CHAPTER XIX

A Lesson in Archery

Dyta, the sun, swung lazily toward the western horizon. And with the

coming of dusk, Pryak rose from his bench at the edge of the arena in

Sephar's amphitheater and gave the signal ending the first day of the

Games.

At his gesture the spectators climbed to their feet and pressed toward

the exits. They were less lively--more subdued than when they had poured

into the enclosure hours before. Perhaps the constant association with

death during the long day had sobered them, hushing their tongues at

last. But on the morrow they would be back, yesterday's scenes

forgotten, appetites whetted once more for hours of carnage.

While far beneath Sephar a roomful of tired unsmiling men spread their

sleeping furs for the night in ominous silence. For them a long day had

ended, yet taut nerves relaxed but slightly; for all knew that on the

next day the wearying ordeal must begin anew.

Morning found most of the prisoners awake and moving about the cell when

the morning meal was served. After the attendants had withdrawn and the

crowds were beginning to stream into the amphitheater, Tharn called a

number of prisoners together.

"Get ready," he said. "The guards are due here any minute. Listen at the

door, Katon; when you hear them, let us know."

Turning, the cave-man pulled Vulcar into position as the central figure

of the group. In this formation they waited expectantly, all eyes on

Katon at the door with one ear glued to the crack between door and jamb.

Suddenly Katon straightened. "They come!" he whispered, and sprang

forward to join the others.

At his words, the prisoners, yelling in well-simulated rage, pounced on

the hawk-faced Vulcar. The one-time officer was swept from his feet and

sent crashing to the floor with a resounding thump. A second later he

was at the bottom of a pile of raving madmen, all clearly lusting for

his blood.

It was this scene that met the eyes of four guards and Wotar as they

came into the room. Taking in the situation at a glance, the director

barked a curt order that sent the guards into the scuffle. Using spear

butts as flails they managed to beat the cursing prisoners from the

limp body of a disheveled Vulcar, who got painfully to his feet.

"What means this?" Wotar thundered. "Is there so little fighting in the

arena that you must brawl amongst yourselves?"

Vulcar, still trembling from his narrow escape, hurried to explain.

"These men," he panted, indicating the scowling faces about him, "hate

me because they think I am responsible for their being here. I have

tried to tell them it was Urim's fault, that I had only obeyed his

orders; but they would not listen. Some cried out that they would kill

me; then all of them sprang upon me. I would be dead now, had you not

come. As soon as you go they will try again. Put me elsewhere, mighty

Wotar; I am afraid to stay here."

Vulcar's voice broke with fear, and he trembled so that he could hardly

stand.

Wotar's lips curled with contempt. "Put him with the prisoners across

the hall," he instructed one of the soldier-priests. "Perhaps they will

be more gentle and considerate."

Wotar was an intelligent man; but he failed to notice that the departing

prisoner no longer seemed the craven weakling of a moment before. Too,

he failed to perceive the poorly hidden satisfaction of the other

captives....

* * * * *

The Game director, an experienced showman, had planned as the second

day's opening event, something calculated to arouse the spectators to

the highest pitch of excitement. Once in that frame of mind they would

follow each succeeding event with increasing enthusiasm--enthusiasm

being the barometer by which his fitness as director was measured.

Three times his finger crooked; each time a man stepped forward.

Quickly the guards took up positions and the three prisoners were led

away.

In the arms-room each participant was handed a bow and three arrows.

Wotar gave them instructions, the outer door was opened, and Katon,

Rotark and Tharn stepped onto the sands.

From the stands came a full-throated roar of approval. Tharn's fabulous

strength and agility they remembered from his initial appearance; the

others they also recalled as being exceptional fighting-men.

This morning Tharn was feeling remarkably light-hearted. His supreme

self-confidence gave him assurance his plan of escape would come off

perfectly when the time was ripe. And certainly he was enjoying himself!

These battles with men and with animals, with death the penalty for any

mistake in tactics, were doing much to satisfy that deep love of

adventure which was so great a part of him.

