Another exciting game which tests the Scoutcraft of a patrol is that
where they approach the shore in a boat and look out for marks which
have been told to them, and, on finding these, they land, find a map
hidden away, which gives further clues by means of landmarks, compass
directions, tidemarks, and so on, to where the hidden treasure is to
be found. Only a certain time will be allowed for finding it.
This game can be made a competition for one patrol against another,
each patrol taking it in turn to carry out the same task. Naturally,
each patrol would be very careful to wipe out all footmarks and
tracks.
Then there can be whale hunts, as given in the book _Scouting for
Boys_, and also "Shipwreck," when everybody on board ship will take
their places and carry out orders for getting the women and children
safely away, followed by the men of the ship.
"Castaways on a Desert Island" may also be practised, when they have
to get ashore on rafts and otherwise, and rig up such shelters as they
can out of the materials available, and light their fires and cook
their food, and so on.
The pursuit of slavers' dhows by pinnaces from men-of-war can be
practised, and "cutting-out" expeditions by boats full of armed Scouts
taking a hostile ship or place in the night.
"Salvage" may also be practised by boats going out in parties, where
they are to save some derelict ship in distress, and to tow her into
safety.
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