BF2: To refresh, on and on, the M-models by prediction and comparison with IR,
so that M-models reflect better and better the dynamic external reality.
BF3: The continuous self-refreshing of some ZM coupled with M-models. The goal
is that these ZM-models reflect better and better the external reality. For
this, ZM must take into account any other ZM-model of the brain as well.
BF4: To simulate, continuously, the possible evolution of the associated
external reality, even when a ZM is not connected to M-models.
BF5: One of the main conditions, which must be fulfilled by any model, is to
become stable (harmonic or logic). That is, any simulation on a model must
reconfirm the model in the same shape. If a disharmony or logical
contradiction is detected, the model must regain its stability by IR (from
external reality or from other models). Moreover, as any model is already
integrated in a structure of models, any other model must accept any result of
any simulation on any model. This condition ensures the general stability of a
structure of models. A real brain does not easily meet this condition.
BF6: Any ZMs are able to activate, in time sharing, many ZAM models to do many
activities. However, there is a single ZAM which can act on the external
reality at a given moment of time. The reason for it is that, before
activation, any model needs to initialize using data taken from external
reality. When a ZAM is deactivated, it needs to store data for future
reactivation. This method is fast, but if external reality is changed too
much, such data is no more valid. In this case, the activated ZAM has to find
the new conditions of initialization, based on ZMs. The brain uses both
methods. By description of the process, we see that it is not easy to do many
activities at the same time (in time-sharing), and it is easy to make
mistakes.
BF7: The facility of any model to gain information from any other model of the
brain. However, due to the technological implementation, it is possible that
some models have a better communications with some models, and not as easy
communication with other models.
BF8: Any model has the facility to develop any of its elements as models.
Thus, it is possible to have a nested structure of models. The "depth" of this
structure has only technological limitations.
These facilities generate the knowledge and the consciousness, based on a
structure of stable (harmonic or logic) models. Such structure is able to
self-develop in an unknown external reality.
For a given brain, in interaction with an external reality, there are a number
of features which will be described now. That is, as a brain has many modes of
interaction with external reality, a particular brain could use mostly only
some of them, as follows:
SF1: If there is a difference between reality (prediction) and the external
reality (IR), a brain has some possibilities:
SF1.1: to correct the model based on IR (knowledge)
SF1.2: to modify the external reality (creativity)
SF1.3: to store IR in a story-type model
SF1.4: to ignore or to forget that IR
SF2: When a model is "correct", but it cannot be integrated in the structure
of models, there are some possibilities:
SF2.1: to make a shielding model (the external reality is considered as wrong)
SF2.2: to modify the whole structure of models (knowledge at any price, but
sometimes this can exceed the technical possibilities of a given brain).
SF2.3: to modify the model (i.e. to distort the importance of some elements or
relations so that, the modified model can be accepted by the structure). When
this procedure is followed, we have a paranoiac behavior.
SF2.4: the model with problems is ignored, or it is recorded as a story-type
model.
SF3: when there is an external reality and no suitable model, there are some
possibilities:
SF3.1: to create a suitable model, initiated by PSM
SF3.2: to ignore that external reality
SF3.3: to record that external reality based on a set of more or less
fragmented story-type models.