CHAPTER VI

PAPERCHASING, FOOTBALL, GOLF, AND BOXING

$Paperchasing.$--This may be practised with more or less success all

the year round, but it is in the winter time that it can best be

enjoyed. It is then that the air is cool and invigorating, and that

the fields, being unoccupied by crops, may be run over without any

very great damage being done. For boys it is a grand game; it affords

a welcome change from the scrimmages and knocks of football and fives;

and if the distance run be not too far, nor the pace too fast, there

are few who cannot take part in it with pleasure.

An important point in its favour is that the expenses connected with it

are small. The paperchaser wears jersey, knickerbockers and stockings

as at football, with the addition, in very cold weather, of woollen

mittens to keep the wrists warm, and the substitution of light leather

or rubber and canvas shoes, for heavy boots. For each of the "hares"

there must be provided a bag in which to carry the "scent." These bags

should be of stout linen or canvas and shaped like a life-buoy, so

that they go round the runner--under the left shoulder and over the

right--with a hole in the under-side, by means of which they are filled

and emptied. Time was when the "scent" consisted of paper torn up very

small, the preparation of which afforded almost as much fun as the

chase itself; but nowadays we have grown luxurious, and fill the bags

with the paper shavings which may be purchased for a very small sum

from any bookbinder or printer.

Much of the success of a paperchase depends on the choosing of the

hares. Of these there are generally two or three--more often the

former--and it is necessary that one of them should have a good

knowledge of the surrounding country. The time of their departure

having been noted, they start off and lay a trail as they go. Sometimes

one will lay for a while, and then the other will take a turn;

occasionally one will lead and lay his trail, and the other following

some little distance in the rear, will look out for gaps and fill them

in. It is not necessary to lay a continuous trail, but care should be

taken that it is quite easy to see from one patch of scent to the next.

When the wind is high, it is always well in crossing from one field to

another, to sprinkle some scent on the hedge itself.

The laying of an occasional "false" scent adds to the troubles of

the hounds, and gives the hares a chance of regaining some of the

advantage which they naturally lose in choosing their course. A "false"

is usually managed by the hares separating, and each laying a trail

in different directions; then one ceases laying, and makes his way

straight across country to join his companion, and they go on again

together as before. In laying a false trail, much ingenuity may be

shown. One way is to make the wrong one much the more distinct of

the two; but this must not always be done, or naturally it will soon

cease to have any effect. In selecting a course, it is well to choose

a circular one, so that in case of accidents, the distance from home

is not very far; and it is a very good plan, and one which is likely

to be of advantage to all, to start out against the wind and to return

with it. The reason for this is that it is easier to face the wind when

starting out fresh than when returning home fatigued at the end of a

run.

The hounds, or pack, must be provided with a captain and a

"whipper-in"--the former to set the pace and generally take command,

and the latter to look after the stragglers and see that none are left

behind. Both should be good runners, and if possible should have had

some experience of the game. After an interval--the length of which is

arranged with the hares before they start, and depends chiefly on the

distance it is proposed to travel--the pack set out on their journey.

The pace should be a steady jog-trot, especially at the beginning;

afterwards, if all goes well, it may be increased. It is a rule that so

long as the hares are not in sight, all must follow the trail; but if

once they are seen, it becomes a case of "catch who can," the scent is

ignored, and all go off straightway in pursuit. If the hares are not

seen and there appears to be no likelihood of their being caught, it is

usual for the captain on getting within a mile or so of home, to give

the word for a race and for the hounds to set off then to compete among

themselves for the honour of being the first to reach the goal.

Carried out on these lines, paperchasing provides plenty of fun, and

is as healthy a pastime as can be found. Now and again there will be

a ducking caused by a failure to clear a brook, or a stumble at a

fence; but if the victims of these mishaps keep moving, and immediately

they reach home, change their clothes, little harm will be done. Two

warnings may be given: Do not go too far; and when feeling tired, do

not strain yourself by trying to race. A six or seven miles spin is

quite long enough for any one; and it is better to go all through at

a jog-trot, and even to walk occasionally, than to sow the seeds of

future ills by striving to outdo fleeter rivals.

$Hints on Football.$--Football is one of the games which cannot

be learned from books. Its best lessons are those taught by hard

experience, and as much may be learned in an afternoon's play and in

watching a match between two good teams, as by a diligent study of

all the books on the game that have ever been written; but at the

same time there are a number of unwritten rules which, although they

often take years to learn, are of service to every player; and I have

therefore deemed it wise to collect them and put them down here in

black and white in the hope that they may be of use to many who, with

some experience of the game, and eager to improve their play, have no

opportunity for seeing big matches, and no one whom they can ask for

advice. These rules are fourteen in number, and should be learned by

heart by every player. They apply specially to the Rugby game, but some

of them are of use also to those who favour the Association pastime:--

1. Never play immediately after a meal. It is best to have dinner two

hours before the game begins.

2. In passing a ball to a comrade send it smartly and quickly straight

into his hands.

3. Never pass the ball when you are near your own goal line, and never

pass straight back except when opposite your opponents' goal, and the

player to whom you pass is well placed for dropping a goal.

