This is a drunken sort of game.--The _queff_, or cup, is filled to the
brim, then one of the company takes a pair of dice, and cries
“Hy-jinks,” and throws. The number he casts points out the person that
must drink; he who threw beginning at himself number one, and so round,
till the number of the person agree with that of the dice, (which may
fall upon himself, if the number be within twelve,) then he sets the
dice to him, or bids him take them. He on whom they fall is obliged to
drink, or pay a small sum of money as forfeit; then he throws and so on:
but if he forgets to cry “Hy-jinks” he pays a forfeiture. Now, he, on
whom it falls to drink, gets all the forfeited money in the bank, if he
drinks, and orders the cup to be filled again, and then throws. If he
errs in the articles, he loses the privilege of drawing the money. The
articles are (1 _drink_;) 2 _draw_; 3 _fill_; 4 _cry_ “Hy-jinks;” 5
_count just_; 6 _choose your double man_; viz. when two equal numbers of
the dice is thrown, the person whom you choose must pay double forfeit,
and so must you when the dice is in his hand.
A rare project this, and no bubble I can assure you, for a covetous
fellow may save money, and get himself as drunk as he can desire in less
than an hour’s time.[103]