“Passing.--1. Take the coin edgeways, between the thumb and the tips

of the second and third fingers of the right hand, having the palm

of the hand upwards, therefore the backs of the fingers presented to

the audience, as at _c_. Approach the left hand to the right, with

back of the hand upwards, and as soon as the left hand hides the tips

of the fingers of the right hand, loosen the thumb so as to drop the

coin on to the second and third fingers, as at _d_. Immediately close

the left hand as if taking the coin out of the right hand and raise

it up; meanwhile bend the fingers of the right hand so as to effect

palm No. 1, and lower it steadily to the side _or_ holding the coin

as in palm No. 1, and hidden by the bend of the little finger raise

the right hand to the mouth and cough slightly before lowering it,

this shows the audience (apparently) that the right hand is empty.

Meanwhile you play about with the left hand, in which the audience

thinks is the coin, and when you have diverted their attention and

disposed of the coin you can imitate the motion with the left hand

of throwing the (imaginary) coin into the air or rubbing it away to

nothing, or any other fanciful way of (apparently) disposing of it,

or if you have safely got rid of the coin, suddenly rub your hands

together and gradually display the two hands both empty. This is one

of the most effective and easy passes.

“2. Lay the coin on the left hand, approach the right to it, take the

coin between the fingers and thumb of the right, carry the right hand

smartly back, performing palm No. 3. Holding the left hand open jerk

the right hand close to it, really holding the penny in the right

palm, but apparently throwing it into the left; as you do it shut

the fingers of the left hand smartly over the palm so as to produce

a slap which people think is the slap of the coin falling into the

hand, hold up the left hand so that people look at it, and lower the

right with the coin palmed (No. 3); if any one is suspicious shift

the coin to palm No. 1, and apparently show the hand empty in some

artful manner. Then do what you like with the imaginary coin in the

left hand.

“3. To pass several coins, let them all be (if possible) of the same

size and hold them tight in the palm of the right hand, then perform

pass No. 2, in exactly the same manner as with a single coin, except

that instead of holding them in the palm they fall with a clink into

the bend of the fingers where they must at once be secured by the

thumb beyond fear of further rattle. The chink thus produced, the

audience thinks is produced by the coins falling into the other hand,

which being immediately closed apparently holds the coins. It is a

ticklish trick to perform well, owing to the necessarily constrained

position of the right hand, but when got well into control is very

effective indeed.

“There are many other palms and passes, but with these all

sleight-of-hand tricks may be done, and out of them the amateur can

invent a quantity of simple little impromptu experiments.

“Card Sleights.--These are far more extensive than coin tricks, for

the cards in themselves are in a way apparatus, the active principles

of which are, as with coin, the palm, the pass, and cheek, to which

are added last, but not least, the slip and the turnover. You must

constantly ‘Ruffle’ the cards, i.e. holding the pack in one hand draw

the fingers or thumb of the other across the edges at one end so as

to rattle them all together. It conceals any manipulation which may

have startled the audience, and should therefore be done in a quick

or _degagé_ manner after every sleight or whenever needed, and as the

audience do not understand it, they think that this movement is the

actual operation by which the wonders are performed.

“Palming.--This is done as follows: Hold the pack as at _d_, Fig. 99,

in the left hand, and covering the pack lengthways with the right,

so that the top joint of the fingers touches the top edge of the top

card, slide the top card forward, and press down the tips of the

fingers; the card will be thus pressed into the hand and lie curled

up in it as in _e_, if thin small cards are used, a card (or even two

or three) thus held will be completely hidden by the hand, and may be

curled up tight without injury to the card. In this sleight, it is

difficult to avoid a constrained position of the hand, but it is very

useful as hereinafter described for changing cards.

