motion which labors and creaks,

revealing the machine; but rather that poetry of silent action which

translates itself emotionally into visualized motive and visible

drama._

CHAPTER III

PARTS OF THE PHOTOPLAY AND THEIR PURPOSES

TITLE; SYNOPSIS; CAST OF CHARACTERS; AUTHOR’S REMARKS; SCENARIO;

SCENE; SCENE-PLOT.

We find the presentation of the photoplay in manuscript differing

widely from that of both fiction and stage drama, in that it represents

a mechanical point of view. Whereas the entire fiction manuscript

is submitted verbatim as it will appear before the reader, and the

stage play manuscript contains every word as it will be heard by

the audience, the photoplay manuscript contains only a few lines of

captions and possibly several inserts which alone of the actual

manuscript will appear on the screen.

The first item that appears on the manuscript, the title, is coming

more and more to be regarded from its literary and story-fulfilling

point of view. We must ever bear it in mind, however, chiefly as a

commercial asset. First, will it attract and reach the pocketbook of

the hesitating public and add a drawing power to the poster displayed

in front of the theater? Second, will it successfully compete with

the ever-increasing number of releases brought to the attention of

the exhibitor to choose for his daily or weekly change of program?

Third--and in a lesser degree--will it appeal to the photoplay editor

because of its promise of high-class literary or dramatic material? It

is possible in nine cases out of ten to combine all these desirable

features, but not without careful thought.

The synopsis of the photoplay is something more than a mere synopsis,

it is an abridgment, a condensation of the scene contents. To write

a perfect synopsis requires the exercise of rare literary skill. By

this is not meant rhetorical flow, but the power of such a choice and

command of words that enables the writer to reduce possibly several

thousand words of instructive scenario to a few hundred words of

suggestive synopsis without missing a single essential point. There

must be a style of telling the photoplay story that is terse, crisp

and suggestive. There is a studio convention that seems to have

limited the length of the synopsis to 250 words. It is unfair to make

a hard-and-fast rule governing the synopsis, for the reason that most

aspirants get an erroneous impression. Experience demonstrates that

most clean-cut, vivid plots may be perfectly delineated in a synopsis

of even less than 100 words. On the other hand, the power of the

slight play made great thru pure dramatic artistry would suffer from

a too brief synopsis. The refined emotional play free from all the

coarser strain of exaggerated melodrama and sensational spectacle would

sacrifice its finer points if it did not touch upon them and reveal

their beauty in the synopsis. Employ as few words as you can to amplify

and completely tell the abridged story of your play!

The synopsis is designed primarily for the convenience of the

editor or reader who takes up your manuscript with a view to its

acceptability. The synopsis is its recommendation. If it does not tell

him all its dramatic possibilities in a brief space, its opportunity

is lost, for the editor seldom has time or inclination to peruse the

scenario. Should the manuscript meet with acceptance, the synopsis is

thereafter used as a guide for the director.

(_EXAMPLE 4._) _Showing how little side-lights are thrown on

character, and shades of emotion may be revealed in the synopsis:

“Frail, piquant Rosalie, with whom Malcolm is in love, is often piqued

because he never comes to the point in anything.... Malcolm prefers to

sit on the porch and dream of his coming deed.... Douglas is a doer of

things and immediately carries out the music in his heart in appealing

words.”_

The cast of characters should mention individual characteristics if

possible and clearly show the relationships at a glance. The cast is

for the convenience of the director in computing the number of players

necessary, in selecting actors for the parts according to their talents

and personal characteristics.

(_EXAMPLE 5._) _MALCOLM FRENCH.... (Lead).... In love with Rosalie;

Artist, Dreamer._

_ROSALIE.... (Ingénue-lead).... Piquant, impatient, frail,

flirtatious._

Characters that appear singly should be mentioned singly; those

appearing in groups, or mobs, described en masse, so that the director

may form at a glance a comprehensive idea of outlay in characters,

costumes and possible character props.

There should be a distinct part of each photoplay manuscript known as

“Author’s Remarks.” These should be brief and contain such helpful

suggestions as a mention of the period of the play, its locale, where

ideal locations may be found near particular studios, the need of

extraordinary properties and where they might be obtained (possibly

the author might have in his possession a coin, MS., or oddity), maybe

the suggestion of specific actors whom you have in mind for important

parts. Confine these remarks to 50 words or less.

The part of the manuscript next to appear is the scenario, or

enumeration of scenes, including the respective action taking place

in each. After numbering the scene, a single line is devoted to the

description of the scene of setting. This is the only space permitted

the writer for description, and one or two words are supposed to

suffice unless he wishes a certain arrangement of setting that will

have dramatic bearing on the development of the action.

(_EXAMPLE 6._) _Scene 3--FRONT OF SHOP (Window plainly lettered: J.

CADWALLADER--ANTIQUE JEWELS)._

Despite the fact that it is the same in name as a division of stage

drama, a photoplay scene is by no means identical with a stage play

scene. An apt parallel may be drawn by saying that while a stage

scene is all that is seen and acted in one setting without dropping

the curtain, a photoplay scene is all of the setting and action that

is photographed without stopping or changing the position of the

camera. If the position of the camera is changed an inch, or if we

should return to the same scene a score of times, viewing it from the

identical point, it must bear another scene number and be treated as a

new scene. There is one exception to this rule. When a scene is broken

by an insert or a close-view we “continue” the scene, for the reason

that the scene is not interrupted at all in the taking, the film being

cut to insert either close-view or other inserted matter.

(_EXAMPLE 7._) _Scene 24.--INTERIOR PAWN-BROKER’S. Broker takes

necklace from case, examines it, eyeing Douglas all the while,

examines jewels with jeweler’s glass, then turns, with shake of head:

INSERT 4.... “I DON’T RECEIVE STOLEN GOODS. GET OUT OR I’LL CALL THE

POLICE!” Scene 24--(Continued). Douglas slinks out with a scowl._

It is presupposed that every scene set down in the manuscript is

absolutely necessary, and by necessary we mean essential to the

cumulative advancement of the play. The contents of the scene itself

consists of the writer’s process of visualizing his story thru

appropriate directions for the movement of the characters and a

description of the resultant action, vividly, tersely and suggestively

_told in the present tense_. The same economical care should be

practised in the selection of only essential material and the rejection

of unessential details as one observes in the construction of the short

story. While the writer is supposed to tell only what is to be done

and not to presume even to suggest how, yet there are many subtile

emotions the perfect interpretation of which he may have in mind. A

happy suggestion may often save the busy and hurried actor or director

time, and express exactly what the writer has in mind instead of making

it necessary to guess at his thoughts.

As the writer plans the effect to be produced by his completed play, so

he must keep in mind a desired effect to be accomplished by each scene.

The length of a scene is determined precisely by it attaining the

single effect for which it was created. Thus a scene has a unity of its

own which is comparable with that of the complete play: Introduction,

or establishment of relationship sufficient for the audience to grasp

the significance of the action; rising development; pronounced climax,

which is the signal for its termination--for a scene never has a

denouément. The succeeding scene always carries the play a step forward

or higher.

(_EXAMPLE 8._) _Scene 52--ON THE BALCONY. Malcolm singing with his

whole soul in his expression. Scene 53--JEWEL ROOM. Douglas still

kneeling before the cabinet, suddenly pauses, his face contorted with

painful memory._

Much confusion would be eliminated, and clearness and precision

affected, if there were a change in terminology calling scenes “acts,”

for they are distinct units of action and definite and complete acts in

the development of the play. The scene, as its etymology indicates, has

primarily to do with the scenery or setting. The same scene is repeated

over and over again, tho it always bears a new number. The same act is

never repeated (except in facsimile in the vision scene), so that the

consecutive numbering of acts from beginning to end of play would have

a specific value, just as the consecutive numbering of repeated scenes

is decidedly confusing.

_SPECIAL NOTE.--In Part IV of this volume will be found one complete

photoplay, embodying all points discussed in these chapters, and from

which, in the main, illustrative examples have been chosen. A Glossary

contains a modified definition of all technical terms employed._

_Artifice is the edged tool of Art which, when wielded skilfully,

may carve lines of life in a piece of clay and bring fame to the

artificer; when handled clumsily it is sure to mar the material and

may injure the hand of the artisan._

CHAPTER IV

VARIOUS DEVICES--THEIR USE AND MISUSE

THE CAPTION; THE INSERT; THE CLOSE-VIEW; THE VISION; DIALOG; BREAKING

UP LONG SCENES; PRESERVING THE ILLUSION.

Do not seek to write photoplays that are sufficient in themselves and

do not need the aid of tricks of the trade, devices or artifices. Such

plays must need be crude because, even tho perfect in plot, they are

bound to appear cut-and-dried, clipped and cured, and wanting in all

those little human touches which by piercing the emotions and gaining

the sympathies of the audience, do more than win the approbation of

the mind. The impression that the perfect play is the one which can

dispense with any of the legitimate devices, no doubt comes from

a misconception of the precise potentialities of these artifices.

It is true, if they do not serve as a means to an end; an integral

part of the play; units in the development of the story; then they

not only may, but should, be dispensed with, by all means. We employ

nothing--property, actor, scene, spectacle, spoken word, insert,

incident or device--in the perfect photoplay that has not a bearing on

the climax of the play.

The caption--variously miscalled leader, sub-title, etc.--is the most

necessary, the most difficult and the most powerful of the illusory

agents employed in screening the dramatic story. Its importance to the

writer may be reckoned from the fact that it is one of the few small

parts of the photoplay that is supplied by the author and shown intact

to the audience. The caption is an action-title and, like the chapter

headings of a novel, portions and savors the great bulk of the story

and collectively gives its gist.

(_EXAMPLE 10._) _Take, for instance, the captions of “The Coming

of the Real Prince” (Reliance), and we have the big moments in

the play that made it impossible for the audience to lose its

vital significance: (1) ANNIE’S WIDOWED MOTHER, LEFT PENNILESS,

OPENS A BOARDING HOUSE; (2) THE DRUDGE; (3) ANNIE FINDS SOLACE IN

“CINDERELLA”; (4) THE DREAM OF PRINCE CHARMING AND THE WONDROUS CITY

BEGINS; (5) “NO, BUD, I HAVE GIVEN MY HEART TO A WONDERFUL PRINCE;”

(6) THE COMING OF THE PRINCE; (7) THE FOLLOWING SUNDAY THEY GO FOR

A STROLL IN THE ENCHANTED FOREST; (8) THE FAIRY TREASURE--HIDDEN BY

ANNIE’S MISERLY FATHER; (9) THE PRINCE SEES AN EASY OPPORTUNITY TO

FILCH TWO TREASURES; (10) THE FLIGHT TO THE WONDROUS CITY OF DREAMS;

(11) THE MAGIC AWAKENING OF MOTHER-LOVE; (12) “FOR THE PRINCE WAS A

MIGHTY GOOD FELLOW!” (13) THE GLORY OF THE PRINCE’S DOMAIN BEGINS TO

FADE; (14) “YOU WOULDN’T HAVE ME, MOTHER, SO I DREAMED OF A PRINCE!”

(15) THE COMING OF THE REAL PRINCE... And there’s the complete story,

which any one with imagination can readily fill out._

A play screened without captions or inserts would be wanting in all

the little human, intimate and sympathetic touches that warm the heart

and pitch the emotions of the audience. The figures that flitted thru

the play, unintroduced, would be identified by the spectator as this

or that actor, and not as Tess, or Mr. Barnes, or Sherlock Holmes--all

_characters_ of delightful memory. Pantomime sufficiently powerful to

suggest every relationship; costume and accompaniments obvious enough

to establish every environment; and action violent enough to interpret

every emotion without the aid of captioned or inserted matter, belong

to the elemental days of photodrama.

First of all, the caption should never be employed to tell of an action

that is to follow in the scene, for a caption should never be used if

it is possible to translate its essence into action:

(_EXAMPLE 11._) _For instance, in the following scene: Scene 56. JEWEL

ROOM--Douglas has just finished forcing open the door of the jewel

cabinet and holds the necklace in his trembling hand ... it would have

been superfluous to have captioned, DOUGLAS STEALS THE NECKLACE._

Too often important points are unsuccessfully left to the imagination

of the audience because they have been so clear in the mind of the

writer. Frequently these points are essential to preserve an unbroken

continuity, yet too subtle to be conveyed by action, deduction,

suggestion, inference, implication or relationships.

(_EXAMPLE 12._) (a) _To economise, by getting right into the pith of

the story: ANNIE’S WIDOWED MOTHER, LEFT PENNILESS, OPENS A BOARDING

HOUSE ... introduces us to Annie and her mother, tells that her father

has died, they are penniless, they must work, the place we find them

in later is their boarding house._ (b) _To indicate a lapse of time

and tell what worth-while has happened: THE SPRING COMES--AND WITH

IT HER PRINCE ... the previous scene had been in the winter, Annie

has been dreaming of her prince and we might not have identified the

weak, flashy young man as such; the caption is, also, a link in the

suspense._ (c) _To communicate a mental or psychological process: THE

DREAM OF PRINCE CHARMING AND THE WONDROUS CITY BEGINS.... contains the

very essence of the climax and reveals the psychological trend of the

entire play._

We must bear in mind that there is something more important than

sequence of visible action, and that is unbroken continuity or perfect

cohesion of story unity--of which every intelligent audience is ever

conscious--that knows no such thing as gaps, breaks or retrogressive

movement. The caption is the bridge that spans these and supports,

quickens and gratifies the imagination in addition.

The caption can be made to fulfill its most artistic function by

combining all the essential qualities, already referred to, and also

by serving as the action-title for a complete sequence of dramatic

action. Thus one caption may cover all the scenes in a sequence, each

caption adding a link in the development of the story and all together

giving the gist of the story itself (as illustrated by Example 10).

Thus the caption becomes a distinctive aid in building the dramatic

plot, a contributory force in its expression, and a gratifying parallel

to lead, guide and fulfill the action for the audience. Captions are

not labels, but means of suggesting beyond the visible action and of

furnishing deeper motives than those on the surface. There are beauty

and harmony captions which often add a poetic touch, or an emotional

tone, and intensify the dramatic effect.

(_EXAMPLE 13._) _THE FLIGHT TO THE WONDROUS CITY OF DREAMS ... but

we must take care that the poetic title is not a part of the harshly

realistic play, for we are seeking integral harmony. For example, in

HELL--SECOND-HAND, we find captions to suit the theme: 10 MINUTES THIS

SIDE OF ETERNITY! ... THE LIFE-BLOOD RED FLAG._

An insert is filmed matter which is inserted in the appropriate place

in a scene, the film being cut for this purpose. This matter must

appear and be known as an insert to the writer and manufacturer only;

to the audience, it becomes the normal, logical and only natural

phenomena that could be presented under the circumstances and sustains

and strengthens the illusion of reality. From the point of view of

the screen, an “insert” would suggest something stuck in, or a patch;

therefore it must never be recognized as such except in the workshop.

Technically speaking, all inserted matter is inserts. From a mechanical

point of view, the film must be cut in order that captions, printed

or inscribed matter, close-views, visions, spoken lines, etc., may

be inserted. But we should ignore the manufacturer’s construction

and consider inserted matter only as an essential to the perfect

visualization of our dramatic story.

The letter, telegram and newspaper insert are dangerous expedients to

employ too frequently in the artistic photoplay. They are so easy to

stick into a play that, like slang, they become a ready makeshift for

the lazy mind, with results that are damaging to dignity.

We cannot repeat too often that everything employed in the photoplay is

done so with a specific purpose, for a progressive effect, and for no

other reason. Likewise, it must bear some cumulative and contributory

relation to the climax. Thus inserts and captions must be something

more than mere explanatory matter by becoming important contributory

data.

The insert is a great factor for economy, and when properly used in

this respect may contribute to heightened effects thru suggestive

condensation.

(_EXAMPLE 14._) _The following letter insert not only saves many scenes

but teems with revelation: “Dearest--You simply can’t stand it any

longer. Come with me to the city at daybreak. Meet me in the office.”

What it has told fills the gap; what it promises because of this

audacious proposal makes the play._

The telegram is similar in character, only it allows still greater

condensation:

(_EXAMPLE 15._) _“Meet me in the office at daybreak.” It serves as a

further amplification of the same example, tho there is an obvious

inconsistency in conveying such startling intelligence by wire._

The employment of the newspaper heading and paragraph is a decided

novelty in conveying artistic data. The seeming awkwardness of the

medium must be overshadowed by a simple and convincing naturalness on

the part of the character in obtaining information from this source

that strengthens its plea as dramatic material:

(_EXAMPLE 16._) _LIBRARY--Nelson enters with tray containing letters

and papers. Shelburne opens paper, reads, pauses, laughs_:

_INSERT O ... (News item heading)_

_WEALTHY SOCIETY WOMAN LEARNS SHE HAS MARRIED BOGUS BARON_

_Scene (Continued)_

_Shelburne thoughtful. Mary steals in and places her hand over his

eyes. The fact disclosed in the item wiped out all the past that stood

between Mary and Shelburne. The library scene was made more natural by

the reading of the paper and what followed was inevitable. Neither the

sense of the scene nor any conceivable action alone could have told

adequately what really transpired. An insert alone filled the purpose._

Perhaps the most effective use of the insert is to establish the

premise of the plot, to cover the causes leading up to the opening of

the play and possibly the relationship of the characters:

(_EXAMPLE 17._) “_Dear George:--As I write this I am preparing to run

off with the Baron Komiskey. To be frank, I’ve gotten tired of not

seeing you take any interest in anything. Forgive your former fiancée_,

_PETRONELLA_.”

