Schlei made a base hit on the next pitch and scored both men. Almost the

same thing happened later on in the season with men on second and third

bases, and Raymond, another featherweight hitter, pitching. It struck me

as being an oversight on the part of Chance on both occasions, probably

because he was so busy with his own position and watching the players on

the field that he didn't notice the pitcher was the next batter. He let

Schlei hit each time, which probably cost him two games.

The Giants were playing St. Louis at the Polo Grounds in 1910, and I was

pitching against Harmon. I held the Cardinals to one hit up to the ninth

inning, and we had the game won by the score of 1 to 0, when their first

batter in the ninth walked. Then, after two had been put out, another

scratched a hit. It looked as if we still had the game won, since only one

man was left to be put out and the runners were on first and second bases.

Mowrey, the red-headed third baseman, came to the bat.

"Murray's playing too near centre field for this fellow," remarked McGraw

to some of the players on the bench.

Hardly had he said it when Mowrey shoved a long fly to right field, which

soared away toward the stand. Murray started to run with the ball. For a

minute it looked as if he were going to get there, and then it just tipped

his outstretched hands as it fell to the ground. It amounted to a

three-base hit and won the game for the Cardinals by the score of 2 to 1.

"I knew it," said McGraw, one of whose many roles is as a prophet of evil.

"Didn't I call the turn? I ought to have gone out there and stopped the

game and moved Murray over. I blame myself for that hit."

That was a game in which the St. Louis batters made three hits and won it.

It isn't the number of hits, so much as when they come, that wins ball

games.

Frequently, McGraw will stop a game--bring it to a dead standstill--by

walking out from the bench as the pitcher is about to wind up.

"Stop it a minute, Meyers," he will shout. "Pull Snodgrass in a little bit

for this fellow."

The man interested in statistics would be surprised at how many times

little moves of this sort have saved games. But for the McGraw system to

be effective, he must have working for him a set of players who are

taking the old look around for orders all the time. He has a way of

inducing the men to keep their heads up which has worked very well. If a

player has been slow or has not taken all the distance McGraw believes is

possible on a hit, he often finds $10 less in his pay envelope at the end

of the month. And the conversation on the bench at times, when men have

made errors of omission, would not fit into any Sunday-school room.

During a game for the most part, McGraw is silent, concentrating his

attention on the game, and the players talk in low tones, as if in church,

discussing the progress of the contest. But let a player make a bad break,

and McGraw delivers a talk to him that would have to be written on

asbestos paper.

Arthur Wilson was coaching at third base in one of the games in a series

played in Philadelphia the first part of September, 1911. There were

barely enough pitchers to go around at the time, and McGraw was very

careful to take advantage of every little point, so that nothing would be

wasted. He feels that if a game is lost because the other side is better,

there is some excuse, but if it goes because some one's head should be

used for furniture instead of thinking baseball, it is like losing money

that might have been spent. Fletcher was on second base when Meyers came

to bat. The Indian pushed the ball to right field along the line. Fletcher

came steaming around third base and could have rolled home safely, but

Wilson, misjudging the hit, rushed out, tackled him, and threw him back on

the bag. Even the plodding Meyers reached second on the hit and McGraw was

boiling. He promptly sent a coacher out to relieve Wilson, and his oratory

to the young catcher would have made a Billingsgate fishwife sore. We

eventually won the game, but at this time there was only a difference of

something like one, and it would have been a big relief to have seen that

run which Wilson interrupted across the plate.

McGraw is always on Devore's hip because he often feels that this

brilliant young player does not get as much out of his natural ability as

he might. He is frequently listless, and, often, after a good hit, he will

feel satisfied with himself and fan out a couple of times. So McGraw does

all that he can to discourage this self-satisfaction. "Josh" is a great

man in a pinch, for he hangs on like a bulldog, and instead of getting

nervous, works the harder. If the reader will consult past history, he

will note that it was a pinch hit by Devore which won the first

world-series game, and one of his wallops, combined with a timely bingle

by Crandall, was largely instrumental in bringing the second victory to

the Giants. McGraw has made Devore the ball-player that he is by skilful

handling.