The men crossed the arena's entire length, halting a few feet from the

eastern wall. Then they turned about and waited, watching silently the

wooden door of the distant arms-room.

They had not long to wait. Scarcely had they turned when that door

opened and three warriors, each with a bow and three arrows, came out.

They were clothed in white tunics, with legs and feet bare. All were

taller than the average Sepharian, with wide shoulders, narrow hips and

slender well-formed legs.

"Sephar's three finest bowmen," Katon murmured. "The tallest is Maltor,

at one time chief of archers under Jaltor, and probably the greatest man

with a bow in our history.

"I had forgotten the report that he would fight in the arena. Since he

enlisted in the Games only to display his bowmanship, he may withdraw at

any time. Watch him constantly, for he is our greatest danger."

He fell silent then, sudden lines of worry on his face. "Tharn, I

remember, now, that you know nothing of fighting with a bow. We must

work out some way of covering you."

* * * * *

The cave-man permitted himself a grim smile. "You are wrong," he said

quietly. "The bow and I are good friends. I will keep up my end of this

fight."

Katon was satisfied. "Good. Now if only we can outwit them....

"Let them shoot first. Watch the fingers of their right hands; when they

open on the arrow's haft, jump quickly aside, keeping an arrow ready in

your own bow. The moment you regain balance aim quickly and send your

first answer.

"Aim always for the belly. A man can shift his head and shoulders much

quicker than he can his middle. Besides, his belly is a broader mark.

"Ready now! They are getting close! Tharn--Maltor is for you.

Rotark--see what you can do with the man on his left. The other is mine.

"Ah! they have stopped. They still are too far away to risk a shot.

Being careful, I suppose; they had better be!

"Tharn! Thrust two of your arrows point first in the sand within reach.

Fit the other to your bow. Do the same, Rotark.

"Careful now! They are starting this way again! Maltor is no fool; he is

trying to coax us into wasting arrows."

Katon fell silent. His two friends, their bows half drawn, arrow points

held downward, stood relaxed, intently gauging the approach of the

enemy, now a scant forty paces away.

An absolute silence had enveloped the entire amphitheater as every

observer of this tense drama strained his eyes to catch the impending

action.

Now Maltor, arrogant and impatient, stepped a pace or two in advance of

his companions. Notching an arrow, he nodded over his shoulder to the

others, who came up beside him. Three bows were raised in unison; the

warriors aimed their shafts carefully, each at a different member of

Katon's troupe. The human targets stood at ease, seemingly indifferent

to their danger.

And then the scheme the wily Maltor had evolved was flashed on the enemy

with a suddenness and brilliancy of execution that would have done much

to settle the final outcome--had it succeeded.

* * * * *

A split second before the arrows were released, two of the three archers

turned their aim toward the same target as that selected by Maltor.

Immediately three bowstrings twanged as one, sending three flint-tipped

shafts with incredible swiftness at a single mark.

To avoid one swiftly flying missile was difficult enough; to dodge

three, so cunningly spaced that a move to either side would avail

naught, was all but impossible. Yet in the flicker of time required for

the arrows to reach him, Tharn had acted in the only manner possible to

avoid impalement.

Flat on his face dropped the cave-man, the three bolts passing inches

above his descending head to shatter against the stone wall beyond. As

he fell, Katon and Rotark fired their first arrows.

One found a mark. A man screamed suddenly, horribly, and sank to the

sand, a wooden shaft protruding from his abdomen. Rotark had followed

instructions!

Had Katon's target been less agile there would have been two casualties.

But the man managed to avoid that flashing point by a sideward lunge,

keeping his balance with difficulty in the shifting sands.

Meanwhile, Tharn had not remained passively in a reclining position. As

the opening barrage passed over him, he rose to his knees and dispatched

his first arrow at the foe Katon had given him.

Maltor was too seasoned a warrior to be caught napping. Even though he

had momentarily dismissed Tharn as a source of danger, he had kept an

eye on the cave-man. And that precaution enabled him to twist aside

barely in time to keep from being struck.

