CHAPTER V

CROSS-COUNTRY FLYING

Cross-country flying differs from ordinary airdrome flying in that

it takes you a long way off from your landing field. On the airdrome

your chief anxiety is to learn how to fly, how to work the controls,

how to bank; but in cross-country work, you are supposed to have all

the technique of airplane operation well in hand, so that you do not

have to think much about it. In cross-country flying, then, your chief

anxiety will be to arrive at your destination and to be constantly

searching out available landing fields in case of engine failure. The

first cross-country flight you make may be a short, easy one, in which

there are plenty of available landing places, and on which you will be

able to make a regular reconnaissance report. Further experience in

cross-country work will involve more and more difficult trips, until

you will think nothing of flying, for example, on long raiding tours

over unfamiliar enemy country.

=Equipment.=—Knowing that you may have to land far away from any

headquarters, you must take a complete set of tools and covers for the

airplane. Your clothing need not be different from usual, and will

comprise helmet, goggles, leather suit, and gloves. Do not forget your

handkerchief, which you frequently need to clean off your goggles.

The instruments needed on a cross-country trip are: a compass, which

should be properly adjusted before starting and the variation angle

noted. A wrist watch is necessary; ordinary dashboard clocks go wrong

on account of the vibration. Take an aneroid barometer with adjustable

height reading. Of course you will depend upon a revolution indicator,

for no matter how experienced a pilot may be in “listening out” faulty

engine operation, after a long flight his ear loses its acuteness,

and he will fall back on the revolution indicator for assistance. The

air-speed meter, whether of the Pitot type or pressure-plate type, will

prove invaluable in flying through clouds or mist when the ground is

obscured. Also the inclinometer is able to give the angle of flight

when the earth is not visible, although the speed indicator usually is

sufficient to give the angle of flight, for an increase of speed means

downward motion and decrease of speed means upward motion. Additional

instruments may be used.

=Map.=—The map is essential for cross-country work. It should be tacked

on to the map board if the flight is short, but made to run on rollers

if the flight is long. In the latter case the map is in the form of a

single long strip, while your flight may be full of angles; therefore

you will have to practice using this sort of map, in which the corners

of your flight are all drawn as straight lines. The scale of maps may

be 2 or 4 miles to the inch for long flights. This scale is sometimes

spoken of as a fractional figure; that is, 2 miles to the inch is the

same as 1/127,000 scale. The map should be studied most carefully

before the start of the trip. The course which you propose to fly

should be marked out on it; all available landmarks which could be of

service as guides should be distinctly noticed and marked on the map

where necessary. These landmarks will in case there is no wind enable

you to make your trip without using the compass at all, and in case of

wind, are essential as a check on the compass. Mark off the distance

in miles between consecutive points of your course. Mark the compass

bearing of each leg of this course.

As landmarks towns are the best guides, and they should be underscored

on the map, or enclosed in circles. It is customary not to fly actually

over towns. Railways are very good assistance to finding your way,

and these should be marked on the map in black wherever they approach

within 10 miles of the course. Mark water courses with blue color, and

roads with red.

=Landmarks.=—Only practice can make a pilot good at observing the

various features of the ground beneath him. The various features which

can be used as guides are those which are most visible. After towns,

railways come next in importance. Their bridges, tunnels, etc., make

good landmarks. On windy days when relying on the compass, it will be

well to keep in sight of a railway even if this be the longer way

around, because the railway gives a constant check upon the compass

bearing. In this case you will have noted on your map a general

magnetic bearing of the railway, which bearing you can readily compare

with your compass reading. Moreover, the railway is good in case you

become involved in a fog or mist for a time. It should be remembered,

however, that on most of the maps no distinction is made between one

and two-track roads; also that it is easy to make mistakes where branch

lines are not shown on the map because they are dead ends leading

to private quarries, etc., and may be taken for junctions. Railways

sometimes seem to end abruptly, which means that you are looking at a

tunnel.

