A COPPER HARVEST.
Ten days after the death of Gideon Prawle Jack Howard stood in the
freight yard of the Montana Central Railroad and watched car 999,
with its way-bill, which contained specifications of the contents and
destination of the car, attached in plain sight, being pushed into
place at the tail end of an eastbound freight train then being made up
to leave the yard at seven that evening.
Jack was interested in that particular car because it contained his
smelted copper, now ready for market.
He intended to take a passenger train himself at eight for New York.
While he was standing a little distance away between the tracks another
long train, made up of empties, backed down and shut out from his view
the particular train to which car 999 was attached.
It was some minutes before the empties passed down the line, but when
they did Jack saw the man who had been pointed out to him as the
conductor of the seven o’clock eastbound freight, in company with two
other men, one of whom carried one of his arms in a sling, standing in
front of car 999, talking earnestly.
This circumstance would not have impressed the boy in the least but
for the fact that the men made occasional gestures toward the car
which contained the copper; and this circumstance struck him as
suspicious, coupled as it was with the knowledge that Otis Clymer and
his confederate Coffey were at large, and that it was by no means
improbable but they still entertained designs against the interests of
the owners of the Pandora mines.
Jack pulled his soft hat well down over his eyes, walked over to a
switch and leaned against it in such a way as to keep his eyes upon the
conductor and the two men with whom he was talking.
He noticed that both the fellow with his arm in a sling and his
companion kept glancing around frequently in a way which struck him as
suspicious.
“I never saw Coffey, the scoundrel who shot Mr. Prawle, and therefore
cannot say if this fellow bears any resemblance to him,” mused Jack;
“but I do know he was hit in the arm by the prospector on that fatal
occasion. As for the other, that may be Otis Clymer disguised--he’s
about the same height and build as the ex-drug clerk. Well, I must
say I don’t like the look of things. There may be nothing in it, but
all the same they seem to be taking an uncommon interest in that car
of mine. And that reminds me of the story Mr. Prawle told us one
evening of the stealing of a car of copper matte in which a friend
of his was interested. The rascals painted out the number of the car
and shunted it off on a branch line where another car was due. Then
when the car was found again it was empty, and, of course, nobody knew
what had become of the stuff that was in it. It had just disappeared
mysteriously. Such a thing could only be accomplished by bribing the
conductor of the freight. I would not like to have such a game played
off on me.”
At this point in the boy’s reflections the conductor received a small
package from one of the men, which he immediately dropped into his
pocket, and then the three walked slowly down the track.
Jack immediately dashed around to the other side of the line of loaded
freight cars and ran down the track till he had caught up with the trio
who were walking on the other side of the train.
He kept pace with them until he reached the front car and then stood in
its shadow in order to get a closer observation of the three men, in
two of whom he now felt a great interest.
Fate willed that they, too, should come to a halt at the other side of
the car, and easily within earshot of the bright boy.
“You won’t fail us, then, Dorgan?” said the man in the heavy beard,
whose tones had such a familiar ring to Jack that he instinctively
muttered, “That is Otis Clymer sure enough, therefore there is no doubt
whatever in my mind but that the wounded man is Coffey. Evidently there
is some mischief on foot.”
And this fact was made certain to the boy when the conductor replied:
“You may rely on me. I’ll have the car of copper shunted off at
Benson’s Crossing. You had better have your teams on hand as soon after
midnight as possible, for we’re due there at 11:55 p. m. I’ll see to it
that the number of the car is altered to 900, which is the number of an
empty I’ve got to leave at the crossing.”
“All right,” said Coffey, “we’re going down on the eight o’clock
passenger which stops at Phalanx, a mile this side of Benson’s.”
The two schemers then crossed over to the end of the freight sheds and
disappeared.
“So, those scoundrels have arranged to steal my car of ore,” said Jack
to himself, as he walked slowly back the way he had come. “And I’ll bet
it’s not entirely for the value of the stuff they’re doing this either.
They’ve a deeper game. They think now that the mine is in possession
of mere boys that the loss of this carload of pure copper may ruin and
discourage us, and that, through their agents, they stand a good chance
of buying in the mining property cheap. I fancy they’ll find they’re
up against a different kind of proposition. It’s up to me to prepare a
surprise for those chaps at Benson’s Crossing, and I guess I haven’t
any time to lose if I’m going to do it.”
Jack Howard hoofed it in short order to the office of the division
superintendent and had an interview with that official.
That gentleman was incredulous at first.
“What, steal a freight car!” he exclaimed, amazedly. “Impossible!
Nobody could work a scheme like that on our line and get away with it.”
But Jack succeeded in convincing him that there really was a piece of
villainy on foot, and the superintendent, after considering the matter,
agreed to fall in with the plan proposed by the boy to defeat it.
At a few minutes after ten that night the eastbound passenger stopped
as per schedule at Phalanx.
The only passengers to alight on the platform were the disguised Clymer
and his companion in iniquity, Coffey.
On the other side, however, Jack Howard, the division superintendent,
and three officers of the Marysville police force, stepped off into the
darkness and started at once through the gloom for Benson’s, where they
duly arrived and concealed themselves close to the siding.
At 11:55 the whistle of the eastbound freight was heard a short
distance down the line.