_In which we see the characters of both Petronella and George laid

bare, besides furnishing a motive for George’s change of character and

future actions. This insert breaks the first scene._

The theory of breaking scenes with inserts has been discussed and has

grounds for objections from an optical point of view only. The argument

advanced against their use is based on the persistence of vision with

which the eye retains for a considerable period the image of that which

has passed before it, obscuring that which follows. This theory would

become seriously operative when applied to inserts should we look

upon them as extraneous matter--as for example the vaudeville acts

that intervene between the parts of the long photoplays produced in

many of the variety theaters. But, far from it, the ideal insert is

contributory dramatic material that rather precludes a possibility of

gaps, jumps or discontinuity of dramatic sequence. The perfect insert

emphasizes an otherwise too modest period of action. Optical delusion

is a negligible quantity in the face of dramatic illusion, which sweeps

everything mechanical before it.

To speak of inserts as _explanatory matter_ is objectionable, because

of the natural inference that the story is to be interrupted and the

audience button-holed while a formal explanation is inserted. Unless

an insert becomes essential _interpretive material_, quickening the

movement of the play and heightening the interest in the story,

something must be wrong with the construction. Inserts should be

classed with all other forms of essential interpretive material, such

as expressive action, gestures and attitudes; logical characters and

effective settings; and should be mercilessly dispensed with unless

they fulfill a specific mission in carrying the story forward toward an

inevitable climax.

The term, close-view, makes a finer distinction, signifying that an

object or a portion of it is magnified, or that a close-view of a

segment of the action is seen on the screen at close range by itself.

(_EXAMPLE 18._) _“.... Annie reads letter, a great joy breaking over

her face: INSERT LETTER.... “Dearest--Come with me to the city at

daybreak.”_

_In which the letter is presented for our perusal with the same care

that it would be inserted in a story at the proper moment. It is part

of the story._

In the same manner a calling card, an inscription on a grave-stone,

a monogram on a ring, a miniature photograph, may be brought, as it

were, close to our eyes. The illusion is ingeniously preserved by the

presence of the character’s trembling or tracing fingers following the

emotion in his soul.

The close-view, however, may take a step farther than merely

photographing an inanimate object; it may dramatically emphasize a

segment of exquisite action.

(_EXAMPLE 19._) _INSERT CLOSE-VIEW of title page of “Cinderella,”

Annie’s trembling hand tracing first word .... INSERT CLOSE-VIEW of

Annie’s face, she closes her eyes, her lips move with a smile of

ecstasy._

The close-view is indispensable for acute emphasis; for peculiar

dramatic effect; for discernment of some essential object too small

to be sufficiently noted or noticed otherwise; for the display of the

finer and more subtle emotions; for the revealment of some otherwise

hidden object or action important in unfolding the scene and developing

the action. The last named takes the same latitude as fiction in

bringing in essential data beyond the discernment of the human eye. The

optical process, too, of looking at distant objects thru a strong glass

is effectively reproduced by the close-view. A rather bizarre use is

made of the same device by showing a sectional view of some inclosure:

(_EXAMPLE 20._) _The hero may be eavesdropping on the villain and be

concealed in a box or a barrel; this fact is disclosed by means of the

sectional view. Or a man crawling thru a tunnel and shaking the earth

beneath the scene of action._

The close-view has no equal for breaking dangerously long scenes in a

manner so natural and potential that oftentimes it makes a brilliant

presentation of something that would in all probability have become

tedious.

The vision insert is treated more particularly later on, under other

captions. Suffice it to say, that the vision insert simulates

the more subtle mental processes of thought and fantasy--such as

reflection, introspection, dreams and hallucination--that have a

simultaneous dramatic bearing on the conduct of the character and on

the psychological development of the story.

(_EXAMPLE 21._) _CAPTION .... AFTER FIVE YEARS WITHOUT HER._

_Scene 31. Simply marked grave in cemetery._

_Malcolm discovered kneeling, closes his eyes. Fade to_

_INSERT VISION .... Reproducing scene 20 in part (great rock above

beach, etc.). Fade to_

_INSERT VISION CLOSE-VIEW .... Malcolm looking intently at Florence,

whose eyes disclose her tender love for him. Fade to_

_Scene 31 (Continued) Malcolm has opened his eyes, arms opened as tho

to take Florence._

A helpful distinction between the simple insert and the close-view

insert--tho they are both close-views, as a matter of fact--is to

designate all static and inanimate matter that is neither alive nor

in motion, as simple inserts; and that which is properly part of the

action and has life, motion and expression, as close-view inserts.

(_EXAMPLE 22._) _Letters, telegrams, news excerpts, printed, carved,

engraved matter, miniatures or other likenesses reproduced, and

objects incapable of automatic effort are simply inserts. Close-views

of a hand, face, or other part of the anatomy under the stress of

emotion, or merely revealing a contributive peculiarity, remote

objects with their contingent action brought near, and fragments of

action isolated for emphasis, are close-view inserts._

The question of the employment of dialog at all in the photodrama

has been widely discussed. It would seem to hinge on the meaning of

the word “dialog.” If the word is used in its strict sense of “a

conversation between two or more persons,” then we may eliminate it

from the photoplay without further question. The photoplay is no

place for conversations. But there are occasions upon which the apt

employment of a spoken line of dialog has no equivalent or substitute.

It becomes one of the fine contributory elements that establishes

and preserves the illusion. The effective use of the spoken line is

usually as an insert, being timed to appear simultaneously with the

representation of its utterance:

(_EXAMPLE 23._) _To be precise, the insert follows its actual

utterance:_

_Scene 23. Vine-covered arbor._

_Follows business both pathetic and ludicrous of Bud proposing: Annie

smiles, shakes head._

_INSERT SPOKEN LINE .... “NO, BUD, I HAVE ALREADY GIVEN MY HEART TO A

WONDERFUL PRINCE!”_

_Scene 23. (Continued) Bud broken up but manly._

The spoken line is occasionally used also as a caption, giving voice to

the climacteric sentiment or situation in a single scene, or series of

scenes, that follows:

(_EXAMPLE 24._) _CAPTION 6 .... “TO BE HANGED BY THE NECK UNTIL DEAD!”

is followed by a courtroom scene. The nature of the proceeding is

obvious. The judge rises and pronounces the conventional sentence

of death that gives dramatic significance to the entire sequence of

action that follows._

The spoken line has a poignant directness in it that is scarcely

equaled by any other piece of business. The mental process should be

so cunningly imitated that the enthralled spectator hears the words he

craved just as distinctly as tho they had beat upon the drums of his

ears instead of the drums of his soul. The words pierce the spectator

with personal sympathy, or antagonism, and fairly thunder thru the

silence. Like all other inserted matter and devices, the spoken line

must not be used if it can be dispensed with to the artistic betterment

of the play. It must come naturally and bridge a possible gap. It must

be used as a supplement to, not a substitute for, effective action.

Visualized action takes first and foremost place in the photoplay; all

other matters are harmonious trappings and devices or illusion that

decorate creaking mechanics with esthetic realities.

Inserted matter, unless artistically used, becomes theatric instead of

dramatic. It becomes a sign of weakness and appears in the same light

as clumsy explanations in stories written by inexperienced writers.

The perfect photoplay leaves no doubts, offers no explanations, starts

nothing it can not finish--it is all action, _action_, ACTION! And by

action we mean technically visualized interpretation of whatsoever

nature that convincingly contributes to the perfect illusion of

emotionally seeing a dramatic story.

_Visualisation consists in giving tangible form to Inspiration;

clothing Thoughts in flesh; creating living matter from Ideas;

transmuting Emotions into thrilling substance; and peopling the

imaginations of millions with the glorious company of Dreams come

true, Desire gratified, Justice fulfilled, Brotherhood universal and

Love triumphant!_

CHAPTER V

VISUALIZATION

ITS RELATION TO ACTION; IMPORTANCE OF VOCABULARY; LITERATURE; TO

REGISTER; INTERPRETATION; IN TERMS OF EMOTION; THE PART OF IMAGINATION.

Technique and rules, idea and action are as chaff on the threshing

floor of the photodrama compared to visualization, which is the

precious kernel to be sought. Visualization is both the key and the

keynote of all photoplay-writing.

Hitherto, too much emphasis has been laid on the importance of action,

with but a half-formed idea of the true technical definition of the

term, which is “the connected series of events upon which a piece

depends; the main subject or story, as distinguished from an incidental

action or episode.” Too often has the novice had in mind the violent,

whirling, feverish and physical action, familiarized by the “going

into action” of the battlefield. Such action is always dynamic and

spectacular, but not necessarily dramatic or interpretive. Everything

is on the surface. It is all a matter of primal passion and primeval

emotion. It is the stuff that melodramas are made of. But the deeper,

more powerful and moving emotions of a civilized people are not

surfacial. Their true interpretation is not expressible in immediate

violent action. Culture and civilization are recognized and realized

thru their repression of passion. Even the savage and the dumb beast

have their refined emotions, expressed most vividly thru unwonted

inertness or carefully concealed cunning.

(_EXAMPLE 25._) _The eternal mother-heart broods in dark corners over

its dead offspring; it softly croons over and gently caresses its

babe; deepest hate is manifested by the savage or sage thru cunning,

soft-footed revenge and veiled thrust._

There are two sides to the technical difficulties that confront the

photoplaywright. Given the conception of an idea worth while, he must

first have the power to visualize its phenomena to himself; he must

then be able to represent its dramatic development visibly in terms of

action and symbols of emotion. The power to visualize a story to one’s

self can neither be taught nor learned; its exercise lies in the gift

of imagination. The ability to represent this story in a form that

may be readily interpreted depends on a practical assimilation and a

working knowledge of dramatic construction and photoplay technique.

It resolves itself into the task of telling the story indirectly with

“business,” instead of by direct discourse.

A careful examination of the conditions of photoplay acceptance has

revealed a curious and valuable piece of information. An unusually

large percentage of the manuscripts received by producing companies

contain good ideas, but they are very often rendered unacceptable

because of imperfect and unilluminating expression. The editor, the

director and the actor must understand from your scenario _exactly_

what action, interpretation and suggestion your words are intended to

convey. Many big ideas, striking situations and splendid scenes never

see the light of the screen because of the photoplaywright’s poverty of

expression.

A broad vocabulary hesitates at no flight of inspiration, no matter

how transcending; it falters at no wave of emotion, no matter how

profound; it pauses at no thought, no matter how beautiful. “Beyond

words,” “inexpressible” and “indescribable” are confessions of literary

and dramatic weakness that disappoint editors and bring manuscripts

back by return mail. There are human words to express every impression

that the human mind records. The language of the heart, of the soul and

of the photoplay is the language of the dictionary. Familiarity with

words begets fluency and accuracy in their use. There is but one word

to express one situation under a given condition; do not be content

until you find it. That diligence alone will make the finished and

successful writer. Given inspiration, the right words to express it

will carry it to production, perhaps fame.

Perfect visualization, then, demands an exquisite command of language

capable of nicely interpreting the finest shades of pathos, the deepest

wells of passion, the most delicate waves of emotion, and a thousand

grades of feeling.

Passing from the literary construction of the manuscript and play, we

must become familiar with the mode of translating ideas, which must be

clearly indicated by the writer. The three possible modes are by means

of psychological action, suggestive attitude and mimetic expression.

These are the elements of the new mimetic art of the photodrama just

as the notes and keys are to music; words and sentences to literature;

pigments and brushes to painting.

The secret of visualization lies in the nice employment of symbols

of emotion. The danger lies in over-emphasis, which the writer can

forestall by using an indirect or relative method, which means a

constant exercise of repression.

(_EXAMPLE 26._) _A girl is made to show pity for a sister-woman who is

weeping because of some fell blow. She does not go over and embrace

her; that would show sympathy and participation. Pity comes into her

face, her poise of the head, her wistful attitude. And if sympathy,

she would probably stand with hand half-raised in helplessness if the

woman was bereaved. If some lighter grief, she would gently caress the

other and smile encouragement. Gentleness is poignant!_

It is the thoughtful addition of the little human touches and scenes

that makes the great plays and gives appropriate expression to great

ideas.

(_EXAMPLE 27._) _In scene 8, of “The Coming of the Real Prince,” we

see Annie being driven from the kitchen by her unfeeling mother. The

gist of the story would have been clear without dilating on this

sequence. But the tragedy in Annie’s heart that was responsible for

the play needed further visualising, so we see Annie passing up the

back stairs with a broken-hearted look in her eyes; we see her cast

herself upon her miserable cot and sob as tho her heart would break._

(_EXAMPLE 28._) _In scene 22, of the same play, we see the very depths

of Annie’s soul visualized. First in the caption: THE DREAM OF PRINCE

CHARMING AND THE WONDROUS CITY BEGINS. Annie, in grotesque position

in bed beside battered lamp, reading “Cinderella.” Close-view shows

her face, with lips moving, an ecstatic smile lightening her features.

We return to the scene and see the book slip from her fingers, and in

her dreaming sleep her hands clasp on her breast; she raises her hand

as tho she saw someone approaching. A vision-scene pictures Prince

Charming in doublet and hose. Returning to the scene again we find

Annie wakened, with her hand over her eyes as tho what she saw was too

brilliant to look upon._

The photoplay is silent only technically. In order that convincing

illusion be accomplished, there must be a successful registration of

all such sounds as affect the characters and action in the normal and

natural development of the play. We are interested only in such sounds

as have a direct bearing on the matter that holds the attention of

the audience. In other words, it must--like all other interpretive

matter--be _contributory_.

In indicating that the character hears a particular sound, we say

that he “registers” it. The term register has been used too generally

in photoplay construction to indicate what actors shall do under the

stress of every emotion.

(_EXAMPLE 29._) _For instance, “Annie registers anger,” or “hate,”

“that she will not consent to something,” “that she is displeased.”

A character who registers anything taking place in his own heart or

soul becomes merely an actor--he is pretending. Characters do not

pretend--they ARE. They do not register their feelings--they FEEL them

with results unquestionably natural._

Sounds are recorded then thru reflex action, or registration, just

as they actually reflect against the drums of the ear, telling the

hearer that vibrations have been produced affecting the ear. Sounds

are visualized by showing the appropriate affect on the character or

characters.

(_EXAMPLE 30._) _We might have a deaf old father and his daughter. Her

forbidden lover is behind a stone wall. He whispers softly several

times before she is conscious of his call. She turns, joyously, and

the two pantomime behind the old man’s back._

Sounds are even more effectively visualized thru the employment of one

or more correlative scenes.

(_EXAMPLE 31._) _In one case we see someone in the act of calling; in

the next we see the call registered. The intervening distance may be

gauged by the amount of energy expended by the character. Or we may

see a man escaping from peril, he stumbles and falls. The next scene

shows the captors registering the noise of his fall._

In the elemental days of the cinematograph, it seemed improbable that

music could ever be effectively registered. The visualization of

strains of music, however, has met with most successful accomplishment.

It is effected thru a careful imitation of the auricular and mental

process of recording sound, combined with the use of symbols of emotion.

(EXAMPLE 32.) _“The Lost Melody” (Vitagraph) is a play the plot of

which is based on visualized sound. A strain of music sung and heard

by a man under most virtuous circumstances is repeated when he is on

the point of committing a crime, and it saves his soul.... In one

scene we see the four leading characters walking along and singing

each his love song, with his soul in his face; next we see the dancers

at the club pausing and listening, some of the rapture of the singers

faintly transmitted to their faces; in the roadway an automobile party

stops, they put their hands behind their ears and listen, two keeping

time, the other two put the spirit of the song in action and steal a

lover’s kiss._

(_EXAMPLE 33._) _Five years later the song is sung to save Douglas.

The mental process of receptivity is imitated. We see Malcolm on the

terrace singing; a close-view is then screened of a line of the music

and words; then we see Douglas pausing in his act of robbing his best

friend, registering in alarm; then what he suddenly sees in his mind

and heart is visioned, being the scene of that wonderful night years

ago._

Thus the silent drama may become vibrant with emotional music and

resonant with tongues that need no interpreter, for all nations

understand the universal language of the heart. The most sublime

characters and valiant deeds, ravishing color and mellifluous voices,

are in our soul; sublime sympathy is in our world-old heart; profound

understanding is in our God-given reason, and this multi-glorious human

marvel is gratified to the utmost in having its humanity called into

active being.

_The leading characters must become the center of all action; the

supernumeraries are nothing more or less than animated portions of the

set itself._

CHAPTER VI

CHARACTERIZATION

IDENTITY AND PERSONALITY; CHARACTERISTICS AND IDIOSYNCRASIES;

DESCRIPTION AND DELINEATION; ESTABLISHING RELATIONSHIP; MOTIVES;

EXPRESSION; CONTRASTS.

If we will view characters and characterization as elements of

interpretive and contributory matter, along with inserts, setting

and action, it should aid us in building perfect climaxes. This view

would protect us from that error resulting from the leading characters

seizing the bit in their teeth, so to speak, and running amuck with

the story. Characters are subservient to climax. We have no use for

any manifestations of their character outside of the needs of properly

developing the big moment of the story. Character is the most

effective means to our photoplay end.

Photoplay actors in particular should become exquisite interpreters

of character. Directors should be skillful managers and directors of

interpretation and other mechanical detail. The photoplaywright alone

should be the originator and creator of ideas and an expert in their

expression. But, because photoplaywriting has been in a crude elemental

state, and the new mimetic art of photoplayacting has had to be slowly

and thoughtfully developed, abuses have crept in. Too often the

director becomes the self-appointed creator, interpreter and adapter,

withholding complete knowledge of the play from the actors and remaking

the author’s artistic ideas according to the mold of his own mental and

emotional understanding, and the mechanical and material equipment he

has at his command, or deems essential. Still, we cannot too harshly

blame the officious director until the photoplaywright has become an

indubitable master of expressive and comprehensive “business.”

Photodrama differs radically from the short story, in that there are

at least two leading characters, instead of a single predominating,

all-absorbing character. Such a character would be capable of little

else than the development of itself thru introspection, reminiscence

and possibly ambition, which would result in a character study. A

character study is next to impossible in photodrama. An internal

struggle of one being with himself can sustain but a few scenes at

most. There must be two, or more, souls (and bodies) struggling to

accomplish, overthrow or maintain a certain end.