Water is visible from a great distance. Cautions to be observed

are that after a heavy rain small flooded streams may take on the

appearance of larger bodies of water or lakes, which you will have

difficulty in reconciling with the map. Small rivers are often overhung

with foliage, and to follow them in all their curves will waste a lot

of time.

The use of roads as guides may be governed by the fact that paved roads

are usually main roads, and telegraph wires may be expected along

them. In the newer parts of the United States the system of laying out

roads provides a very useful means of gaging distances; I refer to

the section system which is in use, for instance, in Illinois, where

there is a road every mile running north and south, so that the entire

country is cut up into squares 1 mile on each side, with occasional

roads of course at ½-mile and ¼-mile points.

=Navigation by Landmarks.=—In all cases of cross-country flying the

pilot will have two independent systems of maintaining his proper

directions: first, the computed compass bearing; second, the use of

landmarks whose position is known. In comparing his computed course

with the course actually indicated by passing over these landmarks

the rule should be made that, in case of doubt when a landmark is

not distinctly recognized, take the compass course; there are many

chances that a landmark may be altered or even removed without being

so recorded on the pilot’s map, whereas the errors of the compass of

course are presumably understood by the pilot who has secured every

opportunity to check it when passing previous landmarks.

It is important to note the time of completing successive stages of the

flight, that is when passing over predetermined landmarks. Time is a

very uncertain condition to ascertain in airplane flying for it seems

to pass quickly on calm days but slowly when the journey is rough. If

the pilot does not check the time interval between successive objects

he is quite likely to expect the next before it is really due.

=Landing Fields.=—Next to the ever-present worry which the pilot has

regarding the perfect operation of his engine, the most important

thing about cross-country flying is that wherever he may be he must

have available a landing field within gliding distance in case his

engine defaults. The question is of course immediately raised, “What

if there is no landing field within gliding range?” The answer to this

is that the pilot will instinctively learn to keep his eyes open for

landing possibilities every minute of his progress whether he expects

to use them or not; in cross-country flying the lookout for fields is

first and foremost in his mind; if there are no fields, it is up to

him to pick out a spot of ground which is the least objectionable for

a landing. In the State of Illinois the question of landing fields

is almost non-existent, because there are large, flat fields and

pastures in almost every square mile of the farming district, and a

cross-country flight from Rantoul to Chicago could have no terrors for

the beginner as regards the choice of a landing ground.

When it comes to a cross-country flight like Ruth Law’s, from Chicago

to New York, these favorable conditions begin to disappear after

the middle of the journey, that is, east of Buffalo. The most ideal

condition for cross-country flying would be one like that on the

London-Edinburgh route, where landing grounds are so frequent that by

flying at a height of a couple of miles the pilot can free his mind

completely of the worry of suitable landing places; but in the United

States we have very few established airdromes, and the only approach

to the London-Edinburgh route is the St. Louis-New York route, where

the jumps are approximately 150 miles; namely, St. Louis, Champaign,

Indianapolis, Dayton, Sandusky, Erie, Hammondsport, Philadelphia, and

New York. That is why long cross-country trips are such an adventure in

this country and such an ordinary affair in England.

The beginner will have special difficulty in training his mind to pick

out available landing places; first of all because the earth looks so

different from the sky that it is only with practice a beginner learns

the shades and hues of color which mean certain kinds of ground, or

learns to spot the different features of flat and hilly country. Even

for an accomplished pilot it is hard to tell whether a field is good or

bad from a height of over 1000 ft.; and as it is dangerous to fly this

low over unknown territory, you can at once see what is meant by the

worry of scanning the countryside for available fields.

Choose the best field that you can get, having a smooth surface

and being easy to get out of in all directions. The following

considerations are intended as a guide to what constitute the best

field, in case you have a choice between several possibilities.