4. Never be too eager to pick up the ball and run with it. A neat

dribble with the feet is often most effective, and it is generally very

difficult to stop.

5. In collaring an opponent always keep your eyes open, and always go

hard and low.

6. Never "speculate" or take flying kicks at the ball.

7. When fairly held by an opponent, do not waste your strength by

useless struggling, but at once cry "held," and put down the ball.

8. When you have the ball in your possession, and find it impossible to

pass it to advantage or to proceed, always punt into touch.

9. In handing off an opponent, turn your thumb inside your hand and

turn the palm outwards with the fingers held together.

10. When one of your own side is running with the ball, always follow

up close behind, but a little on one side of him. When passed by an

opponent who has it, try to get round again to meet him before he

reaches your goal line.

11. In your spare time practise punting, drop-kicking, and

place-kicking, with both feet. An otherwise good player is often left

out of a team in order to make room for one who is not quite so good,

but is able to kick.

12. Study the laws of the game whenever you have an opportunity.

13. Always keep your temper and do not talk. Obey your captain at once,

and unhesitatingly accept the decision of the referee.

14. Change your clothes as soon as possible after playing, and in going

home be careful to wrap up well.

In conclusion, I would point out that if properly played Rugby Football

is not dangerous. The great majority of accidents which occur are due

to the neglect of one of the simple rules here laid down--through

useless struggling, loose collaring, wild kicking, or blind rushing.

The rules for the Association and the Rugby game may be obtained for

one penny each, so we have refrained from reproducing them here.

[Illustration: DRIVING]

$Golf.$--This is another of those games well learned on the field, by

observation of the best players, and by hints from friends. We have,

however, compiled a series of injunctions based upon long experience.

DRIVING.--Lower your left shoulder. Stand still and do not see-saw with

your body. Plant your feet squarely. Grasp your club lightly yet firmly

in the hollow of your fingers. Slowly swing well back and complete your

stroke well through, pushing to the very end with your right hand. It

is a disadvantage to try to get under the ball.

[Illustration]

THE BRASSY.--In using this club swing as far back as you can, slowly.

THE MASHIE AND IRON.--Swing back very slowly and have the forefinger of

your right hand well down the club, which should be held lightly. Go

well through with the stroke and rise slightly off your left heel.

PUTTING.--Grasp the club firmly, swing back very slowly, and go well

through with the stroke.

[Illustration: OUT OF THE FURZE]

[Illustration: OUT OF A BUNKER]

[Illustration: PUTTING]

GENERAL ADVICE.--In all kinds of strokes swing back slowly with your

left shoulder down and the forefinger of your right hand well down the

club. Ever have your eye upon the ball, and finish every stroke to the

very end. In all your strokes let your arms go well out from your body.

Your hands should be close together on your club and the right hand

well round to the left but not under the club. Press the ground with

your feet and stand well back upon your heels.

$Hints on Boxing.$--It is true that boxing has become associated

with all manner of ruffianism, but it is true also that it is one of

the most effective forms of physical exercise, and that low life and

brutality need no more enter into this pastime than into cricket. All

the muscles are exercised, and dexterity, nimbleness, prompt decision,

quickness of sight and many other admirable qualities are promoted.

The right arm is held across the body so as to protect the pit of

the stomach. The elbow of the left arm is held to the side. This

position enables the boxer to hit from the shoulder, an important

matter in boxing. The right leg bears most of the weight of the body,

an arrangement which permits rapid movement backwards and forwards

as occasion demands with a minimum of exposure. The left side should

be towards your antagonist, the left hand has the principal part of

hitting allotted to it, the right stops, parries, and at close quarters

hits too.

Study all these things carefully before a mirror, noting what parts are

exposed and the manner in which the exposure may be remedied.

Throw your head well back, and watch your opponent's eyes, for there

you get the earliest indication of his intentions, and therefore you

are able to make your arrangements for circumventing his plans. When

you strike let it be from the shoulder and with all the weight of your

body pressing the right foot upon the ground and making a kind of

spring. Do not draw back your hand to make a stroke, because that gives

your adversary warning. Come upon him unawares and then recover your

position immediately. Generally the time to strike is when your left

toe is level with his heel, but if his reach is longer or shorter than

yours this rule may need modification. Remember that a curved blow is

longer on its way than a straight one.

If your adversary strikes at your face or the upper part of the chest,

do not retreat from the blow, but fling your right arm sharply outwards

and upwards, catching your opponent's arm by the wrist, and throwing it

out of the direction in which it was aimed. This generally lays open

your opponent's head, and gives opportunity for a smart return blow

with the left hand; it is then near his head, and has only a short

distance to go. This return blow is called the "counter," and is very

effective, as it arrives when your opponent is expecting to give rather

than receive a blow. This plan of campaign may be practised before a

mirror.

"Stopping" comes in where this parry is impracticable. If your

adversary strikes at your body you must either get away, stop, or

suffer the blow in hopes of being able to hit him in return. In

stopping you receive the blow on your arm, and break its force.

Three Hundred Things a Bright Boy Can Do · 第 6 / 24 章