It has already been shown (No. 65) that those fallen by the sword ride

with their psychopomps on Bifrost up to Valhal, and do not proceed

thither through space, but have a solid foundation for the hoofs of

their steeds. Here, as in Fafnersmal (15), the air is compared with a

river, in which the horses are compelled to wade or swim if the bridge

leading to Asgard is not used, and the current in this roaring stream is

said to be very strong; while, on the other hand, "the fish" stands safe

and inviting therein. That the author of Grimnersmal called the bridge

a fish must seem strange, but has its natural explanation in Icelandic

usage, which called every bridge-end or bridge-head a _spordr_, that is,

a fish-tail. Compare Sigrdrifumal (16), which informs us that runes were

risted on "the fish-tail" of the great mythic bridge (_á bruar spordi_),

and the expression _brúarspordr_ (bridge-head, bridge-"fish-tail") in

Njala (246) and _Biskupas_ (1, 17). As a bridge-pier could be called

a fish-tail, it was perfectly logical for the poem to make the bridge

a fish. On the zenith of the bridge stands Valhal, that secures those

fallen in battle, and whose entrance is decorated with images of the wolf

and of the eagle (Grimnersmal, 10), animals that satisfy their hunger on

the field of battle. This explains why the fish is called that of the

folk-wolf or great wolf. The meaning of the paraphrase is simply "the

Valhal bridge." That the bow of Bifrost stands north and south follows

from the fact that the gods pass over one end of the bridge on their way

to Urd's fountain, situated in the south of the lower world, while the

other end is outside of Nifelhel, situated in the north. From the south

the gods come to their judgment-seats in the realm of the dis of fate and

death. From the north came, according to Vegtamskvida, Odin when he rode

through Nifelhel to that hall which awaited Balder. Why the Asa-father

on that occasion chose that route Vegtamskvida does not inform us. But

from Saxo (_Hist. Dan._, 126), who knew an old heathen song about Odin's

visit in the lower world on account of Balder's death, we get light

on this point. According to this song[17] it was Rostiophus Phinnicus

who told Odin that a son of the latter and Rind was to avenge Balder's

death. Rostiophus is, as P. E. Müller has already remarked, the rimthurs

_Hrossthiófr_ mentioned in Hyndluljod as a son of _Hrimnir_ and brother

of the sorceress _Heidr_, the vala and witch well known from Völuspa and

other sources. Nifelhel is, as shown above (No. 60), the abode of the

rimthurses transferred to the lower world. Where his father _Hrimnir_

(Bergelmer) and his progenitor _Hrimgrimnir_ (Thrudgelmer) dwell in the

thurs-hall mentioned in Skirnersmal, there we also find _Hrossthiófr_,

and Odin must there seek him. Vegtamskvida makes Odin seek his sister.

It is Bifrost's north bridge-head which particularly requires the

vigilance of Heimdal, the ward of the gods, since the rimthurses and the

damned are its neighbours. Heimdal is therefore "widely known" among the

inhabitants of Nifelhel (Skirnersmal, 28), and Loke reproaches Heimdal

that his vocation as watchman always compels him to expose his back to

the torrents of an unfavourable sky (Lokas., 48). In the night which

constantly broods over this northern zone shine the forms of the "white"

god and of his gold-beaming horse _Gulltoppr_, when he makes spying

expeditions there. His eye penetrates the darkness of a hundred "rasts,"

and his ear catches the faintest sound (Gylfag., 27). Near Bifrost,

presumably at the very bridge-head, mythology has given him a fortified

citadel, _Himinbjorg_, "the ward of heaven," with a comfortable hall well

supplied with "the good mead" (Grimn., 13; Gylfag., 27).