The Giants were having a nip and tuck game with the Cubs in the early part

of last summer, when Devore came to the bat in one of those pinches and

shot a three bagger over third base which won the game. As he slid into

third and picked himself up, feeling like more or less of a hero because

the crowd was announcing this fact to him by prolonged cheers, McGraw

said:

"Gee, you're a lucky guy. I wish I had your luck. You were shot full of

horseshoes to get that one. When I saw you shut your eyes, I never thought

you would hit it."

This was like pricking a bubble, and "Josh's" chest returned to its normal

measure.

Marquard is another man whom McGraw constantly subjects to a

conversational massage. Devore and Marquard room together on the road,

and they got to talking about their suite at the hotel during a close game

in Philadelphia one day. It annoys McGraw to hear his men discussing

off-stage subjects during a critical contest, because it not only

distracts their attention, but his and that of the other players.

"Ain't that room of ours a dandy, Rube?" asked Devore.

"Best in the lot," replied Marquard.

"It's got five windows and swell furniture," said Devore.

"Solid mahogany," said McGraw, who apparently had been paying no attention

to the conversation. "That is, judging by some of the plays I have seen

you two pull. Now can the conversation."

Devore went down into Cuba with the Giants, carrying quite a bank roll

from the world's series, and the idea that he was on a picnic. He started

a personally conducted tour of Havana on his first night there and we lost

the game the next day, "Josh" overlooking several swell opportunities to

make hits in pinches. In fact he didn't even get a foul.

"You are fined $25," said McGraw to him after the game.

"You can't fine me," said Devore. "I'm not under contract."

"Then you take the next boat home," replied the manager. "I didn't come

down here to let a lot of coffee-colored Cubans show me up. You've got to

either play ball or go home."

Devore made four hits the next day.

In giving his signs from the bench to the players, McGraw depends on a

gesture or catch word. When "Dummy" Taylor, the deaf and dumb twirler, was

with the club, all the players learned the deaf and dumb language. This

medium was used for signing for a time, until smart ball players, like

Evers and Leach, took up the study of it and became so proficient they

could converse fluently on their fingers. But they were also great

"listeners," and we didn't discover for some time that this was how they

were getting our signs. Thereafter we only used the language for social

purposes.

Evers and McGraw got into a conversation one day in the deaf and dumb

language at long range and "Johnny" Evers threw a finger out of joint

replying to McGraw in a brilliant flash of repartee.

Every successful manager is a distinct type. Each plays the game from the

bench. "Connie" Mack gives his men more liberty than most. Chance rules

for the most part with an iron hand. Bresnahan is ever spurring his men

on. Chance changes his seat on the bench, and there is a double steal.

"Connie" Mack uncrosses his legs, and the hit and run is tried.

Most managers transmit their signs by movements or words. Jennings is

supposed to have hidden in his jumble of jibes some catch words.

The manager on the bench must know just when to change pitchers. He has to

decide the exact time to send in a substitute hitter, when to install

another base runner. All these decisions must be made in the "batting" of

an eye. It takes quick and accurate judgment, and the successful manager

must be right usually. That's playing the game from the bench.

VI

Coaching Good and Bad

_Coaching is Divided into Three Parts: Offensive, Defensive, and the

Use of Crowds to Rattle Players--Why McGraw Developed Scientific

Coaching--The Important Role a Coacher Plays in the Crisis of a Big

League Ball Game when, on his Orders, Hangs Victory or Defeat._

Critical moments occur in every close ball game, when coaching may win or

lose it. "That wasn't the stage for you to try to score," yelled John

McGraw, the manager of the Giants, at "Josh" Devore, as the New York

left-fielder attempted to count from second base on a short hit to left

field, with no one out and the team one run behind in a game with the

Pirates one day in 1911, when every contest might mean the winning or

losing of the pennant.

"First time in my life I was ever thrown out trying to score from second

on a base hit to the outfield," answered Devore, "and besides the coacher

sent me in."

"I don't care," replied McGraw, "that was a two out play."