1. Choose a field near a town if possible, or failing that, near a main

road or at least a good road. Remember that a field which appears to

be near a town from the air may actually turn out to be a long walk

after you have landed there and find that there are various trips to be

made to and fro between your chosen landing spot and the town for the

purpose of securing ropes, gasoline, supplies, etc. If you land near a

main road there will probably be telegraph wires along it, which are

undesirable in the case of a small field and wind direction such that

you have to rise off the field over the telegraph wires. It is often

hard to distinguish between main roads and minor roads, and it will

be wise to look for the number of vehicles on any road in determining

whether or not it is the main road.

2. The best field is a stubble field, and is most numerous of course

in the fall when the crops are in. It will have a lightish brown color

when seen from a height, and is pretty sure to be smooth, without

ditches or mounds. Grass land is next best, but is often full of

mounds. Plowed, furrow fields are to be avoided. It might be said that

stubble fields will be hard to get out of after a wet night. Vegetable

and corn fields have a dark green appearance which the pilot must learn

to distinguish from grass pastures, etc. If you choose pasture land,

remember that in summer evenings the farm animals will generally be

lying down near the hedges.

3. Avoid river valleys for landing over night, as there is liable to be

a fog in the morning.

4. Any field which has been previously used for landing with success by

an army officer can be wisely chosen.

The final determination of landing field characteristics can be made

when your airplane has descended to a height of 1000 ft. off the

ground, and in case you are not making a forced landing and your engine

is still going, you can check up your estimate by descending to this

level.

=Proper Dimensions of Fields and Airdromes.=—There are three kinds

of flying fields. One is the airdrome which is used exclusively for

flying, and may be as large as a mile square; very few of these will be

found in cross-country flights in the United States. Second, there is

what is called the “one-way” field, a long, narrow, open space which

is usable when the wind blows parallel to its length. Third, there

is the “two-way” field, which has two sufficiently long runways at

right angles to each other. A two-way field is very much better than a

one-way field, inasmuch as you can always head within 45° of the wind,

whereas in a one-way field an extreme case would be 90°. Moreover,

two-way fields, such as the crescent-shaped field at Dayton, Ohio,

sometimes permit of almost universal direction of flight. The two-way

field may be crescent-shaped, T-shaped, or L-shaped. An L-shaped field

should have each arm 200 by 300 yd. Under certain conditions there may

be buildings located inside or outside the angle which do no harm aside

from creating eddies in case of strong wind. A T-shaped field should

also have its arms 300 by 200 yd. in size.

Regarding the size of fields it can be said that, while the JN-4

machine will rise off the ground after a run of 100 yd. or so, a field

of this length is of course not big enough for frequent use, especially

if bordered by trees, telegraph lines, fences, and so forth. A field

for temporary use should be at least 200 by 200 yd., about 9 acres.

If obstructions at the edges are more than 5 ft. high add to this 200

yd. a distance equal to twelve times the height of the obstruction.

For a permanent field 300 yd. is the minimum dimension necessary for

clearing obstacles and must be increased if the trees exceed 50 ft. in

height. This minimum dimension assumes hard ground and the possibility

of starting in any direction. Training fields are ½ mile square or more.

Whatever field is used either temporarily or permanently by the pilot

should be absolutely familiar to him over every inch of its surface.

The adjacent country should also be absolutely familiar to him from

the standpoint of possible forced landings which he may have to make

during his flight; he should make a habit of informing himself as to

all the woods and hills, etc., which can affect air currents in the

neighborhood of the field from which he is going to start.

=Guide Posts on Airdromes.=—Some fields have pot holes in them, and

these holes should be marked in each case with a large high red or

yellow flag. Do not use short, small flags, as they will frequently be

invisible to pilots taxying on the ground. All telephone wires, etc.,

should have large blankets or other suitable signals hung over them to

warn the pilot away.

Commonly accepted marks for designating a landing spot on airdromes are

as follows:

For day use a large letter “T” lying on the ground, made out of white

cloth strips 15 by 3 ft. This letter T is shifted with the wind so

that its long leg always points in the direction of the wind and the

pilot will therefore have nothing to do in landing but approach the

letter “T” from the bottom, so to speak.