We find in the photoplay, then, two leads, or leading characters,

at least; while there may be often three or four. All the important

action surrounds these characters. We see the characters in their

characterizations standing out clearly as symbols of the motives

and forces in the play. The hero and the heroine battle for, and

accomplish, the gratifying conclusion; the villain and his accomplices

employ their villainous designs in an unprincipled effort to overthrow

the good, wholesome and happy elements. Obstacles thrown in the path of

one side constitute suspense, and in their removal form a situation.

After the leads, there may be an economical number of supernumeraries

to carry the action along with logical environment and natural

life-likeness.

(_EXAMPLE 34._) _A courtroom, a busy street, the floor of the stock

exchange, or any other setting wherein other characters should appear

to naturalize it, must be appropriately peopled. These characters are

animated portions of setting and contribute to harmony._

The early identity, or differentiation between the leads themselves,

and between the minor characters is of vast moment and importance. The

moment a character appears, or is discovered in a scene, his identity

must be disclosed, and his relationship to the other characters and the

action made known.

There are three ways of establishing identity: (a) thru personality,

which discloses strength or weakness of character and the manner in

which it dominates or is subservient to others with whom it comes

in contact; (b) by means of idiosyncrasies, or marked personal

oddities, deformities, or deportment; (c) vocational garb, national

characteristics, uniform or peculiarity of personal ensemble.

(_EXAMPLE 35._) (_a_) _The line, “Mother weeping and Annie supporting

her,” in Scene 1 of “The Coming of the Real Prince,” foretells a

certain strength and weakness that manifests itself thru the two

characters._ (_b_) _A character exhibits a continual frown, or sniffs,

or winks, or limps, or has a scar or deformity._ (_c_) _As a soldier,

policeman, a character would wear his uniform, or a foreigner might

wear all or part of his native costume, etc._

Strong personalities flourish in the serious drama, while the leads in

comedy are usually distinguished by peculiarities. Each human being

has his normal characteristics that differentiate him from the rest

of his fellows; this must become well marked in photodrama, tho not

exaggerated to the point of becoming a personal oddity. They must be

clearly brought out and maintained in a dignified manner thruout the

play. In the serious play, character is but a means of developing a

moving _personality_, and personality is but the outward symbol of the

internal truths of the story. Personality is motive visualized.

Your few words describing your characters and indicating their actions

must be suggestive enough to enable the combined efforts of director

and actor to delineate truthfully the personality that is part of

your dramatic vision. Nothing stands still in the photoplay; therefore

characters must be delineated in terms of emotion--repressed or

active--or described in words of action--commonplace or dramatic. The

audience should be informed unmistakably who and what your characters

are _thru what they do_. The motives of the leading characters must

come to the surface at once in order to ignite the audience’s interest

with the dramatic spark. There must be sufficient insinuation in _what_

your characters do, to reveal _why_ they do it. Altho a character,

during the action of the play, may develop from weakness to strength,

yet each bit of action has a determining character of its own, that is

either weak or strong.

The immediate and unmistakable identity of your characters is essential

to knowing your characters; the early and clear establishment of

relationship between characters is essential to grasping your story. A

profound study of the subject yields the conclusion that the simplest,

most economical, quickest and most effective means of revealing the

identity and establishing the relationship of the character is the

caption. Without the caption we must resort to the inartistically

obvious and more or less clumsy devices, such as doors labeled “Private

Office of John Smith”; trade-signs, as “Solomon Isaacs, Pawnbroker,” or

have the actors overgesture their parts in a laborious effort to tell

the audience who and what they are.

(_EXAMPLE 36._) _A perusal of six produced plays discloses the

unanimous use of the caption for the combined purposes of identity and

relationship. These captions usually appear early in the play--before

the second or third scene: (1) GEORGIA WANTS TO BE A LEADER OF HER

SEX AND NOT A DRUDGE; (2) ANNIE’S WIDOWED MOTHER LEFT PENNILESS;

(3) COLONEL FARRINGTON FORCES HIS DAUGHTER ON MARSTON, HIS SUPPOSED

BENEFACTOR; (4) MALCOLM DECIDES TO WAIT AND MAKE HIS PROPOSAL TO

ROSALIE AN ARTISTIC OCCASION; (5) SHELBURNE, HARD HIT, TURNS AGAINST

HIS IRRESPONSIBLE LIFE; (6) ARCHER DURAND AND HIS WIFE ARRIVE IN THE

MINING DISTRICT HALF STARVED._

The letter insert can be employed with equal effectiveness. The

characters once introduced effectively, their future actions are easily

understood--providing they are logical and natural. The relationships,

as they are established by the first appearances of the characters,

form the premise of the plot and the argument of the story that are

readily followed, if the scenes are well-knit and the story interesting.

In conjunction with the caption or letter, then, something occurs

immediately to grasp the attention and offer insight into characters,

their relationships and motives. Furthermore, both vocation and

character may be indicated by environment, make-up, costume, tools,

manner and culture. Contrasts in action, appearance and conduct between

characters is always effective in clarifying characterization. Where

there are no voices and many characters, great care must be exercised

to differentiate. The sooner the writer realizes the difficulties that

beset actor and director in differentiating character, the quicker he

will begin to economize on the number he employs and to strengthen

personalities. It is an axiom of photodrama that the bigger the idea,

_the fewer the characters_! Thus it is seen that too many important

characters make too great a demand on the audience.

In order that the character may exhibit the motive underlying the

action, the writer must visualize it, and the actor must realize it.

There must be mimetic harmony, sympathy and naturalness.

We are cautioned by some savants never to tell the actor _how_ to act

a line, but tell them only _what_ to do. We disagree. Providing the

writer has become an expert in the writing of business and dramatic

expression, he can scarcely infringe on the director’s right, the

actor’s profession, or injure the prospects of his play by offering

an analysis of the construction of the characters he himself has

created. Co-operation is too often lacking from the fact that the

actor seldom knows exactly what he is trying to do. The director

extricates a jumbled part from the inseparable whole of the play,

recites it extempore for the actor and drills the requisite action

into him. How, then, can the actor be expected to interpret things

and put them in that were in the mind of the writer? He must guess

at the harmony of the composition, surmise the relationships, and

consequently lose all the nice touches that the true artist would

incorporate in the well-made play. It is the actor’s sole business

and art to interpret ideas. He is the living motive of the play and

the most important symbol in the expression of its inner truth. When

will actors learn their lines in order to catch the very soul of your

play, instead of yah-yahing at each other when a visualized exchange

of words is necessary? But the writer will have to write the essential

words--perhaps that’s the rub?

Violent action will always excite and thrill the mind; but it takes

passive repression to move the soul. The body that suffers, writhes

and flings itself about; the hurt soul shrinks back and lies stunned.

The prick of a pin will make a strong man jump spasmodically a foot

in the air; a sharp word will make the noblest soul sink deep into

gloom. We actors, directors and playwrights are seeking the artistic

expression of the life of the soul; the existence and agency of the

body are merely means to that end. We should be striving to capture the

soft lights and shadows of mental impressionism; and not be struggling

to imprison the bold sunlight and harsh lines of physical photography.

Deep emotion and its characterization lies not in the bold step

forward, but in the shrinking half-step backward; not in the brazen

eye, but in the shy, drooping eye-lid; not in the defiant word, but

in the silent, quivering lip; not in the blow of the fist, but in the

gentle, stroking hand; not in the violent embrace, but in the tender

caress; not in the sudden turn on the heel, but in the shrug of the

shoulders--one is a matter of physical mechanics, the other emotional

art. If emotional art is put first in our endeavors, all the range of

physical mechanics will follow logically, but secondarily.

Our writers have been frightened away from suggestive artistic detail,

and have fallen upon the evil way of bald physical mechanics that leave

nothing to the imagination. The gentle gesture, the poise of the head,

the trembling lip, the downcast eye, of the story vision are usurped

by the over-emphasized action. Decisive action is essential in the

photoplay, but the producer’s version is too often another story.

Characters should tend to personify and visualize the tender twilights

of pathos; the soft shadows of pain and sorrow; the gentle glow of

goodness and nobility; the serene surface of happiness. They should

build the lives of the audience anew; inspire them to noble deeds; let

them touch the hem of the garment of sublimity and teach them life’s

lessons of humility, forbearance and faith.

_The playwright should never take advantage of his audience’s moral

weakness to display “strong” scenes of character depravity; but rather

he should employ a character’s weakness to strengthen his audience’s

morality._

CHAPTER VII

THEME, TREATMENT AND THE CENSOR

MORALS AND ETHICS; CRIME; NATIONAL BOARD OF CENSORSHIP; TASTE;

INSPIRATION AND INFLUENCE.

What shall we write about, and how shall we write it?

Here the playwright must pause and look his fellow men, his friends,

his parents, his children, his wife, and his conscience square in

the eye. They are one and all his intimate audience. They will be

influenced by his product, be pleased or offended in its production,

and thru it see his heart with all its strength and weakness laid bare.

Broadly, our theme shall be Life--Life in all its aspects: the

gorgeous and the threadbare; the noble and the sordid; the happy and

the sorrowful; the righteous and the sinful; the healthy and the

ailing; the youthful and the aged; the strong and the weak. But it

must be the _life that we know_--not necessarily thru experience, but

possibly thru study, observation or intuition.

Choice of theme is a matter requiring, chiefly, a respectful observance

of the general popular demand and the particular needs of the studios,

unless you are genius enough to initiate and lead the popular tastes.

But the subject of treatment is one requiring a far more delicate

exercise of judgment. Any conceivable theme may be spoiled by an

indiscreet or injudicious viewpoint.

The playwright conveys powerful personalities to his characters, but

remains passively impersonal himself. He immovably records truth, never

interposing himself, his opinions or his bias. His characters pursue

their own lives; they are neither automatons nor marionettes; they live

according to their individual natures and have provokingly free wills.

The photoplaywright has but to remain on the side of right and

justice, good citizenship and decency. He communicates nothing thru the

symbols of his play that he would hesitate, refrain or be ashamed of

telling those nearest, dearest and most sacred to him. Public audiences

are daily made up of millions of people, who are highly impressionable,

of tender age and of simple susceptibilities. Providing our play is

effective, it contains a very positive influence, that means either

a rise or a fall in moral values in every community wherein it is

exhibited. The playwright must be the figure of justice that shows no

mercy to the wrongdoer; the sword of retribution he carries in one

hand, in the other he holds the scales of just rewards. There simply

must be a moral ending.

It is more essential that the villain be vanquished, than punished.

Our story is not vengeance, but is usually concerned with the victory

of the good element--or hero--and the incidental adventures of

circumventing the villain and misfortune. Stories in which the good

element is overcome by the bad, thus placing a premium on the bad,

are unmoral. Stories or plays showing the delights to be gained from

illicit pleasures or pursuits, followed or not by adequate punishment

or retribution, are immoral.

(_EXAMPLE 37._) _Thus the so-called “white slave,” “drug terror” and

underworld plays, reeking with depravity, leering with lasciviousness

and groveling in intemperance, are actually immoral. Their symbols

of vice are all-powerful, and any symbols of virtue introduced are

usually wishy-washy in comparison. The hero or heroine is usually a

weak character, instead of a strong one. We see vice exercising a

baneful influence, robbing its victim of will, health and life. Vice

conquers. We do not need “examples” of what not to do. We should be

inspired by the nobility of good, and not cowed by the fear of evil.

The countless throngs that crowd the exhibition of these so-called

plays for the most part are craning to get a view of gleaming flesh

quivering in pools of forbidden passion, rather than seeking a glimpse

of a tortured soul--neither one being an edifying entertainment._

At first thought, it would seem as tho crime were the most frequent

factor among the sources of dramatic construction. As a matter of fact,

accomplished crime does figure powerfully in more than two-thirds of

all dramatic productions, including the highest class. Active vice, the

venial and deadly sins and potential crime occur even more frequently

thruout the course of our dramatic development. It would seem as tho we

should have no little difficulty in making our good characters walk the

straight and narrow path among such a network of pitfalls.

But even the writer of the most moral plays should glory in the

omnipresence of sin and crime, tho never glorify it. Good would be

colorless as dramatic material, were it not for evil. Evil is the

foil for goodness; it is the contrast that delivers goodness from

monotony; evil is the shadow that gives the highlight of goodness its

chiaroscuro; it is the salt that saves it from saccharinity. When

evil, misfortune, or bereavement oppose us, they oftentime bring to

the surface and develop our otherwise hidden virtues, making them

illuminate the lives of others and add a ray of undying nobility to the

world’s fiction experience.

(_EXAMPLE 38._) _Five produced plays selected at random reveal the

following facts in relation to the employment of crime: (1) THE COMING

OF THE REAL PRINCE--An immoral, flashy man of the city attempts to

seduce an innocent, visionary country girl. He is thwarted by the

rousing of dead mother-love and of a sublime nobility in a country

yokel; (2) THE LOST MELODY--The memory of his sweet, innocent dead

wife, brought back to him thru hearing a forgotten melody, stays a

man’s hand from robbing his best friend; (3) UNTO THE CHILDREN--A

boy inherits the vice of gambling from his father, but it is burnt

forever out of his nature, by the sublime heroism and sacrifice of his

mother at the critical moment; (4) THE STRUGGLE--The brutal assault

of strikers on a strike-breaker, brings the capitalist and laborers

face to face on a common plane of pity and nobility; (5) BRANDED FOR

LIFE--An ex-convict, striving in vain for reinstatement in the eyes of

society, is enabled thru a noble and inspiring sacrifice to win the

respect of all men._

A play will exert influence in the same proportion as it is

artistically effective; which is as much as to say, the greater the

artist the greater his power for good or evil. To become over-zealous

in presenting morality leads to propaganda; to be too realistic

and careless in the portrayal of immorality leads into the mire of

obscenity. True art has nothing to do with morality, for or against;

it is intrinsically noble, uplifting and inspiring. Whether the life

of the artist is exemplary or not is a matter of his own conscience;

the life of his character creations must keep within the bounds

of decency, be amenable to the laws of the country and subject to

the rewards and punishments gratifying to the best impulses of the

wholesome minded.

Tragedy is an exception, in that we often see a good character

overwhelmed by circumstances, environment and nature. But tragedy

should conform to inspiration, in that we behold the doomed character

revealing unguessed sublimity in the unequal struggle.

Together with this question of treatment comes that of, “How real do

we want our realism?” It is answered indirectly by saying that just

so much of any of life’s experiences as we may disclose or relate in

promiscuous company, in the presence of innocent--not necessarily

puritanic--understandings and quick perceptions, may be delineated on

the screen. Each age has its own broadnesses and limitations in this

respect, of which every refined and intelligent person is cognizant.

Drama is not dependent upon frank discussions of revolting or

lascivious subjects; entertainment is its prime function. A searching

analysis of either vice or virtue is contrary to the principles of

dramatic action.

The actual commission of crime is not as important as the cause and

effect of it. Morbid curiosity is the only excuse for the sight of

a deed of murder, suicide, or other vicious crime. _How_ a crime is

committed is an element of criminology, not drama.

We have to thank the National Board of Censorship for the exclusion

of actual deeds of crime. This censoring body, unfortunately, has

been composed almost wholly of persons who are theoretically the very

antipodes of crime and naturally intolerant to its employment at all.

Time may bring us a less biased exercise and a broader view of their

powers.

(_EXAMPLE 39._) _Criminal deeds are easily and effectively handled in

photoplay. For instance, murder--we see the culprit and the victim in

separate scenes: a man at his desk in one scene; the murderer breaking

into the office, in another. Another scene brings us to the instant

BEFORE the deed--the weapon poised, or culprit and victim in mortal

combat. We may here interpose a scene of someone registering a pistol

shot, or hearing the scuffle. In another scene we return to the crime

and find it has just been committed. Any crime may be effectively

delineated in this manner._

In the matter of casting characters, no character can properly be cast

a villain unless his actions comprehend a conscious knowledge of guilt.

Our hero oftentimes commits a crime or misdemeanor unwittingly, or in

that stage of his character development before the elements of the

story itself change him from weak to strong. The thoroly bad character

must remain bad, just as he would in life; the good character may be

bad temporarily and become bettered, but we must make him suffer from

his misdeeds. In other words, our characters become _living people_

who are endowed with human traits of which their every action is the

natural outcome.

Good taste in the selection and treatment of theme brings us back

again to the same admonition of exercising the simple quality of being

well-bred. Just as we would not think of startling a drawing-room

assembly by forcing our personal bias upon it, so we must select our

dramatic matter in a serious, humane and delicate manner. There are

potent commercial reasons, as well as the dogma of good taste, for not

caricaturing races, ridiculing creeds, satirizing politics and making

fun of physical deformities and mental infirmities.

Occasion, occupation and environment each has it own propriety and

convention that must carefully be observed by the photoplaywright.

This is not a matter of delicacy so much as it is one of producing

conviction thru naturalness.

(_EXAMPLE 40._) _The seashore is an occasion for women wearing

extremely abbreviated costumes that would be improper in the street;

the occupation of the doctor is one that permits women to enter his

quarters alone with propriety; the environment of the Orient makes it

a convention for women to smoke and guests to sit on the floor._

In summing up this most important phase of the photodrama, we may say

briefly: Let your sympathies ever be found with the purest, best and

noblest there is in life; make your story show your condemnation of

the low and evil. But don’t be a prude or a preacher! Do not permit

yourself to be accused of trying to teach better things, but let your

work _inspire_ them!

_Technique is the Training School of all organised knowledge; Art is

its Life: Technique is a matter of Rules and a space of study; Art is

one of principles and eternity._

CHAPTER VIII

RULES OF THE GAME

DURATION AND NUMBER OF SCENES; PERPETUAL MOTION; THE “NOW” ELEMENT;

EFFECTIVE FORM; NATURAL LAWS; SCENE PRINCIPLE.

