BY ALEXEI PANSHIN

The ancient rule was sink or swim--swim

in the miasma of a planet without

spaceflight, or sink to utter destruction!

[Transcriber's Note: This etext was produced from

Worlds of If Science Fiction, July 1963.

Extensive research did not uncover any evidence that

the U.S. copyright on this publication was renewed.]

I

The horses and packs were loaded before we went aboard the scoutship.

The scout bay is no more than a great oversized airlock with a dozen

small ships squatting over their tubes, but it was the last of the Ship

that I might ever see, so I took a long final look from the top of the

ramp.

There were sixteen of us girls and thirteen boys. We took our places

in the seats in the center of the scout. Riggy Allen made a joke that

nobody bothered to laugh at, and then we were all silent. I was feeling

lost and just beginning to enjoy it when Jimmy Dentremont came over to

me. He's red-headed and has a face that makes him look about ten. An

intelligent runt like me.

He said what I expected. "Mia, do you want to go partners if we can get

together when we get down?"

I guess he thought that because we were always matched on study I liked

him. Well, I did when I wasn't mad at him, but now I had that crack

he'd made about being a snob in mind, so I said, "Not likely. I want to

come back alive." It wasn't fair, but it was a good crack and he went

back to his place without saying anything.

My name is Mia Havero. I'm fourteen, of course, or I wouldn't be

telling this. I'm short, dark and scrawny, though I don't expect that

scrawniness to last much longer. Mother is very good looking. In the

meantime, I've got brains as a consolation.

After we were all settled, George Fuhonin, the pilot, raised the ramps.

We sat there for five minutes while they bled air out of our tube and

then we just ... dropped. My stomach turned flips. We didn't have to

leave that way, but George thinks it's fun to be a hot pilot.

Thinking it over, I was almost sorry I'd been stinking to Jimmy D. He's

the only competition I have my own age. The trouble is, you don't go

partners with the competition, do you? Besides, there was still that

crack about being a snob.

The planet chosen for our Trial was called Tintera. The last contact

the Ship had had with it--and we were the ones who dropped them--was

almost 150 years ago. No contact since. That had made the Council

debate a little before they dropped us there, but they decided it was

all right in the end. It didn't make any practical difference to us

kids because they never tell you anything about the place they're going

to drop you. All I knew was the name. I wouldn't have known that much

if Daddy weren't Chairman of the Council.

I felt like crawling in a corner of the ship and crying, but nobody

else was breaking down, so I didn't. I did feel miserable. I cried when

I said good-by to Mother and Daddy--a real emotional scene--but that

wasn't in public.

* * * * *

It wasn't the chance of not coming back that bothered me really,

because I never believed that I wouldn't. The thought that made me

unhappy was that I would have to be on a planet for a whole month.

Planets make me feel wretched.

The gravity is always wrong, for one thing. Either your arches and

calves ache or every time you step you think you're going to trip on

a piece of fluff and break your neck. There are vegetables everywhere

and little grubby things just looking for _you_ to crawl on. If you

can think of anything creepier than that, you've got a real nasty

imagination. Worst of all, planets stink. Every single one smells--I've

been on enough to know that. A planet is all right for a Mud-eater, but

not for me.

We have a place in the Ship like that--the Third Level--but it's only a

thousand square miles and any time it gets on your nerves you can go up

a level or down a level and be back in civilization.

When we reached Tintera, they started dropping us. We swung over the

sea from the morning side and then dropped low over gray-green forested

hills. Finally George spotted a clear area and dropped into it. They

don't care what order you go in, so Jimmy D. jumped up, grabbed his

gear and then led his horse down the ramp. I think he was still

smarting from the slap I'd given him.

In a minute we were airborne again. I wondered if I would ever see

Jimmy--if he would get back alive.

It's no game we play. When we turn fourteen, they drop us on the

nearest colonized planet and come back one month later. That may sound

like fun to you, but a lot of us never come back alive.

Don't think I was helpless. I'm hell on wheels. They don't let us grow

for fourteen years and then kick us out to die. They prepare us. They

do figure, though, that if you can't keep yourself alive by the time

you're fourteen, you're too stupid, foolish or unlucky to be any use to

the Ship. There's sense behind it. It means that everybody on the Ship

is a person who can take care of himself if he has to. Daddy says that

something has to be done in a closed society to keep the population

from decaying mentally and physically, and this is it. And it helps to

keep the population steady.

I began to check my gear out--sonic pistol, pickup signal so I could be

found at the end of the month, saddle and cinches, food and clothes.

Venie Morlock has got a crush on Jimmy D., and when she saw me start

getting ready to go, she began to check her gear, too. At our next

landing, I grabbed Ninc's reins and cut Venie out smoothly. It didn't

have anything to do with Jimmy. I just couldn't stand to put off the

bad moment any longer.

The ship lifted impersonally away from Ninc and me like a rising bird,

and in just a moment it was gone. Its gray-blue color was almost the

color of the half-overcast sky, so I was never sure when I saw it last.

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