As a matter of fact, one of the younger players on the team was coaching

at third base at the time and made an error of judgment in sending Devore

home, of which an older head would not have been guilty. And the Pirates

beat us by just that one run the coacher sacrificed. The next batter came

through with an outfield fly which would have scored Devore from third

base easily.

Probably no more wily general ever crouched on the coaching line at third

base than John McGraw. His judgment in holding runners or urging them on

to score is almost uncanny. Governed by no set rules himself, he has

formulated a list of regulations for his players which might be called the

"McGraw Coaching Curriculum." He has favorite expressions, such as "there

are stages" and "that was a two out play," which mean certain chances are

to be taken by a coacher at one point in a contest, while to attempt such

a play under other circumstances would be nothing short of foolhardy.

With the development of baseball, coaching has advanced until it is now an

exact science. For many years the two men who stood at first and third

bases were stationed there merely to bullyrag and abuse the pitchers,

often using language that was a disgrace to a ball field. When they were

not busy with this part of their art, they handed helpful hints to the

runners as to where the ball was and whether the second baseman was

concealing it under his shirt (a favorite trick of the old days), while

the pitcher pretended to prepare to deliver it. But as rules were made

which strictly forbade the use of indecent language to a pitcher, and as

the old school of clowns passed, coaching developed into a science, and

the sentries stationed at first and third bases found themselves occupying

important jobs.

For some time McGraw frowned down upon scientific coaching, until its

value was forcibly brought home to him one day by an incident that

occurred at the Polo Grounds, and since then he has developed it until his

knowledge of advising base runners is the pinnacle of scientific

coaching.

A few years ago, the Giants were having a nip and tuck struggle one day,

when Harry McCormick, then the left-fielder, came to the plate and knocked

the ball to the old centre-field ropes. He sped around the bases, and when

he reached third, it looked as if he could roll home ahead of the ball.

"Cy" Seymour was coaching and surprised everybody by rushing out and

tackling McCormick, throwing him down and trying to force him back to

third base. But big McCormick got the best of the struggle, scrambled to

his feet, and finally scored after overcoming the obstacle that Seymour

made. That run won the game.

"What was the matter with you, Cy?" asked McGraw as Seymour came to the

bench after he had almost lost the game by his poor coaching.

"The sun got in my eyes, and I couldn't see the ball," replied Seymour.

"You'd better wear smoked glasses the next time you go out to coach,"

replied the manager. The batter was hitting the ball due east, and the

game was being played in the afternoon, so Seymour had no alibi. From the

moment "Cy" made that mistake, McGraw realized the value of scientific

coaching, which means making the most of every hit in a game.

I have always held that a good actor with a knowledge of baseball would

make a good coacher, because it is the acting that impresses a base

runner, not the talking. More often than not, the conversation of a

coacher, be it ever so brilliant, is not audible above the screeching of

the crowd at critical moments. And I believe that McGraw is a great actor,

at least of the baseball school.

The cheering of the immense crowds which attend ball games, if it can be

organized, is a potent factor in winning or losing them. McGraw gets the

most out of a throng by his clever acting. Did any patron of the Polo

Grounds ever see him turn to the stands or make any pretence that he was

paying attention to the spectators? Does he ever play to the gallery? Yet

it is admitted that he can do more with a crowd, make it more malleable,

than any other man in baseball to-day.

The attitude of the spectators makes a lot of difference to a ball club. A

lackadaisical, half-interested crowd often results in the team playing

slovenly ball, while a lively throng can inject ginger into the men and

put the whole club on its toes. McGraw is skilled in getting the most out

of the spectators without letting them know that he is doing it.

Did you ever watch the little manager crouching, immovable, at third base

with a mitt on his hand, when the New York club goes to bat in the seventh

inning two runs behind? The first hitter gets a base on balls. McGraw

leaps into the air, kicks his heels together, claps his mitt, shouts at

the umpire, runs in and pats the next batter on the back, and says

something to the pitcher. The crowd gets it cue, wakes up and leaps into

the air, kicking its heels together. The whole atmosphere inside the park

is changed in a minute, and the air is bristling with enthusiasm. The

other coacher, at first base, is waving his hands and running up and down

the line, while the men on the bench have apparently gained new hope. They

are moving about restlessly, and the next two hitters are swinging their

bats in anticipation with a vigor which augurs ill for the pitcher. The

game has found Ponce de Leon's fountain of youth, and the little, silent

actor on the third base coaching line is the cause of the change.