In no literary effort is technique more important or essential than in

the construction of the photoplay. There are arbitrary rules that must

be followed and conventions that cannot be ignored. We must cater to

the manufacturer’s possibilities; we must conform to fixed mechanical

limitations; we interpret our art thru “business”; we must gather the

world-wide vision within the narrow focus of the camera’s eye. Our

play-form and technique must be sufficiently potent, suggestive and

revealing to enable competent co-operators to discern, interpret and

manufacture an effective concrete and vividly _alive_ reproduction

of our abstract vision, so that it may be readily recognized and

emotionally realized by independent audiences the world over.

The photoplaywright is the only literary craftsman who does not carve,

model and perfect with his own handiwork the actual presentment of his

creation offered to the public. And, greatest obstacle of all--our

photoplaywright must accomplish his eloquent task by remaining

technically silent! We come to the inevitable conclusion that

construction and technique are equal in importance--if not superior--to

idea or conception of the writer.

The matter of bare photoplay form is but the slightest move in the

direction of perfect effect. It is the subject of _effective_ photoplay

form and how to produce the effects that really count.

We may set down as one of the first principles of photodrama, that

the playwright must make his rule of construction: People go to the

theater to _see_ a deed and not to read or hear _about_ it. There are

several ways of construing a breach of this principle. The first is

that of telling the story indirectly by means of captions and inserts,

instead of directly thru consecutive action. This is the method of the

poor plotter and shallow artificer who sticks in a caption or insert

whenever he encounters an obstacle, oftentimes skipping the climacteric

situations and showing the trifling details.

(_EXAMPLE 41._) _AFTER THE RIOT JOE KEPT IN BED WITH BROKEN ARM ....

Audiences simply will not accept that broken arm as convincing unless

their reasons can vouch for the violence that led to it. But riots

are more easily skipped than successfully delineated. All climacteric

scenes must be shown and not merely referred to. We always take the

commonplace for granted; but never the extraordinary._

Next we deal with an offending heritage from short story fiction, the

story within a story or, as we shall here call it, a story within

a play. It should never be resorted to; it need never be done. It

breaks the thread of one story to insert another that in nearly every

case is stronger than the original, forming an anti-climax instead

of contributing to one. Its use means that the play has not been

carefully plotted, that it has not been begun early enough, or in the

right place, and that it is trying laboriously to explain something

that would not stand by itself.

(_EXAMPLE 42._) _In the Vitagraph’s “A Million Bid,” the quasi-hero

is picked up again after having been absent for more than a reel, and

sets in to tell what has happened to him while he has been away! Most

of it was entirely “another story,” but much of it might have been

effectually interwoven with the progressing action of the play. As it

was, it was most difficult to grasp the fact that we had been hauled

months back in point of time. In the mental melée we lost sight of

the main theme altogether, and most of us never quite got back to it.

All of us were befuddled to some extent. It was intended, no doubt,

that the audience should not know the identity of the narrator until

the heroine herself found it out, which would have made it worse in

thus having an entire stranger break into our story and consume nearly

one-third of the entire play!_

The most common form of a story within a play is the one in which the

hunter, or the veteran, or the old person blighted in love, or some

such character sits down, with a younger person usually, and in the

end there is a laborious effort to make the experience of the older

person play a part in the younger’s career. There may be exceptions to

a hard-and-fast rule of avoiding these devices, but usually it will be

found that there is a remedy in the principles of the photodrama itself

that say begin your action back at _the very beginning_ and _always go

forward._

The third pitfall, is that of trying to record speeches--dramatic

tho they be--by supposedly visualizing what the speaker is referring

to; of trying to tell the story of a crime, for instance, thru the

trial of the culprit, rather than by showing the events preceding and

causing the trial in their chronological order. Here, as in the former

instance, the vision is resorted to. The vision is apt to be employed

in dramatizing the detective story that is primed with a surprise in

the climax in which the method of its revealment is disclosed by going

back and showing the steps. Let it be a rare exception that makes

you ever turn backward; for neither time nor drama can do it without

violating a natural law.

To be explicit, the photoplay is a _now_ play! The now may be a

thousand years ago, but it must be relived again, now. All of which

should warn us to avoid long lapses of time, occurring especially in

the one-part play.

Nothing quite emphasizes the “now” quality of the photodrama as the

invariable practice of employing nothing but the _present tense_ in

writing the photoplay. Synopsis and scenario are seemingly conscious

of the things they are engaged in doing now. Past deeds and future

prophecies--employing their respective tenses--frequently occur in

captions and inserts, however.

(_EXAMPLE 43._) _From a letter: “I have never seen you take any

interest in anything.” Caption: “In fifty minutes your child will be

on the scrap heap, too!”_

The laws of natural movement and action should never be violated by

the characters themselves. Any character who is to appear in the next

scene must always be seen to _leave_ the present scene, disappearing

from view in that action, and again be seen to _come on_ the scene that

follows. It is unnecessary to accompany the character thru the various

and uninteresting steps between his leaving one scene and arrival on

the next. If something dramatic happens to him en route then we should

see it. Contrary to fiction construction, scene precedes character in

presentation. We are carried to the new scene and meet the character

at the door as it were, and the illusion is complete. A preliminary

fragment of action transpiring in the following scene, before the

appearance of the character, will lend a further contribution to

naturalness.

(_EXAMPLE 44._) _In scene 27, of “All Power for a Day,” we find Alice

hurriedly leaving the crowd when she has seen the face of the man she

hates. In scene 28, the room, in her boarding-house is shown, her

landlady--her enemy’s confederate--snooping for a bit among her things

before she enters._

Characters must not be left in one scene and be discovered in the next

following. They are not clothing dummies or marionettes, to be picked

up bodily and helplessly and placed in set poses for the inspection of

the audience. If another scene intervenes in which the same character

does not appear, then it is not necessary for him to “come and go,”

since we presume he has had time and freedom for the necessary action

while we were engaged with the alternate scene.

The scene principle in the photoplay is one of reflective power.

One scene reacts, rebounds, reflects, reverberates from the scene

that precedes it to the scene that follows it; all bear a cumulative

relation toward the climax.

(_EXAMPLE 45._) _In “The Master of the Lost Hills” we have six scenes

all different, yet showing the reflective power with tremendous force:

(1) Mary aims gun out of window and tells brother to step back or she

will shoot; (2) Brother hesitates in his advance; (3) Close-view of

Mary taking aim; (4) Just at edge of woods Mary’s desperate lover is

taking aim at her; (5) Portion of dense forest showing sheriff and

posse, who have come to rescue Mary, lost; (6) Exterior of shack shows

mob drawing closer._

Another scene principle that we have learned is that every time the

camera is shifted an iota we have a new scene. Theoretically, the eye

of the camera never moves, excepting in the disillusioning practice

of some operators to follow the movements of energetic characters by

“panoram-ing.”

Our rule for length, duration and number of scenes is governed by the

unalterable unit of the reel, or 1,000 feet of film. A short play--one

reel--may consist of from 25 to 50 scenes; according to the directness,

tone, treatment by the author and the method of the director. The

exciting play of comedy, adventure and peril moves along rapidly, with

short, quick scenes and many “returns,” just as in fiction we use

short sentences and employ words and phraseology that remind us of

and constantly revert to the hero’s imminent peril. The duration of a

scene is in direct ratio to the vital relationship of its action to the

climax.

(_EXAMPLE 46._) _In “The Salt of Vengeance” the grief-crazed father of

an injured child sets a bomb under the rails that will blow to atoms

the child of the man who is responsible for the injury. The lunatic

pens up the guilty man, taunts him with the swiftly approaching fate

of his precious child. This scene endures for several minutes. The

next is a mere “flash” of a speeding railroad train occupying several

seconds._

It is a natural law of drama that demands the establishment of identity

almost the moment that a character appears. This is especially

requisite in photodrama because of the rapid panorama of scenes that

hurry on and off, at the rate of 75 to 200 an hour. One moment’s doubt

on the part of the audience--so incredibly swift and fleeting is the

hurry of photoplay events--may mean the misunderstanding or losing of

a year of the hero’s life.

Learn and follow rules always with a willing mind; but never let them

lead you around by the nose. The man who cannot take a single step

without consulting his rules will become a wooden worker. “The way to

make rules really valuable is to thoroly learn them, then literally

forget them by perfectly practicing them.” Now and then we see

something in a play that is superior to rules and technique; something

that would have been cramped and crushed by rules. At present the

photodrama has many superficial rules and a technique that is often

archaic and lacks the element of futurity.

All said and done, we are not teaching technique, or laying down rules;

rather, we are trying to interpret the laws of human conduct, the

science of being natural and the art of entertaining effectively.

_Real success is not as likely to come to the man who grinds out a

play a day, year in and year out, as it is to him who writes “the play

of the day” once a year; film footage is not the measure of photoplay

fame._

CHAPTER IX

BROMIDES WORTH REPEATING

THE VIRTUE OF ECONOMY; PRODUCING POLICIES; PERIOD AND COSTUMES;

ANIMALS; COPYRIGHT AND CARBON COPIES; RELATION OF AUTHOR’S WORK TO HIS

AUDIENCE; TO THE MANUFACTURER; TO HIS MANUSCRIPT.

So many volumes have been written merely _describing_ the photoplay,

representing it primarily as a _manufactured article_ and larding the

treatises with an appalling number of “dont’s,” that the author of the

present work has made an especial effort constructively to analyze

photodrama, to embody it as a new and complete form of drama-literary

art, and show the student not only what to do but _how to do it_.

Hitherto, photoplay inception and construction have been carried on

chiefly with a view to facilitating its manufacture. It is about time

that we took the profit-yielding audiences into consideration by

supplying the artistic entertainment for which they are crying. The

manufacturing end is well able to take care of itself; the actor has

demonstrated in a vast number of instances that he is able “to deliver

the goods”--if he is supplied with them; a large number of directors

have demonstrated remarkable ability in assembling and directing the

material elements that perfectly interpret and visualize the story of

the playwright. _All that is needed is the trained writer_ in adequate

numbers to supply the infinite demand. By the trained writer, is meant

the man who needs the _artistic co-operation_ of editor, director,

actor and manufacturer, and not the mechanical collaboration with them.

It takes, then, a knowledge of the things that enable you to _do_ your

good idea effectively; a negligence of the don’ts will not make for

the flawless play, yet alone would not succeed in smothering the great

idea.

There are three relationships of the writer that will bear repeated

cautions and dont’s: (1) The Audience; (2) The Manufacturer--(a)

editor, (b) studio, (c) photography, (d) manufacture; and (3) The

Manuscript--(a) technique, (b) preparation, (c) sale. We shall discuss

these considerations in the order named.

1. THE AUDIENCE.--Your audience in general is world-wide. Because of

the brevity of the plays, the cheapness of admission to the theaters,

and the quick and universal appeal to the emotions our first and most

numerous patrons are the lower classes and especially the children. For

these reasons alone, suggestiveness, the portrayal of crime in such a

way as to show how it is done, or as to inspire its commission, are not

to be exploited. Taking sides with either the masses or the classes;

with labor or capital, or with the white race versus races of color, is

not only inartistic but dangerously incendiary. Politics are too local

as play material, as we must always bear in mind that our play is to

appear in Timbuctoo as well as in Tonopah. Religion is too delicate,

too cherished and too sacred a subject for anything but dignified and

unprejudiced treatment. Films that _in any way reflect_ upon the Roman

Catholic Church will be barred out of many Catholic countries. The

European market is a most profitable source of income to many American

manufacturers. In this connection we have but to remember that the

human heart has the same strength and struggle, the same weaknesses and

tragedies the world over. Difference of language, however, raises a few

minor pitfalls. For example, placards of warning, ransom, rewards and

other matter which play a part in the story thru the audience’s reading

it in the picture, should be eliminated. These points are easily

circumscribed--and made more effective--by the use of the insert. Just

as captions have to be made in the language of each exhibiting country,

so do the proper inserts.

2. MANUFACTURER. (a) _Editor_--Some reader will have to pass on your

manuscript, in all likelihood, before the editor sees it. In both

cases, the Synopsis becomes the gate of approval. They do not read

the Scenario at all unless the Synopsis is eminently promising. An

editor wants what he needs, rather than what he personally desires to

see presented. Your manuscript might contain the most pleasing and

producible play in the world, yet if it did not fit his existing needs

it would be poor policy to purchase it. Your manuscript is its own

appeal and needs no personal letter; it is advisable not to write one.

Your title is surely going to influence the editor strongly for or

against further perusal of the manuscript. The editor will naturally

be partial to the short Synopsis, but do not coddle this partiality by

making your Synopsis too bald. The editor does not accept a manuscript,

as a rule, until he has held a conference over it--possibly with the

managing-director of the company adapted to producing the type of story

in question. A careful observance of the rule of economy--economy of

supers and principals, of _interior sets_, of props, of difficult

scenes, of energy, time and expense--is bound to be appreciated.

(b) _Studio_--In the term studio, we may include director, actor, stage

carpenter, and interior lightings and effects. No one is more pleased

with a simple and powerful story than the director, and frequently no

one has quite as much to say about the acceptance of the manuscript

as this same highest-paid employee. It has often happened that even a

bought manuscript of undoubted merit has never seen the light of the

screen because there have been several difficult scenes to master,

either mechanically or emotionally. The manuscript must be concise and

quick in showing the director how many sets must be constructed or got

out, how many actors must be employed, what props and costumes must be

bought, rented or ordered. It is in this relation, that a scene plot

may be used to advantage, for it will enable the director to consider

the matter of suitable locations for exteriors. Unless he has child

actors available, the matter of juvenile leads may mean the rejection

of an otherwise desirable play. Military, costume or period plays

are sure to be frowned down unless it is the producing policy of the

manufacturer to put them on. Unless the producer has at his command

trained animals, either wild or tame, it will be a waste of postage to

send him plays the scenes or situations of which depend upon animal

acting. Several manufacturers maintain menageries! Each studio has

a star or two of either sex who is best known for certain types of

characters and plays. These high salaried artists must be kept busy.

Study their needs!

(c) _Photography_--Such photographic marvels have been accomplished

in motography, that the playwright is apt to forget that there is any

boundary line to possibility in photographic effects. First of all,

there is the matter of color; blue, for instance, becomes white on the

screen, and red, black. Black and white alone are resultant except in

kinemacolor or in tinted negative. When a situation or dramatic point

depends upon color, it will have to be indicated either by caption or

by insert. The camera is quicker than the human eye and more unfailing,

in that it records everything that passes within its range of focus.

Tyros have to be told again and again that exteriors cannot be made

at night. The night scene would have to be artificially lighted by a

flash, which would result in a daylight effect! Rain, night, lightning,

storm and pictures taken in a darkened or over-lighted atmosphere, are

usually “effects” artificially created. We do not see, for instance,

bona fide lightning descending from the sky and simultaneously striking

a man dead. The technical secret of portraying all difficult effects

of this kind is by showing them in two or more scenes--_first cause,

then effect_. First, we see lightning in the sky; then, we see the man

the instant after being struck, collapsing. Night exteriors may be well

simulated by having the action isolated under the rays of a street

lamp or other direct rays of light, with darkness surrounding. Light

and the want of it are the chief obstacles in the way of photography;

the genius of the directors and their co-operators have made almost

any conceivable “effect” possible. Frequently manuscripts call for

exteriors in foreign countries. Very seldom can backgrounds and sets

do anything more than make a cheap, wooden presentment of the Eiffel

Tower, or the Pyramids or St. Paul’s, London. The playwright may

accomplish his aim, by keeping his foreign scenes all interiors, with

possibly a glimpse of the distant landmark thru the window.

(d) _Manufacturer_--Every manufacturing company has some producing

policy or characteristic. The Kalem, for instance, is noteworthy for

its war dramas, Edison for its leaning toward topical themes--and so

on. In this relation, it may be well to remember that each company

has a staff of salaried playwrights who furnish many of their typical

features. The manufacturers both love and hate the spectacular; they

feel that it is beloved by the public and the life of competition,

yet they abhor the dangers, destructivity and tremendous expense

and superhuman effort it entails. Some day they will realize that

the public really loves simple drama more than they do sensational

spectacle.

3. THE MANUSCRIPT (a) _Technique_--In fiction the deeds need only be

probable; in photodrama they must be actually performable, because the

audience must see them. For the photoplay must show whatever is vital.

Keep your captions down to 15 words at the most, and your inserts to

20, as every word means a foot of film. Tell how your characters shall

act, leave to the director where and how they enter and exit. Write

mainly about characters that arouse the spectators’ sympathy. Our

photoplay is not told, but acted. Photoplay happenings should transpire

in the same order as they do in life. There is nothing so unconvincing

as a multiplicity of coincidences. First become an expert on words, if

you would be a master of thought. Be certain that you state briefly all

crises, situations, and the climax in the Synopsis. Be sure that you

feel all the emotions you plan to inspire in others and that you have a

dramatic idea before you worry about technique.

(b) _Preparation_--Good English is essential to the photoplaywright,

not merely because it is the badge of literacy, but because thru

good, clear, forceful English alone can the playwright hope to give

searching expression to an exquisite impression! Beside being a

literary offering, the submission of a manuscript is a purely business

venture. We offer our goods for sale; we put them up in an attractively

neat parcel; we label them plainly with our name and address in the

left-hand corner of the Cast, Synopsis and Scenario sheets only; we

prepay the postage of the manuscript both to and from the prospective

buyer, sustaining a good impression by inclosing a self-addressed

envelope. A carbon copy of a manuscript is the only perfect safeguard

in case of loss. The hand-written manuscript is as out-of-date as the

hand printing press.

(c) _Sale_--You can not force a firm to buy what it does not want,

and it is unbusinesslike to demand reasons or to censure it for its

refusal to do so. You will be paid, naturally, what the manuscript is

commercially worth and not what it may be valued at by you. You should

always be conceded the privilege of refusing an offer, just as the

buyer is given the right to buy. A photoplay cannot be copyrighted,

thanks to a ludicrous Department of the United States Government.