Two minutes later the freight slowed up and stopped at the crossing,
and then the car next to the caboose, which bore the number 900, was
shunted on to the siding.
Then the train went on.
Ten minutes later several teams appeared, and one of them was backed up
against the freight car.
The way-bill had previously been torn from the car, and the door left
unsecured.
Several men provided with shovels came up, and under the direction of
the two villains, whom Jack pointed out to the officers, started in to
unload the car.
That, however, was as far as they got.
Half an hour later the night express was signaled at Phalanx, and when
it came to a stop it was boarded by the superintendent, Jack Howard and
the two Marysville officers in charge of the hand-cuffed Otis Clymer
and the saloonkeeper, Coffey.
Coffey was afterward taken back to Trinity to stand trial for the
murder of Gideon Prawle, and eventually was convicted and executed for
the crime.
As for Clymer he was taken back to Sackville on a requisition from the
Governor of Nebraska; was tried on the double indictment of attempted
murder and arson, and received a sentence of twenty years in the State
prison.
Jack Howard went on to New York, disposed of the carload of copper,
which arrived safely, interested a few capitalists in his copper mine,
formed the Pandora Company in accordance with the laws of the State
of New York, had himself elected president and manager, with Meyer
Dinkelspeil for his assistant, while Charlie Fox was elected secretary,
and then returned to the scene of operations in Montana.
That the Pandora copper mine proved a winner and that Jack Howard
eventually became a millionaire, with Charlie Fox and Meyer Dinkelspeil
rated at least half as much each, is a proven fact, for put into
operation under modern methods the mine turned out ore so fast and
so rich that the newspapers of the day always alluded to it as “A
COPPER HARVEST.”
THE END.
* * * * *
Read “A LUCKY PENNY; OR, THE FORTUNES OF A BOSTON BOY,” which will be
the next number (11) of “Fame and Fortune Weekly.”
* * * * *
SPECIAL NOTICE: All back numbers of this weekly are always in print. If
you cannot obtain them from any newsdealer, send the price in money or
postage stamps by mail to FRANK TOUSEY, PUBLISHER, 24 UNION SQUARE, NEW
YORK, and you will receive the copies you order by return mail.
FRANK MANLEY’S WEEKLY
GOOD STORIES OF YOUNG ATHLETES
=(Formerly “THE YOUNG ATHLETE’S WEEKLY”)=
=BY “PHYSICAL DIRECTOR”=
=Issued every Friday.
A 32-PAGE BOOK FOR 5 CENTS.
Handsome Colored Covers.=
These intensely interesting stories describe the adventures of Frank
Manley, a plucky young athlete, who tries to excel in all kinds of
games and pastimes. Each number contains a story of manly sports,
replete with lively incidents, dramatic situations and a sparkle of
humor. Every popular game will be featured in the succeeding stories,
such as baseball, skating, wrestling, etc. Not only are these stories
the very best, but they teach you how to become strong and healthy.
You can learn to become a trained athlete by reading the valuable
information on physical culture they contain. From time to time the
wonderful Japanese methods of self-protection, called Jiu-Jitsu, will
be explained. A page is devoted to advice on healthy exercises, and
questions on athletic subjects are cheerfully answered by the author
“PHYSICAL DIRECTOR.”
ALREADY PUBLISHED:
1 Frank Manley’s Real Fight; or,
What the Push-Ball Game Brought About.
2 Frank Manley’s Lightning Track; or,
Speed’s Part in a Great Crisis.
3 Frank Manley’s Amazing Vault; or,
Pole and Brains in Deadly Earnest.
4 Frank Manley’s Gridiron Grill; or,
The Try-Out for Football Grit.
5 Frank Manley’s Great Line-Up; or,
The Woodstock Eleven on the Jump.
6 Frank Manley’s Prize Tackle; or,
The Football Tactics that Win.
7 Frank Manley’s Mad Scrimmage; or,
The Trick that Dazed Bradford.
8 Frank Manley’s Lion-Hearted Rush; or,
Staking Life on the Outcome.
9 Frank Manley’s Mad Break Through; or,
Playing Halfback for All It Is Worth.
10 Frank Manley’s Football Strategy; or,
Beating Tod Owen’s Fake Kick.
11 Frank Manley’s Jap Ally; or,
How Sato Played the Gridiron Game.
12 Frank Manley’s Tandem Trick; or,
How Hal Spofford Fooled the Enemy.
13 Frank Manley’s Whirling Ten-Miler; or,
Making Wind and Fortune Twins.
14 Frank Manley’s Sweetheart; or,
Winning Out for Kitty Dunstan’s Sake.
For sale by all newsdealers, or will be sent to any address on receipt
of price, 5 cents per copy, in money or postage stamps, by
=FRANK TOUSEY, Publisher=, =24 Union Square, New York=.
* * * * *
THE YOUNG ATHLETE’S WEEKLY
By “PHYSICAL DIRECTOR”
=BE STRONG!= =BE HEALTHY!=
LATEST ISSUES:
12 Frank Manley At the Bat; or,
“The Up-and-at-’em Boys” on the Diamond.
13 Frank Manley’s Hard Home Hit; or,
The Play That Surprised the Bradfords.
14 Frank Manley in the Box; or,
The Curve That Rattled Bradford.