“Passing.--This is the great stumbling-block of the amateur

miracle-monger, and will require most practice, for when you begin

it will seem impossible to do it _en cache_. Its object is to

reverse the two halves of the pack (in fact, a sort of automatic

_cut_; in fact the French term is ‘_sauter la coupe_,’ for by its

means the demoralising effect of a cut may be avoided), and when

properly practised and perfected it is done noiselessly, in a manner

incomprehensible to the conjuror himself. Often, practising the pass

before a looking-glass, I have wondered myself at my own performance,

so completely does the automatic and sympathetic movement of the

hands deceive the eye. The pack being divided into two halves, it is

held in the left hand as at _f_, i.e. as seen from the front there is

no division, but really whilst three fingers clasp it, it is divided

(above or below any given card, or, as the case may be) by the little

finger. Now cover the pack lengthways with the right hand, slip the

first finger in also as at _g_, so that the upper half of the pack is

held as it were in a hinge formed by the fingers of the left hand.

Now seize the lower half between the thumb and fingers and the right

hand, and press it sideways into the lower joint of the thumb as at

_h_. Now by means of the fingers of the left hand raise the upper

half hinge-wise, and with the fingers and thumb of the right, lift

the lower half till it is just clear of the top half as at _i_, when

on pressing down the thumb the lower half will be pressed over the

top half as at _j_. The fingers may then be removed, and your purpose

is accomplished; i.e. the top and bottom halves of the pack have

changed places. As you acquire practice it will only be necessary

to insert the little finger of the left hand, instead of two. It

is well to lower the hands sharply as you perform this sleight, to

cover the movement, which, however, by practice is reduced to a

minimum. It is also well, if you feel that some one is suspicious,

to ruffle the cards immediately afterwards to divert suspicion. This

sleight requires much private rehearsal, but is the mainspring of a

great many tricks, and its practice gives the hands a suppleness and

sympathy not to be acquired in any other way.

“The _turnover_ is a sleight, practised when it is desired to present

the backs of the cards whichever way the pack is presented. It is

performed as follows: Beginning exactly as with the pass, except

that when _i_ is reached instead of pressing the lower half over

the top, the movement is continued to _k_, so that the two halves

of the pack face one another, and now whether the top or bottom

half be uppermost, the backs of the cards will be visible. You can

now deal off cards from either half, and when you want to cease,

and begin from the other, hold the cards as in _d_, but the thumb

instead of being over the pack it is underneath as at _l_, so that

the attention of the audience being diverted (by counting the cards

already dealt, or otherwise) by an upward pressure of the thumb the

pack is completely reversed, and the heretofore undermost card is now

at the top. This is the principle of most tricks involving counting

off cards.

“Slips.--These are the most useful and frequently required sleights

practised by the amateur conjuror, and consist of the knack of

drawing a card from the top, middle, or bottom of the pack, and

placing it in any position in the pack which may be required by the

trick.

“1. The pack being held in the ordinary manner in the left hand, with

a chosen card on the top (either placed there by the chooser, or by

the pass, or one of the subjoined slips), lift off the top half,

raising it rather hingewise, so that the _top_ card being retained

by the fingers of the left hand it is left on the top of the half

retained in the left hand, as in _m_.

“2. The chosen card being on the top of the pack, being held as

at _d_, and covered lengthwise by the right hand, by a sudden

contraction of the fingers of the left hand, the top card is drawn

off (under the right hand) as at _n_, with a ‘flip,’ caused by the

bending of the card as it bends and straightens out at the bottom of

the pack. The cards are immediately ‘ruffled’ to disguise the flip.

In the same manner a card may be sprung from the bottom to the top,

or from the top to the centre, in the latter case the pack being

opened a little in the left hand, and the top half slightly raised by

the thumb and fingers of the right hand. The elasticity of the card

will cause it to spring, in the instant it finds an opening.

“3. A card having been chosen, the pack is presented, just raising

the top half to make a place for it, but not looking at the place,

or indeed at the hands at all. The card being inserted, before

replacing the top half the two middle fingers are inserted just over

it, and directly the two halves join, the card is flipped out by

the two fingers as in _n_, and brought to the bottom. The cards are

immediately ‘ruffled,’ and your point is gained, i.e. you know the

exact card chosen. If the chooser demurs to re-inserting the card at

the opening you make--

“4. Spread out the pack fanwise before him, spreading them _to your

right_, and letting the fingers of your two hands meet underneath the

fan. By this means wherever he pushes in his card, you can feel it,

and in collapsing the fan into pack form, the fingers are slipped in

over the top as in slip No. 3, and the card is flipped out as there

set down.

