XXVI.

Twenty-odd years before, when the then _Dauntless_ and her crew

were thrown out of a hyperspatial tube and into that highly enigmatic

nth space, LaVerne Thorndyke had been a Chief Technician. Mentor of

Arisia found them, and put into the mind of Sir Austin Cardynge,

mathematician extraordinary, the knowledge of how to find the way back

to normal space. Thorndyke, working under nervebreaking difficulties,

had been in charge of building the machines which were to enable the

vessel to return to her home space. He built them. She returned.

He was now again in charge, and every man of his present crew had been

a member of his former one. He did not command the spaceship or her

regular crew, of course, but they did not count. Not one of these kids

would be allowed to set foot on the fantastically dangerous planet to

which the inertialess _Space Laboratory XII_ was anchored with

tractors and pressors.

Older, leaner, grayer, he was now, even more than then, Civilization's

Past Master of Mechanism. If anything could be built, "Thorny"

Thorndyke could build it. If it couldn't be built, he could build

something that would do the work.

As soon as the Gray Lensman and his son left the vessel, Chief

Technician Thorndyke--not the vice admiral of the same name--lined his

crew up for inspection; men who, although many of them had as much

rank and had had as many years of as much authority as their present

boss, had been working for days to forget as completely as possible

their executive positions and responsibilities. Each man wore not one,

but three personal neutralizers, one inside and two outside of his

spacesuit. Thorndyke, walking down the line, applied his test-kit to

each individual neutralizer. He then tested his own. QX--all were at

max.

"Fellows," he said then, "you all remember what it was like last time.

This is going to be the same, except more so and for a longer time.

How we did it before without any casualties I'll never know. If we can

do it again, it'll be a major miracle--no less. Before, all we had to

do was to build a couple of small generators and some controls out

of stuff native to the planet, and we didn't find that any too easy

a job. This time, for a starter, we've got to build a Bergenholm big

enough to free the whole planet; after which we install the Bergs, tube

generators, atomic blasts, and other stuff we brought along.

"But that native Berg is going to be a Class A Prime headache, and

until we get it running it's going to be hell on wheels. The only way

we can get away with it is to check and re-check every thing and every

step. Check, check, double-check; then go back and double-check again.

"Remember that the fundamental characteristics of this nth space are

such that inert matter can travel faster than light; and remember,

every second of the time, that our intrinsic velocity is something

like fifteen lights relative to anything solid in this space. I want

every one of you to picture himself going inert accidentally. You

_might_ take a tangent course or higher--but you might not, too.

And it wouldn't only kill the one who did it. It wouldn't only spoil

our record. It could very easily kill us all and make a crater full

of boiling metal out of our whole installation. So BE CAREFUL! Also

bear in mind that one piece, however small, of this planet's material,

accidentally brought aboard might wreck the _Dauntless_. Any

questions?"

"If the fundamental characteristics--constants--of this space are so

different, how do you know that the stuff will work here?"

"Well, the stuff we built here before worked. The Arisians told Kit

Kinnison that two of the fundamentals, mass and length, are about

normal. Time is a lot different, so that we can't compute power-to-mass

ratios and so on, but we'll have enough power, anyway, to get any speed

that we can use."

"I see. We miss the really fancy stuff?"

"Yes. Well, the quicker we get started the quicker we'll get done.

Let's go."

* * * * *

The planet was airless, waterless, desolate; a chaotic jumble of huge

and jagged fragments of various metals in a nonmetallic continuous

phase. It was as though some playful child-giant of space had poured

dipperfuls of silver, of iron, of copper, and of other granulated pure

metals into a tank of something else--and then, tired of play, had

thrown the whole mess away!

Neither the metals nor the nonmetallic substances were either hot or

cold. They had no apparent temperature, to thermometers or to the

"feelers" of the suits. The machines which these men had built so

long before had not changed in any particular. They still functioned

perfectly; no spot of rust or corrosion or erosion marred any part.