"Nick" Altrock, the old pitcher on the Chicago White Sox, was one of the

most skilful men at handling a crowd that the game has ever developed. As

a pitcher, Altrock was largely instrumental in bringing a world's

championship to the American League team in 1906, and, as a coacher, after

his Big League pitching days were nearly done, he won many a game by his

work on the lines in pinches. Baseball has produced several comedians,

some with questionable ratings as humorists. There is "Germany" Schaefer

of the Washington team, and there were "Rube" Waddell, "Bugs" Raymond and

others, but "Nick" Altrock could give the best that the game has brought

out in the way of comic-supplement players a terrible battle for the

honors.

At the old south side park in Chicago, I have seen him go to the lines

with a catcher's mitt and a first-baseman's glove on his hands and lead

the untrained mob as skilfully as one of those pompadoured young men with

a megaphone does the undergraduates at a college football game.

My experience as a pitcher has been that it is not the steady, unbroken

flood of howling and yelling, with the incessant pounding of feet, that

gets on the nerves of a ball-player, but the broken, rhythmical waves of

sound or the constant reiteration of one expression. A man gets accustomed

to the steady cheering. It becomes a part of the game and his

surroundings, as much as the stands and the crowd itself are, and he does

not know that it is there. Let the coacher be clever enough to induce a

crowd to repeat over and over just one sentence such as "Get a hit," "Get

a hit," and it wears on the steadiest nerves. Nick Altrock had his

baseball chorus trained so that, by a certain motion of the arm, he could

get the crowd to do this at the right moment.

But the science of latter-day coaching means much more than using the

crowd. All coaching, like all Gaul and four or five other things, is

divided into three parts, defensive coaching, offensive coaching and the

use of the crowd. Offensive coaching means the handling of base runners,

and requires quick and accurate judgment. The defensive sort is the advice

that one player on the field gives another as to where to throw the ball,

who shall take a hit, and how the base runner is coming into the bag.

There is a sub-division of defensive coaching which might be called the

illegitimate brand. It is giving "phoney" advice to a base runner by the

fielders of the other side that may lead him, in the excitement of the

moment, to make a foolish play. This style has developed largely in the

Big Leagues in the last three or four years.

Offensive coaching, in my opinion, is the most important. For a man to be

a good coacher he must be trained for the work. The best coachers are the

seasoned players, the veterans of the game. A man must know the throwing

ability of each outfielder on the opposing club, he must be familiar with

the speed of the base runner whom he is handling, and he must be so

closely acquainted with the game as a whole that he knows the stages at

which to try a certain play and the circumstances under which the same

attempt would be foolish. Above all things, he must be a quick thinker.

Watch McGraw on the coaching lines some day. As he crouches, he picks up a

pebble and throws it out of his way, and two base runners start a double

steal. "Hughie" Jennings emits his famous "Ee-Yaah!" and the third

baseman creeps in, expecting Cobb to bunt with a man on first base and no

one out. The hitter pushes the ball on a line past the third baseman. The

next time Jennings shrieks his famous war-cry, it has a different

intonation, and the batter bunts.

"Bill" Dahlen of the Brooklyn club shouts, "Watch his foot," and the base

runner starts while the batter smashes the ball on a hit and run play.

Again the pitcher hears that "Watch his foot." He "wastes one," so that

the batter will not get a chance at the ball and turns to first base. He

is surprised to find the runner anchored there. Nothing has happened. So

it will be seen that the offensive coacher controls the situation and

directs the plays, usually taking his orders from the manager, if the boss

himself is not on the lines.

In 1911 the Giants led the National League by a good margin in stealing

bases, and to this speed many critics attributed the fact that the

championship was won by the club. I can safely say that every base which

was pilfered by a New York runner was stolen by the direct order of

McGraw, except in the few games from which he was absent. Then his

lieutenants followed his system as closely as any one can pursue the

involved and intricate style that he alone understands. If it was the base

running of the Giants that won the pennant for the club, then it was the

coaching of McGraw, employing the speed of his men and his opportunities,

which brought the championship to New York.