15 Frank Manley’s Scratch Hit; or,
The Luck of “The Up-and-at-’em Boys.”
16 Frank Manley’s Double Play; or,
The Game That Brought Fortune.
17 Frank Manley’s All-around Game; or,
Playing All the Nine Positions.
18 Frank Manley’s Eight-Oared Crew; or,
Tod Owen’s Decoration Day Regatta.
19 Frank Manley’s Earned Run; or,
The Sprint That Won a Cup.
20 Frank Manley’s Triple Play; or,
The Only Hope of the Nine.
21 Frank Manley’s Training Table; or,
Whipping the Nine into Shape.
22 Frank Manley’s Coaching; or,
The Great Game that “Jackets” Pitched.
23 Frank Manley’s First League Game; or,
The Fourth of July Battle With Bradford.
24 Frank Manley’s Match with Giants; or,
The Great Game With the Alton “Grown-Ups.”
25 Frank Manley’s Training Camp; or,
Getting in Trim for the Greatest Ball Game.
26 Frank Manley’s Substitute Nine; or,
A Game of Pure Grit.
27 Frank Manley’s Longest Swim; or,
Battling with Bradford in the Water.
28 Frank Manley’s Bunch of Hits; or,
Breaking the Season’s Batting Record.
29 Frank Manley’s Double Game; or,
The Wonderful Four-Team Match.
30 Frank Manley’s Summer Meet: or,
“Trying Out” the Bradfords.
31 Frank Manley at His Wits End; or,
Playing Against a Bribed Umpire.
32 Frank Manley’s Last Ball Game; or,
The Season’s Exciting Good-Bye to the Diamond.
For sale by all newsdealers, or will be sent to any address on receipt
of price, 5 cents per copy, in money or postage stamps, by
=FRANK TOUSEY, Publisher=, =24 Union Square, New York=.
* * * * *
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These Books Tell You Everything!
A COMPLETE SET IS A REGULAR ENCYCLOPEDIA!
Each book consists of sixty-four pages, printed on good paper, in
clear type and neatly bound in an attractive, illustrated cover. Most
of the books are also profusely illustrated, and all of the subjects
treated upon are explained in such a simple manner that any child can
thoroughly understand them. Look over the list as classified and see if
you want to know anything about the subjects mentioned.
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MESMERISM.
No. 81. HOW TO MESMERIZE.--Containing the most approved methods of
mesmerism; also how to cure all kinds of diseases by animal magnetism,
or, magnetic healing. By Prof. Leo Hugo Koch, A. C. S., author of “How
to Hypnotize,” etc.
PALMISTRY.
No. 82. HOW TO DO PALMISTRY.--Containing the most approved methods of
reading the lines on the hand, together with a full explanation of
their meaning. Also explaining phrenology, and the key for telling
character by the bumps on the head. By Leo Hugo Koch, A. C. S. Fully
illustrated.
HYPNOTISM.
No. 83. HOW TO HYPNOTIZE.--Containing valuable and instructive
information regarding the science of hypnotism. Also explaining the
most approved methods which are employed by the leading hypnotists of
the world. By Leo Hugo Koch, A. C. S.
SPORTING.
No. 21. HOW TO HUNT AND FISH.--The most complete hunting and fishing
guide ever published. It contains full instructions about guns, hunting
dogs, traps, trapping and fishing, together with descriptions of game
and fish.
No. 26. HOW TO ROW, SAIL AND BUILD A BOAT.--Fully illustrated. Every
boy should know how to row and sail a boat. Full instructions are given
in this little book, together with instructions on swimming and riding,
companion sports to boating.
No. 47. HOW TO BREAK, RIDE AND DRIVE A HORSE.--A complete treatise on
the horse. Describing the most useful horses for business, the best
horses for the road; also valuable recipes for diseases peculiar to the
horse.
No. 48. HOW TO BUILD AND SAIL CANOES.--A handy book for boys,
containing full directions for constructing canoes and the most popular
manner of sailing them. Fully illustrated. By C. Stansfield Hicks.
FORTUNE TELLING.
No. 1. NAPOLEON’S ORACULUM AND DREAM BOOK.--Containing the great
oracle of human destiny; also the true meaning of almost any kind of
dreams, together with charms, ceremonies, and curious games of cards. A
complete book.
No. 23. HOW TO EXPLAIN DREAMS.--Everybody dreams, from the little child
to the aged man and woman. This little book gives the explanation
to all kinds of dreams, together with lucky and unlucky days, and
“Napoleon’s Oraculum,” the book of fate.
No. 28. HOW TO TELL FORTUNES.--Everyone is desirous of knowing what his
future life will bring forth, whether happiness or misery, wealth or
poverty. You can tell by a glance at this little book. Buy one and be
convinced. Tell your own fortune. Tell the fortune of your friends.
No. 76. HOW TO TELL FORTUNES BY THE HAND.--Containing rules for telling
fortunes by the aid of lines of the hand, or the secret of palmistry.
Also the secret of telling future events by aid of moles, marks, scars,
etc. Illustrated. By A. Anderson.
ATHLETIC.
No. 6. HOW TO BECOME AN ATHLETE.--Giving full instruction for the
use of dumb bells, Indian clubs, parallel bars, horizontal bars and
various other methods of developing a good, healthy muscle; containing
over sixty illustrations. Every boy can become strong and healthy by
following the instructions contained in this little book.