The lower world is more extensive in all directions than the surface of

the earth above it. Bifrost would not be able to pass outside and below

the crust of the earth to rest with its bridge-heads on the domain of

the three world-fountains if this were not the case. The lower world

is therefore called _Jormungrund_, "the great ground or foundation"

(Forspjallsljod, 25), and its uttermost zone, _jadarr Jormungrundar_,

"the domain of the great ground," is open to the celestial canopy,

and the under side of the earth is not its roof. From _Hlidskjalf_,

the outlook of the gods in Asgard (Forspjallsljod, the prose texts in

Skirnersmal and in Grimnersmal), the view is open to Midgard, to the

sea, and to the giant-world situated beyond the Elivagar rivers (see the

texts mentioned), and should accordingly also be so to the broad zone of

Jormungrund, excepting its northernmost part, which always is shrouded in

night. From _Hlidskjalf_ the eye cannot discern what is done there. But

Heimdal keeps watch there, and when anything unusual is perceived Odin

sends the raven _Huginn_ (_Hugr_) thither to spy it out (Forspjallsljod,

10, 3, which strophes belong together). But from Hlidskjalf as the point

of observation the earth conceals all that part of Jormungrund below

it; and as it is important to Odin that he should know all that happens

there, _Huginn_ and _Muninn_ fly daily over these subterranean regions:

_Huginn oc Muninn fljuga hverjan dag iormungrund yfir_ (Grimnersmal, 20).

The expeditions of the ravens over Nifelhel in the north and over Surt's

"deep dales" in the south expose them to dangers: Odin expresses his fear

that some misfortune may befall them on these excursions (Grimnersmal,

20).

In the western and eastern parts of _jadarr Jormungrundar_ dwell the two

divine clans the Vans and Elves, and the former rule over the whole zone

ever since "the gods in time's morning," gave Frey, Njord's bounteous

son, Alfheim as a tooth-gift (Grimners., 5). Delling is to be regarded as

clan-chief of the Elves (light-Elves), since in the very theogony he is

ranked with the most ancient powers. With Mimer's daughter Nat he becomes

the father of Dag and the progenitor of _Dag's synir_ (the light-Elves).

It has already been emphasised (see No. 53) that he is the lord of the

rosy-dawn, and that outside of his doors the song of awakening is sung

every morning over the world: "Power to the Asas, success to the Elves,

and wisdom to Hroptatyr" (Havamál, 100). The glow of dawn blazes up from

his domain beyond the eastern horizon. Where this clan-chieftain of the

Elves dwells, thither the mythology has referred the original home of

his clan. _Alfheimr_ occupies the eastern part of Jormungrund's zone. It

is in the eastern part that Dag, Delling's son, and Sol, his kinswoman,

mount their chariots to make their journey around the earth in the sky.

Here is also the Hel-gate through which all the dead must pass in the

lower world (No. 68).

There are many proofs that the giant settlement with the Ironwood or

Myrkwood was conceived as extending from the north over large portions of

the east (Völuspa, 39, 48, &c.). These regions of Alfheim constitute the

southern coasts of the Elivagar, and are the scenes of important events

in the epic of the mythology (see the treatise on the Ivalde race).

_Vanaheimr_ is situated in the western half of the zone. At the banquet

in _Ægir's_ hall described in Lokasenna, Loke says to Njord:

thu vast austr hedan

gisl um sendr godum--

"From here you were sent out east as a hostage to the gods."

Ægir's hall is far out in the depths of the sea. The ocean known by the

Teutons was the North Sea. The author has manifestly conceived Ægir's

hall as situated in the same direction from Asgard as Vanaheim, and

not far from the native home of the Vans. This lies in the word _hedan_

(from here). According to Vafthrudnersmal (str. 39), Njord was "created

in Vanaheim by wise _regin_." When he was sent as a hostage to the gods

to Asgard he had to journey eastward (_austr_). The western location of

Vanaheim is thereby demonstrated.

