19. If the striker hole both his adversary’s and the red ball, he wins
five points.
20. If the striker, by playing at the red ball, hole his own and the red
ball, he wins six points.
21. If the striker, by hitting the white ball first, hole both his own
and the adversary’s ball, he wins four points.
22. If the striker, by striking at the red ball first, hole both his own
and his adversary’s ball, he wins five points: three for holing his own
ball off the red, and two for holing the white ball.
23. If the striker play at his adversary’s ball first, and hole his own
ball and the red, he wins five points: two for holing his own ball off
the white, and three for holing the red ball.
24. If the striker play at his adversary’s ball, and hole it, at the
same time that he pockets both his own ball and the red, he wins seven
points: two for holing his own ball off the white, two for holing his
adversary’s, and three for holing the red ball.
25. If the striker play at the red, and hole his own ball off the same,
and the red ball, and his adversary’s ball, by the same stroke, he wins
eight points: three for holing his own ball off the red, three for
holing the red, and two for holing the white ball.
26. If the striker make a carambole, and by the same stroke pocket his
adversary’s ball, he wins four points: two for the carambole, and two
for the white hazard.
27. If the striker make a carambole, and pocket the red ball, he wins
five points: two for the carambole, and three for the red hazard.
28. If the striker should carambole, and hole both the red and his
adversary’s ball, he gains seven points: two for the carambole, two for
the white, and three for the red ball.
29. If the striker make a carambole by striking the white ball first,
and hole his own by the same stroke, he wins four points: two for the
carom, and two for the white losing hazard.
30. If the striker make a carambole by striking the red ball first, and
by the same stroke pocket his own ball, he wins five points: two for the
carambole, and three for the red losing hazard.
31. If the striker play at the white ball first, and should make a
carambole, and also hole his own and his adversary’s ball, he wins six
points: two for the carambole, and two for each white hazard.
32. If the striker play at the red ball first, and carambole, and should
likewise hole his own and his adversary’s ball, he gains seven points:
two for the carom, three for the red hazard, and two for the white
hazard.
33. If the striker should carambole by playing first at the white ball,
and also hole his own and the red ball, he wins seven points: two for
the carom, two for the white losing hazard, and three for the red
winning hazard.
35. If the striker should carambole by striking the white ball first,
and hole his own and his adversary’s, and the red ball, he wins nine
points: two for the carambole, two for each of the white hazards, and
three for the red hazard.
36. If the striker should carambole by striking the red ball first, and
by the same stroke hole his own and the red, and his adversary’s ball,
he gains ten points: two for the carambole, three for red losing, three
for the red winning, and two for the white winning hazard.
37. After the adversary’s ball is off the table, and the two remaining
balls are either upon the line, or within the stringing nails or spots,
at the upper end where the white balls are originally placed in leading,
it is called a _baulk_; and the striker, who is to play from the ring,
must strike the opposite cushion, to make his ball rebound, so as to hit
one of the balls in the baulk—which if he do not, he loses one point.
38. It sometimes happens, after the red ball has been holed or forced
over the table, that one of the white balls so occupies its place, that
it cannot be put upon its proper spot without touching the same. In such
a case, the marker must hold the red ball in his hand, while the striker
plays at his adversary’s ball, and immediately afterwards replace the
red on its proper spot, so that it may not prevent a carambole, &c.