His stop thrust should be avoided in the following manner:—

To prevent him from giving you a straight thrust as you advance to

attack, beat his blade either in tierce or quarte.

Should he avoid the beat by disengaging and thrust upon you, make a beat

before you move the feet, then, as you advance, change quickly and beat

on the other side of his blade, and instantly deliver your attack.

The beat will probably draw his disengagement, and the change will parry

it.

To change is to pass your sword under that of your adversary, and rejoin

the blades on the opposite line.

OBSERVATIONS.

ON COUNTERING AND HARD-HITTING.

When you are making an assault with sabres or sticks, remember they are

substitutes for sharp swords, and act as though every hit you would

receive would either kill or disable you. All your movements must be

governed by this idea. You should never attempt to do anything with a

stick that you could or would not do with a sword.

You must remember that in an actual combat the sabres have sharp points

and edges, and that a very light touch would probably place you _hors de

combat_.

Hitting at your adversary when he is attacking you is almost as bad as

cutting your own throat, for you are almost certain to be more or less

seriously wounded; your chances of escape are very small indeed. You

must, therefore, always endeavour to guard the attack and never counter

except when you can avoid the hit by shifting.

You must never hit after you are hit, as it is very doubtful if you

would be able to do so with sharp swords.

The act of countering, so deservedly popular among boxers, is not

admissible here. A blow with the fist will probably only shake you, but

with a sharp sword the effect would be much more serious. There is no

such thing as give and take with that weapon, and I question if there is

much in a serious encounter with sticks, as a well delivered blow on any

part of the head would in all probability cause a cessation of

hostilities.

Rough and heavy hitting should be avoided: it destroys quickness;

greater effect is given to a hit by pace than by force.

A hard hitter has to brace himself together before attacking; he thus

prepares, and while doing so may easily be hit.

If his attack is guarded, he cannot recover and guard a return so

readily as he ought to do.

His returns are not given so quickly as they should be, for after

guarding, he is almost certain to draw his hand back in order to make

them with greater force.

As he hits, so he will guard; heaviness will pervade all his movements;

therefore, if you deceive his guard, he cannot make a second one with

sufficient quickness to stop a good attack, as he will throw too much

force into the first.

Slowness is the natural result of heaviness, quickness that of

lightness; therefore, if you wish to become a _bon tireur_, cultivate

and practise light play.

In trying to play light, you must not get into the habit of making

snatching hits by which you would only scratch your adversary. However

lightly you deliver them, let them be so given that with a sharp sword

they would be effective, and your points fixed so that they would

penetrate.

CUT _versus_ THRUST.

Some writers on the sword, acting on the presumption that the sword must

be elevated in order to gain force before cutting, have asserted that

the point traverses two-thirds less distance when thrusting than when

cutting. If this were correct, the less use made of the cut the better,

as a good swordsman would most certainly give a time cut on the arm or

deliver a thrust on a man while he was thus preparing to cut.

I once saw a sketch drawn to prove this assertion, in which the man

thrusting was depicted with his point lowered to a line with his

adversary’s breast instead of being level with his eye, while the man

who was cutting, and should have had his sword similarly placed, had his

point drawn back and raised about two feet above his head, a distance

greater than I should draw the point of my sword back were I going to

cut the carcase of a sheep in two at one stroke.

The point should not be drawn back or elevated when cutting either in an

attack or in a return.

There is only one direct cut in leading off (that at the head), and that

can be given with quite sufficient force without the slightest elevation

of the point if the sword arm and leg act together.

In all other attacks and returns the feint, or the act of forming the

guard, gives great impetus to the cut.

It has also been asserted that in making a thrust the sword moves in a

straight line, and in making a cut it moves in a circle.

This assertion is erroneous, and having been made without contradiction,

has been generally accepted as a fact, and hence become a popular error.

All straight thrusts and disengagements move in straight lines, but in

the cut over, the point has to be drawn back before the thrust can be

given, and when a cut over is made after a parry, the point traverses as

great if not a greater distance than in any cut.

Compare the following movements, which I think are the longest made

either in thrusting or cutting.

Engage with foils in quarte and parry the disengagement into tierce with

prime, and riposte with a cut over.

Engage with sabres in high seconde, and, guarding an attack at the head

with prime, return at the inside of the leg.

All direct cuts at the right side on any part from head to foot, from

whatever guards they are made, move in as straight lines as any thrusts

that can be given, and are consequently as quick.

In all other cuts the point moves in a circle.

However partial one may be to the thrust, and I acknowledge that I am

one of its partisans, justice should be given to the cut, and although

it may not in every instance be so quick or so fatal in its effect as

the thrust, it has its advantages. Among others, it rarely passes, that

is, goes by the object aimed at, without touching it, as the thrust will

often do, more particularly when aimed at the arm or leg.

Lessons in Sabre, Singlestick, Sabre & Bayonet, and Sword Feats or, How to use a cut and thrust sword · 第 55 / 131 题