“These demonstrate the active principles of slips, which your own

ingenuity will multiply _ad infinitum_. It will be seen that by their

means any card chosen and returned to the pack may be at once secured

and ascertained, which is the prime object of the card trickster, in

whatsoever experiment he may be engaged. Simply a ‘slip,’ combined

with any of the following ‘exposures,’ will constitute a trick in

itself, far above the comprehension of any one not himself a master

of the art.

“Exposures.--These are the methods of ‘exposing’ a card chosen, and

returned to the pack. Your own fancy will suggest any quantity of

methods, but the following are a few for a start. In fact, almost all

card-tricks consist of one sleight, and a more or less complicated

exposure.

“1. Slip the chosen card to the top. Let the pack be held by any one

(say the chooser of the card) with the face upwards, i.e. so that

his card is at the bottom. See that the pack is held well into the

hand of the holder, secured by the thumb set rather near the edge of

the pack. Now, with your own hand, or let any one else, strike the

pack smartly downwards, and all the cards will be knocked out of his

hand except the bottom one (his own) which remains staring him in the

face, retained by adhesion to his own fingers. Result, natural, but

extraordinary.

“2. Slip the chosen card to the top. Take the pack in the right hand,

and cover it with the left, as you do so sliding the top (chosen)

card sideways till it projects nearly half over the side of the pack.

This state of things will be hidden by the left hand, holding the

pack endways. On dropping the pack bodily from the left hand at an

elevation of about 1½ feet from floor or table, the top (chosen) card

will turn as it falls, and lie face upwards on the top of the pack.

Result, simple, but startling.

“3. Slip the chosen card to the top. Give the chooser a paper knife,

and, holding the pack as at _d_, tell him to cut the pack with it

where he likes. Where he cuts, divide the pack, and lift off the top

half, doing at the same time slip No. 1, which will bring his card

to the top of the lower half. Put down the top half, and observing

that you in no way influenced his cut, tell him to take the (now)

top card. He will be surprised to find it his own. Result, easy but

supernatural.

“Space forbids me to suggest any others, which you can easily work

out for yourself. If time and space would allow, it would be easy to

fill a volume with card tricks requiring no preparation, apparatus,

or accomplices; but as they are all based upon the above sleights,

mere repetition would be useless.

“The following selection are very telling and are easily performed.

“1. To tell any card by looking at its back. This is founded on a

manipulation, which I have not described above, and which is called

the ‘drawback.’ The pack is held in the left hand as at _p_, with

the faces downwards. Look at the bottom card, and as you turn the

pack down draw down the bottom card with the little finger as at

_q_. Asking some one to tell you when to stop, commence drawing back

the cards on the top as at _o_. When told to stop, name the bottom

card (looked at and drawn back) and drawing out all the intermediate

cards, inform the teller that that is the card he stopped at, and

in effect on turning up the remaining cards, the card drawn back

and named will be at the bottom, and apparently the one at which he

stopped. I have done this trick twenty times running without being

detected.

“2. Let any one choose a card and get it to the bottom of the pack

by slips Nos. 3 or 4. Put down the cards haphazard in three packs,

noting at the bottom of which the chosen card is. Ask the chooser in

which pack he would imagine his card to be; if he chooses the right

one (which is lucky) throw away the other two; if not, place the

one he chooses _on_ the right one and throw away the _other_ wrong

one. Redivide the cards left into three packs and proceed as before,

always retaining the pack _at the bottom of which_ his card is, until

only three cards are left, including the right one. If he now chooses

the right one it is exceptional luck, though it often so happens: if

not, appear to hesitate a moment, and then retaining his own and the

one he chooses, throw away the third, and mixing the two left but

remembering his own yourself, throw them down, and the chances are

even he will choose his own card. If he doesn’t, boldly throw down

the one he chooses and turn up the other, which is his own. Casually

observe that you in no way influenced his choice, and leave him

astonished.

