GAMING.

----“The ruling passion strong in death.”

In “Arliquiniana” avarice, and love of gaming, are exemplified by the

following anecdote:--

A French woman, who resided on her estate in the country, falling ill,

sent to the village curate, and offered to play with him. The curate

being used to gaming, gladly entertained the proposal, and they played

together till he lost all his money. She then offered to play with him

for the expenses of her funeral, in case she should die. They played,

and the curate losing these also, she obliged him to give her his note

of hand for so much money lent, as her funeral expenses would amount to.

She delivered the note to her son, and died within eight or ten days

afterwards, and the curate was paid his fees in his own note of hand.

* * * * *

The Every-day Book and Table Book. v. 3 (of 3) Everlasting Calerdar of Popular Amusements, Sports, Pastimes, Ceremonies, Manners, Customs and Events, Incident to Each of the Three Hundred and Sixty-five Days, in past and Present Times; Forming a Complete History of the Year, Month, and Seasons, and a Perpetual Key to the Almanac · 第 751 / 1847 题