For night flying a system of four flares is used, so arranged that the

pilot in making a proper landing will pass flare A on his left; within

50 yd. further on, flare B; then 100 yd. further on, flare C, also on

his left. In passing flare C he will have a fourth flare, D, 50 yd. to

his right. That is to say, the four flares make the outline of a letter

“L” and the pilot approaches the letter having the long leg on his

left. The flares may be made by putting half a gallon of gasoline into

a pail. This will burn for 30 min. and will be visible 8 miles away.

Sometimes at night instead of flares white sheets can be spread on the

ground and a shaded lamp used to illuminate the sheets.

All searchlights on the landing field should point in the direction

of landing. All other lights within a distance of a mile should be

extinguished, and red lamps should be used at danger points.

On moonlight nights the same signals and guides may be used as in the

daytime.

=Pegging Down an Airplane.=—In landing for the night do not stay up

until it gets dark but choose a landing place which will allow you to

come down 1 hr. before dark; this amount of time will be needed for

laying up the machine over night. As you come to the landing ground

note the time so that you can compute the actual duration of your

flight in your report, then make a good landing. Taxy the machine to

the spot where you intend to leave it over night, such as the lee of

a hedge, etc.; or if there is no choice of position taxy the machine

to the approximate location from which you will make your start next

morning; this will save trouble when you get ready to start.

Dismount from your machine, lift up the tail enough to leave the wings

edgewise to the wind, the machine, of course, facing the wind, and jack

up the tail in this position by the use of any convenient prop. Lash

the control wheel or joy stick fast in a fixed position so that the

wind can not flap the control surfaces around and damage them.

Choose a sunken trench if possible in which the wheels may be sunk;

if the wind is going to blow and there is no sunken trench it will be

wise to dig one so that the effect of the wind on the airplane will be

lessened. If the trench is not necessary, at least put chocks under

the wheels. Peg down the wings and the tail to stakes driven into the

ground using rope if you can get some or lacking this in an emergency

fence wires which you can secure by means of your wire cutters. Do not

lash tightly enough to induce strains in the framework of the machine.

Next, fill up the tanks if a supply of gasoline or oil is available.

Put the covers on the propellers, engine, cowls, etc., in order that

rain and dew shall do no damage to these parts. The wings and body

are varnished waterproof and will not be seriously damaged by a little

moisture; to avoid the collection of moisture in the wings small eyelet

holes are sometimes set in the wings at the trailing edge to let out

the water.

Of course, you will engage a guard to watch the machine all night; see

that a rope is strung around the airplane to keep off the crowd which

may collect.

AERIAL NAVIGATION

=Effect of Wind.=—Navigating in an airplane is complicated only on

account of the fact that there is a wind blowing which may not be in

the desired direction. While on the sea navigation is simple through

the assistance of the magnetic compass (because side winds can not

materially drift the ship sideways), in the air this is not the case;

for if the pilot using the compass points the nose of the airplane

directly north while a west wind is blowing, this wind will cause the

machine to drift in an easterly direction so that in an hour of flight

the airplane will be off its course by an amount equal to distance

which the wind travels in 1 hr.; and the joint result of the motion of

the airplane forward and the motion of the wind sideways will cause

the machine to drift in a northeasterly direction at a speed quite

different from its rated velocity, and in this case somewhat larger.

Victor Carlstrom in his Chicago-New York flight found while he was over

Cleveland that a side wind was deviating his course 17° away from what

it should be, and if he had not had such landmarks as the shore of Lake

Erie for guidance he might easily have lost considerable time.

The question of making allowance for this wind drift is very important

where there are no landmarks, as in the case of night flying, flying

over the sea, or flying over the clouds; and the only way the pilot can

make allowances for these conditions is to figure them out before he

starts from the airdrome, and plan to circumvent them. That is to say,

the pilot in flight has no means, aside from visual observation of the

ground, to determine whether or not the wind is blowing him off his

course. He must determine the whole situation before he starts, and the

process of doing so is as follows.

