CHAPTER III

MAKING ANIMATED CARTOONS

In the preceding chapter the attention was called to the fact that a

foot of film passes through the projector in one second, and that in

each foot there are sixteen pictures, or frames, within the outlines

of which the photographic images are found. When a camera man sets

up his apparatus before a scene and starts to operate the mechanism,

the general way is to have the film move in the camera at this same

rate of speed; to wit, one foot per second. As each single turn of

the camera handle moves only one-half of a foot of film, the camera

man must turn the handle twice in one second. And one of the things

that he must learn is to appraise time durations so accurately that

he will turn the handle at this speed.

The animated cartoon artist, instead of using real people, objects,

or views to take on his film, must make a number of related

drawings, on every one of which there must be a change in a proper,

progressive, and graduated order. These drawings are placed under a

camera and photographed in their sequence, the film developed and

the resultant negative used to make a positive film. This is used,

as we know, for screen projection. All the technical and finishing

processes are the same whether they are employed in making the usual

reel in which people and scenes are used, or animated cartoon reels

from drawings.

When it is considered that there are in a half reel (five hundred

feet, the customary length for a comic subject) exactly eight

thousand pictures, with every one—theoretically—different, it seems

like an appalling job to make that number of separate drawings for

such a half reel. But an artist doesn’t make anywhere near as many

drawings as that for a reel of this length, and of all the talents

required by any one going into this branch of art, none is so

important as that of the skill to plan the work so that the lowest

possible number of drawings need be made for any particular scenario.

“Animator” is the special term applied to the creative worker

in this new branch of artistic endeavor. Besides the essential

qualification of bestowing life upon drawings, he must be a man of

many accomplishments. First as a scenario is always written of any

screen story no matter whether serious, educational, or humorous, he

must have some notion of form; that is to say, he must know what good

composition means in putting components together in an orderly and

proportional arrangement.

If the subject is an educational one he must have a grasp of

pedagogical principles, too, and if it is of a humorous nature, his

appreciation of a comic situation must be keen.

And then with the terrifying prospect confronting him of having to

make innumerable drawings and attending to other incidental artistic

details before his film is completed, he must be an untiring and a

courageous worker. His skill as a manager comes in when planning the

whole work in the use of expedients and tricks, and an economy of

labor in getting as much action with the use of as few drawings as

possible.

Besides the chief animator, others, such as assistant animators,

tracers, and photographers, are concerned in the production of an

animated film from drawings.

Comments on the writing of the scenario we do not need to go into

now. Often the artist himself writes it; but if he does not, he at

least plans it, or has a share in its construction.

Presuming, then, that the scenario has been written, the chief

animator first of all decides on the portraiture of his characters.

He will proceed to make sketches of them as they look not only in

front and profile views, but also as they appear from the back and

in three-quarter views. It is customary that these sketches—his

models, and really the dramatis personæ, be drawn of the size they

will have in the majority of the scenes. After the characters have

been created, the next step is to lay out the scenes, in other words,

plan the surroundings or settings for each of the different acts.

The rectangular space of his drawings within which the composition

is contained is about ten or eleven times larger than the little

three-quarter-by-one-inch pictures of the films; namely, seven and

one-half by ten inches, or eight and one-quarter by eleven inches.

For some kinds of films—plain titles and “trick” titles—the making

of which will be remarked upon further on—a larger field of about

thirteen and one-half by eighteen inches is used.

[Illustration: “ANIMATOR’S” DRAWING-BOARD.]

Now with a huge pile of white linen paper cut to a uniform size of

about nine by twelve inches, the animator apportions the work to the

several assistant animators. The most important scene or action, of

course, falls to his share. There are several ways of going about

making animated cartoons, and trick titles, and these methods will

be touched upon subsequently. But in the particular method of making

animated cartoons which we are describing now—that in which paper is

the principal surface upon which the drawings are made in ink—all the

workers make their drawings over a board that has a middle portion

cut out and into which is fitted a sheet of thick glass. Under this

glass is fixed an electric light. On the board along the upper margin

of the glass, there is fixed to the wood a bar of iron to which two

pins or pegs are firmly fixed. These pegs are a little less than

one-half inch high and distant from each other about five inches. It

doesn’t matter much what this distance is, excepting this important

point: all the boards in any one studio must be provided with sets

of pegs that are uniform with respect to this distance between them.