Happily, published works of Literature can--after a fashion--so that

the aspiring playwright will do best to photodramatize only such plays,

books, short stories and poems as he himself is author of. If you

wish to reserve story or stage rights, make it clear in the receipt

you sign. The photoplay market has a unique bit of etiquette--for a

business transaction--that demands of you to submit your manuscript to

but one manufacturer at a time. Sales are influenced, of course, by the

excellence of the playwright’s product; but they are forced alone by

the law of supply and demand.

A few important admonitions remain, chief among which is to eschew

the sterile pseudonym of “moving pictures,” when photodrama is meant.

Furthermore, scorn and cry down the derogatory and ignominious term of

“movie” that stands between the playwright and his claim to a dignified

profession.

_Be original_--and you can only acquire the virtue thru a constant

attendance at the theaters, seeking what has been worn to triteness and

learning what has never been done at all. Observe what “gets the hand,”

and you will surely find what will get the heart! Be persistent--if you

have faith in your play; keep revising it; keep sending it out.

PART II

THE PLOT OF THE PHOTODRAMA

_A photoplay Plot is the unpolished material for a COMPLETE decisive

action; it is composed of cumulative and interesting incidents rising

to a dramatic climax, and terminating in a manner calculated to

gratify and warrant the interest roused in its beginning._

CHAPTER I

WHAT PLOT MATERIAL IS[A]

THE PLOT GERM; THE PREMISE ADVANCED; ANCIENT THEME AND ORIGINAL

TREATMENT.

To the producer a plot is material capable of being dramatized thru

visualized action into a life-like story. To the playwright a plot is

suggestive material capable of being developed into the nucleus of a

story.

[A] “The Plot of the Short Story--an Exhaustive Study, Both Synthetical

and Analytical, with Copious Examples, Making the Work a Practical

Treatise,” is recommended to students desiring to study this important

subject exhaustively.

The average plot builder makes the mistake of looking upon plot

material as ready-made plots. He thus confuses plot germ (or material)

with complete plot. Plot germs lie about us by the score; complete

plots are hidden in the most evasive creases of our imaginative genius.

The plot germ is merely an item of suggestive plot material, which may

be lost sight of entirely in the search for the logical incidents to

complete the plot that is eventually led up to. Plot germs, then, are

ready-made; but complete plots are made-to-order.

The source, manifestation and aim of all plots is Man (or humanity),

his desires (or passions) and his emotional relationships with his

God and his fellow-man. A plot germ is an isolated incident, phase,

deed, relationship, fragment, or moment, vitally connected with and

suggestive of man’s emotional life. A plot germ is seldom used exactly

in the form in which it originally presents itself. It is valuable

principally as _suggestive_ material. Like other germs, it must be

pregnant with a life of its own that will vitally affect any other

mass upon which its energies are concentrated. Carrying the simile

further, we find that plot germs, too, often so change the nature of

the ideas they fasten upon, that they lose their own identity in the

master idea.

(_EXAMPLE 47._) _Man’s relations with the Devil is in itself plot

material, but too general. We must become more particular. Crime is

one of man’s relationships with the Devil, but that is not available

as definite plot material; at least it is not a plot germ as yet.

We further particularize, and select sub-divisions of crime: Bomb,

Thief and Finger prints. Here again is elemental plot material, but

there are further steps still to be taken before we can class them

as legitimate plot material, or plot germs. At last, we arrive upon

pregnant material--among the items of the daily newspaper--which

we can seize upon as plot germs: “Bomb Throwers Trailed by a Boy;”

“Caretaker Locked in Closet by a Thief;” and “Take Finger Prints of

Everybody.”_

The discovery of a plot germ, however, merely marks the beginning of

the exercise of one’s plotting power. This starts our thoughts in a

definite train in search of an idea. The idea proves to be something

_big_ that comes to pass; that is our story. Now we will begin to build

our plot by seeking a _cause_ for the great deed that culminates the

story. That cause becomes the beginning of our play. The effect of the

causal condition, ambition or deed, results in the events that happen

between the beginning and climax of the play, and raises three standard

questions that our complete plot must answer: (1) What is the Cause?

(2) What is the Effect of the cause? (3) What Climax does the effect

lead to?

A great photoplay plot should concern a ludicrous, a pathetic, an

heroic or a tragic episode in the lives of two or more people. A

complete plot is, in fact, a perfect syllogism. We advance our first

premise for the action to follow in the Cause; our second premise

is the Effect, or action; there can be but one conclusion, which we

demonstrate in the Climax.

Original themes are few in number and were all used scores and

scores of times before this generation was born; original plots are

inexhaustible and admit of as many variations as there are products

in literature from different minds based upon the original twenty-six

letters of the alphabet. Do not be afraid of the ancient theme, because

the fact that it still survives shows its popular sway; but your

survival as a playwright depends on your originality in treatment of

plot material in its application to theme.

_Plot material is the tell-tale dust of Deeds that lies heavy behind

the curtain of Commonplace Events; in the crevices pried open by

Ambition; in the niches worn by Crime; and in the knot-holes gnarled

by Nature._

CHAPTER II

WHERE TO GET PLOT GERMS

OBSERVATION; READING; EMPLOYMENT OF FACTS; THE DAILY NEWSPAPER;

DANGERS; PROPRIETY; ORIGINALITY; THE “TRUE STORY;” IMPORTANCE OF

NOTES; TITLES; PLOT CLASSIFICATION.

Daily life is filled with dull routine and monotonous detail; but drama

is contrary to actual life, in that it picks and chooses the events it

requires for its purposes, isolating, magnifying and suppressing them

according to its needs. Drama demands that there be a keynote of human

interest, a bond of vital relationship, in the life of man, or the

revealment of a soul’s supreme moment under pressure of struggle.

To have one’s eyes open in his search for plot material is not

sufficient; the plot seeker’s imagination must be sensitively alert,

and his emotions prepared to throw some feeling into the impression.

Thus equipped, he may acquire _visions_ thru observation, and not

mere mental photographs. Bear in mind that this matter of creating

Literature and Drama draws just as heavily on the emotions as it does

on brains. The imagination is the frontier post between the two.

(_EXAMPLE 48._) _A plot germ resulting from observation: A man sits

in his office looking out of the window when a blinding flash assails

his eyes. It proves to be a boy passing the window opposite with a

bright can in his hand which refracted the sun. A plot germ instantly

suggests itself: He visions an old house, set back from the road;

surrounded by shrubbery; he is the hero who sits in his own home some

distance away; the flash; he gets his glasses and sees a woman in

distress--there is productive material for a play. Scarcely a vestige

of the original suggestive matter remains._

It is more beneficial for a student of literature or drama to associate

with the works of a master than with the master himself. Few successful

artists are successful teachers; their success lies in their having

absorbed and _forgotten_ technique. Thus in hearing and seeing drama

and reading literature, the promising student should normally feel all

that is noble and great within him rise--like a host on the wings of

inspiration--to meet and do honor to the master creatures of thought

and feeling created by the playwright and author. Exaltation is the

coveted gateway to inspiration, thru which every artist-creator must

pass.

(_EXAMPLE 49._) _A visit to the drama might yield a plot germ in the

following manner: Let us say we saw Douglas Fairbank’s noteworthy

impersonation of Bertie in “The New Henrietta.” We were inspired at

once with a story surrounding “The Boy Who Couldn’t Be Bad”--which is

the title and theme of our incipient play._

In employing facts to any large degree, the photoplaywright will

encounter danger in two particulars: (1) The more _commonplace_ the

plot material, the more subtile the dramatic art necessary to make it

attractive as a play; (2) The more _extraordinary_ the fact material,

the greater the tact requisite to make it seem plausibly real. The

simple rule is, Dramatize your facts before you employ them! Develop

the dramatic habit in all your five senses; better still, create a

sixth and call it the Sense of Drama.

Little tragedies, romances and dramas are constantly happening in the

circles of people with whom we come in daily contact--therein lies

danger, however. More than a mere change of scene or character is

necessary. The actual, intimate happening must form, if employed in any

degree, but a suggestive plot germ, or only an episode in an entirely

_new story_. The best way to avoid disaster in this relation is to see

to it that the development and elaboration of your resultant plot is

not the same as that of the incident upon which it was based.

(_EXAMPLE 50._) _The almost daily sight of an old character who is

brow-beaten by his entire family, inspires speculation as to how he

lost his nerve and prestige, possibly a fortune too? For the purpose

of our plot, we say that he gambled away his fortune. He had a theory

of beating the market. He and his wealthy son-in-law become friends,

and before anyone realizes it he has induced his son-in-law to put his

whole fortune back of the old theory!_

The daily newspaper is perhaps the most prolific source of plot

germs. Take special note that this does not mean _complete_ plots. The

question of originality arises--for suppose other seekers choose the

same news clipping for development? In answer to this, it may be said

that not two persons in a thousand--providing they employ only the

suggestive germ and do not try to follow verbatim the news story--will

take the same point of view, will assume the same mood, will employ the

same plot development, or will choose the same plot manifestation. True

originality consists in doing the much-done thing in a new way. Be sure

that you are not trite, then go ahead.

The newspaper is most useful, perhaps, as a source of novel situations,

which are in constant demand in the development of the photoplay. We

arrive at a pass in the progressive building of our plot and find that

we are about to use an incident that has been worn threadbare. If our

press clippings are classified, all we have to do is to turn to the

proper classification, and in all probability we will make a discovery

worth while.

(_EXAMPLE 51._) _Suppose we are seeking some new way of catching a

thief, some of the following ought to be illuminating: (1) Clue to

Leegson Murder; (2) Join Dictograph to Telephone; (3) Police Hoax

Brings Gunmen’s Capture; (4) Women Sleuths Catch a Fugitive; (5) Bomb

Throwers Trailed by a Boy. Here are five items of plot material, plot

germs and dramatic situations._

Beware of “true stories” as plots. They lack the essential ingredients

of the fiction story, or dramatized play. They are loaded with deadly

personal detail that is usually too localized for the world-sweep of

the photodrama. They need most of their prime facts ripped out and

to be larded with choice bits of invented detail. True stories make

excellent anecdotes; but not one in a thousand bears any resemblance to

a complete photoplay plot.

Plot material is useless unless it is stored in sufficient quantities

to enable the consulting plot seeker to make use of it without being

cramped in his selection. Photoplaywriting is too arduous labor to

resort to slip-shod methods such as trying to remember items of plot

material. It is part of the author’s business to store up energy and

ideas. The application of a simple system, along the line of that

which follows, will permit the playwright to catalog, classify and

file all of his plot material (notes, clippings, pictures, etc.) in

a manner that will enable him to file or find any conceivable item

instantaneously.

(_EXAMPLE 52._) _This classified plot directory and catalog is

elastic and universal. The ambitious student may readily carry it to

completion along the lines indicated. There are easily a thousand

sub-divisions possible. There are 7 grand divisions: (I) The Heart of

Man; (II) The Ambition of Man; (III) The Flesh of Man; (IV) The Soul

of Man; (V) The Mind of Man; (VI) Not-Man; (VII) Humor. We will divide

but one of these grand divisions: (I) THE HEART OF MAN--(1) Man; (2)

Woman; (3) Love; (4) Marriage; (5) Children; (6) Family; (7) Home; (8)

Friendship; (9) Separation; (10) Re-union. The sub-divisions of (4)

Marriage: (a) Name; (b) Money; (c) Bigamy; (d) Deception; (e) Beauty;

(f) Blunder; (g) Runaway; (h) Miscegenation; (i) Morganatic; (j)

Eugenics._

A final suggestion as a source of plot material (as well as a

harvesting of titles for plays and stories) is a persistent search for,

and a diligent setting down for future use, of happy phrases, which

may be heard, read or conceived by the playwright. He will find that a

large percentage of these phrase-titles are the nucleus of plots in

themselves. In most cases they suggest the coveted big story.

(_EXAMPLE 53._) _The Tides of Fate; When a Man Cannot Pay; Give Him

a Chance; Somebody Had to Do It; To Those That Have; Who Live in the

Past; The Quality of Youth; For A’ That; For Good and All; One Chance

in a Hundred._

Plot material is the stuff that souls are made of; it is the

composition from which careers are moulded; it is sparks from the

forge of nobility and salt distilled from the tears of humanity. Plot

material means a record of man’s activities outside of the four dull

walls of Convention and beyond the dominion of the Commonplace.

_The great principle that governs the construction, outcome and

solution of all organizations, plans and plots, is the ever-conscious

FOREKNOWLEDGE AND FORESHADOWING of the objective mission, the sum of

all the parts and the decisive action._

CHAPTER III

BEGINNING WITH THE END

SEEKING THE CLIMAX; WHEN TO BEGIN THE PHOTOPLAY; EVER-FORWARD

MOVEMENT; THE LIVE BEGINNING.

The great question in the minds of the audience is, What will be the

outcome of it all? Audiences generally take all beginnings of plays

for granted. No ambitious playwright, however, can afford to take and

employ plot beginnings as a mere matter of chance. Every particle

employed in the building of a plot is the part of a conscious,

pre-arranged design--most especially the beginning.

In the first place, we must find something to write about; some

condition, experience or deed that is worthy of a plot, a story or a

play. As we consider this or that item of plot material, in our search

for a plot germ, we pause and ask of it: To what end? To what good? The

moment we discern the culmination of a big moment, or the performance

of a decisive action, or the accomplishment of a great deed, we have

found our plot germ. This is not the beginning of our play, but its

culmination, or climax. We at once set about to clarify, strengthen

and heighten this climax. The process should fill us with inspiration,

give our thoughts the impetus of flight and point our course clear and

straight. Thus inspired, equipped and confident, we set out to begin

our play.

(_EXAMPLE 54._) _We may peruse newspapers, read books, witness plays

and give our attention to plot material in vain and then stumble

over a pregnant plot germ in an unexpected quarter. For instance, we

suddenly discern in our old neighbor whom we have seen around all our

life, a picture of tragedy, that echoes Lear. He had slouched around

the place, scolded by his wife and brow-beaten by the grown children

until he seemed the acme of the commonplace. Tears in his eyes one

day suggest a story. He was the plot material; his tears the plot

germ; how to make the old man happy in the last great moment of his

life, is the climax and aim of the prospective play._

The climax resolves itself into a definite purpose to guide the

playwright; for he writes every scene with a view to its influence on

the climax; if it has no influence on the climax, that is sufficient

evidence that it is not necessary for his play purposes. The writer who

sits down to write his play with no definite idea of the outcome is

bound to be swayed by every new development that appears on the horizon

of his imagination. His characters will lead him around by the ears,

tweak his nose and play blind man’s bluff with him--as the resultant

play will show.

We begin our photoplay with the incident that marks the beginning of

the vital relationship between one of the principal characters and the

climax. The birth of the plot, however, does not mean the birth of the

characters. The ever-forward trend necessitates our going back only

once--when we begin.

(_EXAMPLE 55._) _To resume our plot of Example 54: Having resolved on

the climax to bring the affairs of our old-man hero to the greatest

moment of his life, we must turn now from the facts entirely and

weave our fiction tale: The old man in his youth was a gambler; he

lost the fortune for which his wife married him; he won his family’s

everlasting disregard; he had always had a “system” which he knew

could beat the market; this is what they all say; one of his daughters

marries a well-to-do, genial young man; he becomes the old man’s

friend; the old man confides his “system” to him and manages to make

him believe in it; these two plan to invest all he has; they do; the

family discover it too late; they drive him out; the son-in-law’s

fortune is apparently lost; the tide turns and he wins a fabulous

amount; it is he who brings the old man back--ready to die now that

he has proved his precious “system.” Since our play concerns the

old man’s relations with his son-in-law, we may properly begin it

just previous to that young man’s engagement with his daughter. Our

first scene could be captioned: “Ill-treated Half His Life for Losing

the Money Ma Married Him For.” The action would establish the old

man’s relations with his family. To go back to the old man’s losing

his fortune would be to run the risk of telling another story and

necessitates the “years later” breach in the development._

By a live beginning we mean one that quickly gets into the heart of

the theme with as few scenes as possible. It can be done in the first

scene very often, especially if preceded by a meaty caption. The first

scene must be suggestive at least of the climax.

(_EXAMPLE 56._) _In the first scene of “All Power for a Day” we

establish the irrascible character of Col. Farrington that led to his

attack on Ridgway and his death that brought about the big moment of

the play ... In “The Salt of Vengeance” the first scene depicts Dalton

discovering the rotten bridge that later precipitated the train that

maimed his child and caused him to seek vengeance.... In “The Master

of the Lost Hills” the letter is screened that jilts Shelburne and

sends him out to the Lost Hills on the great adventure that makes the

play._

Our course lies between beginning the play too early and injuring the

continuity by “years-later” breaks; or not beginning it soon enough

and having to resort to explanations, thru hitching visions, of many

important scenes depending upon something that has gone before. Try to

begin at that point where the first scene in the vital action occurs;

make the identities powerful and clear; establish relationships that

nothing will efface from the minds of the audience. Then go ahead with

as little loss of time as possible, for the audience is apt to be

skeptical at first and sit back demanding, “Well?”

_Every scene should develop the plot a step in advance and contribute

to the climax, or it has no reason for being in the play._

CHAPTER IV

DEVELOPMENT AND CONTINUITY

EACH SCENE CONTRIBUTES TO CLIMAX; ELEMENT OF TIME AND CHRONOLOGICAL

SEQUENCE; PROBLEMS OF CONTINUITY; THE CENTRAL THEME; THE RETURN;

INSTANTANEOUS SEQUENCE; TIME INDICATIVES.

As we have learned, that which happens in our play happens NOW. All

time is present time, therefore all things must happen chronologically

correct. Whatever period of time we carry our audience back to in our

first scene constitutes the beginning of all things, as far as our

present purpose is concerned. Affairs relentlessly and inevitably move

forward. In this relation, special care must be taken in the screening

of simultaneous action in different scenes. Perfect continuity can be

maintained always by having the contributory scenes obviously bear upon

the principal theme, or that which is held in suspense.

