By ALFRED COPPEL

The Terran Barbarians have landed! Already they

plunder a dying, helpless planet! And a whisper

rustles through the cold, thin air, across

the rust-red sands: "Give us a leader--and we

will fight! Give us back our ancient glory!"

[Transcriber's Note: This etext was produced from

Planet Stories Summer 1950.

Extensive research did not uncover any evidence that

the U.S. copyright on this publication was renewed.]

The small room was dark but for the flickering light of a single

ef-lamp that burned on the bare table between the two long rows

of black-hooded figures. The thin dry air was surcharged with the

tenseness of a tautly drawn cord ... a strangler's cord. A sentence of

death had been passed in silence. Now, the executioners balloted, still

in silence, to select from their number a leader.

The High Council of the Maldia was in session. Behind the dark,

enigmatic sable masks and robes lurked all the might and hate of a

proud, ancient and dying culture. The might of a warlike world's

aristocracy. The hate that was the unreasoning, distilled essence of a

doomed world's bitterness....

Beneath the black cowl that shadowed his face young Telis of Lars' eyes

showed fierce pride as member after member pointed silently toward his

end of the table. It seemed that the vote would be overwhelmingly in

his favor, and a tremor of anticipation ran through him. At the far

end of the board he could see his rival candidate's eyes glittering

furiously. The Maldia would not be led by Brand, that much was certain.

The assembled nobles were quite plainly repudiating his leadership for

that of the young Lord of Lars.

Outside the tower room, the icy wind shrieked and gamboled through the

crenels of the ancient fortress like a harbinger of doom. The draughts

set the candle flame to dancing crazily, and long shadows leapt from

wall to wall.

Telis stretched his long legs out under the table. To him, the voting

seemed unnecessarily prolonged and ritualistic, but he knew better than

to voice opposition to customs that had been accepted in the Maldia

since long before the Laurrs, the dictator-kings who took the name of

the very planet for themselves, had driven the society underground.

The young warrior was forced to admit that ritual and trappings were an

important part of the superstitious hold the Maldia had on the great

masses of Laurr. And, with the populace cowed, anything was possible.

Even the Laurr himself would not care to face the unanimous disapproval

of this masked hierarchy. Too many Laurrs, down through the aeons of

the planet's history, had fallen before the blades of Maldia assassins.

Telis watched the glittering eyes that peered out from behind the

peaked mask that hid Prince Brand's handsome face. The mart knew he was

defeated, and rage seemed to surround him like a malign auriole. Brand

would never be satisfied with the deputy command that would be his for

having been second in the balloting. The man wanted full authority,

not command of troops in the field as Telis had had. Brand was far

too concerned with his own safety for that; he wanted command of the

striking force of assassins that would murder the handful of invaders

out in the desert. The victory over a few scientists from another world

would give Brand the renown he craved and at negligible risk, for all

his dark talk about mystery weapons and his pleas for caution.

The only need for caution that Telis could see was the possible

intervention of the Temple or the Laurr. And the Temple knew nothing.

And the Laurr could be handled ... by Telis.

Telis looked around him, wishing the masked nobles would have done with

it. It would not be a safe thing to have the Temple learn that the

Maldia met in Telis' own palace quarters. He noted with satisfaction

that the voting had ended.

The shrieking wind outside died suddenly, leaving a thick silence.

A black figure arose from either side of the table. The one on the

right turned toward Telis, and its voice had a strange and disembodied

timbre in the stillness.

"Telis of Lars," it said, "you lead."

Telis inclined his head in acceptance. Taciturnity was part of the

ancient tradition of the Maldia.

The figure on the left turned toward Brand. "Brand, Prince of Laurr,

you follow."

Brand heaved himself to his feet. "I protest this insult!" he said

thickly. "Why am I to follow him? He is not even of royal birth!"

The robed figure on the left seemed to tense. Its voice sounded

suddenly almost metallic. "You follow," it repeated deliberately.

Brand stood irresolutely, two solid rows of shadowed faces turned

toward him. Then Telis spoke up softly, almost casually.

"A challenge, Brand, to decide?"

"I follow," muttered Brand, sinking into his chair sullenly.

Telis smiled to himself. If ever a coward like Brand should pick up a

flung challenge, surely the Water Goddess would throw down the moons!

Slowly, the hooded men filed from the room, leaving Telis alone. For a

moment Brand paused by the door, and Telis could see that he fingered

his sword hilt under the sable robes. But he stood so, glaring at

Telis, for only a minute. Then he was gone.

From the darkness of the courtyard beneath the tower window came the

sound of a whistle, and Lord Telis relaxed. The bribed guardsman's

signal indicated that the last member of the Maldia had mounted his

sith and was safely away.

* * * * *

Telis felt a stirring of pride. Any victory was a pleasing thing to

him; but tonight's smashing triumph over Brand was a thing the renegade

princeling would long remember! The Maldia had chosen to forget that

he, Telis, came only from the lower nobility.

His position as Captain-General of the Laurr's armies, as well as the

real affection the ruler had for him, had been a large factor in the

selection, Telis knew. The Maldia was certain that the old Laurr was

fond enough of his young Captain-General to overlook the breach of

faith contemplated for the morning....