And all of them should be most accurately measured in their placing.

Sometimes as an expedient, pegs are merely driven into the board at

the required distance.

These pegs are seven thirty-seconds of an inch in diameter. That the

animator should use this particular size of pegs was determined,

no doubt, by the fact that an article manufactured originally for

perforating pages and sheets used in certain methods of bookkeeping

was found available for his purposes. This perforator cuts holes

exactly seven thirty-seconds of an inch in diameter. Each one of the

sheets of paper from the huge pile spoken of above, before it is

drawn upon, has two holes punched into one of its long edges at the

same distance apart as the distance between the two pegs fixed to the

animator’s drawing-board.

[Illustration: A SHEET OF PERFORATED PAPER AND THE REGISTERING PEGS.]

Fitting one of these sheets of paper over the pegs, the

artist-animator is ready for work. As the paper lies flat over the

glass set into the board, he can see the glare of the electric light

underneath. This illumination from below is to enable him to trace

lines on a top sheet of paper from lines on a second sheet of paper

underneath; and also to make the slight variations in the several

drawings concerned in any action.

Now the reason for the pegs is this: as in an ordinary motion-picture

film certain characters, as well as objects and other details are

quiescent, and only one or a few characters are in action, so in an

animated cartoon some of the figures, or details, are quiescent for a

time. And as they stay for a length of time in the same place in the

scene, their portrayal in this same place throughout the series of

drawings is obtained by tracing them from one sheet to another. The

sheets are held in place by the pegs and they insure the registering

of identical details throughout a series.

When the animator designs his setting, the stage scenery of any

particular animated play, he keeps in mind the area within which his

figures are going to move. Reasons for this will become apparent

as the technic of the art is further explained. The outline of his

scene, say a background, simply drawn in ink on a sheet of paper

is fitted over the pegs. The light under the glass, as explained

immediately above, shows through it. Next a fresh sheet of paper

is placed over the one with the scene, and as the paper is selected

for its transparent qualities, as well as its adaptability for

pen-drawing, the ink lines of the scene underneath are visible.

Let us presume now, that the composition is to represent two men

standing and facing each other and talking. They are to gesticulate

and move their lips slightly as if speaking. (In the following

description we will ignore this movement of the mouth and have it

assumed that the artist is drawing this action, also, as he proceeds

with the work.) The two men are sketched in some passive position,

and the animation of one of the figures is started. With the key

sketch of the men in the passive position placed over the light,

a sheet of paper is placed over it and the extreme position of a

gesticulating arm is drawn, then on another sheet of paper placed

over the light the other extreme position of this arm action is

drawn. Now, with still another sheet of paper placed over the others,

the intermediate position of the gesture is drawn. As the man was

standing on the same spot all the time his feet would be the same in

all the drawings and other parts of his figure would occupy the same

place. But the animator does not draw these parts himself but marks

the several sheets where they occur with a number, or symbol, that

will be understood by one of his helpers—a tracer—as instructions to

trace them. The other man in the picture, who all this time has been

motionless, is also represented in all the drawings line for line as

he was first drawn in the preliminary key sketch. This again is a job

for the tracer.

When the action of the second figure is made, the drawing of the

three phases of movement in his arms is proceeded with in the same

way, and the first figure is repeated in his passive position during

the gesturing of the second man.

It can be seen from this way of working in the division of labor

between the animator and his helper that the actual toil of repeating

monotonous details falls upon the tracer. The animator does the first

planning and that part of the subsequent work requiring true artistic

ability.

So that the artists can see to do the work described above—tracing

from one sheet of paper to another and distinguishing ink lines

through two or more sheets of paper while they are over the

illuminated glass—the expedient is adopted of shading the work-table

from the glare of strong daylight.

[Illustration: COMPLETE SCENE

ILLUSTRATING THE GREAT AMOUNT OF DRAWING REQUIRED IN ANIMATING A

SCENE WITHOUT THE HELP OF TRANSPARENT CELLULOID.]