No. 10. HOW TO BOX.--The art of self-defense made easy. Containing over
thirty illustrations of guards, blows, and the different positions of a
good boxer. Every boy should obtain one of these useful and instructive
books, as it will teach you how to box without an instructor.
No. 25. HOW TO BECOME A GYMNAST.--Containing full instructions for all
kinds of gymnastic sports and athletic exercises. Embracing thirty-five
illustrations. By Professor W. Macdonald. A handy and useful book.
No. 34. HOW TO FENCE.--Containing full instruction for fencing and
the use of the broadsword; also instruction in archery. Described
with twenty-one practical illustrations, giving the best positions in
fencing. A complete book.
TRICKS WITH CARDS.
No. 51. HOW TO DO TRICKS WITH CARDS.--Containing explanations of the
general principles of sleight-of-hand applicable to card tricks; of
card tricks with ordinary cards, and not requiring sleight-of-hand;
of tricks involving sleight-of-hand, or the use of specially prepared
cards. By Professor Haffner. Illustrated.
No. 72. HOW TO DO SIXTY TRICKS WITH CARDS.--Embracing all of the
latest and most deceptive card tricks, with illustrations. By A.
Anderson.
No. 77. HOW TO DO FORTY TRICKS WITH CARDS.--Containing deceptive Card
Tricks as performed by leading conjurors and magicians. Arranged for
home amusement. Fully illustrated.
MAGIC.
No. 2. HOW TO DO TRICKS.--The great book of magic and card tricks,
containing full instruction on all the leading card tricks of the day,
also the most popular magical illusions as performed by our leading
magicians; every boy should obtain a copy of this book, as it will both
amuse and instruct.
No. 22. HOW TO DO SECOND SIGHT.--Heller’s second sight explained by his
former assistant, Fred Hunt. Jr. Explaining how the secret dialogues
were carried on between the magician and the boy on the stage; also
giving all the codes and signals. The only authentic explanation of
second sight.
No. 43. HOW TO BECOME A MAGICIAN.--Containing the grandest assortment
of magical illusions ever placed before the public. Also tricks with
cards, incantations, etc.
No. 68. HOW TO DO CHEMICAL TRICKS.--Containing over one hundred
highly amusing and instructive tricks with chemicals. By A. Anderson.
Handsomely illustrated.
No. 69. HOW TO DO SLEIGHT OF HAND.--Containing over fifty of the latest
and best tricks used by magicians. Also containing the secret of second
sight. Fully illustrated. By A. Anderson.
No. 70. HOW TO MAKE MAGIC TOYS.--Containing full directions for making
Magic Toys and devices of many kinds. By A. Anderson. Fully illustrated.
No. 73. HOW TO DO TRICKS WITH NUMBERS.--Showing many curious tricks
with figures and the magic of numbers. By A. Anderson. Fully
illustrated.
No. 75. HOW TO BECOME A CONJUROR.--Containing tricks with Dominos,
Dice, Cups and Balls, Hats, etc. Embracing thirty-six illustrations. By
A. Anderson.
No. 78. HOW TO DO THE BLACK ART.--Containing a complete description
of the mysteries of Magic and Sleight of Hand, together with many
wonderful experiments. By A. Anderson. Illustrated.
MECHANICAL.
No. 29. HOW TO BECOME AN INVENTOR.--Every boy should know how
inventions originated. This book explains them all, giving examples in
electricity, hydraulics, magnetism, optics, pneumatics, mechanics, etc.
The most instructive book published.
No. 56. HOW TO BECOME AN ENGINEER.--Containing full instructions how
to proceed in order to become a locomotive engineer; also directions
for building a model locomotive; together with a full description of
everything an engineer should know.
No. 57. HOW TO MAKE MUSICAL INSTRUMENTS.--Full directions how to make
a Banjo, Violin, Zither, Æolian Harp, Xylophone and other musical
instruments; together with a brief description of nearly every musical
instrument used in ancient or modern times. Profusely illustrated. By
Algernon S. Fitzgerald, for twenty years bandmaster of the Royal Bengal
Marines.
No. 59. HOW TO MAKE A MAGIC LANTERN.--Containing a description of the
lantern, together with its history and invention. Also full directions
for its use and for painting slides. Handsomely illustrated. By John
Allen.
No. 71. HOW TO DO MECHANICAL TRICKS.--Containing complete instructions
for performing over sixty Mechanical Tricks. By A. Anderson. Fully
illustrated.
LETTER WRITING.
No. 11. HOW TO WRITE LOVE-LETTERS.--A most complete little book,
containing full directions for writing love-letters, and when to use
them, giving specimen letters for young and old.
No. 12. HOW TO WRITE LETTERS TO LADIES.--Giving complete instructions
for writing letters to ladles on all subjects; also letters of
introduction, notes and requests.
No. 24. HOW TO WRITE LETTERS TO GENTLEMEN.--Containing full directions
for writing to gentlemen on all subjects; also giving sample letters
for instruction.
No. 53. HOW TO WRITE LETTERS.--A wonderful little book, telling you
how to write to your sweetheart, your father, mother, sister, brother,
employer; and, in fact, everybody and anybody you wish to write to.