This, at least, was good news.

Inertialess machines, extravagantly equipped with devices to keep

them inertialess, were taken "ashore"; nor were any of these ever to

be returned to the ship. Kinnison had ordered and reiterated that

no unnecessary chances were to be taken of getting any particle of

nth-space stuff aboard _Space Laboratory XII_, and none were taken.

Since men cannot work indefinitely in spacesuits, each man had

periodically to be relieved; but each such relief amounted almost to

an operation. Before he left the planet his suit was scrubbed, rinsed,

and dried. In the vessel's air lock it was air-blasted again before

the outer port was closed. He unshelled in the lock and left his suit

there--everything which had come into contact with nth-space matter

either would be left on the planet's surface or would be jettisoned

before the vessel was again inerted. Unnecessary precautions?

Perhaps--but Thorndyke and his crew returned unharmed to normal space

in undamaged ships.

Finally the Bergenholm was done--by dint of what improvisation,

substitution, and artifice only "Thorny" Thorndyke ever knew; at

what strain and cost was evidenced by the gaunt bodies and haggard

faces of his overworked and under-slept crew. To those experts, and

particularly to Thorndyke, the thing was not a good job. It was not

quiet, nor smooth. It was not in balance, statically, dynamically, or

electrically. The chief technician, to whom a meter jump of one and

a half thousandths had always been a matter of grave concern, swore

feelingly in all the planetary languages he knew when he saw what those

meters were doing.

He scowled morosely. There might have been poorer machines built

sometime, somewhere, he supposed--but if so he had never seen any!

But the improvised Berg ran, and kept on running. The planet became

inertialess and remained that way. For hours, then, Thorndyke climbed

over and around and through the Brobdingnagian fabrication, testing

and checking the operation of every part. Finally he climbed down and

reported to his waiting crew.

"QX, fellows, a nice job. A good job, in fact, considering--even though

we all know that it isn't what any of us would call a good machine.

Part of that meter jump, of course, is due to the fact that nothing

about the heap is true or balanced, but most of it must be due to this

cockeyed ether. Anyway, none of it is due to the usual causes--loose

bars and faulty insulation. So my best guess is that she'll keep on

doing her stuff while we do ours. One sure thing, she isn't going to

fall apart, even under that ungodly knocking; and I don't _think_

that she's going to shake herself off of the planet."

* * * * *

After Thorndyke's somewhat less than enthusiastic approval of his

brain-child, the adventurers into that fantastic region attacked the

second phase of their project. Two Patrol Bergenholms were landed

and were installed. Their meters jumped, too, but the engineers

were no longer worried about that. _Those_ machines would run

indefinitely; and a concerted sigh of relief arose when the improvised

generator was shut down. Pits were dug. Atomic blasts and other engines

were installed, as were many exceedingly complex instruments and

mechanisms. A few tons of foreign matter on the planet's surface would

now make no difference, but there was no relaxation of the extreme

precautions against the transfer of any matter whatever from the planet

to the spaceship.

When the job was done, but before the clean-up, Thorndyke called his

crew into conference.

"Fellows, I know just what a beating you've been taking. We all feel as

though we had been on a Delgonian clambake. Nevertheless, I've got to

tell you something. Kinnison said that if we could get this one fixed

up without too much trouble, it'd be a mighty good idea to have two of

them. What do you say? Did we have too much trouble?"

He got exactly the reaction he had expected.

"Lead us to it!"

"Pick out the one you want!"

"Trouble? It's all over--we can tow this scrap heap on a space line,

match intrinsics with clamp-on drivers, and plant it anywhere!"

Another metal-studded, barren, lifeless world was therefore found

and prepared, and no real argument arose until Thorndyke broached

the matter of selecting the two men who were to stay with him and

Henderson in the two lifeboats which were to remain for a time near the

two loose planets after _Space Laboratory XII_ had returned to

normal space. Everybody wanted to stay. Each one _was_ going to

stay, too, by all the gods of space, if he had to pull rank to do it!