=Graphical Method for Determining Direction to Steer.=—The pilot will

ascertain from the weather vane and anemometer of the airdrome (1)

the velocity and (2) the direction of the wind, (3) the speed of the

airplane he is to fly, (4) the compass bearing of the actual course

which he desires to follow. With this data it is possible to construct

a simple diagram and to determine the direction to be steered and

the actual velocity which will result in the proposed journey. A

draftsman’s scale, protractor and dividers, a pencil and a piece of

paper are the necessary equipment.

When the wind blows at an angle with the desired course it is necessary

to steer the airplane in such a direction that its own forward motion

will neutralizer the side effect of the drift of the wind from moment

to moment. The problem is to determine this direction for steering, as

it is not known. We are not concerned with distances in this problem,

for the direction is going to be the same whether our flight is of 100

or 200 miles. We are, however, vitally concerned with velocities; and

we will assume that the velocity of the airplane is known to be 75

miles per hour, and from observation on a local anemometer the velocity

of the wind is known to be 20 miles an hour. We also know, of course,

the direction of the wind, which should be given in terms of an angle

whose other leg points directly north. Now if the flight is to be made

at a height of 2000 ft., as is usual in cross-country flight over

average country, we will find that the speed of wind will increase as

we rise up; moreover, that its direction will change. In the present

case the wind will be 88 per cent. higher in 2000 ft. than it is on

the ground; that is to say, the velocity at the altitude we are going

to use is twenty times 1.88, or about 38 miles per hour. Moreover,

as the height increases the direction of the wind changes, shifting

around always in a clockwise direction as the height increases, in the

present case shifting around 16° from its ground direction. (The change

of velocity and direction for various heights is indicated on the

subjoined table.) Thus a west wind becomes at a height of 2000 ft. a

slightly northwest wind, or, to be exact, blows from a direction which

is 74° west of north.

Our treatment of the problem then has for starting points: velocity

of wind, 38 miles per hour; direction of the wind, 74° west of north;

velocity of airplane 75 miles per hour; desired direction of flight

(which has been determined by laying out on the map and reading the

compass bearing with the protractor), say 60° east of north. In 1 hr.

of flight the machine would travel in this unknown direction a distance

of 75 miles were it not for the wind, but for every hour of such flying

the wind is blowing it 38 miles sideways; and the desired direction

must be such that its joint effect, together with the 38 mile sideways

wind, will leave the machine exactly on its proper course at the end of

the hour.

On the map or piece of paper denote the starting point by _A_ (see Fig.

37). From _A_ draw a line parallel to the wind (that is to say, 74°

west of north), and let this line represent, to any convenient scale,

the speed of the wind, 38 miles per hour. The far end of the line may

be called _B_, and may be given an arrow to represent the direction of

wind. Now draw on the map a line from _A_ to the desired destination

(_C_), giving it, of course the proper compass bearing. Take the

dividers, and with _B_ as a center, describe an arc at such distance

as to represent 75 miles per hour, the speed of the machine; this arc

will intercept the line _AC_ at _D_, and _BD_ then gives the direction

to steer, for it is that direction which will permit the airplane in

1 hour exactly to neutralize the sidewise drift of the wind. The

distance _AD_ on this diagram can be measured off and will give the

actual velocity of movement along the line of flight in miles per hour.

Notice that it is 97 miles per hour, quite different from the speed of

the airplane.

[Illustration: FIG. 37.—Graphical method for determining direction to

steer to counteract wind-drift.]

Assuming that the pilot has determined the proper angle toward

which the airplane nose must be pointed, has maintained this angle

throughout his flight by means of the compass and has safely reached

his objective; for the return trip this diagram must be completely

reconstructed (unless the wind is exactly parallel to his course). The

pilot should not make the mistake in returning to the starting point

of steering the airplane nose in a direction exactly opposite to the

outward trip; the reader may make this clear to himself by drawing the

return diagram and comparing it with the outward-bound diagram.

