CHAP. XXVII.

_Of Swiftness_.

Swiftness is the Shortness of Time between the Beginning and End of a

Motion: It proceeds from a regular and frequent Exercise, joined with a

good Disposition; that is to say, Vigour and Suppleness, which form

Agility.

A great Swiftness cannot be acquired without long Practice and a good

Disposition, the one not being sufficient, without the other, to give

it: For the best natural Parts, without Practice, will be of very little

Service to those who have the best Disposition; and the most regular

Practice without the Assistance of Nature, will never make a Man

perfectly Swift.

Swiftness in Fencing, is so necessary, that without this Quality, it is

very difficult to defend, and impossible to offend: This Truth is so

well known, that every one is earnestly desirous of it, tho' most People

are ignorant of the Means necessary to acquire it.

What contributes most to the becoming swift, besides, frequent Exercise

and a fine Disposition, is a perfect Situation of the Parts, the

Retention of the Body, and the regular Motion of the Wrist: The

Situation requires this advantageous Point of all the Parts, to

communicate Freedom and Vigour to the Action, that they may act with

Quickness. In order to retain the Body, it is necessary that it be

always in it's perfect Situation, during the Motions previous to the

Thrust; and if the Thrust consist of one Time only, the Wrist must

begin.

As to the Motion of the Hand, it must not only be animated, but also the

Action must not be wide, whether in Disengagements, Engagements, Feints,

or Risposts; because if you would be soon at your Mark, it is not

sufficient to go quick, but it is also necessary that the Action be

close.

Many People have confounded the Swiftness of pushing with precipitate or

consecutive Thrusts, without considering that Precipitation is either

when the Body moves before the Hand, or when an improper Motion is made;

and the consecutive Thrusts, the pushing several Times without Interval,

or when there is no Occasion; which may be done by one who is not swift;

for Swiftness is only the Shortness of Time between the Beginning and

End of an Action, as I have already said.

Swiftness and Time are very justly called the Soul of Fencing, and all

Thrusts owe their Success to these Qualities; for you cannot hit but by

Surprize, nor surprize but by Swiftness.

There are three Ways of surprizing in Fencing: The first is the

Situation of the Guard, taking his Time: The second, is doing an Action

to disorder the Enemy, in order to hit him, at that Time, where he is

open; and the third is when the Opponent attacks you, either by Feints,

Engagements, or Lunges, you take him upon the Time. Tho' these three

Sorts of Surprize require a certain Point of Swiftness, the first needs

the most, having no other Support; but the two others have the Advantage

of having disorder'd the Enemy.

Although Time, Swiftness, and the other Qualities are absolutely

necessary in Fencing, without their just Concurrence they are useless.

In order to acquire which, the Wrist must be easy by Practice, that you

may hit where you see Light.

The Art of Fencing; Or, The Use of the Small Sword · 第 37 / 43 题