Every young man and every young lady in the land should have this book.
No. 74. HOW TO WRITE LETTERS CORRECTLY.--Containing full instructions
for writing letters on almost any subject; also rules for punctuation
and composition, with specimen letters.
THE STAGE.
No. 41. THE BOYS OF NEW YORK END MEN’S JOKE BOOK.--Containing a great
variety of the latest jokes used by the most famous end men. No amateur
minstrel is complete without this wonderful little book.
No. 42. THE BOYS OF NEW YORK STUMP SPEAKER.--Containing a varied
assortment of stump speeches, Negro, Dutch and Irish. Also end men’s
jokes. Just the thing for home amusement and amateur shows.
No. 45. THE BOYS OF NEW YORK MINSTREL GUIDE AND JOKE BOOK.--Something
new and very instructive. Every boy should obtain this book, as it
contains full instructions for organizing an amateur minstrel troupe.
No. 65. MULDOON’S JOKES.--This is one of the most original joke books
ever published, and it is brimful of wit and humor. It contains a large
collection of songs, jokes, conundrums, etc., of Terrence Muldoon, the
great wit, humorist, and practical joker of the day. Every boy who can
enjoy a good substantial joke should obtain a copy immediately.
No. 79. HOW TO BECOME AN ACTOR.--Containing complete instructions how
to make up for various characters on the stage; together with the
duties of the Stage Manager, Prompter, Scenic Artist and Property Man.
By a prominent Stage Manager.
No. 80. GUS WILLIAMS’ JOKE BOOK.--Containing the latest jokes,
anecdotes and funny stories of this world-renowned and ever popular
German comedian. Sixty-four pages; handsome colored cover containing a
half-tone photo of the author.
HOUSEKEEPING.
No. 16. HOW TO KEEP A WINDOW GARDEN.--Containing full instructions
for constructing a window garden either in town or country, and the
most approved methods for raising beautiful flowers at home. The most
complete book of the kind ever published.
No. 30. HOW TO COOK.--One of the most instructive books on cooking
ever published. It contains recipes for cooking meats, fish, game, and
oysters; also pies, puddings, cakes and all kinds of pastry, and a
grand collection of recipes by one of our most popular cooks.
No. 37. HOW TO KEEP HOUSE.--It contains information for everybody,
boys, girls, men and women; it will teach you how to make almost
anything around the house, such as parlor ornaments, brackets, cements,
Aeolian harps, and bird lime for catching birds.
ELECTRICAL.
No. 46. HOW TO MAKE AND USE ELECTRICITY.--A description of the
wonderful uses of electricity and electro magnetism; together with
full Instructions for making Electric Toys, Batteries, etc. By George
Trebel, A. M., M. D. Containing over fifty illustrations.
No. 64. HOW TO MAKE ELECTRICAL MACHINES.--Containing full directions
for making electrical machines, induction coils, dynamos, and many
novel toys to be worked by electricity. By R. A. R. Bennett. Fully
illustrated.
No. 67. HOW TO DO ELECTRICAL TRICKS.--Containing a large collection
of instructive and highly amusing electrical tricks, together with
illustrations. By A. Anderson.
ENTERTAINMENT.
No. 9. HOW TO BECOME A VENTRILOQUIST.--By Harry Kennedy. The secret
given away. Every intelligent boy reading this book of instructions,
by a practical professor (delighting multitudes every night with his
wonderful imitations), can master the art, and create any amount of fun
for himself and friends. It is the greatest book ever published, and
there’s millions (of fun) in it.
No. 20. HOW TO ENTERTAIN AN EVENING PARTY.--A very valuable little
book just published. A complete compendium of games, sports,
card diversions, comic recitations, etc., suitable for parlor or
drawing-room entertainment. It contains more for the money than any
book published.
No. 35. HOW TO PLAY GAMES.--A complete and useful little book,
containing the rules and regulations of billiards, bagatelle,
backgammon, croquet, dominoes, etc.
No. 36. HOW TO SOLVE CONUNDRUMS.--Containing all the leading conundrums
of the day, amusing riddles, curious catches and witty sayings.
No. 52. HOW TO PLAY CARDS.--A complete and handy little book, giving
the rules and full directions for playing Euchre, Cribbage, Casino,
Forty-Five, Rounce, Pedro Sancho, Draw Poker, Auction Pitch, All Fours,
and many other popular games of cards.
No. 66. HOW TO DO PUZZLES.--Containing over three hundred interesting
puzzles and conundrums, with key to same. A complete book. Fully
illustrated. By A. Anderson.
ETIQUETTE.
No. 13. HOW TO DO IT; OR, BOOK OF ETIQUETTE.--It is a great life
secret, and one that every young man desires to know all about. There’s
happiness in it.
No. 33. HOW TO BEHAVE.--Containing the rules and etiquette of good
society and the easiest and most approved methods of appearing to
good advantage at parties, balls, the theatre, church, and in the
drawing-room.
DECLAMATION.
No. 27. HOW TO RECITE AND BOOK OF RECITATIONS.--Containing the most
popular selections in use, comprising Dutch dialect, French dialect,
Yankee and Irish dialect pieces, together with many standard readings.