In this typical process of depicting a simple action, or animating a

figure, as it is called, we have left out specific explanations for

drawing the details of the scenery—trees, foreground, or whatever is

put into the composition as an accessory. They go into a finished

composition, to be sure. One way would be to trace their outlines

on each and every sheet of paper. It is a feasible way but not

labor-saving. There is a much more convenient way than that.

In beginning this exposition on animation it was noted that the

artist in designing the scenery gave some thought to the area within

which his figures were placed, or were to act. He planned when he did

this, that no part of the components of the scenery should interfere

by crossing lines with any portions of the figures. The reason for

this will be apparent when it is explained that the scenery is

drawn on a sheet of transparent celluloid. Then when the celluloid

with its scenery is placed over one of the drawings it completes

the picture. The celluloid sheet has also two perforations that

fit over the pegs, and it is by their agency that its details are

made to correspond with the drawings on paper. And it can further

be understood that this single celluloid sheet will complete, if it

is designed properly, the pictorial composition of every one of the

drawings. (A sheet of this substance that we are referring to now is

known in the craft as “a celluloid” or shortened sometimes to “cell.”)

The employment of celluloid can be extended to save other work in

tracing parts of figures that are in the same position, or that are

not in action throughout several drawings. In this case a second

celluloid will be used in conjunction with that holding the scenery.

To exemplify: In giving an account of the drawing of the arm gestures

in the instance above, it was noted that an animator drew the action

only while he had a tracer complete on all the drawings the parts

that did not move. Now, to save the monotony of all this, the tracer

takes celluloid and draws the similarly placed quiet parts on it but

once. This celluloid is used during the photography with the several

action phases to complete the picture of the figure, or figures.

A matter that the animator should guard against, however, in having

several celluloids over his drawings, during the photography, is that

they will impart a yellowish tinge to his white paper underneath if

he uses more than two or three. This would necessitate care in timing

the exposure correctly as a yellow tint has non-actinic qualities

that make its photography an uncertain element.

[Illustration: Scenery, drawn on celluloid, used with the elements on

the opposite page.]

The methods so far described of making drawings for animated films

are not complex and are easy to manage. For effective animated

scenes, many more drawings are required and the adaptation of

celluloids is not always such an easy matter as here described. For

complete films of ordinary length, the drawings, celluloids, and

other items—expedients or ingenious devices to help the work—number

into the hundreds.

[Illustration: ON CELLULOID

ON CELLULOID

ILLUSTRATING THE SAVING OF TIME AND LABOR IN MAKING USE OF THE

EXPEDIENT OF DRAWING THE STILL PARTS ON CELLULOID SHEETS.]

We will use, however, our few drawings and celluloids that we have

completed to explain the subsequent procedure in the making of

animated cartoons; namely, the photographic part of the process.

A moving-picture camera is placed on a framework of wood, or iron,

so that it is supported over a table top or some like piece of

carpentry. It is placed so that it faces downward with the lens

centred on the table. The camera is arranged for a “one picture

one turn of the crank” movement, and a gearing of chain belts and

pulleys, to effect this, is attached to the camera and framework.

This gearing is put into motion by a turning-handle close to where

the photographer is seated as he works before the table top where the

drawings are placed.

Each time the handle is turned but one picture, or one-sixteenth

of a foot of film, is moved into the field back of the lens where

the exposure is made. The view or studio camera, as we know, when a

complete turn of the crank handle is made, moves eight pictures, or

one-half of a foot of film, into position.

On the table directly under the lens and at the proper distance for

correct focussing, a field is marked out exactly that of the field

that was used in making the drawings. Two registering pegs are also

fastened relatively to the field as those on all the drawing-boards

in the studio. Over the field, but hinged to the table top so that

it can be moved up and down, a frame holding a clear sheet of glass

is placed. The glass must be fitted closely and firmly in the frame,

as it is intended to be pressed down on the drawings while they are

being photographed. Wood serves the purpose very well for these

frames. A metal frame would seem to be the most practical, but if

there is in its construction the least inequality of surface where

glass and metal touch, the pressure put upon the frame in holding the

drawings down is liable to crack the glass. With wood, as there is a

certain amount of give, this is not so likely to happen.

Considering now that the camera has been filled with a suitable

length of blank film and properly threaded in and out of the series

of wheels that feed it to the intermittent mechanism, and then

wind it up into its proper receptacle, we can proceed with the

photography.