The veteran bowman gasped incredulously as the stone-shod missile whined

past. He marvelled that a man's arm could be capable of driving an arrow

with such superhuman power.

It was Maltor's last thought in this life.

Even as Tharn released his first arrow, his right hand shot out,

snatched a second from its vertical position in the sand, strung it and

let go--all within the quiver of an eye-lid. Maltor, still trying to

regain balance, was in no position to dodge again.

* * * * *

Those in the stands saw the famed bowman straighten as though jerked

upright by an invisible hand. Mouth agape, eyes staring in

uncomprehending horror, he remained upright for a long moment, while a

red line trickled between the fingers he had clapped to his side. Then

he turned in a slow half-circle, his knees buckled; and Maltor sank to

the sands, dead where he fell.

So savage had been the force behind Tharn's arrow that head and shaft

had passed completely through the Sepharian's body.

Rotark, watching, spellbound by the brief drama, was shocked from his

inertia when his bow was torn from his grasp and hurled several yards

away. One end struck him, in its flight, full across the face and sent

him sprawling.

An arrow intended for Rotark's heart had, instead, crashed against the

hardwood bow in his hand. The impact cost Rotark two of his teeth; an

inch or so either way would have cost him his life.

While the doleful one was still falling, Katon's bow spoke a second time

and the last enemy dropped, mortally wounded.

Rotark, gloomier than ever, got unsteadily to his feet,

spat out two teeth as an involuntary offering to the

God-Whose-Name-May-Not-Be-Spoken-Aloud, picked up his splintered bow and

started for the exit.

Katon and Tharn grinned quietly to one another and followed him.

And the thrilled thousands in the stands released at last the breath

they unconsciously had been holding for long seconds.

* * * * *

And so the day wore on. Many times during the passing hours guards

entered the great cell to select men for combat in the arena. Some of

those selected returned, others never came back; but survivors

outweighed, by far, the losses. The reasons were two: Every man knew

that survival, now, would heighten his chance for freedom when the break

took place. As a result he fought with determination and daring not

possible without hope to feed upon.

Wotar was responsible for the second reason. The director knew from

years of handling these Games that spectators thrilled more over duels

between men than over those between men and beasts. As a consequence he

husbanded his supply of warriors, sending enough of them at one time

against the jungle creatures that the latter almost invariably succumbed

before they could do much harm. Only when a man proved an exceptionally

able warrior were the odds more nearly even.

About mid-way in that long afternoon, Wotar and his men entered the

dungeon and took Tharn, alone, with them. The cave lord looked back as

he passed through the doorway, in time to catch an expression in Katon's

eyes that was very close to being fear. It came to Tharn, then, that

should he perish in action, the planned revolt might never take place.

On his leadership depended the hopes of every man in that room.

Once more Tharn found himself in the arms-room. The attendant there

looked questioningly at Wotar.

The master of the Games ran a thoughtful eye over the Cro-Magnard's

splendid body.

"Give him a hunting-knife--and nothing else," he said finally. "So far

this man has had an easy time of it. Now we shall learn just how much of

a fighter he really is!"

Silently the guard presented a long-bladed knife of flint.

Once more the arena door opened; and Tharn, blade in hand, strode into

the amphitheater.

The shrill cacophony which greeted him held a welcoming note that did

not escape the young Tharn. For the first time, he raised his eyes to

the innumerable tiers, observing with wonder the mammoth sea of faces

turned in his direction. Near the arena wall on his right, and half way

to the far end of the arena itself, was that section occupied by Pryak

and his numerous retinue. Tharn had no difficulty in picking out the

high priest's unimpressive figure seated close to the protecting wall.

The cave-man's reverie was abruptly shattered as the massive gate at the

enclosure's far end began to swing open. For a moment nothing appeared;

then slowly and majestically there emerged from the darkened interior

Tharn's arch enemy--Sadu, the lion!

Warrior of the Dawn · 第 19 / 21 章