No. 31. HOW TO BECOME A SPEAKER.--Containing fourteen illustrations,
giving the different positions requisite to become a good speaker,
reader and elocutionist. Also containing gems from all the popular
authors of prose and poetry, arranged in the most simple and concise
manner possible.
No. 49. HOW TO DEBATE.--Giving rules for conducting debates, outlines
for debates, questions for discussion, and the best sources for
procuring information on the questions given.
SOCIETY.
No. 3. HOW TO FLIRT.--The arts and wiles of flirtation are fully
explained by this little book. Besides the various methods of
handkerchief, fan, glove, parasol, window and hat flirtation, it
contains a full list of the language and sentiment of flowers, which
is interesting to everybody, both old and young. You cannot be happy
without one.
No. 4. HOW TO DANCE is the title of a new and handsome little book just
issued by Frank Tousey. It contains full instructions in the art of
dancing, etiquette in the ball-room and at parties, how to dress, and
full directions for calling off in all popular square dances.
No. 5. HOW TO MAKE LOVE.--A complete guide to love, courtship and
marriage, giving sensible advice, rules and etiquette to be observed,
with many curious and interesting things not generally known.
No. 17. HOW TO DRESS.--Containing full instruction in the art of
dressing and appearing well at home and abroad, giving the selections
of colors, material, and how to have them made up.
No. 18. HOW TO BECOME BEAUTIFUL.--One of the brightest and most
valuable little books ever given to the world. Everybody wishes to know
how to become beautiful, both male and female. The secret is simple,
and almost costless. Read this book and be convinced how to become
beautiful.
BIRDS AND ANIMALS.
No. 7. HOW TO KEEP BIRDS.--Handsomely illustrated and containing
full instructions for the management and training of the canary,
mockingbird, bobolink, blackbird, paroquet, parrot, etc.
No. 39. HOW TO RAISE DOGS, POULTRY, PIGEONS AND RABBITS.--A useful and
instructive book. Handsomely illustrated. By Ira Drofraw.
No. 40. HOW TO MAKE AND SET TRAPS.--Including hints on how to catch
moles, weasels, otters, rats, squirrels and birds. Also how to cure
skins. Copiously illustrated. By J. Harrington Keene.
No. 50. HOW TO STUFF BIRDS AND ANIMALS.--A valuable book, giving
instructions in collecting, preparing, mounting and preserving birds,
animals and insects.
No. 54. HOW TO KEEP AND MANAGE PETS.--Giving complete information as
to the manner and method of raising, keeping, taming, breeding, and
managing all kinds of pets; also giving full instructions for making
cages, etc. Fully explained by twenty-eight illustrations, making it
the most complete book of the kind ever published.
MISCELLANEOUS.
No. 8. HOW TO BECOME A SCIENTIST.--A useful and instructive book,
giving a complete treatise on chemistry; also experiments in acoustics,
mechanics, mathematics, chemistry, and directions for making fireworks,
colored fires, and gas balloons. This book cannot be equaled.
No. 14. HOW TO MAKE CANDY.--A complete hand-book for making all kinds
of candy, ice-cream, syrups, essences, etc., etc.
No. 34. HOW TO BECOME AN AUTHOR.--Containing full information regarding
choice of subjects, the use of words and the manner of preparing and
submitting manuscript. Also containing valuable information as to the
neatness, legibility and general composition of manuscript, essential
to a successful author. By Prince Hiland.
No 38. HOW TO BECOME YOUR OWN DOCTOR.--A wonderful book, containing
useful and practical information in the treatment of ordinary diseases
and ailments common to every family. Abounding in useful and effective
recipes for general complaints.
No. 55. HOW TO COLLECT STAMPS AND COINS.--Containing valuable
information regarding the collecting and arranging of stamps and coins.
Handsomely illustrated.
No. 58. HOW TO BE A DETECTIVE.--By Old King Brady, the world-known
detective. In which he lays down some valuable and sensible rules
for beginners, and also relates some adventures and experiences of
well-known detectives.
No. 60. HOW TO BECOME A PHOTOGRAPHER.--Containing useful information
regarding the Camera and how to work it; also how to make Photographic
Magic Lantern Slides and other Transparencies. Handsomely illustrated.
By Captain W. De W. Abney.
No. 62. HOW TO BECOME A WEST POINT MILITARY CADET.--Containing full
explanations how to gain admittance, course of Study, Examinations,
Duties, Staff of Officers, Post Guard, Police Regulations, Fire
Department, and all a boy should know to be a Cadet. Compiled and
written by Lu Senarens, author of “How to Become a Naval Cadet.”
No. 63. HOW TO BECOME A NAVAL CADET.--Complete instructions of how to
gain admission to the Annapolis Naval Academy. Also containing the
course of instruction, description of grounds and buildings, historical
sketch, and everything a boy should know to become an officer in the
United States Navy. Compiled and written by Lu Senarens, author of “How
to Become a West Point Military Cadet.”
=PRICE 10 CENTS EACH, OR 3 FOR 25 CENTS.=
=Address FRANK TOUSEY, Publisher, 24 Union Square, New York.=
THE LIBERTY BOYS OF ’76
A Weekly Magazine containing Stories of the American Revolution.
=By HARRY MOORE.=
* * * * *
These stories are based on actual facts and give a faithful account of
the exciting adventures of a brave band of American youths who were
always ready and willing to imperil their lives for the sake of helping
along the gallant cause of Independence. Every number will consist of
32 large pages of reading matter, bound in a beautiful colored cover.
