_Term._ _Post._ _Direction._ _Motif._
1. +A Grand Vertex Tactical Key of To give checkmate
Objective Plane
2. +M Point Proximity Point of Junction To queen a Pawn
en command
3. +A Major Vertex 1. Grand Vertex To gain winning Position
2. Point Aligned with Column of Attack
3. Point en Potence
4. +M Point Proximity Point en Command To gain winning Position
en Menace with Column of Support
5. +M Point Proximity Point en Menace To gain winning Position
en Presence with Column of Support
6. +A Minor Vertex 1. Major Vertex To gain Superior Position
2. Point Aligned with Column of Attack
7. +S Point Proximity Point en Presence To gain Superior Position
en Observation with Column of Support
8. +S Point Proximity Point en Observation To gain superior Position
en Route with Column of Support
9. +S Point Proximity Point en Route To gain advantage with
Remote Column of Support