To summarize flying when a cross wind is blowing, it will be said that

the direction of actual travel will not be the direction indicated by

the axis of the airplane; and that therefore while in a picture of the

situation the airplane appears to skid sideways along the whole course

it must be borne in mind that actually there is no skidding whatever

but the air is meeting the airplane in normal manner. The situation

is analogous to that of a fly going from one side to the other of the

cabin of a moving ship, where the actual course through space of the

fly is an apparent skid, due to the resultant of its own and the ship’s

movement.

VARIATION OF VELOCITY AND DIRECTION WITH HEIGHT

(25 miles per hour wind)

————————————————+——————————+—————+——————+——————+——————+——————+—————

Height in feet |At surface| 500 | 1000 | 2000 | 3000 | 4000 | 5000

————————————————+——————————+—————+——————+——————+——————+——————+—————

Velocity change | | | | | | |

in per cent | 100 | 135 | 172 | 188 | 196 | 200 | 200

————————————————+——————————+—————+——————+——————+——————+——————+—————

Clockwise | | | | | | |

deviation | | | | | | |

in degrees | 0 | 5 | 10 | 16 | 19 | 20 | 21

————————————————+——————————+—————+——————+——————+——————+——————+—————

=Effect of Wind on Radius of Action.=—Not only is the direction of

flight altered by the wind but also the radius of action from a

standpoint of gasoline capacity is altered. In the above machine the

gasoline capacity is sufficient for 3½ hr. of flight. How far can it

go across country and return before the gasoline is used up? Always

allow ½ hr. gasoline for climbing and for margin; this leaves 3 hr.,

which at 75 miles an hour is 225 miles, or 112 miles out and 112 miles

back. Now suppose that a flight is to be made across country directly

in the teeth of a 40-mile wind; the radius of flight will be altered as

indicated by the following calculation: Speed outward is obviously 75

minus 40 or 35 miles per hour. Speed on the return trip is obviously 75

plus 40 or 115 miles per hour—3.29 times as fast—and occupying a time

which may be designated by the letter _x_. The time on the outward trip

may be designated by 3.29_x_, a total time of _x_ + 3.29_x_ which we

know equals 180 min. before the gas runs out. Solve the equation _x_ +

3.29_x_ = 180 and we find that _x_ is equal to 42 min., that is, the

return trip requires 42 min., and the outward trip requires 138 min.

The distance covered on the outward trip is then 138/60 of 35, which

equals 80.5 miles. The radius is then reduced from 112 miles to 80.5

miles.

In cases where the wind is not parallel to the line of flight the

actual velocity of course can not be obtained by adding up the airplane

and wind velocities, but must be obtained by the graphical method

mentioned above; thenceforward the calculation is the same.

=Effect of Height.=—Of course if one has to fly in the teeth of a wind

and can choose one’s own altitude, it is desirable to fly low where the

head wind has its smaller velocity, and when flying with the following

wind to rise to considerable altitudes. The proper height at which

to fly will be about 1500 to 3000 ft., for cross-country trips over

ordinary country; but may be increased when the wind is unsteady or

decreased when there are low-lying clouds. The steadiness as well as

the speed of the wind increases with the height. The character of the

country should be carefully investigated from the profile maps before

starting; all hilly parts should be marked on the map as a warning

against landing. Contour is not readily distinguished from a height of

2000 ft. and for this reason points may be indicated on the map where

poor landing places make it desirable to fly high. The character of

the country or the scarcity of landing places may make it advisable to

fly at high altitudes for the following reasons: (1) in case of engine

failure a good margin of height is necessary to provide length of glide

to reach distant landing places; (2) there is then plenty of space for

righting the airplane in case of bumps, side slips, etc.; (3) eddies

or local currents due to inequalities of the ground do not exist to

great heights; (4) landmarks can be better distinguished from high

altitudes because the vision is better (however, one must never trust

to landmarks only in navigating but should constantly use a compass if

only as a check, and especially in passing through clouds). Having

selected in advance the proper height to use during the trip climb to

this height in circles; note the direction of wind drift meanwhile

to check up your estimate. Pass directly over the point of departure

and when over it point the nose of the airplane for a moment directly

toward the desired objective (which can be done with the aid of the

magnetic compass); select some distant object which is dead ahead, and

therefore directly in the course; then head the nose of the machine

up into the wind just enough so that the direction of movement will

be straight toward this distant object. The direction of the nose of

the machine thus set by a method distinct from the graphical method

above mentioned should exactly correspond, however, with the calculated

direction; and thus a means of checking is obtained.