LATEST ISSUES:
186 The Liberty Boys on the Hudson; or,
Working on the Water.
187 The Liberty Boys at Germantown; or,
Good Work in a Good Cause.
188 The Liberty Boys’ Indian Decoy; or,
The Fight on Quaker Hill.
189 The Liberty Boys Afloat; or,
Sailing With Paul Jones.
190 The Liberty Boys in Mohawk Valley; or,
Fighting Redcoats, Tories and Indians.
191 The Liberty Boys Left Behind; or,
Alone in the Enemy’s Country.
192 The Liberty Boys at Augusta; or,
’Way Down in Georgia.
193 The Liberty Boys’ Swamp Camp; or,
Fighting and Hiding.
194 The Liberty Boys in Gotham; or,
Daring Work in the Great City.
195 The Liberty Boys and Kosciusko; or,
The Fight at Great Falls.
196 The Liberty Boys’ Girl Scout; or,
Fighting Butler’s Rangers.
197 The Liberty Boys at Budd’s Crossing; or,
Hot Work in Cold Weather.
198 The Liberty Boys’ Raft; or,
Floating and Fighting.
199 The Liberty Boys at Albany; or,
Saving General Schuyler.
200 The Liberty Boys’ Good Fortune; or,
Sent on Secret Service.
201 The Liberty Boys at Johnson’s Mill; or,
A Hard Grist to Grind.
202 The Liberty Boys’ Warning; or,
A Tip that Came in Time.
203 The Liberty Boys with Washington; or,
Hard Times at Valley Forge.
204 The Liberty Boys after Brant; or,
Chasing the Indian Raiders.
205 The Liberty Boys at Red Bank; or,
Routing the Hessians.
206 The Liberty Boys and the Riflemen; or,
Helping all They Could.
207 The Liberty Boys at the Mischianza; or,
Good-by to General Howe.
208 The Liberty Boys and Pulaski; or,
The Polish Patriot.
209 The Liberty Boys at Hanging Rock; or,
The “Carolina Game Cock.”
210 The Liberty Boys on the Pedee; or,
Maneuvering with Marion.
211 The Liberty Boys at Guilford Courthouse; or,
A Defeat that Proved a Victory.
212 The Liberty Boys at Sanders’ Creek; or,
The Error of General Gates.
213 The Liberty Boys on a Raid; or,
Out with Colonel Brown.
214 The Liberty Boys at Gowanus Creek; or,
For Liberty and Independence.
215 The Liberty Boys’ Skirmish; or,
At Green Spring Plantation.
216 The Liberty Boys and the Governor; or,
Tryon’s Conspiracy.
217 The Liberty Boys in Rhode Island; or,
Doing Duty Down East.
218 The Liberty Boys After Tarleton; or,
Bothering the “Butcher.”
219 The Liberty Boys’ Daring Dash; or,
Death Before Defeat.
220 The Liberty Boys and the Mutineers; or,
Helping “Mad Anthony.”
221 The Liberty Boys Out West; or,
The Capture of Vincennes.
222 The Liberty Boys at Princeton; or,
Washington’s Narrow Escape.
223 The Liberty Boys Heartbroken; or,
The Desertion of Dick.
224 The Liberty Boys in the Highlands; or,
Working Along the Hudson.
225 The Liberty Boys at Hackensack; or,
Beating Back the British.
226 The Liberty Boys’ Keg of Gold; or,
Captain Kidd’s Legacy.
227 The Liberty Boys at Bordentown; or,
Guarding the Stores.
228 The Liberty Boys’ Best Act; or,
The Capture of Carlisle.
229 The Liberty Boys on the Delaware; or,
Doing Daring Deeds.
230 The Liberty Boys’ Long Race; or,
Beating the Redcoats Out.
231 The Liberty Boys Deceived; or,
Dick Slater’s Double.
232 The Liberty Boys’ Boy Allies; or,
Young, But Dangerous.
233 The Liberty Boys’ Bitter Cup; or,
Beaten Back at Brandywine.
234 The Liberty Boys’ Alliance; or,
The Reds Who Helped.
235 The Liberty Boys on the War-Path; or,
After the Enemy.
236 The Liberty Boys After Cornwallis; or,
Worrying the Earl.
237 The Liberty Boys and the Liberty Bell; or,
How They Saved It.
238 The Liberty Boys and Lydia Darrah; or,
A Wonderful Woman’s Warning.
239 The Liberty Boys at Perth Amboy; or,
Franklin’s Tory Son.
240 The Liberty Boys and the “Midget”; or,
Good Goods in a Small Package.
241 The Liberty Boys at Frankfort; or,
Routing the “Queen’s Rangers.”
242 The Liberty Boys and General Lacey; or,
Cornered at the “Crooked Billet.”
243 The Liberty Boys at the Farewell Fete; or,
Frightening the British With Fire.
244 The Liberty Boys’ Gloomy Time; or,
Darkest Before Dawn.
245 The Liberty Boys on the Neuse River; or,
Campaigning in North Carolina.
246 The Liberty Boys and Benedict Arnold; or,
Hot Work With a Traitor.