(_EXAMPLE 57._) _In “The Master of the Lost Hills” our principal

scenes are those picturing the hero himself. The contributing scenes

are those showing the peril that threatens him. Scene 95 discloses

Shelburne dodging missiles as he barricades door; 96 shows angry

mob outside; 97 gives a rear view of the house showing his personal

enemy building a fire against shack. Subsequent deeds follow this

simultaneous action._

In the photoplay we have no wait, as in stage drama, while the scenes

are being shifted, therefore we must have perfect continuity of

time. We cannot digress with irrelevant matter; we must fill in with

contributive material always. An episode is an isolated incident that

has no place in the photoplay. The plot begins with the cause of it all

and can never pause until it has arrived at a satisfactory solution.

Lapses of time should never appear to be gaps or voids, but become

well rounded periods suggestively filled by artistic construction. We

have seen how only forward or simultaneous action can win conviction

of actuality. A very fine phase of this principle is essential when a

vital causal action demands an immediate view of the effect. In other

words, instantaneous sequences must follow instantaneously.

(_EXAMPLE 58._) _A man is about to commit suicide in one scene; he

lifts the revolver--the next scene shows his frivolous wife, the

cause of it all; laughing and chatting in the next room; she springs

up suddenly in horror--another scene shows the instant following

the shooting. Or, a man breaking thru a door in one scene, appears

instantly in the next scene._

This method of showing immediate continuity is also employed to

accelerate action and maintain suspense. It is called the “cut-back,”

which term has the objectionable quality of suggesting “going back.”

What we do is to revisit, or _return_, to a scene previously screened.

The strict application of the “cut-back”--or Return, as we shall

hereafter designate it--is in the case of a rapid sequence of action

wherein the Return reoccurs for an extended period in almost every

other scene. We find its abuse in the “chase” picture, which by some

directors is still considered drama. Rarely we find that one scene need

sustain the action for a longer period than is apt to be interestingly

safe. In that case we must break up the scene with one or more Returns

of another scene, or action, that has a contributive effect on the

thematic scene which we have broken. A long scene may be broken

effectively by the insertion of a Close-view. All of these constructive

possibilities must be resorted to in building the effective plot.

In other words, we must test each scene by visualizing it before we

write it out. Our rough draft is our plot, that may be changed to

meet, create and strengthen dramatic exigencies. Remember that we must

suggest even more than fiction, since we must tell the director and

actor what must be done, as well as show the audience a moving drama!

Definite actions, or tasks, that take considerable time in the

execution, are readily encompassed by the Return, or the introduction

of new material of a cumulative nature.

(_EXAMPLE 59._) _A mob’s march of a mile or so; the burning of a house

containing prisoners; the digging of a tunnel in order to escape;

the cutting down of a tree in which the hero is perched--progressive

stages in the task are shown, alternating with scenes bearing upon the

result that readily present themselves to the playwright._

_A play should progress even when it appears to go back._ This seeming

paradox is concerned especially with the employment of the Vision.

It means that every scene should contribute action--and every insert

supply data--that advance the play _in the mind of the audience_, by

indirectly clearing away some obstacle that has stood in the way of its

further progress, or by supplying material that heightens lingering

suspense, or by directly adding new action that impetuously drives the

development toward a climax.

(_EXAMPLE 60._) _In “The Lost Melody” we are shown, thru a vision,

the picture that is passing thru Douglas’s mind NOW; its presence

was necessary to clear away the great obstacle that barred Douglas’s

reformation (the Climax); the play bounded forward in interest as it

was visualized._

We do not advance far in the construction of our photoplay plot before

we realize that variety is the spice of its life. Simplicity of theme

is essential, but simplicity of plot seems out of the question. This,

in a large measure, is true. It is the parting of the ways from the

short story, for in that the single, simple plot is essential; in the

photoplay the complicated plot is not only best but next to essential

in creating cumulative suspense. Our theme should be so simple that we

may state it in a few words. It is the subject-matter of the play; the

Climax is its direct outcome; our hero is with it thru thick and thin

because his body and soul are made of it; it is the play. _All else is

contributive matter._ The theme is comparable to the main line of a

railroad that is fed and sustained by way-stations and branch lines; if

we expect to reach an important destination we can arrive only by way

of the main line.

Continuing this view of the complications as tributary material

suggests a method of plot building that has exceptional merits. We

shall call it the building by dramatic sequences.

(_EXAMPLE 61._) _We shall quote “The Coming of the Real Prince,” in

this connection again. A sequence includes a definite section of

action marking the dramatic crises in the play. In the instance of

this play a caption has designated each sequence. 1. Annie’s Widowed

Mother Left Penniless Opens a Boarding House; 2. Better Times But No

Sympathy From a Busy Mother; 3. Annie Finds Solace in “Cinderella”;

etc. We take 1. Annie’s Widowed Mother Left Penniless and append

all the tributary scenes we can conceive; possibly not in the exact

order in which they are finally employed; (a) Arrival home after the

funeral; (b) Failure of the boarding house; (c) Servants discharged;

(d) Annie becomes the drudge. And so on, in each sequence until the

Climax is reached._

The only rule is to keep as close to the central theme as possible, for

the completed action must be so perfectly woven that all matter fits as

a perfect whole with no suggestion of patches, so artistically is the

construction hidden.

The element of time is the secret of logical sequence in the

photoplay--always make certain that the following scene is without

question the scene that follows. Perfect continuity insures perfect

illusion.

One of the big little problems that lies before the playwright is to

invent a time indicative without the monotonous mention of time at

all--at least by means of such trite Captions as “The Next Day,” “Two

Years Later,” “That Night,” etc. Lapses of time in the continuity

of essential action are inevitable. It is vitally necessary to an

appreciation of the dramatic significance of a scene that the audience

know whether a day or a year has elapsed. The Caption alone proves to

be the only reliable source of information. The real difficulty lies in

eliminating the aforementioned type of time indicative.

(_EXAMPLE 62._) _The solution seems to rest in incorporating time

significance to the entire Caption phrase, or at least in transposing

the actual time words from an isolated position to a relative place

in the Caption itself. Instead of, “The Next Day. Ridgway Returns Tho

Forbidden Ever to Trespass;” why not, “Tho Forbidden Ever to Trespass

Ridgway Returns the Next Day”? It is infinitely stronger. “Alice

Reconciled to Fate HAS BECOME Gov. Marsten’s Secretary.” “Mrs. Dalton

Learns the Truth AFTER TWO MONTHS’ Deception.” “AFTER the Operation.”

“SUMMER Brings Hope for Dalton.” (The capitalization is for the

student’s benefit only.)_

Plot building is simply carrying a dramatic premise to a dramatic

conclusion.

_In the Beginning of the Plot we have seen the Cause; in its

Development we have felt the Effect of that cause; in the Climax we

cannot avoid its inevitable Consequence._

CHAPTER V

THE CLIMAX AND COMPLETED PLOT

SEQUENCE AND CONSEQUENCE; LOGICAL CAUSE AND COMPLETE SOLUTION;

SUSTAINED CLIMAX; ALL EXPECTATIONS FULFILLED.

We have learned that we must create interest with the very first scene

by significant action, and that our characters must win admiration

or dislike upon their first appearance, but the fond hopes that we

create in the beginning and excite thruout the development of the play

must not be gratified till the Climax is reached. Nevertheless, thru

painstaking construction, it is usually the unexpected that happens in

the Climax, tho always that which is logical and has been the secret

desire of the audience. A premise once advanced in the beginning of

the plot must be conclusively proved, right or wrong, in the issue of

the Climax; that is all there is to the play.

(_EXAMPLE 63._) _In the plot introduced in Example 53, we picture the

old man in such a way that he wins the audience’s immediate sympathy

and thus premise and promise to do all in our play-power to win his

emancipation from abuse. We make the audience hope that he will

win out with his “system” that once lost his fortune. To put every

obstacle we can in his path marks the dramatic development of the

plot; to remove them is the part of the Climax--providing it is not

designed to be a tragedy._

Climax brings the suspense to its summit and determines the outcome of

the play in a single scene. What follows should be rapidly disposed of,

and constitutes the Conclusion. The most effective drama is that which

concludes with and is one with the Climax. This leaves an impression

with the audience that minor details in a drawn-out Conclusion often

efface.

(_EXAMPLE 64._) _In “The Salt of Vengeance,” the Climax comes in Scene

39; Dalton makes a superhuman effort to wave his handkerchief with the

speeding train bearing down on him. 40 shows the cab of the engine,

closing the throttle just in time. 41 shows the Climax still sustained

but waning; Dalton has collapsed and the little girl whom he had

risked his life to save, running toward him. 42 is the real Conclusion

taken some time later with inimical factions all united in perfect

happiness. In “All Power for a Day,” we find the Climax and Conclusion

synonymous; Marsten, who has hampered, jailed and almost had our

hero executed for a murder he himself had committed. The release of

the hero and accusation drives him to suicide. The hero claims the

heroine and they are handed a telegram for Marsten which tells them

that Marsten has won that for which he had labored all his life--he

is dead; it is the hero who holds all things. That is the end of the

play._

That our characters are married, have children and live happily forever

after, are separate outgrowths of our present play and require a new

plot to handle any story they may contain. The play deals solely

with removing the obstacles that stand in the way of our hero in his

accomplishment of a definite object. The obstacles once removed, his

object must be within his grasp, if the play is properly plotted.

Preliminary to the Climax, the plot deck must be cleared for a decisive

action; minor characters must be disposed of and nothing permitted to

interfere with the titanic struggle for supremacy between the hero and

his foes. The instant one or other receives the mortal blow, our plot

has achieved its purpose; our tale is told; our play is over.

PART III

DRAMATIC CONSTRUCTION OF THE PHOTOPLAY

_Drama is the presentation of man laboring under the stress of an

Emotion that personifies Pathos; a Passion that flames into Struggle;

or a Desire that embodies itself in Deeds--sufficiently entertaining

and edifying to make mankind pause, feel, think and be benefited._

CHAPTER I

DRAMA AND PHOTODRAMA

DEFINITION; PRINCIPLES; STRUCTURE IS EVERYTHING; THE DRAMATIC IDEA;

EMOTION IS THE SECRET; DESIRE THE MOTIVE POWER; DRAMA AND MELODRAMA.

Photodrama is--as we all know--a coherent series of animated

photographs projected life-like and life-size on a screen,

realistically visualizing a dramatic story. The one word “animated”

eliminates forever the authority to employ the word “picture”

in this relation. “Moving pictures” or “motion pictures” may be

pictures that are standing, or moving, or dancing, or jumping--for

all the adjective suggests--but it is impossible to make the term

synonymous with photodrama. It is, to say the least, a misnomer that

misleads--especially the playwright. Photodrama is not pictures, but

_life_!

The man who writes photoplays should study and master the principles

of dramatic construction. Before all things he is a playwright. Later

he will learn that photodrama is the older dramatic art and something

beside, requiring a new type and a new school of artists. He will learn

that what is in demand with fiction and stage drama is in vogue with

the photodrama. He should realize by this time that dramatic art is

both a faithful reflection of the vital and contemporaneous emotional,

mental and spiritual life of the civilized world, and an appeal to

the elemental passions of humanity. With the perpetuating of existing

literature and drama in photoplay form, the independent playwright will

have little to do, as this work usually falls to the lot of the staff

writer. It is collaborative rather than creative work.

As plot is the science of structure, so dramatics is the art of

treatment. Plot is a matter of selection; drama one of application of

the selected material. We take it for granted that all plot material

is inherently--tho crudely, perhaps--dramatic. We hint at both plot

and treatment when we state that drama is a supreme human experience

interpreted by characters in terms of emotion with piercing effect.

It is the clash of soul against soul in visualized struggle. It is

spiritual conflict. It is not the contention of ideas merely, for that

could be expressed only in words; nor is it the strife of matter, for

that could be expressed only in dynamic and spectacular action--it is a

clash of interests that involves both.

(_EXAMPLE 65._) _In the play “The Struggle” (Kalem) the methods

of producers in going out of their way to make spectacle of drama

is shown. The plot was built on the idea of the struggle of Labor

against Capital, which in itself is essentially dramatic. The dramatic

construction developed two characters symbolising their respective

classes. The contrast was essentially dramatic. They were made to

see--not each other’s strength to crush and kill, but each other’s

power of human kindness under the test of sympathy. That was the

idea of the author. The following line on the posters shows that the

producers had ideas of their own which substituted spectacle for

drama: “See the great iron mill in operation and the sensational

rescue from fire!” Neither of these contingencies had been a part of

the original play!_

Thus we find our first essential is to make sure that our plot germ

is dramatic. Our plot development has conditions and needs of its own

that carry us forward logically to the point of successful treatment.

Finally, we are prepared to proceed with our dramatic construction,

which is to convert a mechanical framework into an appealing play. Plot

construction is a matter of form; dramatic construction one of effect.

Provided the plot construction is excellent, dramatic construction

resolves itself into the task of arrangement and re-arrangement of the

matter contained in the plot.

The secret of all dramatic effects is emotional impression on the

audience. To endure, such an impression must contain a big dramatic

idea; one that involves an emotional experience that, _under the given

circumstances_, might happen to anybody anywhere. Love, Sacrifice,

Honor, Reconciliation, Re-union and Retribution are a few of the great

themes that never fail to stir the hearts of audiences the world over.

The success of the photoplaywright lies in his dramatic skill and

originality in weaving new situations from old relationships.

Addison’s statement of the nature and qualifications of drama still

stands: “First, there must be one action; secondly, it must be an

entire action; thirdly, it must be a great action.”

Melodrama is pure drama exaggerated. The hero and the heroine are very,

very good; the villain and the adventuress are very, very bad; their

manner is extraordinarily violent; their method is to startle both the

audience and each other by their actions and deeds; all emotion with

them is passion; they accomplish superhuman tasks and are generally

untrue to all conception of real life. Daring spectacle is one of their

favorite resources.

_Actions are only the Alphabet of Drama, which must be spelt into

critical Words of Emotion and coherent Sentences of Suspense before

they express Deeds--the common Language and Bond of all human heart

Interest._

CHAPTER II

DRAMATIC EXPRESSION

THE LAWS OF MOVEMENT AND ACTION; CHARACTER AND MOTIVE; RELATION TO

AUDIENCE AND CHARACTER; DRAMATIC VERSUS DYNAMIC; REALISM, ROMANTICISM

AND IDEALISM.

In drama we make no attempt to reproduce facts, but to induce reality.

Illusion is all things. The dramatist deliberately sets about to make

the hour that an audience gives to seeing his play become one of the

greatest events in their emotional history. He does not merely imitate

or mimic life, he _lives_ the life, and then, thru his dramatic and

technical skill--or Art--translates it into such familiar terms that

all who see can understand.

Strictly speaking, action is but the external conduct of the

characters, or actors. Great danger lies in the playwright’s failure

to understand and appreciate the marked difference between movement

and action. Movement is the internal undercurrent of real dramatic

progression. That actors come and go rapidly across the screen, or that

their actions shall be violent or punctuated with gestures, is not by

any means sufficient. Actions must express and portray an internal

struggle with which the audience is in sympathetic understanding.

There must be an underlying emotional meaning for every prominent

action that is displayed on the screen. Thus the dramatic element is

perceived by the audience thru its effect upon the characters and their

consequent actions. This is called motive, as well as movement; it

begins and continues in the guise of cumulative insinuations from the

very first scene, reaching its full stage of development in the climax.

This requires the most skillful and technical execution on the part

of the playwright, who must throw his whole soul into it without once

showing his hand. In other words, dramatic effects must come about as

naturally as the normal actions of the characters. Too often photoplays

are nothing more than a series of continued pictures, anyone or more

of which might be cut out without affecting the final scene. To the

contrary, drama is a living thing, and amputation will either maim, or

mar, or kill it outright.

(_EXAMPLE 66._) _A single scene from a play in which a girl who has

discovered and developed a talent in a man is thrown off by him in

the moment of his triumph, shows the difference between Movement and

Action: (Action) Forbes is standing in the center of the room, the

lion of the hour; ladies crowding around him in excited contest; one

seems to get the major share of attention. (Movement) Alica, the

heroine, enters with joy and pride on her face; steps forward to shake

his hand; at first he pretends he does not know her; then accompanies

his handshake with a curt nod; turning away almost rudely to the other

woman.... Showing that the chief difference lies in action affecting

the character and movement affecting the audience._

Movement, then, is that which is felt more than it is seen. It brings

us face to face again with the power of suggestion, which is one of the

secret springs of dramatic effects. By means of it everything is made

to play a dramatic part in our drama.

(_EXAMPLE 67._) _In a scene picturing the hour a man has selected

to declare his love, we find a moonlight effect; they sing a love

song; “the time, the place and the girl” are all harmonious.... In

another scene we depict this man’s poverty by showing his threadbare

room; there are many suggestions of better days; his manner

shows refinements that suggest his former affluence and make his

surroundings pathetically dramatic._

The finer points in dramatic construction are equivalent--and just as

necessary--as those of fiction narration. Dramatic construction and

expression are modulated according to the nature of the theme. Realism,

Romanticism and Idealism each has its methods of producing effects.

We must guard against the vulgarity of ultra-realism and bear in mind

that all idealism must be edifying and romanticism refined. Realism is

materialistic and calls for gross details and convincing spectacle;

Romanticism is luxuriant and revels in the vagaries of youth, the

desire for love and the intoxication of adventure; Idealism is delicate

and speculates in beauty, dreams and perfection. The three are like

solids, oil and water that can never mix. If our play be a romance, its

contributive elements must be romantic to produce the desired romantic

effect.

(_EXAMPLE 68._) _The three plays following are examples of Realism,

Romanticism and Idealism, as their titles appropriately suggest: “The

Salt of Vengeance,” “The Coming of the Real Prince” and “The Lost

Melody.” The first is a play of revenge and does not mince matters

in delineating it; there is a wreck, a thrilling hold-up scene and

a sacrifice involving bloodshed. The second shows the blowing and

bursting of the romantic bubble of a visionary country girl. The third

depicts the effect of a youthful ideal upon a man later in life._

There are grave dangers, as we have hinted, in substituting dynamic

or spectacular action for dramatic movement, as illustrated in the

foregoing chapter by Example 65. Even melodrama can be ruined by it.