"Hold it!" Thorndyke commanded. "We'll do the same as we did before,

then, by drawing lots. Quartermaster Allerdyce--"

"No!" Uhlenhuth, formerly Atomic Technician 1/c, objected vigorously,

and was supported by several others. "He's too clever with his

fingers--look what he did to the original draw! We're not squawking

about that one, you understand--a little fixing was QX back there--but

we want this one to be honest."

"Now that you mention it, I do remember hearing that things were not

left entirely to chance." Thorndyke grinned broadly. "So you hold the

pot yourself, Uhly, and Hank and I will each pull out one name."

So it was. Henderson drew Uhlenhuth, to that burly admiral's loud

delight, and Thorndyke drew Nelson, the erstwhile chief communications

officer. The two lifeboats disembarked, each near one of the newly

"loosened" planets. Two men would stay on or near each of those

planets, to be sure that all the machinery functioned perfectly.

They would stay there until the atomic blasts functioned perfectly.

They would stay there until the atomic blasts went into action and

it became clear that the Arisians would need no help in navigating

those tremendous globes through nth space to the points at which two

hyperspatial tubes were soon to appear.

* * * * *

Long before the advance scouts of the Grand Fleet were within surveying

distance of Ploor, Kit and his sisters had spread a completely detailed

chart of its defenses in the tactical tank. A white star represented

Ploor's sun; a white sphere the planet itself; white Ryerson string

lights marked a portion of the planetary orbit. Points of white

light, practically all of which were connected to the white sphere

by red string lights, marked the directions of neighboring stars and

the existence of sunbeams, installed and ready. Pink globes were

loose planets; purple ones negaspheres; red points of light were, as

before, Boskonian task-force fleets. Blues were mobile fortresses;

bands of canary yellow and amber luminescence showed the locations and

emplacements of sunbeam grids and deflectors.

Layer after layer of pinks, purples, and blues almost hid the brilliant

white sphere from sight. More layers of the same colors, not quite as

dense, surrounded the entire solar system. Yellow and amber bands were

everywhere.

Kinnison studied the thing briefly, whistling unmelodiously through

his teeth. The picture was familiar enough, since it duplicated in

practically every respect the chart of the neighborhood of the Patrol's

own Ultra Prime, around Klovia. It did not require much study to make

it clear that that defense could not be cracked by any concentration

possible of any mobile devices theretofore employed in war.

"Just about what we expected," Kinnison thought to the group at large.

"Some new stuff, but not much. What I want to know, Kit and the rest of

you, is there anything there that looks as though it was supposed to

handle our new baby? Don't see anything, myself."

"There is not," Kit stated definitely. "We looked. There couldn't

be, anyway. It can't be handled. Looking backwards at it, they will

probably be able to reconstruct how it was done, but in advance? No.

Even Mentor couldn't--he had to call in a fellow who has studied

ultra-high mathematics for Klono-only-knows-how-many-millions of years

to compute the resultant vectors."

Kit's use of the word "they," which, of course, meant Ploorans to

everyone except his sisters, concealed his knowledge of the fact that

the Eddorians had taken over the defense of Ploor. Eddorians were

handling those screens. Eddorians were directing and correlating those

far-flung task forces, with a precision which Kinnison soon noticed.

"Much smoother work than I ever saw them do before," he commented.

"Suppose they have developed a _Z9M9Z_?"

"Could be. They copied everything else you invented, why not that?"

Again the highly ambiguous "they." "No sign of it around Arisia,

though--but maybe they didn't think they'd need it there."

"Or, more likely, they didn't want to risk it so far from home. We can

tell better after the mopping-up starts--if the widget performs as per

specs. But if your dope is right, this is about close enough. You might

tip the boys off, and I'll call Mentor." Kinnison could not reach nth

space, but it was no secret that Kit could.