In the "western halls" of Vanaheim dwells Billing, Rind's father,

the father of the Asa-god, Vale's mother (_Rindr berr Vala i

væstrsölum_--Vegt., 11). His name has been preserved in both the German

and the Anglo-Saxon mythic records. An Old German document mentions

together Billunc and Nidunc, that is, Billing and Mimer (see No. 87). In

the mythology Mimer's domain is bounded on the west by Billing's realm,

and on the east by Delling's. Delling is Mimer's son-in-law. According to

Völuspa, 13 (Codex Hauk.), Billing is a being which in time's morning,

on the resolve of the gods, was created by _Modsognir_-Mimer and

_Durinn_. Mimer's neighbours in the east and in the west were therefore

intimately connected with him. An Anglo-Saxon record (Codex Exoniensis,

320, 7) makes Billing the race-hero of the kinsmen and neighbours of

the Angles, the Varnians (_Billing veold Vernum_). This too has a

mythological foundation, as appears in Grimnersmal (39) and in the saga

of Helge Hjorvardson, which, as before stated, is composed of mythic

fragments. When Sol and Mane leave Delling's domain and begin their

march across the heavens, their journey is not without danger. From the

Ironwood (cp. Völuspa, 39) come the wolf-giants _Skoll_ and _Hate_ and

pursue them. _Skoll_ does not desist from the pursuit before the car

of the bright-faced goddess has descended toward the western halls and

reached _Varna vidr_ (_Scaull heitir ulfr, er fylgir eno scirleita godi

til Varna vidar_--Grimnersmal, 39). _Varna vidr_ is the forest of the

mythic Varnians or Varinians. Varnians, Varinians, means "defenders,"

and the protection here referred to can be none other than that given to

the journeying divinities of light when they have reached the western

horizon. According to Helge Hjorvardson's saga, Hate, who pursues the

moon, is slain near Varin's Bay. _Varinn_, the "defender," "protector,"

is the singular form of the same word as reappears in the genitive plural

_Varna_. These expressions--_Billing veold Vernum_, _Varna vidr_, and

_Varins vik_--are to be considered as belonging together. So also the

local names borrowed from the mythology, _Varinsfjördr_ and _Varinsey_,

in Helge Hjorvardson's saga, where several names reappear, _e.g._,

_Svarinn_, _Móinn_, _Álfr_, and _Yngvi_, which in connection with that of

Billing occur in the list of the beings created by Mimer and _Durinn_. It

is manifest that _Varna vidr_, where the wolf _Skoll_ is obliged to turn

back from his pursuit of Sol, and that _Varins vik_, where the moon's

pursuer Hate is conquered, were conceived in the mythology as situated

in the western horizon, since the sun and the moon making their journey

from the east to west on the heavens are pursued and are not safe before

they reach the western halls. And now as Billing dwells in the western

halls and is remembered in the Anglo-Saxon mythic fragments as the prince

of the Varnians or Varinians, and as, furthermore, _Varinsfjördr_ and

_Varinsey_ are connected with adventures in which there occur several

names of mythic persons belonging to Billing's clan, then this proves

absolutely an original mythic connection between Billing and his

western halls and those western halls in whose regions _Varna vidr_

and _Varinsvik_ are situated, and where the divinities of light, their

journey athwart the sky accomplished, find defenders and can take their

rest. And when we add to this that Delling, Mimer's kinsman and eastern

neighbour, is the lord of morning and the rosy dawn, and that Billing is

Mimer's kinsman and western neighbour, then it follows that Billing, from

the standpoint of a symbol of nature, represents the evening and the glow

of twilight, and that in the epic he is ruler of those regions of the

world where the divinities of light find rest and peace. The description

which the Havamál strophes (97-101) give us of life in Billing's halls

corresponds most perfectly with this view. Through the epic presentation

there gleams, as it seems, a conscious symbolising of nature, which

paints to the fancy the play of colours in the west when the sun is set.

