CHAPTER II.

A good practical joke to play in a rollicking party, where you can

venture to do it, is that of mesmerizing; you of course manage

beforehand to lead the conversation to the subject of mesmerism, then

profess to have wonderful powers in that line yourself. After more or

less persuasion, allow yourself to be induced to operate. You then say:

"Well, I will try if there is any person in the company who is

susceptible to the magnetic influence. It is only in rare cases we find

this susceptibility; the person must be of exquisitely fine organization

and steady nerve. Few people can look one long enough in the face to

come under the influence; and, if the current be suddenly broken, the

result is apt to be very serious, if not fatal, by producing suspended

action of the heart and vital organs generally."

Having now fully impressed on your audience the absolute necessity of

keeping still, you begin to look into the eyes of different persons,

press their hands, make passes at them, etc., as though you were

searching for the right temperament. At last you come to your intended

victim, and pronounce him just the man. You now seat him in a chair,

whilst you go into another room to prepare the necessary implements.

These are two plates, each having on it a tumblerful of water. One

plate, however, must be thoroughly blackened at the bottom, by holding

it in the smoke of a lamp or candle. This done, you carry the plates and

tumblers into the audience, and hand the one which is black to the

victim, who is seated in a chair.

Before commencing operations, you must warn the audience that it is

absolutely necessary that they observe strict silence, as the least word

or exclamation will break the charm, and be attended with painful

effects to both operation and operatee. You may tell how, after being

once disturbed in this manner, you had most painful shooting-pains in

your nose for fifteen minutes, that being the point in contact with your

finger at the moment of interruption. All this is to prevent any one

giving vent to some exclamation calculated to betray the trick to your

victim.

[Illustration: COLORED MESMERISM.--_See page 19._]

You now seat yourself opposite the subject, and desire him to keep his

eyes steadily on yours, and imitate the motions of your fingers. You

then commence. First, you dip your finger in the water, and draw it down

the centre of your nose; he does the same; then you rub the bottom of

your plate with your fingers, and draw it over your chin; he follows

your example, and makes a black smudge on his face; you rub the bottom

of the plate again, and draw your finger over your nose, and so on for

several minutes, till the victim has smeared himself all over with

black. You then rise and compliment him on the steadiness with which he

underwent the ordeal, adding, however, that he has too powerful a

nervous organization for you to operate on. The victim will generally

rise with a rather complacent smile at these compliments, at which point

the audience will generally explode with laughter. The victim looks

puzzled--more laughter--the victim, thinking they are laughing at your

failure, joins in the merriment, which generally has the effect of

convulsing every one, when the climax is reached by handing a mirror to

the unhappy operatee, who usually looks glum, and does not see much fun

in the joke.

The Art of Amusing Being a Collection of Graceful Arts, Merry Games, Odd Tricks, Curious Puzzles, and New Charades. Together with Suggestions for Private Theatricals, Tableaux, and All Sorts of Parlor and Family Amusements. · 第 2 / 27 章