“3. Pass or slip the chosen card to the top and make a great show of

a false shuffle, i.e. shuffle all the cards, but retain or manipulate

the top card so that it is shuffled to the bottom and thence back

to the top. Then have the cards cut, and taking them up yourself,

slip out the card by slip Nos. 3 or 4, and re-slip it to the top,

or avoid the entire cut by means of the pass. Having _convinced_

him that his card is lost _in gurgite vasto_ of the pack, let him

count off 8 cards from the top and spread them in any order in a

row, face downwards, _but_ keep your eye on and note the position of

the first or top card, which is his own. Put away the rest of the

pack, and tell him to touch four out of the eight. If he touches his

own amongst them, take up and throw away the four untouched, or if

he does not touch his own, take up those he touches. Then let him

touch two of the four left, and throw away as before, leaving his own

one of the two left. Then let him touch one of the two left, and as

before leave his own solus. Turn it up, and his astonishment will be

unbounded. Your victim will often enable you _always_ to throw away

the ones touched, and of course this improves the trick, otherwise it

is twenty to one against his noticing that you do not always throw

away the same set. If he does, you must trust to providence and let

the best liar win.

“4. Choose out the four kings (or any other four similar cards) and

divide the pack into two halves, place the cards, a black on the top

and a red on the bottom of one half, and a red on the top and a black

on the bottom of the other half, so that when the halves are united

the two blacks will be in the middle and the two reds on the top, as

you reunite them slip in the little finger as at _f_. Make the victim

recite aloud the position of the reds and that of the blacks, and

repeat it after him so that there is _no_ doubt. Freely expose the

faces fanwise (keeping the place) to let him be certain. When this is

accomplished make the ‘pass’ so as to reverse the order of things.

Expose the pack as reversed, and begging him to be more careful in

future repeat the experiment to his utter mystification. If you are

really good at ‘passing,’ this trick may be repeated over and over

again with great effect.

“5. To change a card without the help of the pack proceed thus: Slip

the chosen card to the top, and make a false shuffle. Then take off,

apparently only the top one, but really the top two, and hold them

up by the edges, so that the top (right) one is completely hidden

by the second (wrong) one. Putting the pack quite away behind at

some distance from you, bring forward your (double) card in the left

hand and show it to the chooser, asking if it is his own. As he will

say no, appear confused and let him be quite positive and assertive

that it is not his own. Take the (double) card lengthwise and face

downwards in the right hand, walk back towards the pack, as you do so

draw off the (right) card, leaving the wrong one palmed in the right

hand as at _d_. Bring it forward again in the right hand (which in

holding, the right will conceal the wrong card), as if to make quite

sure, when the chooser will find it to be changed into his own card.

“6. This trick is somewhat similar to the last. Take out the

four kings, and spread them out fanwise, _but_ let the second

have concealed behind it as in the last trick, two other court

cards (court cards are best as being not so noticeable in case of

accident). Hold them up, saying, ‘You see I have here the four

kings,’ close them up smartly and lay them face downwards on the

top of the pack, so that the order is now, 1 king, 2 false ditto, 3

false ditto, 4, 5 and 6 kings. Take off the first (which is real) and

apparently unintentionally show its face and place it at the bottom

of the pack. Take off the next (false one) _without_ showing it,

and place it _into_ the pack near the bottom. Place the next (false

one) similarly _into_ the pack near the top. Take off the fourth

(real) and apparently unintentionally exposing its face, _commence_

to put it into the middle; when half way, however, change your mind

and place it on the top of the pack. Say, ‘Well, these kings are

all well separated now, to mix them still further will you kindly

cut the pack;’ this operation will of course join all four again in

the middle. ‘Ruffle’ the pack and spreading it out fanwise expose

them _en masse_ in the centre. If neatly done this is an excellent

illusion.”

_Physical Experiments._--There are many illustrations of physical

laws which admit of exhibition without the aid of any special

apparatus, and which may be made highly instructive. Most of the

following examples are borrowed from Max Adeler’s _Curious Company_.

[Illustration: 100. Equilibrium Trick.]

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