When eventide comes Billing's lass, "the sun-glittering one," sleeps on

her bed (_Billing's mey ec fann bedjum á solhvita sofa_--str. 97). In his

halls Billing has a body-guard of warriors, his _saldrótt_, _vigdrótt_

(str. 100, 101), in whom we must recognise those Varnians who protect

the divinities of light that come to his dwelling, and these warriors

watch far into the night, "with burning lights and with torches in their

hands," over the slumbering "sun-white" maiden. But when day breaks

their services are no longer necessary. Then they in their turn go to

sleep (_Oc nær morni ... thá var saldrott um sofin_--str. 101).

When the Asas--all on horseback excepting Thor--on their daily journey

to the thingstead near Urd's fountain, have reached the southern

rune-risted bridge-head of Bifrost, they turn to the north and ride

through a southern Hel-gate into the lower world proper. Here, in the

south, and far below Jormungrund's southern zone, we must conceive

those "deep dales" where the fire-giant Surt dwells with his race,

Suttung's sons (not Muspel's sons). The idea presented in Gylfaginning's

cosmogony, according to which there was a world of fire in the south

and a world of cold in the north of that Ginungagap in which the world

was formed, is certainly a genuine myth, resting on a view of nature

which the very geographical position forced upon the Teutons. Both these

border realms afterwards find their representatives in the organised

world: the fire-world in _Surt's Sökkdalir_, and the frost-world in

the Nifelhel incorporated with the eschatological places; and as the

latter constitutes the northern part of the realm of death, we may in

analogy herewith refer the dales of Surt and Suttung's sons to the

south, and we may do this without fear of error, for Völuspa (50) states

positively that Surt and his descendants come from the south to the

Ragnarok conflict (_Surtr fer sunan med sviga læfi_). While the northern

bridge-head of Bifrost is threatened by the rimthurses, the southern is

exposed to attacks from Suttung's sons. In Ragnarok the gods have to

meet storms from both quarters, and we must conceive the conflict as

extending along Jormungrund's outer zone and especially near both ends of

the Bifrost bridge. The plain around the south end of Bifrost where the

gods are to "mix the liquor of the sword with Surt" is called _Oskópnir_

in a part of a heathen poem incorporated with Fafnersmal. Here Frey

with his hosts of einherjes meets Surt and Suttung's sons, and falls by

the sword which once was his, after the arch of Bifrost on this side is

already broken under the weight of the hosts of riders (Fafnersmal, 14,

15; Völuspa, 51). _Oskópnir's_ plain must therefore be referred to the

south end of Bifrost and outside of the southern Hel-gate of the lower

world. The plain is also called _Vigridr_ (Vafthrudnersmal, 18), and is

said to be one hundred rasts long each way. As the gods who here appear

in the conflict are called _in svaso god_, "the sweet," and as Frey falls

in the battle, those who here go to meet Surt and his people seem to be

particularly Vana-gods and Vans, while those who contend with the giants

and with Loke's progeny are chiefly Asas.

When the gods have ridden through the southern Hel-gate, there lie before

them magnificent regions over which Urd in particular rules, and which

together with Mimer's domain constitute the realms of bliss in the lower

world with abodes for departed children and women, and for men who were

not chosen on the field of battle. Rivers flowing from Hvergelmer flow

through Urd's domain after they have traversed Mimer's realm. The way

leads the gods to the fountain of the norns, which waters the southern

root of the world-tree, and over which Ygdrasil's lower branches spread

their ever-green leaves, shading the gold-clad fountain, where swans swim

and whose waters give the whitest colour to everything that comes in

contact therewith. In the vicinity of this fountain are the thingstead

with judgment-seats, a tribunal, and benches for the hosts of people who

daily arrive to be blessed or damned.

These hosts enter through the Hel-gate of the east. They traverse deep

and dark valleys, and come to a thorn-grown plain against whose pricks

Hel-shoes protect those who were merciful in their life on earth, and

thence to the river mixed with blood, which in its eddies whirls weapons

and must be waded over by the wicked, but can be crossed by the good on

the drift-wood which floats on the river. When this river is crossed the

way of the dead leads southward to the thingstead of the gods.