The toppling over of a house, the realistic battle between two armies,

or the smashing of two locomotives, obliterates the fine mechanism

of the drama with a realism that satiates and makes everything that

follows insipid. The play, the characters and the audience are lost

in the debris both literally and artistically. Our object in dramatic

expression is to enthrall, not to paralyze. Every distraction of

attention from the elemental mediums of pure art is an obstacle thrown

into the clear channel of receptivity. Spectacles are for the most part

acts that concern themselves and not _deeds_ that are an intrinsic part

of the drama. The characters and the action step back as it were, while

the precipitated spectacle usurps the stage and the attention. Unlike

the circus, drama has no legitimate side-shows. We are not interested

in anything that happens or that a character may do, but only in what

his action indicates and reveals of the story. Spectacles are real

“moving pictures”; what we want is moving drama. True drama appeals to

the heart; spectacular theatrics assault the nerves.

We should employ the spectacle then, not as an adjunct to drama, but as

a vital necessity--which will be rarely. When you can honestly say that

what you have written is good drama, and that you cannot do without one

or more spectacular scenes, then make use of them by all means.

_Suspense marks each dramatic Situation, and consists in retarding its

Crisis and withholding its solution as long as it is feasible._

CHAPTER III

SEQUENCE AND SUSPENSE

CAUSE AND EFFECT; EFFECTS DUE TO ARRANGEMENT; THE RAW COINCIDENCE;

SUSPENSE MOTORS; BATTLE OF OPPOSING MOTIVES; MOTIVE AS WELL AS IDEA.

Sequence in photodrama may almost without exception be called

consequence, so continuous and binding are the presence and

relationship of cause and effect thruout the photoplay. The very first

scene must contain a definite cause, followed by more or less suspense

until the effect is revealed. Each effect develops a new cause for

suspense which accumulates in volume--if skillfully constructed--until

it becomes an almost unendurable burden of expectation, speculation and

anxiety in the Climax, or biggest Situation, wherein it is effectively

solved.

(_EXAMPLE 69._) _In the first scene of “The Master of the Lost Hills,”

the hero’s fiancée writes him that she is jilting him. This is really

the cause of the entire play that does not find complete solution

until the last scene. The second scene of the play shows us the effect

of the first upon the hero. Hard hit, he turns from his irresponsible

life. Seeing his valet sending annual gifts to the poor whites on his

Southern estate becomes the cause of which his sudden departure to the

estate of Lost Hills in person is the effect. The startling adventures

that follow are the logical consequences._

Unless scenes are fragmentary, that is mere supplementary “flashes,”

an analysis will disclose a uniformity of development, that has a

counterpart in the structure of the play itself, namely: Introduction,

Situation, Crisis and Solution.

(_EXAMPLE 70._) _We take a scene from “All Power for a Day,” wherein

Ridgway is discovered by his sweetheart with a gun in his hand

and suspected of killing her father who lies dying on the floor:

(Introduction) Servants rushing in; Ridgway discovered with smoking

revolver in his hand gazing dully at Colonel who lies writhing on

floor.... (Situation) Alice enters, rushes to father’s side. He points

accusingly at Ridgway.... (Suspense) Ridgway comes forward pleadingly;

Alice hesitates and starts at what her father is saying; at length

nods yes.... (Crisis) Alice repulses Ridgway with a gesture; father

falls back dead.... (Solution--at least of the scene in hand) The

sheriff enters and arrests Ridgway._

The progressive effects of scene or play are due to arrangement, as

may readily be seen. Each minor effect, tho begun in the first scene,

must heighten and tighten the Climax. It accomplishes this by bearing

constantly and cumulatively upon the main theme of the play. No matter

how many contributive scenes may be necessary, the main theme, or

medium, must again predominate. We should engender suspense by so

arranging incidents that a vital desire is manifested in the character

first; many things may happen before the next unit of sustaining

suspense rises--Opportunity to gratify the Desire; the third unit of

prolonging suspense is the Frustration of the Opportunity to gratify

the Desire. On the other hand, suspense is terminated immediately by

the advent of Change, Decision or Fulfillment. The instant that the

playwright feels that suspense is being overstrained, he should bring

it to a close. The minor incidents of suspense are not closed, however,

until they have disposed of themselves by contributing an element of

suspense to the main theme that will be felt in the climax itself.

For, after all, suspense is merely a suspension of the Climax; each

suspension is marked by a crisis, or minor climax. We sustain interest

by suspending the Climax.

In drama nothing should be left to motiveless chance, or raw

coincidence. Suspense is a promissory note to the audience that the

culmination they have been waiting for is worth while, and not a hoax

by the author or a termination by an “act of God.”

(_EXAMPLE 71._) _Writers often get their characters in a dilemma that

defies solution on their part, upon which an unsuspected treasure is

made to appear; or an unhinted-at rescuing party helps the author

and hero out; or someone “marries the girl” rather than leave her

unprovided for at the conclusion of the play; or it becomes necessary

to kill off the unpunished villain or hero-who-has-gone-to-the-bad._

Suspense is much stronger than mere expectation. We may say that

expectation is the hope that something will happen; _suspense is the

fear that something may happen_. Suspense is not always occasioned

by the emotional strain of the character; that is only tension of

action. If there is an emotional strain on the audience, then there

is sheer suspense. The most dramatic suspense is possible thru the

suggestion of impending catastrophe of which the character is blithely

and emotionally ignorant, but of which the audience has seen ominous

portents in alternating scenes. Thus, in photoplay, we are permitted

the excitement of seeing the progress of both sides in the battle of

opposing motives. For in drama we must have the swiftly-moving motive

as well as the big idea. The course of dramatic sequence follows the

line of this motive, the only deviations being those made for the

purpose of creating suspense.

_Contrast is the essence of all striking Situations--meaning a

contrast between characters or their conditions or environments,

resulting from or leading to relations between them._

CHAPTER IV

THE POTENTIAL SITUATION

CONTRAST; SITUATION’S RELATION TO AUDIENCE; HARVESTING SITUATIONS;

PERIL AND DEATH; CLIMAX AND PUNCH.

The most poignant dramatic effect is that obtained by contrasting a

character with his most coveted--tho ungratified--condition. The most

powerful situations are those in which a character is confronted with

that which should have been, that which might might have been, or that

which can never be. Therein we plunge into the deepest wells of pathos.

(_EXAMPLE 72._) _As a case of that which should have been, we find

the man who failed suddenly coming into the presence of the man who

is prosperous because of his failures. That which might have been,

we see illustrated in the man and woman meeting years later--the

husband and wife of others--when a silly misunderstanding is all that

separated them. That which can never be is pathetically shown by an

old man making the acquaintance of a youth, who alone can accomplish

what he himself wishes to do. These are all dramatic situations of the

highest order._

Since drama is an artistic process of obtaining striking and gratifying

effects upon the emotions of an audience, the situation is the most

frequent and positive means to that end. The situation is what lends

novelty, fire and brilliancy to the progressive units of the play. It

places the characters in a galvanic relationship with each other or

with their condition or environment. It means the introduction of the

unexpected--either from the point of view of the character or of the

audience. Its introduction marks the beginning of Suspense, and raises

the question, What will he do about it? For it means a relationship

about which something must be done immediately, and that something is

a Crisis. The Situation itself is of short duration but of tremendous

power and effect. It succeeds the introductory action, or a sudden

revealment to the audience, of which the character may remain in

ignorance, or an unlooked-for entry, or an undreamed-of relationship

disclosed--that suddenly change the whole aspect of development.

(_EXAMPLE 73._) _A woman’s old father has sent for the police to

arrest the young criminal whom he has raised from a foundling--when

the daughter discloses that the boy is her illegitimate son, and his

grandson! A girl betrays a man to the mob for murdering her wealthy

benefactor whom she has never seen--when it is seemingly too late the

man proves to her that he is the benefactor, and that her brother

murdered his valet! In both cases the audience was aware of the

relationship and reveled in the characters’ embarrassment._

The foregoing Example has touched a point that should be driven home.

It concerns the extent to which the author shall take the audience

into his confidence. In this relation, writers will have to discard in

photoplay writing what in story writing is undoubtedly one of their

greatest assets; namely, the withholding of some of the important

details in order to build the delightful surprise at the end. In

the photoplay we must take the audience into our confidence, for

the simple reason that everything is screened in the order of its

occurrence. That is the first principle of perfect illusion--perfect

continuity. The second principle is, that all that is essential must

occur on the screen, which is the principle of perfect progression.

Both the spoken drama and the fiction story permit a development that

is contrary to these principles of photodrama. The writer of those

forms builds up a fabric of deception, as it were, around the real

events that hides the truth and makes it seem as tho it were just the

opposite--until the grand surprise at the end. He does this by means of

cleverly framed innuendoes, artificial explanations offered by various

persons in the play or story and the delay of misleading evidence that

is cleared up in speeches and dialog, that in turn explains why they

made the mistakes. The photoplay gains power by being more direct.

We do not try to outwit our audiences; we take them into our

confidence. If we can do this cleverly and suggestively, we can equal,

if not surpass, any of the effects to be obtained by other forms of

dramatic expression.

(_EXAMPLE 74._) _We see a crime about to be committed, but all of the

criminal that appears is a hand--possibly scarred--slipping thru the

parting of the portières. When the hero who was robbed or assaulted

by that hand finds the ring, the audience finds the criminal. Another

instance of showing the essential progressive action, but reserving

the full disclosure till the climacteric Situation, is found in the

finding of a woman’s lost boy by the man she loves. Later she is led

to believe that the boy has gone the evil way he started for. She

comes to the man she had scorned, for help; the man takes her to a

boy’s school where her boy is the leader. We had only seen the lover

find the boy and then we returned to the main line of action._

But are not the audiences’ hopes and fears heightened by omniscence?

Their knowledge does not mean foreknowledge, by any means. The hero

must work out his own salvation and overcome the villain just the

same. The fact that they know that the hero is sitting on the box that

contains the treasure for which he is looking is a hundred times more

dramatic than if they are not told till the end, when the circumstance

may be forgotten. The finest Situations are those wherein he does not

realize the true state of affairs that the foregoing scene has fully

disclosed to the audience.

(_EXAMPLE 75._) _In “Madame X” we find the young barrister defending

his own mother who has committed murder. At first neither mother nor

son is aware of it. The audience knows, and this knowledge makes of

this scene one of the most powerful Situations in all Drama._

The Close-View--in the capacity of showing only a small portion of the

physical action magnified--is most effective in producing Situations.

Again, it brings that to the knowledge of the spectator of which the

recipient is blithely ignorant.

(_EXAMPLE 76._) _A Close-View shows us the hand of the villain

stealing the priceless scarf-pin; or the hero’s wallet that means his

all._

Or again, the Close-View can bring close what the audience witnesses

almost unemotionally from a distance, possibly showing the burglar’s

ugly face where they saw but a head in the foliage. The Close-View

is, in fact, one of the most effective devices at the command of the

playwright.

The Caption, too, is capable of doing service as a Situation, by

rousing a thrill in drama just as they rouse a laugh in comedy. Our

difficulty in this relation is to prevent it from robbing the scene,

or scenes, to follow of surprise or suspense.

(_EXAMPLE 77._) _The following strengthens a fact that has half-dawned

in the mind of the audience. Without the Caption the fact would have

passed without particular notice: “Mrs. Donnelly Handles Dalton’s

Deadly Messenger, Neither Dreaming That She Is the Intended Victim.”

Again we impress a Situation that must not be lost sight of: “Marsten

Thinks the Mortgage Lost That Has Slipped Into the Lining of the

Coat.”_

Thus we have seen that even infinitesimal, tho important, points may

be made potential Situations by bringing them “down front” in the

spot-light, or giving them the advantages obtained thru introspection

in fiction.

Death in itself is neither dramatic nor a Situation. Drama is dependent

on life, struggle and complication; and a Situation may be evolved

out of a perilous circumstance in which the character is threatened

with death. A Situation always germinates further life-action;

death terminates a line of action and eliminates forever an active

participant. Death is never the Climax, but the end.

Since Situations are a matter of such consequence to the playwright, it

behooves him to harvest them with the same diligence that he garners

plot material. He may readily file and classify them under the same

captions and sub-divisions as he does his plot material. Again, the

same sources of material are available, especially the daily press,

which graciously condenses Situations and Climaxes in the large type of

its head-lines.

(_EXAMPLE 78._) _Ten are chosen at random from current newspapers:

(1) Bee Upsets Big Auto; (2) Deceived by His Valet; (3) Two Women

Claim Boy; (4) Finds Woman Stowaway; (5) Claims Wife--She Laughs; (6)

Woman Gives Away Coins (7) Prince Weds a Commoner; (8) President Is

Captured; (9) Blind Man Made to See; (10) Identified by X-Ray._

Among the great number of technical terms that photoplaydom has

acquired is one identified with literary work-shop slang as well--the

“Punch.” It is more expressive than elegant, however. The Punch is

the Climax and something more. It must first be an effective Climax;

secondly, it is the effect of that Climax. The Punch is the momentous

event that is the excuse for the play. It is the tremendous moment of

revealment, when the dramatic struggle that has waged uncertainly

from side to side suddenly pitches forward with the victor for good

and all--just as the audience had been schooled either to hope or be

afraid that it would. The issue of the Climax-Punch must be sufficient

to make the audience literally hold its breath, or emotionally rise to

the occasion. It is the thing that hits you square between the eyes

with an effect that stuns and lasts. If a play has no Punch, it is not

a perfect play.

(_EXAMPLE 79._) _In “The Coming of the Real Prince,” the Climax of the

first part was the coming of the bogus prince; the Punch came at the

end of play when the real prince came. The first was a city “tin horn

Sport”; the second was the plain grocer’s boy, who had been Annie’s

neighbor all her life, and a real prince too--that was the Punch!_

The Punch, then, is the motive-idea of the play summed up in a

cumulative stroke. It bears the same relation to the story that the

climax does to the plot. It is not the big culminating action so much

as it is the effect that dawns on the audience. It is the emotional

truth of the author’s vision come home to dwell in the heart of each

one who sees the vision. The Punch is the recognition by the audience

of a visible symbol of spiritual struggle.

_A successful play must be able to claim an honorable place among the

most important emotional experiences of the spectators--Unity and

Harmony must have induced exquisite Reality._

CHAPTER V

UNITY PLUS HARMONY EQUALS EFFECT

QUESTIONS IN THE MIND OF THE AUDIENCE; REASON; TRUTH; STRUGGLE;

SOLUTION; THE TITLE; HARMONY VALUES.

Unity resolves itself into a rule of reasonable cause; Harmony becomes

solely a matter of consistent effect. Unity has to do with selection,

and is a part of the plot; Harmony with arrangement, and is essential

to dramatic expression. One is the perfect relation of the parts; the

other the perfect expression of the whole.

First of all, there are unities of language that must be observed to

insure perspicuity, precision and perfect presentation of the idea.

This demands a command of words, a knowledge of grammar and an exercise

of rhetoric. The illiterate writer is beyond imagining and might be

compared with a blind painter or a mute singer. The next step toward

eventual harmony is the choice of an appropriate idea and a subsequent

coherent development. The units of development should not merely stick

together; they must _cling_ to each other. Thus we fulfill the unities

of impression, which is the simpler part of our task.

Perfect unity in expression is harmony. There is a measure, a key, a

pitch, a tone--or a color scheme, if you will--that cannot be violated.

The main theme is the refrain, or motif, to which we continually hark

back, until we build up a volume of melody that releases itself in

a grand finale of harmony. We describe a crescendo--tho it is not a

perfect arc, in that its highest point is near the end instead of the

center, when it descends rapidly to the plane of its beginning. That

is the mark of the perfect artistic production: Balance, the last bar

pitched in the same keynote as the first! This suggests the entire play

in a single effective impression.

(_EXAMPLE 80._) _In the first scene of “The Master of the Lost Hills,”

Shelburne receives a letter from Petronella Dupuyster saying that

she is jilting him for Baron Komisky. The blow shatters his ideas of

women, and he cynically thinks none of them is worth while.... In the

last scene it is the morning of his coming marriage to Mary. He reads

an item in the paper saying Petronella is seeking divorce from her

bogus “Baron”; Mary enters and he takes her in his arms, making it

clear that he has found THE woman._

Every element must be in unison, then, in the perfect play. The poetic

play must be rendered every _artificial_ aid available to delineate,

identify and appeal to poetic _feeling_. The same is true of romantic,

realistic, idealistic, or any other specific type. Each play, for that

matter, has its own peculiar exigencies that call for unity auxiliaries

for the sake of harmony. The character must have his consistent traits,

condition must have its appropriate environment, situations may be

heightened by setting, deeds are strengthened by atmosphere--just as

the effect is enhanced by harmony. Thus we disclose one of the most

vital reasons why the least element in the play should become a factor

in the Climax; why it should contribute to, color, culminate and

sustain the desired effect of totality to be left in the mind of the

audience.

(_EXAMPLE 81._) _In “The Lost Melody” we begin with the Caption:

“Malcolm Decides to Wait and Make His Proposal to Rosalie an Artistic

Occasion.” This typifies Malcolm’s character that loves to luxuriate

in his own dreams. We next find him a collector of rare jewels, of

which his business-like rival, Douglas, only realizes the monetary

value. The night of the proposal, Rosalie mistakes Malcolm’s dreaming

for lackadaisical disregard. Douglas seizes the opportunity and

proposes. The setting is a glorious, lover-like night. They sing the

melody that intoxicates Malcolm and sobers Douglas. When Malcolm

has detached himself from his ideal state, he finds Rosalie in

Douglas’ arms. They part forever. Douglas, true to his type of sordid

materialism, rises and falls thru his desire for money. Malcolm

becomes the big artist we have felt he might be. And so, till the lost

melody is found again, we find a potent strain of harmonizing units

building a persistent effect that will haunt the audience after seeing

the play._

The literal construction of the photoplay has evolved a method of

writing the manuscript that peculiarly lends itself to the composition

of dramatic “business.” While action is the language of emotion,

brevity vivifies action. Terseness is a potential factor, then, in the

construction of the manuscript, and there are several ways in which

terseness may be suggestively conveyed thru the physical treatment of

written action. In this connection, we must bear in mind that verbs are

natively _action words_; adjectives are color or quality words; and

adverbs are essentially drama words.

