CHAPTER VI

STUNT ATHLETIC MEET

Standing Broad Jump

The group is divided into competing teams. Each team lines up behind

the starting line. Each is instructed to see how many feet he can have

credited to him in this event. The first player on each team is then

instructed to heel the starting line with his right foot and to place

his left foot immediately in front of and in line with his right foot,

so that the heel touches the toe. The second player on each team then

places his right foot in front of and in line with and against the

advance foot of Number 1, and places his left foot in front of his

right. All of the players take this position. The team having the

longest feet wins the game by measuring the greatest distance in front

of the starting line.

Standing High Jump

Doughnuts are suspended by means of a string, so that one hangs about

eight inches above the head of each contestant. The one first

succeeding in eating his doughnut without the use of his hands, wins

the event.

Bawl Game

Competitors are lined up and directed to bawl. The one doing this the

best, in the judgment of the judges, wins.

Peanut Relay

A bowl full of peanuts is placed before each competitor. An empty bowl

is placed at some distance opposite each. Each competitor is given a

table knife. At the signal to go, keeping his left hand behind his

back, he takes one or more peanuts on the flat of his knife from the

full bowl and deposits it or them in the empty bowl. He returns for

more peanuts. He is not allowed to use his free hand in helping the

peanuts on to the knife, or keeping them thereupon. The player first

succeeding in transferring the peanuts wins the event.

Shot Put

Competitors endeavor to throw a handkerchief unknotted from a given

line for distance.

Lucky

A number of bags are suspended in such a way as to hang four feet above

the heads of the competitors. One bag contains candy; one contains

flour; another peanuts; another water, etc. An individual is

blindfolded, given a short stick and headed in the direction of the

bags. He then endeavors to strike one of the bags. Succeeding in

knocking the bag of candy, that shall be his prize; likewise the

peanuts, flour, or water.

Peanut Throw

Each contestant is given an equal number of peanuts. The one succeeding

in dropping the largest number of peanuts into the mouth of a jug,

wins. The peanuts must be dropped from a distance equal to the height

of the shoulders.

Head Toss

A salt bag is filled with sand. Competitors heel a given line and place

the bag of sand upon the back of their necks and without the use of the

hands, endeavor to throw the bag as far back into the line as possible.

Duel Tug of War

Two opponents are given a piece of rope about three feet long. Each

takes a position on the opposite side of a line drawn upon the floor.

One tries to pull the other across the line by means of the rope. If

successful in drawing the opponent so that both feet are on his side of

the line, that player wins.

Discus Throw

Contestants are given some object like a quoit, a block of wood, etc. A

small circle about eighteen inches in diameter is drawn upon the

ground. The contestant places the object to be thrown between his feet

and endeavors to throw it forward from the circle as great a distance

as possible. Both feet must work together in making the throw and

neither can touch the ground outside of the circle.

Ring the Bell

In the centre of a hoop eighteen inches in diameter--(an ordinary

barrel hoop)--is hung a bell. The hoop is suspended from the ceiling or

a door, so that it will be five feet above the floor. The group is

divided into two teams. One team lines up on one side, one on the

other. Each is given two bean bags. The first player on each team

endeavors to throw his two bean bags through the hoop without ringing

the bell. Succeeding or failing, he takes his place at the rear of the

line and the next player repeats his performance. The players on the

opposing team are expected to recover and to use the bags thrown

through the hoop by the opponents, for their throw. A point is scored

for the team by each player successfully tossing a bean bag through the

hoop without ringing the bell.

Chair Tilting

Opponents are placed upon chairs and must stand thereon upon one foot.

Each is armed with a long pole, the end of which is padded with a wad

of cloth. The object is to dislodge the opponent from the chair.

Dropping the pole or putting the foot down counts the same as being

forced from the chair.

As soon as one member of a team has been dislodged, another may take

his place and the game continues until all of one team have been

eliminated.

Hammer Throw

An inflated paper bag tied on the end of a yard of string is used as

the hammer for this event. Each contestant by swinging the bag from the

end of the string tries to throw it as great a distance as possible.

Twenty Yard Dash

Contestants carry an egg to the distance line and return with a spoon

held at full arm's length from the body.

Running Broad Grin

Have each competitor grin as broadly as possible. The judges measure

the grins with a tape measure.

Light Weight Race

Contestants carry a lighted candle in one hand and a glass or bowl brim

full of water in the other. If the water is spilled over or the candle

blows out, the contestant is out of the race.

Javelin Throw

Contestants endeavor to throw a short stick through a rolling hoop.

One Mile Run

Contestants are required to add a column of figures, the total of which

will be 5280.

Long Glum

The player who can keep from smiling the longest in spite of the jeers

and efforts to make him laugh, on the part of the others, wins.

Turtle Race

Contestants lie flat upon their backs and throw an object over their

heads with their two feet, for distance.

Elimination Race

An equal number of chalk marks are made upon the floor in front of each

contestant. A damp rag is then handed to each, and at the signal to go

they are to run to and rub off the chalk mark on the floor. After

erasing each mark, they must return to the starting line. When the last

mark has been erased and the contestant crosses the starting line, the

race ends.

School, Church, and Home Games · 第 6 / 7 章