Further up there is a golden bridge across the river to the glorious

realm where _Mimer's holt_ and the glittering halls are situated, in

which Balder and the _ásmegir_ await the regeneration. Many streams come

from Hvergelmer, among them _Leiptr_, on whose waters holy oaths are

taken, and cast their coils around these protected places, whence sorrow,

aging, and death are banished. The halls are situated in the eastern part

of Mimer's realm in the domain of the elf of the rosy dawn, for he is

their watchman.

Further down in Mimer's land and under the middle root of the world-tree

is the well of creative force and of inspiration, and near it are Mimer's

own golden halls.

Through this middle part of the lower world goes from west to east

the road which Nat, Dag, Sol, and Mane travel from Billing's domain to

Delling's. When the mother Nat whose car is drawn by _Hrimfaxi_ makes

her entrance through the western Hel-gate, darkness is diffused along

her course over the regions of bliss and accompanies her chariot to the

north, where the hall of Sindre, the great artist, is located, and toward

the Nida mountains, at whose southern foot Nat takes her rest in her own

home. Then those who dwell in the northern regions of Jormungrund retire

to rest (Forspjallsljod, 25); but on the outer rim of Midgard there is

life and activity, for there Dag's and Sol's cars then diffuse light

and splendour on land and sea. The hall of Sindre's race has a special

peculiarity. It is, as shall be shown below, the prototype of "the

sleeping castle" mentioned in the sagas of the middle ages.

Over the Nida mountains and the lands beyond them we find Ygdrasil's

third root, watered by the Hvergelmer fountain, the mother of all waters.

The Nida mountains constitute Jormungrund's great watershed, from

which rivers rush down to the south and to the north. In Hvergelmer's

fountain and above it the world-mill is built through whose mill-stone

eye water rushes up and down, causing the maelstrom and ebb and flood

tide, and scattering the meal of the mill over the bottom of the sea.

Nine giantesses march along the outer edge of the world pushing the

mill-handle before them, while the mill and the starry heavens at the

same time are revolved.

Where the Elivagar rivers rise out of Hvergelmer, and on the southern

strand of the mythic Gandvik, is found a region which, after one of its

inhabitants, is called _Ide's_ pasture (_setr_--Younger Edda, i. 292).

Here dwell warriors of mixed elf and giant blood (see the treatise on the

Ivalde race), who received from the gods the task of being a guard of

protection against the neighbouring giant-world.

Farther toward the north rise the Nida mountains and form the steep

wall which constitutes Nifelhel's southern boundary. In this wall are

the Na-gates, through which the damned when they have died their second

death are brought into the realm of torture, whose ruler is _Leikinn_.

Nifelheim is inhabited by the spirits of the primeval giants, by the

spirits of disease, and by giants who have fallen in conflict with the

gods. Under Nifelhel extend the enormous caves in which the various

kinds of criminals are tortured. In one of these caves is the torture

hall of the Nastrands. Outside of its northern door is a grotto guarded

by swarthy elves. The door opens to Armsvartner's sea, over which

eternal darkness broods. In this sea lies the Lyngve-holm, within whose

jurisdiction Loke, Fenrer, and "Muspel's sons" are fettered. Somewhere

in the same region Bifrost descends to its well fortified northern

bridge-head. The citadel is called _Himinbjörg_, "the defence or rampart

of heaven." Its chieftain is Heimdal.

While Bifrost's arch stands in a direction from north to south, the way

on which Mane and Sol travel across the heavens goes from east to west.

Mane's way is below Asgard.

The movable starry heaven is not the only, nor is it the highest, canopy

stretched over all that has been mentioned above. One can go so far to

the north that even the horizon of the starry heavens is left in the

rear. Outside, the heavens _Andlánger_ and _Vidblainn_ support their

edges against Jormungrund (Gylfag., 17). All this creation is supported

by the world-tree, on whose topmost bough the cock Vidofner glitters.