The first thing that every manager teaches his players now is to obey

absolutely the orders of the coacher, and then he selects able men to give

the advice. The brain of McGraw is behind each game the Giants play, and

he plans every move, most of the hitters going to the plate with definite

instructions from him as to what to try to do. In order to make this

system efficient, absolute discipline must be assured. If a player has

other ideas than McGraw as to what should be done, "Mac's" invariable

answer to him is:

"You do what I tell you, and I'll take the responsibility if we lose."

For two months at the end of 1911, McGraw would not let either "Josh"

Devore or John Murray swing at a first ball pitched to them. Murray did

this one day, after he had been ordered not to, and he was promptly fined

$10 and sat down on the bench, while Becker played right field. Many fans

doubtless recall the substitution of Becker, but could not understand the

move.

Murray and Devore are what are known in baseball as "first-ball hitters."

That is, they invariably hit at the first one delivered. They watch a

pitcher wind up and swing their bats involuntarily, as a man blinks his

eyes when he sees a blow started. It is probably due to slight

nervousness. The result was that the news of this weakness spread rapidly

around the circuit by the underground routes of baseball, and every

pitcher in the League was handing Devore and Murray a bad ball on the

first one. Of course, each would miss it or else make a dinky little hit.

They were always "in the hole," which means that the pitcher had the

advantage in the count. McGraw became exasperated after Devore had fanned

out three times one day by getting bad starts, hitting at the first ball.

"After this," said McGraw to both Murray and Devore in the clubhouse, "if

either of you moves his bat off his shoulder at a first ball, even if it

cuts the plate, you will be fined $10 and sat down."

Murray forgot the next day, saw the pitcher wind up, and swung his bat at

the first one. He spent the rest of the month on the bench. But Devore's

hitting improved at once because all the pitchers, expecting him to swing

at the first one, were surprised to find him "taking it" and, as it was

usually bad, he had the pitcher constantly "in the hole," instead of being

at a disadvantage himself. For this reason he was able to guess more

accurately what the pitcher was going to throw, and his hitting

consequently improved. So did Murray's after he had served his term on the

bench. The right-fielder hit well up to the world's series and then he

just struck a slump that any player is liable to encounter. But so

dependent is McGraw's system on absolute discipline for its success that

he dispensed with the services of a good player for a month to preserve

his style.

In contrast, "Connie" Mack, the manager of the Athletics, and by many

declared to be the greatest leader in the country (although each private,

of course, is true to his own general), lets his players use their own

judgment largely. He seldom gives a batter a direct order unless the pinch

is very stringent.

The most difficult position to fill as a coacher is at third base, the

critical corner. There a man's judgment must be lightning fast and always

accurate. He encourages runners with his voice, but his orders are given

primarily with his hands, because often the noise made by the crowd drowns

out the shouted instructions. Last, he must be prepared to handle all

sorts of base running.

On nearly every ball club, there are some players who are known in the

frank parlance of the profession as "hog wild runners."

The expression means that these players are bitten by a sort of "bug"

which causes them to lose their heads when once they get on the bases.

They cannot be stopped, oftentimes fighting with a coacher to go on to the

next base, when it is easy to see that if the attempt is made, the runner

is doomed.

New York fans have often seen McGraw dash out into the line at third base,

tackle Murray, and throw him back on the bag. He is a "hog wild" runner,

and with him on the bases, the duties of a coacher become more arduous. He

will insist on scoring if he is not stopped or does not drop dead.

Some youngster was coaching on third base in a game with Boston in the

summer of 1911 and the Giants had a comfortable lead of several runs.

Murray was on second when the batter hit clearly and sharply to left

field. Murray started, and, with his usual intensity of purpose, rounded

third base at top speed, bound to score. The ball was already on the way

home when Murray, about ten feet from the bag, tripped and fell. He

scrambled safely back to the cushion on all fours. There was nothing else

to do.

Pitching in a Pinch; or, Baseball from the Inside · 第 5 / 13 段