247 The Liberty Boys Excited; or,
Doing Whirlwind Work.
248 The Liberty Boys’ Odd Recruit; or,
The Boy Who Saw Fun in Everything.
249 The Liberty Boys’ Fair Friend; or,
The Woman Who Helped.
250 The Liberty Boys “Stumped”; or,
The Biggest Puzzle of All.
251 The Liberty Boys in New York Bay; or,
Difficult and Dangerous Work.
252 The Liberty Boys’ Own Mark; or,
Trouble for the Tories.
253 The Liberty Boys at Newport; or,
The Rhode Island Campaign.
254 The Liberty Boys and “Black Joe”; or,
The Negro Who Helped.
255 The Liberty Boys Hard at Work; or,
After the Marauders.
256 The Liberty Boys and the “Shirtmen”; or,
Helping the Virginia Riflemen.
257 The Liberty Boys at Fort Nelson; or,
The Elizabeth River Campaign.
258 The Liberty Boys and Captain Betts; or,
Trying to Down Tryon.
For sale by all newsdealers, or will be sent to any address on receipt
of price, 5 cents per copy, in money or postage stamps, by
=FRANK TOUSEY, Publisher,= =24 Union Square, New York.=
IF YOU WANT ANY BACK NUMBERS
of our libraries, and cannot procure them from newsdealers, they can
be obtained from this office direct. Cut out and fill in the following
Order Blank and send it to us with the price of the books you want and
we will send them to you by return mail.
=POSTAGE STAMPS TAKEN THE SAME AS MONEY.=
FRANK TOUSEY, Publisher, 24 Union Square, New York. ......190
Dear Sir--Enclosed find......cents for which please send me:
....copies of FAME AND FORTUNE WEEKLY, Nos.............................
....copies of WORK AND WIN, Nos........................................
....copies of FRANK MANLEY’S WEEKLY, Nos...............................
....copies of WILD WEST WEEKLY, Nos....................................
....copies of PLUCK AND LUCK, Nos......................................
....copies of SECRET SERVICE, Nos......................................
....copies of THE LIBERTY BOYS OF ’76, Nos.............................
....copies of THE YOUNG ATHLETE’S WEEKLY, Nos..........................
....copies of Ten-Cent Hand Books, Nos.................................
Name.................Street and No................Town..........State..
Fame and Fortune Weekly
_STORIES OF BOYS WHO MAKE MONEY_
By A SELF-MADE MAN
=32 Pages of Reading Matter :: Handsome Colored Covers=
=PRICE 5 CENTS A COPY=
=A New One Issued Every Friday=
This Weekly contains interesting stories of smart boys, who win
fame and fortune by their ability to take advantage of passing
opportunities. Some of these stories are founded on true incidents in
the lives of our most successful self-made men, and show how a boy of
pluck, perseverance and brains can become famous and wealthy. Every one
of this series contains a good moral tone which makes “Fame and Fortune
Weekly” a magazine for the home, although each number is replete with
exciting adventures. The stories are the very best obtainable, the
illustrations are by expert artists, and every effort is constantly
being made to make it the best weekly on the news stands. Tell your
friends about it.
ALREADY PUBLISHED.
1 A Lucky Deal; or, The Cutest Boy in Wall Street.
2 Born to Good Luck; or, The Boy Who Succeeded.
3 A Corner in Corn; or, How a Chicago Boy Did the Trick.
4 A Game of Chance; or, The Boy Who Won Out.
5 Hard to Beat; or, The Cleverest Boy in Wall Street.
6 Building a Railroad; or, The Young Contractors of Lakeview.
7 Winning His Way; or, The Youngest Editor in Green River.
8 The Wheel of Fortune; or, The Record of a Self-Made Boy.
9 Nip and Tuck; or, The Young Brokers of Wall Street.
10 A Copper Harvest; or, The Boys Who Worked a Deserted Mine.
For sale by all newsdealers, or will be sent to any address on receipt
of price, 5 cents per copy, in money or postage stamps, by
=FRANK TOUSEY, Publisher= * * * =24 Union Square, New York=
IF YOU WANT ANY BACK NUMBERS
of our Libraries and cannot procure them from newsdealers, they can be
obtained from this office direct. Cut out and fill in the following
Order Blank and send it to us with the price of the books you want and
we will send them to you by return mail. =POSTAGE STAMPS TAKEN THE SAME
AS MONEY.=
FRANK TOUSEY, Publisher, 24 Union Square, New York. ......190
Dear Sir--Enclosed find......cents for which please send me:
....copies of WORK AND WIN, Nos........................................
....copies of FAME AND FORTUNE WEEKLY, Nos.............................
....copies of FRANK MANLEY’S WEEKLY, Nos...............................
....copies of WILD WEST WEEKLY, Nos....................................
....copies of THE LIBERTY BOYS OF ’76, Nos.............................
....copies of PLUCK AND LUCK, Nos......................................
....copies of SECRET SERVICE, Nos......................................
....copies of YOUNG ATHLETE’S WEEKLY, Nos..............................
....copies of TEN-CENT HANDBOOKS, Nos..................................
Name.................Street and No................Town..........State..
Transcriber’s Notes
A number of typographical errors were corrected silently.
Cover image is in the public domain.
Dittoes were replaced with the repeated words.