[17] Possibly the same as that of which a few strophes are preserved in

_Baldrs draumar_, an old poetic fragment whose gaps have been filled in

a very unsatisfactory manner in recent times with strophes which now are

current as Vegtamskvida. That Odin, when he is about to proceed to the

abode which in the subterranean realms of bliss is to receive Balder,

chooses the route through Nifelhel is explained not by Vegtamskvida,

where this fact is stated, but by the older poem mentioned by Saxo, which

makes him seek the dweller in Nifelhel, the rimthurs _Hrossthiófr_, son

of _Hrimnir_.

(_Continuation of Part IV in Volume III._)

INDEX OF PERSONS AND PLACES.

TEUTONIC MYTHOLOGY.

Transcriber's Note: This index has been copied in from Volume III for the

convenience of the reader (although it doesn't use the accented letters

found in the rest of the text).

A

Achilles, 44, 192.

Achivians, 62.

Adalbert, 320.

Adam, 86, 132, 319, 338.

Adam of Bremen, 714.

Adriatic, 62.

Aeduans, 66.

Aegir, 43, 136, 235, 422, 575, 697, 813, 822, 967.

Aeneas, 44, 66, 81, 730.

African, 6.

Agelmund, 858.

Aggo, 104, 861, 893, 953, 1008.

Agni, 587, 605, 886.

Agrippa, 76, 86.

Ahriman, 817.

Ahura, 8.

Ahuramazda, 127, 381, 450.

Ai, 140.

Ajo, 100, 861, 992.

Alamannians, 53, 119, 708.

Alarik, 25.

Alba-Longa, 66.

Aldonus, 101.

Aldrian, 981, 991.

Alexander, 50, 55.

Alf, 167.

Alfather, 376, 220, 340.

Alfheim, 696, 865, 947.

Alfhild, 168.

Alfrandull, 1002.

Alfsol, 168.

Alps, 62.

Almveig, 1000.

Alvalde, 174, 584, 898, 953, 992.

Alveig, 173, 257, 263, 273.

Alveig-Signe, 793, 902.

Alvis, 437.

Alvism, 365, 376.

Alvismal, 436, 445.

Alvitr, 898.

Amala, 293.

Amalgort, 293.

Amalian, 147, 285, 293, 980.

Amazons, 168.

Ambri, 100.

Amelolt, 293.

Amelungs, 147, 293.

America, 940.

Amlethus, 317, 843.

Amlodi, 843, 568.

Amma, 140.

Ammianus, 58.

Amsvartner, 564.

Anarr, 157.

Anchises, 54, 112.

Andlanger, 706.

Andvare, a dwarf, 300, 977.

Angerboda, 226, 275, 558, 707, 809.

Angeyja, 597.

Angles, 55.

Anglo-Saxon, 86.

Angra-Mainyu, 127.

Angul, 89.

Animals, 23.

Anses, 738.

Ansgarius, 806.

Ansgis, 54, 112.

Antenor, 53, 62.

Anthaib, 101.

Anthropology, 729.

Anti-Christ, 722.

Anundus, 848, 884, 896, 932, 951.

Anus, 879.

Anzius, 147.

Apaosha, 970.

Apollo, 79.

Aquili, 553.

Are, 57, 425, 438.

Arinbjorn, 173, 464.

Aristarchus, 53.

Armenia, 3.

Arnulf, 54.

Artimis, 79.

Arvidson, 844.

Aryan, 3, 14, 30, 124, 188, 253, 380, 746.

Asa-Brage, 256, 801.

Asa-father, 746.

Asa-god, 147, 191, 210, 246, 740, 777, 793, 820.

Asaland, 33.

Asalfr, 926.

Asas, 34, 41, 83, 211, 235, 254, 275, 364, 376, 397, 436, 485,

580, 620, 720, 819, 838, 852, 875, 888, 946.

Asasynir (goddesses), 446.

Asbjorn, 245.

Asciburgium, 122, 839.