The terminus of one of the Patrol's hyperspatial tubes erupted into

space close to Ploor. That such phenomena were expected was evident--a

Boskonian fleet moved promptly and smoothly to englobe it. But this was

an Arisian tube; computed, installed, and handled by Arisians. It would

be in existence only three seconds; the nearest defending task force

could not possibly get there in time.

To the observers in the _Z9M9Z_ those three seconds stretched

endlessly. What would happen when that utterly foreign planet, with its

absolutely impossible intrinsic velocity of over fifteen times that of

light, erupted into normal space and went inert? Nobody, not even the

Arisians, knew.

Everybody there had seen pictures of what happened when the

insignificant mass of a spaceship, traveling at only a hundredth of

the velocity of light, collided with a planetoid. That was bad enough.

This projectile, however, had a mass of about eight times ten to the

twenty-first power--an eight followed by twenty-one zeros--metric tons;

would tend to travel fifteen hundred times as fast; and kinetic energy

equals mass times velocity squared.

There seemed to be a theoretical possibility, since the mass would

instantaneously become some higher order of infinity, that all the

matter in normal space would coalesce with it in zero time; but Mentor

had assured Kit that operators would come into effect to prevent such

an occurrence, and that untoward events would be limited to a radius of

ten or fifteen parsecs. Mentor could solve the problem in detail, but

since the solution would require some two hundred Klovian years and the

event was due to occur in two weeks--

"How about the big computer at Ultra Prime?" Kinnison had asked,

innocently. "You know how fast that works."

"Roughly two thousand years--if it could take that kind of math, which

it can't," Kit had replied, and the subject had been dropped.

* * * * *

Finally it happened. What happened? Even after the fact none of the

observers knew; nor did any except the L3's ever find out. The fuses

of all the recorder and analyzer circuits blew at once. Needles jumped

instantly to maximum and wrapped themselves around their stops. Charts

and ultraphotographic films showed only straight or curved lines

running from the origin to and through the limits in zero time. Ploor

and everything around it disappeared in an utterly indescribable and

completely incomprehensible blast of pure, wild, raw, uncontrolled and

uncontrollable energy. The infinitesimal fraction of that energy which

was visible, heterodyned upon the ultra as it was and screened as it

was, blazed so savagely upon the plates that it seared the eyes.

And if the events caused by the planet aimed at Ploor were

indescribable, what can be said of those initiated by the one directed

against Ploor's sun?

When the heat generated in the interior of a sun becomes greater than

its effective surface is able to radiate, that surface expands. If

the expansion is not fast enough, a more or less insignificant amount

of the sun's material explodes, thus enlarging by force the radiant

surface to whatever extent is necessary to restore equilibrium. Thus

come into being the ordinary novae; suns which may for a few days or

for a few weeks radiate energy at a rate a few hundreds of thousands of

times greater than normal. Since ordinary novae can be produced at will

by the collision of a planet with a sun, the scientists of the Patrol

had long since completed their studies of all the phenomena involved.

The mechanisms of supernovae, however, remained obscure. No adequate

instrumentation had been developed to study conclusively the occasional

supernova which occurred naturally. No supernova had ever been

produced artificially--with all its resources of mass, atomic energy,

cosmic energy, and sunbeams. Civilization could neither assemble nor

concentrate enough power.

At the impact of the second loose planet, accompanied by the excess

energy of its impossible and unattainable intrinsic velocity, Ploor's

sun became a supernova. How deeply the intruding thing penetrated,

how much of the sun's mass exploded, never was and perhaps never will

be determined. The violence of the explosion was such, however, that

Klovian astronomers reported--a few years later--that it was radiating

energy at the rate of some five hundred and fifty million suns.

Thus no attempt will be made to describe what happened when the planet

from nth space struck the Boskonians' sun.

It was indescribably cubed.

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