(_EXAMPLE 82._) _A simple analysis of the fiction value of the nine

parts of speech reveals that (1) ARTICLE is insignificant and is to

be used as little as possible; (2) ADJECTIVE is a quality word that

visualizes the image and description cannot do without it; (3) NOUN

tells what or who we are talking about; have no more nouns than you

want the reader to see objects, and no object unless it is clearly

visible; (4) VERB is the action word, the dynamo of emotion, the

important word in drama; (5) PRONOUN is he, she or it--nothing more

and the noun is always to be used in preference, if its repitition

permits; (6) ADVERB is the word of color, manner, time, subtilety,

charm and emotion and tells HOW, which is what the reader wants to

know; (7) CONJUNCTION joins together qualities, objects, groups and

may connect short statements and break long ones; (8) INTERJECTION is

the less artful way of expressing emotion; (9) PREPOSITION is the

word of passing, the bridge, pause at it and you have suspense._

The Synopsis, while it does not permit of unctuous detail, yet there

seems no reason why it should not follow the rules of all narration and

be written tersely, but in full, rounded sentences, instead of in the

abbreviated forms suggested for the Scenario.

(_EXAMPLE 83._) _Some writers employ the comma thruout the entire

scene: “Donnelly reading over letter girl has written, scowls, roars

for girl,” etc. Others use the dash in the same manner: “Donnelly

reading letter--scowls--” etc. A more effective way is suggested by

the use of the semi-colon and the use of sentences. Each sentence is

to mark either all the consecutive action of one character, or the

short sequences of action in which possibly all the characters are

involved: “Donnelly reading over letter girl has just handed him;

scowls; roars for girl; reprimands her brutally. Boy enters; says

Dalton is outside; Donnelly shakes his head can’t see him; boy says it

is urgent. Donnelly nods and turns belligerently to receive Dalton.”

There is vivacity in the short periods and the reader almost instantly

falls into the recurring sequences with perfect understanding._

We come to the conclusion at length that idea, technique, situation

or dramatic atmosphere alone is not the thing, but the _harmony_ of

all of these. And in attaining this harmony we find that delineation

is essential, while description is incidental, for the simple reason

that the characters and setting describe themselves the instant they

are seen. The physical picture saves all the space fiction devotes to

visualization.

There is nothing more distracting to harmony than the method of some

directors in accelerating action by means of perpetual short scenes,

regardless of the nature of the theme. If used to excess, this

continued employment of the Return sinks its subject to the low level

of the “chase” picture that was the curse of the early attempts at

dramatic depiction. The time will come, it is hoped, when the chase,

the crude pantomime and the actor who flirts with the audience, will

become taboo just as the telephone dialog, the soliloquy and the aside

are avoided in the best spoken dramas. Both the Return and the Flash

are merely alternatives to be employed as special devices for special

occasions and not stable units upon which the entire play may be built.

They are merely effective accelerators of contributive action and

secondary to the main theme.

Unity is agreeable accord; harmony is artistic concord. Unity is a

perfect assemblage of the parts (seen from the constructive viewpoint);

harmony is the spontaneous chord shed by the newly created instrument

(felt from its perfect operation). In unity we make the parts

absolutely consistent with well-known rules; in harmony we make the

whole naturally real according to the principles of life and experience.

Strictly speaking, the photodrama is not governed by the so-called

Dramatic Unities, restricting dramatic operation to a single Time,

Place and Action. For the photodrama, thru the latitude permitted in

its multitudinous scenes, may cover continents and span generations.

The old order remains unchanged in the matter of Action--there can be

but _one_ Action. There is an axiom in drama, however, that applies

equally to spoken drama and to screen drama: The nearer a play

approximates the actual time consumed in a definite, continuous and

centered story that it represents, the more convincing is its effect

likely to be. In other words, if the consumation of a deed required

exactly fifty minutes in actuality and took fifty minutes to be acted,

it would be a perfect unity in point of time. But how rare it is to

conceive a deed, every consecutive second of which is dramatically

worth while!

Finally we come to the harmonious element that appears first on the

manuscript, but is conceived wisely last--the Title. The title must fit

the play like a glove, and hide its complete nature as tho it were a

glove.

Fortunately, photoplays are not chosen--by either public or

producers--because of their titles, as books and short stories are

often selected. Yet, because of the seeming lack of importance attached

to this part of the play, writers, editors and manufacturers do not

always accord it the important place it deserves, and will eventually

demand. Good, fitting and perfect titles to plays are a distinct

commercial asset, beside being a requisite to artistic and harmonious

completeness. The title is the head, the handle, the greeting, the

introduction, the pleasing personality, the cue and the bid to favor

of the as-yet unread manuscript and the as-yet unseen play. A title

should be exquisite--like a finely-carved casket, obviously containing

a precious treasure--its exterior suggesting mystery, wonder, and

delight that must follow its revealment. The title must suggest the

individuality of the play without revealing its identity as shown thru

development, climax and denouement.

Unity we may find if we look for it; Harmony cannot be discovered by

the keenest critic, for it is not hand-made but born. When the flesh

and form of the play is perfectly built, Harmony enters in a breath--it

is the soul of the play! Harmony is the last word of drama!

PART IV

FORMS AND TYPES OF THE PHOTOPLAY

_Above all things Drama is human--it has its hours for laughing and

weeping, for strife and death; it is governed by both free will and

destiny--it calls its moods Drama and Melodrama; Comedy and Tragedy._

CHAPTER I

DRAMA AND MELODRAMA; TRAGEDY; COMEDY; OTHER FORMS; “SPLIT REEL”; SHORT

PLAY; LONG PLAY; SPECTACLE; ADAPTATIONS; PLAY DIVISIONS.

Photoplay audiences arrived at a stage of mature understanding

and appreciation of the photodrama long before the manufacturers

and producers had emerged from the jungle of crudity. The latter

are inclined to remain money-makers and not become art producers;

they are filling their pockets today from the emptied brains of

yesterday and forcing tomorrow to go begging. With few exceptions the

plain drama is exaggerated into melodrama, startling the audiences

thru the violent acts of the characters, or dynamic spectacle, or

extraordinary setting--rather than thru the simple medium of pure

dramatic construction that stirs the imagination and sways the emotions

with a semblance of real experience. Drama is one of life’s exquisite

emotional phenomena brought home to an audience thru the pictured

experience of others.

Melodrama is easiest to write, since it is all high-lights and black

shadows. It demands the concoction of a series of violence and

spectacle to happen in a logical and progressive order. Melodrama

resembles farce, in that the characters are cursed with all the

earmarks of the deepest-dyed type they portray--the beetle-browed

villain, or the ludicrous Jew-Irishman-Nigger. In the true drama we

meet men and women who live poignantly in our lives--tho we see them

for the first time. The melodramatists had things their way because the

few artists had no co-operation.

Comedy is most difficult to write, and is easiest to sell--meaning,

of course, pure comedy. It is more difficult, for instance, to

keep an audience laughing for twenty minutes than it is to keep

them in suspense over a dramatic story for an hour or more. The

photo-counterpart of the Play of Manners, or the Polite Comedy, is

bound to become one of the future developments of the Photodrama.

Photoplay Comedy has been in the hands of the Philistines since its

inception. Rarely do we see anything but the rollicking farce. Polite

Comedy has its exquisite moments that mingle delighted smiles with

pathetic tears; Rollicking Comedy is all wide-mouthed laughter.

If we are careful in distinguishing from its coarser

parasite--“slap-stick” farce--we may say that Rollicking Comedy is an

art worthy of one’s serious effort. There are certain temperaments,

however, incapable of comedy in any form. These playwrights are

self-conscious of their failing! The Polite Comedy is marked by grace,

repression and humor. It is a delicate cameo of the serious drama--only

it avoids the villainies, perils and horrors of life, substituting

in their place the failings, fantasies and prejudices that are both

humorously and pathetically human.

In the Rollicking Comedy, then, _everything must be comical_. The

term “everything” is imperative; it means idea, title, plot, every

situation, every scene, every insert, every reference, every character,

every setting, every action, every suggestion. “It is to laugh!” Comedy

demands exhaustive treatment of detail. It is insufficient to say that

a character performs an act in a funny way; we must tell in detail

how the action is done to make it so funny. Comedy must always be

delineated good-naturedly, and never with satire or animus. Misfortune

is not a comedy subject.

In all good drama--whether it be drama, melodrama, comedy or

tragedy--there must be an idea in the material, a motive in the

characterization, a definite end to be attained; a reasonable cause, a

logical effect and a climacteric deed; a plot.

In all drama there is struggle with an obstacle. In pure drama and

melodrama we have the hero struggling against the obstacles and

pitfalls placed in his path by the villain; in comedy the character

struggles against the ludicrous situations that rise in his course; in

tragedy evil circumstances overwhelm the hero no matter how heroic his

struggles are against them.

The reel, or unit of photoplay length, has both its advantages and its

disadvantages. The “Split reel” play is under a disadvantage. If it be

only a plotless farce--which it is most frequently--it makes little

difference, since that form is only a fragment, or series of them.

There are many ways in which the Short Play--or one-reel--may be

compared to the Short Story, and the Long Play--or multiple-reel--to

the Novel. The Short Play, is intensive in method. We pursue the

development swiftly and relentlessly from the opening scene to the

culmination.

The Long Play is not a Short Play amplified--as we so often see them

padded. It is not in any sense a Short Play told in two or more

parts (or reels). Each part (or reel) of the Long Play, like each

chapter of the Novel, is a unit in itself, having its own beginning,

development and climacteric situation. Yet it is progressive and

becomes fragmentary unless considered as an intergral part of the whole

production. Each part (or reel) of the Long Play accumulates and takes

care of its own situations and complications, which may tend to pile

up revelations of dramatic interest to heighten the suspense of the

reel to follow, or which may be a direct progressive result of the reel

preceding. In the Long Play each reel ends with the introduction of a

new complication that necessitates an entirely new line of treatment.

It is literally “continued in our next.” Each reel must always advance;

it never can go backward. In each succeeding reel of the Long Play we

find that the story has just received a set-back in its solution, thru

the introduction of a new and formidable obstacle that demands another

line of solution from that employed in the preceding reel.

(_EXAMPLE 84._) _In “The Coming of the Real Prince,” the first reel

ends with the climacteric situation showing our heroine really won

heart and soul by the unprincipled villain. But the story cannot

end here; common sense and instinct tell us that that is not the

culmination of the plot. And sure enough, just as the audience

thought the villain was going to be caught and thrashed perhaps,

by the hero--the heroine elopes with the villain! Thus we have the

constructive foundation for another reel, that demands an entirely

different course of action._

The studios themselves are usually responsible for the thrilling or

gorgeous spectacles displaying a wonderful array of scenery, setting,

hordes of actors, marvelous mechanism and a hundred other entertaining,

and possibly pleasing, features that bear only a distant relationship

to bona fide drama. If the manufacturer has a menagerie, a railroad, a

thousand pounds of dynamite, a wild west outfit or a military equipment

on his hands he naturally desires to make use of it. It is then that

the photoplay hack is called upon to write one or more stories “around”

it--and they usually are considerably around it and seldom inside of it.

The play offered in the following chapter is an unpretentious example,

falling short of perfection in more than one particular, tho equal to

the occasion of modestly exemplifying most of the rules and principles

set forth in the present work.

_An Example can but show you what to do and what not to do; it cannot

teach you how or why to do a thing; the more perfect it be the less

mechanics it will reveal; it is not a lesson to you in Technique, but

the result of Technique by another._

CHAPTER II

A SPECIMEN PHOTOPLAY

THE EFFECTIVENESS OF TYPOGRAPHY; “THE SALT OF VENGEANCE,”--A SHORT

PLAY DRAMA.

Typographical display in preparing manuscript will effect its immediate

understandability. A careless and unintelligent display will require

extra time and patience on the part of the reader to fathom its full

significance. A careful and intelligent arrangement will enable

the reader to grasp the full meaning of every detail on sight. The

special features of the arrangement and display of type adhered to

in the following play are: (1) Single-spacing body of Synopsis; (2)

Underlining setting, or location, above the text of scene action; (3)

Indenting scene text, single-spacing it and making it stand out as by

putting double space before and after it; (4) All Captions and dialog

typed in capital letters; (5) Using the red ribbon for all matter that

is to appear intact on the screen; (6) Numbering Scenes and Captions in

Arabic numerals and Inserts in Roman; (7) Indenting Close-Views double

the distance of Scene indentation; (8) In case of more than one reel,

numbering the scenes consecutively (1 to 100, etc.) but, after the

first reel, putting in parenthesis the number of scenes it represents

in current reel, as: Scene 48 (13), always referring back to the serial

number on its reappearance. (The foregoing remarks are necessary

since print-type gives only the effect without following the rules

identically.)

HENRY ALBERT PHILLIPS,

New York City .... N. Y.

_THE SALT OF VENGEANCE._

A Short Play (One Reel) Drama

In 23 Interior and 17 Exterior Scenes.

By Henry Albert Phillips.

_Synopsis_:

The matter of a rotten bridge is brought to the attention of Donnelly,

a penurious railroad president, by Dalton, a conscientious consulting

engineer. Donnelly refuses to listen or heed the report. Dalton

pleads, insists and finally is discharged.

Dalton does not tell his wife of his misfortune. Failing to get work

after two months he is on the verge of a breakdown. His wife has

learned the truth and sets out at once with their little boy, Arthur,

to her father’s for aid. On the way home Dalton reads of the terrible

train wreck at the very point he had condemned. Hardly able to think,

he hurries home, finding a note from his wife saying that she and the

child have taken--the train that was wrecked! More than half-crazed,

Dalton hurries to the scene of the wreck.

Mrs. Donnelly, the sweet wife of the president, has learned of the

wreck and hurries to the scene to offer aid. With her is her own

lovable child, Florence. It is her car that carries the terribly

maimed little Arthur to the hospital. The child’s leg is amputated.

Mrs. Donnelly has kept her identity secret, but continues to bestow

every blessing in her power upon the stricken family. Dalton has gone

completely mad. There seems but one influence under heaven that makes

Arthur want to live, and brings intelligence and peace to Dalton--that

is Florence. They worship the wonderful little girl.

Dalton’s insanity takes the form of a blind obsession. He seeks

vengeance on Donnelly. He learns that Donnelly has an only child. He

immediately sets to work and makes a terrible bomb. He then plans

to telegraph for Mrs. Donnelly and her daughter and have the train

wrecked and the child blown to atoms on the spot where his child was

maimed.

Mrs. Donnelly and Florence are with Arthur when the telegram is

brought by a servant, they just catch the fatal train. Meanwhile,

Dalton has forcibly entered Donnelly’s office, tells him at the point

of a gun what will happen in less than an hour and waits. In that

hour Donnelly passes thru hell. When there is but twenty minutes

left, Dalton espies the picture of Florence, realizes that she is the

victim, his mind clears and the men hurry away on the almost hopeless

task of rescue.

It is Dalton who arrives alone, half dead, just as the train looms

up. They ignore his white signal and he heroically cuts his wrist

and saturates the handkerchief with blood that warns the engineer of

danger the last instant.

Dalton recovers; the men are reconciled; Dalton gets back his

position; Donnelly mends his ways.

(NOTE: _Use another sheet of paper_.)

HENRY ALBERT PHILLIPS,

New York City .... N. Y.

_THE SALT OF VENGEANCE._

_Author’s Remarks_:

In the explosion scene, the supposed bridge that is blown up could be

a set erected to look like portion of bridge showing thru trees. The

question of color of the blood is solved by the Caption.

_Scene Plot_:

INTERIORS

Donnelly’s Office, 2, 4, 25, 27, 29, 31.

Ante-room, 3, 8, 10, 20, 24.

Dalton living-room, 5, 7, 9, 11, 13, 21, 28, 40.

Hospital, 19.

Telegraph office, 23.

Passenger coach, 35.

Engine cab, 38.

EXTERIORS

Beneath bridge, 1, 22.

Veranda, 6, 26.

City street, 12.

Field hospital, 15, 17.

Open field, 14, 16.

Near automobile, 18.

Railway station, 30.

Stretch of railroad, 32, 34, 39.

Another stretch, 33, 37.

On railway trestle, 36.

_Cast_:

CHARLES DALTON--Arthur’s father; consulting engineer; serious, nervous.

JOHN DONNELLY--Florence’s father; railroad president; brutal.

FLORENCE DONNELLY--(Ingenue) Sweet child with wonderful influence.

ARTHUR DALTON--(Juvenile) Injured in accident.

MRS. DALTON--Anxious type.

MRS. DONNELLY--Kindly.

Telegraph Clerk, Newsboy, Stenographer, Employe, two laborers,

Engineer, Fireman, Guards, Doctors, Nurse.

(NOTE: _Use another sheet of paper._)

HENRY ALBERT PHILLIPS,

New York City .... N. Y.

_THE SALT OF VENGEANCE._

_Scenario_:

SCENE 1. BENEATH RICKETY RAILROAD BRIDGE.

_Dalton making notes; he directs one of two laborers to strike pier of

bridge. He does so; there is a hail of debris; they all hurry out in

alarm._

CAPTION 1. CONSULTING ENGINEER DALTON BRINGS MATTER OF ROTTEN BRIDGE

BEFORE DONNELLY, PRESIDENT OF THE ROAD.

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