=Effect of Fog.=—The effect of fog upon navigating an airplane is that

it prevents the use of landmarks in aiding the pilot; also that it

upsets the pilot’s sense of level. These two effects are, of course,

independent of the fact that proper landing places are obscured, with

resultant peril in case of engine failure. Therefore, a fog should

be avoided whenever possible; when one comes up, the airplane should

descend, and should never attempt to get above it, as in certain

localities it may turn out to be a ground fog. If the fog is very

bad, land at the earliest opportunity. It is on account of fog that

the pilot avoids river valleys where frequently there is a haze from

the ground up to a height of 700 ft., preventing the view of proper

landing places in case of necessity.

=Effect of Clouds on Navigation.=—Flying in or above the clouds is a

similar case, inasmuch as landmarks can not be seen. It is not wise

to go above the clouds when on the sea coast, as offshore winds may,

unknown to the pilot, carry him out to sea; and any flight over the sea

which is to a distance greater than the safe return gliding distance

is, of course, perilous.

=Navigation by Means of the Drift Indicator.=—The drift indicator is

an instrument for determining directly the side drift of an airplane.

It enables the pilot by looking through a telescope at the ground to

determine exactly what his direction of motion is with relation to the

ground. The telescope is mounted vertically and is rotatable about

its own axis; it has a cross-hair which appears in the field of view

during the pilot’s observation of the ground. As the airplane speeds

overhead objects on the ground will appear through the telescope to

slip backward in the given direction; and when accustomed to the

use of this instrument the pilot can rotate the telescope until the

cross-hair is exactly parallel to the apparent line of motion of

objects on the ground. The telescope cross-hair is parallel to the axis

of the airplane normally and the scale attached to the telescope will

in this case read zero. When the pilot rotates the telescope so that

the cross-hair becomes parallel to the relative backward motion of the

ground the scale will read something different from zero and will

give the angle between the actual line of motion and the axis of the

airplane.

Such a drift indicator is, of course, useful only when the ground is

visible. The pilot knowing the angle between the airplane axis and the

line of motion and therefore knowing the deviation between the supposed

course and the actual course is able to make corrections and steer

the machine in its proper direction. This may be done by altering the

“lubber-line” or his compass just enough to offset the side drift of

the machine; after which the desired course may be followed by simply

keeping to the proper compass bearing. An instrument has been devised

wherein the rotation of the drift-indicator telescope simultaneously

alters the lubber-line zero. The operator then has merely to take

an occasional observation of the apparent drift line of the ground,

which observation automatically shifts the lubber-line and navigation

proceeds as if there were no side wind blowing whatever. Knowing the

angle between the direction of movement and the airplane axis, the

pilot may then compute the speed of motion in a manner analogous to the

graphical method previously mentioned; or he can make use of a chart

for the determination of this speed.

=Navigation over Water.=—In flying over water the presence of waves is

a valuable guide to the aviator, for he knows that these waves extend

in a direction normal to the wind. Moreover, he knows that the velocity

of the waves bears some relation to the velocity of the wind. In order

to estimate the velocity of the waves it is only necessary to know

their wave length, that is, the distance between two consecutive wave

crests. The rule is that for a wave length of 10 ft. the velocity is 10

miles per hour, and will vary as the square root of this wave length;

that is, if the wave length is half, the velocity will be 10 divided by

the square root of 2, or 7.1 miles per hour.

Learning to fly in the U.S. Army · 第 5 / 11 章