Asgard, 33, 41, 166, 218, 229, 245, 276, 376, 397, 423, 443,

467, 575, 601, 693, 724, 751, 772, 790, 806, 845, 865, 877,

909, 938, 959, 977, 989, 1004.

Asia-land, 45.

Asia Minor, 77.

Asiatic, 4, 14.

Ask, 127, 140, 604, 733.

Asmegir, 353, 436, 446, 827, 878.

Asmund, 265, 743.

Assi, 100.

Assyrians, 37.

Astrology, 71.

Asvid, 365, 743.

Asvinians, 880, 910.

Atlakvida, 512.

Atlantic, 87.

Atlas, 977.

Atle, 471, 915.

Attic, 53.

Attila, 286, 809, 983.

Audhumbla, 389, 574, 733, 433.

Augustus, 711.

Aurboda, 213, 242, 781, 815, 845, 962.

Aurgelner, 433, 570.

Aurnir, 899, 948, 992.

Austria, 28.

Ave, 140.

Avo, 848, 884, 896.

Avernians, 66.

Avesta, 8, 17, 30, 450, 878.

Azdingi, 159.

B

Baal, 37.

Babel, 37, 84.

Babylon, 37, 84.

Bacchus, 900.

Bactria, 9, 84.

Bærmagnis-Sogo, 310.

Bainaib, 101.

Balder, 36, 88, 191, 212, 248, 346, 368, 377, 400, 413, 436,

465, 622, 684, 726, 782, 796, 809, 833, 877, 888, 898, 963, 985.

Banings (destroyers), 297.

Barbarossa, 55.

Baugregin's Well, 577.

Beda, 55, 88.

Beistla, 624.

Bel, 836.

Beldegg, 40, 88.

Belgium, 28.

Beli, 836.

Benfey, 18.

Beowulf, 130, 191, 472, 605, 749, 811, 825, 844, 986, 1002.

Berchter, 591.

Berchtung, 146, 291.

Bergelmer, 434, 570, 626.

Bergio, 115.

Berggram, 848.

Berig, 116.

Berker, 146.

Bergtrollet, 844.

Berserks, 39.

Berther, 146.

Bessarabia, 25.

Bestla, 160, 389, 476.

Beyla, 575.

Bhrigu, 587.

Bifrost, 397, 415, 462, 534, 586, 693, 705, 758, 827, 989.

Bil, 676, 985, 1003.

Billing, 471, 698.

Birka, 806.

Biterolf, 359, 644, 977, 997.

Bjaef, 88.

Bjarmia, 563.

Bjorn, 245.

Bjorno, 884.

Bjort, 229, 756.

Blekingia, 104.

Blid, 229, 756.

Bodn, 331.

Bodvar, 530.

Boethius, 812.

Bolthorn, 361, 624.

Bor, 389, 434, 574, 603.

Borgar, 145, 255, 281, 293, 591, 847, 861, 976.

Bose Saga, 310.

Bosphorus, 48.

Bous, 787.

Bragarædur, 959.

Brage, 43, 468, 675, 824, 967, 986.

Bravalla, 283.

Breidablik, 36.

Brimer, 643.

Brisingamen, 272, 364, 725, 819, 829, 876.

Britain, 55.

Brok, 361, 718, 895.

Brunnakr, 898, 953.

Brunnie, 898, 953.

Brutus, 66.

Brynhild, 491, 979.

Buddhism, 732.

Budlungs, 189.

Bundehash, 126.

Bure, 389.

Burgarus, 145.

Burgundaib, 101, 113.

Byggvir, 575.

Byleipt, 559.

Byrgir, 676, 986, 1003.

Byzantium, 48.

C

Cæsar, 66, 283.

Cain, 813.

Capitoline Hill, 74.

Carthage, 58.

Cassiodorus, 114.

Cave of Punishment, 552.

Celts, 10, 25, 254.

Teutonic Mythology: Gods and Goddesses of the Northland, Vol. 2 · 第 22 / 24 段