Telis doffed his robes and dressed himself with care. Always fastidious

about his appearance, he knew that this night his dress must be

impeccable. The Laurr of Laurr was very particular about such things.

With a last hitch at his jewelled harness, Telis stationed himself

before the polished onyx mirror. The image that gazed calmly back at

him from its dark surface was sufficiently imposing, he reflected, even

for the Laurr of Laurr. He was tall and well-knit; the war harness,

bright with gems, hung low on his hips; his long legs were bare, and

his chest covered only by the crossed straps that supported his weapons.

The black sith-leather was studded with battle-decorations. It would be

well, Telis reasoned, to remind the Laurr of his many services to the

throne. Tacitly, perhaps, but nonetheless firmly.

All the gems won in the Guski campaigns and in the last Water War

were there, as was the golden cross of the Laurr's own Knighthood ...

presented to Telis by the hand whose blessing he planned to seek this

very night.

Glancing at his chronometer, Telis turned away from the mirror. Through

the high, narrow window of his palace quarters, the light of the

nearer moon streamed in golden glory, shaming the feeble light of the

ef-lamp. Telis stepped to the window, his gaze seeking the low hills

beyond the still, shallow waters of the Grand Canal. The beauty of the

night caught at his breast, for, even as he watched, the great orb of

the farther moon was rising sedately to add its light to the already

fulsome glory of her racing sister.

Below and across the palace grounds, the flickering lights of the city

spread like a web of living beads in the moonlight.

As always, Telis felt a rush of pride as he contemplated the beauty

of his world. A great sadness filled him then, for he knew that such

beauty could not last much longer. Soon now, the sun would rise on a

planet of death....

Telis shuddered and turned away. The beauty of the night faded, leaving

only reality. And reality was stark and deadly on Laurr. The water was

vanishing, and the great plains that had once been green and fertile

were now oxidized wastelands. Lars, far to the north, was deserted now,

for the canal had silted up and life had become unbearable. And now

the great deserts of iron oxide stood at the very shores of the Grand

Canal, and what did flow down from the pole was barely enough to keep

the watercourse free of red silt.

Aeons ago, before the great Wars that had almost wrecked the planet,

the ancients had seen the drought coming. They had known that the air

and the water would steadily unite with Laurr's thirsty iron, leaving

the planet barren and desiccated beyond belief.

They had tried to plan for that day and had built the great waterways

as part of their conservation program. Other projects had been started;

mysterious power plants far out in the deserts with walls of foot-thick

pund had been built. But somehow, nothing good had come from these

mysterious Temples. The first of the Ten Great Water Wars had begun

even then, and the warring people of the planet had demanded weapons

from these strange plants.

For many generations the engineer-priests had refused the pleas and

demands, but, as the steadily diminishing water supplies had caused war

after war after war, they relented.

From the pund-lined Temples had come a steady flow of ghastly weapons.

Weapons that left Laurr's cities shattered piles of rubbish to be

covered by the drifting sands. Weapons that had destroyed forever the

once flourishing culture that might have saved the world from its

inexorable doom.

The secrets of the past were forgotten ... or covered with legendary

dross. But the wars went on and on and on.

Telis knew, staring out across the rusty sands, that Laurr was doomed

to a quick death. It would not come in his lifetime ... but soon ...

soon....

And then the Tellurians had come! To gloat and exploit. To steal the

iron of the deserts and drain away the last of the planet's resources

to their wantonly wealthy world! Even the Laurr of Laurr had given them

safe-conduct ... on the basis that their expedition proved some of the

Temple's favored dogma concerning the origin of the race!

Weakness! thought Telis savagely. It fills us as life slips away from

our planet. But it would not be so! The ancient, dreaded Maldia would

see to that! If Laurr must die, then at least she could die upright and

untrammeled by ghoulish invaders!

In sudden fury, Telis snatched up his cloak and strode from the room.

The jewelled glyph of the Water Goddess, Mother of Laurr, gleamed

fiercely for a moment on the hilt of his short-sword in the feeble

light as Telis sought the long winding ramp that led to the lower

levels and the audience chamber of the Laurr of Laurr.

Along endless corridors, ef-lit and lined with rigid guardsmen, Lord

Telis of Lars made his way. Underfoot, the ever-present drift of

reddish sand gritted as he walked.

Turning into the main passageway that led to the inner courtyard,

Telis heard the sound of his name ... softly spoken, but demanding.

Stopping, he looked about him. A dark-robed figure beckoned to him from

the shadow of a huge stone buttress. It was Gorla, First Cycle Priest

of the Temple, and Telis' long standing friend at court. His eyes were

sombre in his round, good-humored face.

"I have met you just in time. You are on your way to see the Laurr,

friend Telis?"

Telis nodded. "Of course. I am already keeping him waiting. I'll see

you in the morning, friend Gorla." He made a move to slip by the young

Priest and be on his way.

"A moment, Telis!" Gorla's voice was suddenly sharp. "You are about to

ask the Laurr to break his word to the outlanders, are you not?"

Warrior-Maid of Mars · 第 2 / 15 题