The pioneers in the art who first tried to make animated cartoons and

similar film novelties attempted the photography by daylight. Their

results were not very good, for they were much handicapped by the

uncertainty of the light. Nowadays the Cooper Hewitt mercury vapor

light is used almost exclusively. The commonest method of lighting is

to fix a tube of this illuminant on each side of the camera above the

board, but so placed that light rays do not go slantingly into the

lens, or are caught by any polished surface, and so cause reflected

lights that interfere with the work. To get the exact position of

the light for an even illumination over the field means a little

preliminary experiment.

In looking over the material for our little film we find that we have

but a few drawings and celluloids. Now, if we were to photograph them

and give each drawing one exposure—one picture, or section on the

film for each drawing—we should get a length of film not even a foot

long, and the time on the screen not even lasting a second, but an

insignificant result for so much work. Here at this stage of the work

the able animator must exercise his talents in getting as much film

as possible, _i. e._, “footage,” out of his few drawings.

[Illustration: ARRANGEMENT OF BOARD, PEGS, AND HINGED FRAME WITH

GLASS.

(For its position under the camera, see engraving on page 203.) A

perforated sheet of paper holding a drawing is fitted over the pegs

and the frame lowered.]

To begin: The first drawing in which the men are quiescent is fitted

over the pegs; but the picture is not complete until the celluloid

with the scenery is also fitted over the pegs. When this is put

in place and the frame with the glass is pressed down it is ready

for photography. The first figures will not begin to gesticulate

immediately—no, a certain time is necessary for the audience to

appreciate—have enter into their consciousness—that the picture on

the screen represents two men facing each other and about to carry on

a conversation. Therefore the drawing showing the men motionless is

photographed on about two or three feet of film. This will give on

the screen just so many seconds—two or three—for the mental grasping

by the audience of the particulars of the pictorial composition.

Next to show the first figure going through his movements we lift

the framed glass and take off the celluloid with the scenery and the

paper with the two men motionless. Now we put down over the pegs

the sheet of paper with one of the extreme positions of the moving

arms, and then as that is all there is on the paper we must, to

complete the portrayal, place over it the celluloid with the rest of

his figure. (This celluloid also holds the complete drawing of the

other individual as he is motionless during the action of the first

one.) Next the entire composition is completed by putting down the

scenery celluloid. Then when the framed glass is lowered and pressed

down so that everything presents an even surface, the picture is

photographed. After two turns of the handle—photographing it on

two sections of the film—the frame is raised and the celluloids and

the drawing are both taken off of the pegs. The photographing of

the second or intermediate position is proceeded with in the same

way. After this the third or other extreme phase of the action is

photographed.

The photography is continued by taking the intermediate phase again,

then the first position, then back to the intermediate one, and so

on. The idea is to give a gesticulating action to the figure by using

these three drawings back and forth in their order as long as the

story seems to warrant it.

It is not to be forgotten that the celluloid with the scenery is used

every time the different action phases are photographed.

The same procedure will be followed with the celluloid and drawings

of the other figure, only before beginning his action a little extra

footage can be eked out by giving a slight dramatic pause between the

ending of the first man’s gesticulating and the beginning of that of

the other one. By this is meant that the first scene with the men

motionless is taken on a short length of film.

[Illustration: BALLOONS.]

In a little incident of this sort, dialogue, of course, is required

to help tell the point of the story. This is effected by putting the

wording on a separate piece of paper—balloons, they are called—for

each case and placing it over the design somewhere so that it will

not cover any important part of the composition. The necessary amount

of film for one of these balloons with its lettering is determined by

the number of seconds that it takes the average spectator to read it.

It is by the interjection of these balloons with their dialogue that

an animator, in comic themes, can get a considerable length of film

from a very few drawings.

After the photography is finished the exposed film is taken out of

the camera and sent to the laboratory for development.

[Illustration: Three elements when fitted over the pegs complete the

scene above.]

[Illustration: Phenakistoscope with cycle of drawings of a face to

show a movement of the mouth. ]

FURTHER DETAILS ON MAKING ANIMATED CARTOONS

Animated cartoons · 第 3 / 11 章